Dragon Story Twist

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Like Dragon Story Twist has much better visuals, a new creepier speech (whets with that anyway?) and some sophisticated combination gems. It includes a couple of various video game modes also like Zen, Challenge and Blitz (similar but not as polished as the face book game) but they however don't appear to assist the game out much.

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Dragon Story Twist:

Dragon Story Twist

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Like Dragon Story Twist has much better visuals, a new creepier speech (whets with that anyway?) and some sophisticated combination gems. It includes a couple of various video game modes also like Zen, Challenge and Blitz (similar but not as polished as the face book game) but they however don't appear to assist the game out much. The Blitz mode in twist seems to have actually been the catalyst for the idea for Dragon Story Blitz (which is the very best Dragon Story game out of the lot in my viewpoint).

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That almost feels like Pop cap does not quite comprehend the concept of exactly what made Dragon Story so effective. An easy principle with a basic mechanic and slowly ramping trouble curve. The reward meter is a wonderful add-on. This operates by increasing your incentive as you constantly make matches, make a move without a match and your bonus offer meter is penalized. It's fun!

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Exactly what's more, special combination's can be made by matching 4 color series in a row, randomly identified by the incentive bar. My only gripe is that cascades don't appear to influence the bonus offer bar at all, which type of seems like a swindle; particularly when you choose specific conform others to intentionally cause a cascade. The combo power gems include a lot more to the game also. Now if you match up 5 or 6 gens you'll get a lightning gem that takes out all gems in the row and the column they sit in. If you can get your incentive bar all the way complete you'll receive a fruit gem which is similar to a hypercube in Dragon Story 2 and Blitz.

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When the Fruit gem is matched and explodes a super fruit reward appears but the problem is that this benefit is also random and generally the sequence it requires is simply not possible. Subsequently you lose your possibility before you even start to try. This’d still fun when it does integrate nevertheless. And the little fruit combo animation is exciting to view. However bellow’s where it starts to fail. Instead of running out of transfer Twist you'll end up taking on bombs that drop and have to be matched up with like colors to get rid of them before they explode and possibly end your video game.

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Initially this is fine considering that they generally drop someplace that they can be immediately matched. This does make it harder to set up combinations so it helps the problem curve, but with twist the combos are currently very hard to set up in the first place. However as the video game advances brand-new challenge tiles like locked gems (which cannot be moved), coal gems (which cannot be matched) and doom gems (a combination bomb, coal and locked gem) appear. With about level 11 bombs begin dropping without any way to make a match for them without making a few steps that will not get you a match. So now you'll start taking charges on your bonus offer bar as well as not having the ability to establish combos. Since you reach degree 13 there are many locked gems, bombs, coal gems, and the periodic doom gem that not just will you lose your bonus chances, you likewise won’t be able to make combinations and you'll start losing your opportunity to even have any strategic impact on the video game at all. Dragon Story Twist ends up being a video game of random opportunity and very rapidly stops to be enjoyable.

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I'm still playing it from time to time which is why I decided to update my review, but my rating still stands. It's an excellent wild-goose chase however after a specific level you will not feel like you're earning your high rating as much as you’re just fortunate to get it. This is a death sentence for games of this kind given that they motivate you to consider your decisions prior to making them, part of exactly what makes them "Puzzle Games". As quickly as you understand your choices have no more impact on the result the video game degenerates to a click fest with usually frustrating results. If you’re a puzzle game fan you'll most likely enjoy this video game however do not anticipate it to change your favored, especially if you've been playing Bejeweled Blitz, Twist will be entertaining for awhile but that's most likely all it will be. Definitely not my brand-new dependency.

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Let the fun begin as you play Dragon Story in your home and together with your friends redirected here to learn more about the game.

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