Serious Games Polytechnic Conf 2009

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Audio-visual recording at http://www.ustream.tv/recorded/1761286

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Presentation Transcript

Serious Games : 

Serious Games Pros, Cons and Opportunities

Improving realism… Oregon Trail : 

Improving realism… Oregon Trail 20 years ago Now

Improving realism… Flight Simulator : 

Improving realism… Flight Simulator Now 20 years ago

Game Types : 

Game Types Stand-alone Network Browser-based Console Entertainment Educational Games Advergames Serious Games Virtual Worlds

Slide 5: 

Neverwinter Nights Video

Potential Issues : 

Potential Issues Attitudes to games Costs Firewalls and Filtering Computer power Learning design

Potential Benefits : 

Potential Benefits Engaged learners Multiple Literacies 21st Century skills Higher order thinking

Improving realism… : 

Improving realism…

What is a ‘serious’ game? : 

What is a ‘serious’ game? Fun! Rules-based Defined goal Real-world situations Accelerated experience Allows risk-taking

Slide 10: 

Game Playing and Surgeons…

Slide 11: 

Simulation and training…

Slide 12: 

Simulation and training…

Learning Theory in Games… : 

Learning Theory in Games… Experiential learning Inquiry-based learning Authentic learning Self-efficacy Goal-setting Continual feedback Cooperative learning

Complex systems thinking : 

Complex systems thinking

Strategy games are not new.. : 

Strategy games are not new.. The von Reisswitz Kriegsspiel, 1824 Chess Risk Sport Roleplay is not new

Education: Dimenxian : 

Education: Dimenxian First person shooter teaches algebra Average pre-test/post-test increase of one grade level Under-achieving students up to 3 grade levels.

PeaceMaker - Politics : 

PeaceMaker - Politics

PeaceMaker : 

PeaceMaker Player is in the action Difficult choices with moral implications Playable from both sides Complex real-world problem Emotional impact

Cold Stone Creamery : 

Cold Stone Creamery Portion control and customer service.

Slide 20: 

Virtual Cell Lecture baseline Web-based presentation 13-30% increase Virtual world game 30-63% increase Reference: McClean, P., Saini-Eidukat, B., Schwert, D., Slator, B., & White, A. (2001). Virtual Worlds in Large Enrollment Science Classes Significantly Improve Authentic Learning

Health: Managing Illness : 

Health: Managing Illness Asthma Bronkie the Bronchosaurus 45% reduction in crises Diabetes Packy and Marlon 70% reduction in crises

Pain Relief through Virtual Reality : 

Pain Relief through Virtual Reality SnowWorld

Slide 23: 

Learning in Virtual Worlds Identity Presence Immersion Engagement Creativity Transformation

Slide 24: 

Learning in Virtual Worlds Virtual doing can lead to Real thinking ? Real being Visualised practice ? Real learning Epistemic Learning

Slide 25: 

Stephen Gillett was applying for a senior management position. He was a strong contender among many. But he had one additional qualification which got him the job… He was one of the top guild masters in WoW. Source

Slide 26: 

Leadership Picking a team Setting goals and targets Conflict resolution Multi-tasking Systems thinking Determination Team player

Where to next? : 

Where to next? Your needs? Games Community of practice Relevant games in a useable form? ‘In-house’ game development

Online : 

Online Serious Game - definition and links – Wikipedia PY10 Games links – Tas Polytechnic Epistemic Games - Blog Future Making Serious Games - Blog Play This Thing – Serious game reviews Personalize Media – G Hayes Blog – AFTS Terra Nova – Virtual Worlds Blog Not Possible in Real Life - Blog