Presentation Transcript
Slide 1:AVATARS
Slide 2:Avatar Rights?
Property rights
Right to free speech
Right to privacy
Rule of ‘law’ and due process
Slide 3:Fetscherin. M. (June 2007) User Acceptance of Virtual Worlds 10 million 100 million 1 billion Number of Users 1995 2000 2005 2010 Web 1.0
Information Web 2.0
Participation Web 3.D
Immersion Information
Email MySpace
YouTube
Delicious
Chat/SMS Second Life
World of Warcraft
Virtual Earth
Voice/Video/Avatar Internet Users: Web 1.0 ? Web 2.0 ? Web 3.D
Slide 6:Presence…
Slide 7:Mr MEN Avatars?
Slide 8:Video
Slide 9:Exit Reality – 3D Web
Slide 10:Exit Reality – 3D Web
Slide 11:Exit Reality – 3D Web
Slide 12:300 Virtual Worlds
for entertainment,
communication,
socialising,
education,
healing,
and
play. Video Clip
Slide 15:Source: YouTube or BlipTV Building a House Video Clips
Slide 16:Million
Total Residents 15
Logged in last 2 months 1.6
30-60,000 at any one time Million
US$ spent 24hrs 1.75
European users 54%
USA users 31% Second Life – 15 million users
Cyworld – 20 million users
Habo Hotel – 78 million users:7m/month
World of Warcraft – 10 million users
Entropia Universe – 750,000 users ?China ? 150 million users ? $US1billion p.a. ? 10,000 jobs
Slide 17:Stephen Gillett was applying for a senior management position.
He was a strong contender among many.
But he had one additional qualification which got him the job…
He was one of the top guild masters in WoW.
Slide 18:Leadership
Picking a team
Setting goals and targets
Conflict resolution
Multi-tasking
Systems thinking
Determination
Team player
Slide 19:Mixed Reality Virtual
Reality Physical
Reality Augmented
Virtual
Reality Augmented
Physical
Reality Mouse
Wii
Second Life GPS
HUD
Wearable computers Reality Continuum?
Slide 20:Virtual
Reality Physical
Reality Augmented
Virtual
Reality Augmented
Physical
Reality 3D Scanner 3D Printer
Slide 21:Avatars New York Times Picture CC by Pathfinder Linden
Slide 22:Island Campus
Tasmanian Polytechnic
Slide 28:by Hiro Sheridan
Slide 29:Avatars in Virtual Worlds
Identity – Ethnicity - Refugees
Presence – Personal & Social
Immersion – A stage and a mirror – Emotional realism
Engagement – Citizenship – Epistemic Learning
Creativity – Collaborative innovation
Transformation - Growth
Educational uses :Educational uses Source: Jo Kay
Slide 31:Video Clip International Conferences
Slide 36:Skoolaborate Congress
Sydney, August 2008
Slide 37:www.alteredlearning.com Literacy Skills
Numeracy Skills
The Disaffected Learner
Slide 38:Set privacy levels
Create social and professional spaces
Think before you post Sharing and caring
Identity and voice
Creativity
Global citizenship
Slide 39:WiseUpToIT.com.au CyberSmartKids.com.au Bullying via
SMS
Photoshop
Movie clips
IM
MySpace / Facebook
Virtual worlds
Online games Digital Fingerprint Digital Well-Being