Music Development - Audience Research - Nicholas Thetford

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Audience Research Music Development:

Audience Research Music Development Nicholas Thetford

Slide2:

As 80% of our target audience who were surveyed said they would not expect guitar to be added to the opening sequence. Therefore we will not be adding a guitar to our opening sequence. As 90% of people questioned said that they would expect drums to play during an opening sequence so we will add some drums to the opening sequence.

Slide3:

During the climax of our opening sequence we will make the music speed up as 72% of people questioned said that they would expect the music to speed up during tense moments. As the majority of 55% of people questioned from our target audience said they would not expect a music effect played when a character is introduced so therefore we will not play one, the split is close but we will go with the majority on this occasion.

Slide4:

As 85% of people questioned said that they would expect no music to be playing while a character is in shock we will not have music played when our character wakes up in shock. 65% of people questioned, said that they would expect only sound effects during a nightmare. This was unanticipated however we will only have sound effects during the nightmare that our character Jimmy has.

Slide5:

As 60% of people surveyed expect a bass guitar to be playing during a crime/thriller opening sequence so we will use a bass guitar. 60% of people surveyed said that they’d expect a medium paced beat of music for a typical beginning of a movie so therefore we will make our music medium paced in accordance to this.

Slide6:

We will have pauses in the music as 85% of people who were questioned said that they expect for the music to have pauses in it. 100% of people questioned said that they would expect a sudden drum as someone woke up from a dream, this means that we will defiantly be adding a loud, sudden drum when Jimmy wakes up from a dream.