Dynamictip4

Uploaded from authorPOINT Lite
Download as
 PPT
Presentation Description 

No description available

Views: 74
Like it  ( Likes) Dislike it  ( Dislikes)
Added: February 27, 2008 This Presentation is Public 
Presentation Category : Education All Rights Reserved
Presentation Transcript

Tour Into the Picture with Water Surface Reflection and Object Movements: Tour Into the Picture with Water Surface Reflection and Object Movements 2006. 07. 05 Jinho Park Division of Computer Science Korea Advanced Institute of Science and Technology CASA 2006


Outline: Outline Problem Definition Previous Work Overview Scene Modeling Motion Generation Rendering Experimental Results Conclusions


Problem Definition: Problem Definition Given a still picture, we generate a walk-through animation with water surface reflection while allowing foreground objects to move.


Previous Work: Previous Work Stochastic Motion Textures [Chuang et al. 05] Image-based rendering [Chen et al. 95, Gortler et al. 96, Kang and Shin 04, Hoiem et al. 05] Extension of TIP [Kang et al. 01] Tour Into the Picture [Horry et al. 97]


Overview: Overview a still picture an animation


3D Scene Construction: 3D Scene Construction


Estimation of Scene Parameters: Estimation of Scene Parameters


Constrained optimization problem: Constrained optimization problem user-provided m pairs


Three Types of Maps: Three Types of Maps Texture map Mask map Reflection Map 3D Scene Decoration


Reflection Map: Reflection Map Pixel by pixel correspondence


Stochastic motion texture for passive objects: Stochastic motion texture for passive objects Animating Pictures with Stochastic Motion Textures [Chuang et al. SIGGRAPH 05] Motion Generation


Slide12: Water Surface Movement approximated objects Interaction with objects such as ground, rocks, and boats geometry of water surface and interacting objects RealFlow


Slide13: Rendering For each pixel, one ray is shot Intersection check order Foreground (lower depth => higher depth) Background, Ground plane Water plane : reflection map Foreground background image ground water camera Raytracing


Experimental Results: Experimental Results Intel Pentium PC P4 3.0 GHz, 2.0 GB RAM, GeForce FX 5950 More than 10 frames/sec


Conclusions: Conclusions Generalization of TIP with water surface reflection and object movements - semi-automatic 3D scene modeling - water surface reflection