ENGR 1620 2010: C-VILLE SENSORS

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Design Presentation:The C-Ville Sensors : 

Design Presentation:The C-Ville Sensors By: Joey Buchard, Andrew Foltermann, Cassie Mankus, Riley North, Sam Rubin, Michael Siddall, Jane Wei ENGR 1620-006 Prof. Bailey 1

Design Overview : 

Design Overview Primary Design: Rainbow Shape and Color Matching Exhibit Similar Concept/Functioning to the Recycling Exhibit Simple, Familiar Shape and Color Matching Task Sensor-based Feedback Geared at Toddlers Based upon VADM’s expressed desire for additional exhibits for the toddler room Chosen as Primary based on Objectives Evaluation 2

Objectives : 

Objectives 3

Slide 4: 

KeyIdea: RainbowShapeand ColorMatcher Why did we choose it over the other ideas? Safe for kids  Toddlers Educational & Fun Feasible within the Semester Integrates Sound, Lights, and User-Interaction Meets Museum Exhibit Requirements 4

Design : 

Design Shapes for blocks Shoot for kids to retrieve blocks LED Light Display Along Rim 5

Goals : 

Goals Targets Elementary Learning from ages 2-5 Color Matching Red Blocks go into the Red Holes LED Lights relate to sound Shape Recognition & Orientation Correct Shapes will only fit in their proper holes Shapes must be in proper position to fit through their respective holes Sound & Light Relationships LEDs will blink once correct match is made Short sound-byte of music will play once all seven matches are made 6

Money Station : 

Money Station Designed to teach children about money and amounts Sensor-based system Scaled-up models of U.S. currency Placed within a cash-register model displaying a digital amount Could be feasibly integrated into the Tibetan Marketplace exhibit currently on rotation Pros: Educational, encourages parent involvement, portable and sustainable Cons: May prove to be high-maintenance, inclusion of a display screen may prove costly 7

Slide 8: 

Project Alternative: Interactive Kitchen Teach children to follow step-by-step instructions Recipe to put pizza ingredients down a chute Sensors determine if objects put in correct order Oven door triggered to reveal finished pizza Appliance sensored to certain pot or pan, and will chime when matched 8

Skittles : 

Skittles Description: Add sensors to the game skittles so that score is kept electronically Pros: Engages both kids and parents, Takes up Little Space Cons: Safety (pieces represent potential choking hazards), Reliability & Maintenance Issues 9 Picture: http://www.everygameroom.com/Carrom-400.01-CRM1006.html

Slide 10: 

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Possible Improvements to Existing VADM Exhibits : 

Possible Improvements to Existing VADM Exhibits Fix Busy Ball Wall Integrate Simple Machines into the exhibit to overcome frequent mechanical failure of the automated lift Rotating Panels Integrate circular panels into/onto walls that allow children/parents to rotate posters/text down to children’s height Chesapeake Bay Themed Hallway Potential idea for replacing the Rainforest Hallway Similar in style and composition with analogous interactive attractions (Aquatic Animal noises, etc.) 11

Slide 12: 

Recycling Exhibit Improvements Remake materials to resemble actual items Made out of sustainable materials (Ex: recyclable fabric scraps) Provide textual/vocal feedback explaining the children’s actions Safety Concerns: cover the exposed electrical outlet and put soft/rubber caps on the corners of the exhibit Stage Install Motion Sensors that activate the lights Give purposeful roles for dramatic play Occupational Roles: Real-Life Parallels 12

Summary : 

Summary Primary Recommended Design: Rainbow Shape and Color Matching Exhibit Satisfies the Objectives and Needs most effectively It satisfies the majority of the objectives and it caters to a large percentage of the VADM patronage Geared at Toddlers (age 2-5) Would add to the Toddler room, an area which could handle such an implementation and benefit from it Encourages Child-Parent Collaboration, which facilitates the learning and social processes Most feasible of team’s design ideas Success through Simplicity 13