Educational Technology 2

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Educational Technology 2:

Educational Technology 2 Activity # 1 Twele Fe B. Dumangcas Flora May D. Durban Karen Carmelle J. Ipanag Marianne Fe C. Villegas

1.) What is meant by Information Technology or Digital Learners?:

1.) What is meant by Information Technology or Digital Learners?

2.) What are the positive benefits derived from IT use or Digital Resources?:

2.) What are the positive benefits derived from IT use or Digital Resources?

3.) What are the possible negative effects of technology on children?:

3.) What are the possible negative effects of technology on children?

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1. It can keep students focused for longer periods of time. 2. It makes students more excited to learn. 3. It enables students to learn at their own pace. 4. It prepares students for the future.  

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This time-saving aspect can keep students focused on a project much longer than they would with books and paper resources, and it helps them develop better learning through exploration and research.

When technology is integrated into school lessons, learners are more likely to be interested in, focused on, and excited about the subjects they are studying.:

When technology is integrated into school lessons, learners are more likely to be interested in, focused on, and excited about the subjects they are studying .

Allows them to engage with the information at times that are most convenient for them and helps them become more self-directed in the learning process. It also gives the teacher more time to accomplish classroom objectives, while freeing them up to help the students who might be struggling with certain lessons. :

A llows them to engage with the information at times that are most convenient for them and helps them become more self-directed in the learning process. It also gives the teacher more time to accomplish classroom objectives, while freeing them up to help the students who might be struggling with certain lessons.

Education is no longer just about learning and memorizing facts and figures; it’s about collaborating with others, solving complex problems, developing different forms of communication and leadership skills, and improving motivation and productivity.:

Education is no longer just about learning and memorizing facts and figures; it’s about collaborating with others, solving complex problems, developing different forms of communication and leadership skills, and improving motivation and productivity.

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OBESITY VIOLENCE LAZINESS FAMILY LIFE ACADEMICS

Elementary students consume 20% of their daily calorie intake while watching television, which usually includes unhealthy snacks, largely due to advertisements for junk food and boredom. Coincidently, kids are not burning off any of these calories while they are plopped in front of the television.:

Elementary students consume 20% of their daily calorie intake while watching television, which usually includes unhealthy snacks, largely due to advertisements for junk food and boredom. Coincidently, kids are not burning off any of these calories while they are plopped in front of the television.

Another area of focus is that children who spend too much time in front of the television or playing video games tend to have worse grades than those students who are active and involved in extracurricular activities.:

Another area of focus is that children who spend too much time in front of the television or playing video games tend to have worse grades than those students who are active and involved in extracurricular activities.

Impatience goes hand in hand with the laziness kids are starting to develop. Due to the ease of access to the internet kids now expect immediate responses and rely on the internet to give them all of the answers. They expect answers before they take time to think about solutions.:

Impatience goes hand in hand with the laziness kids are starting to develop. Due to the ease of access to the internet kids now expect immediate responses and rely on the internet to give them all of the answers. They expect answers before they take time to think about solutions.

Families are being hurt as well by all of the new technology. When a group of 4-6 year olds were asked to choose between watching TV and spending quality time with their fathers, 54% of them would rather watch TV. Technology is creating a generation gap that makes parents feel as though they can’t relate to what their kids are doing.:

Families are being hurt as well by all of the new technology. When a group of 4-6 year olds were asked to choose between watching TV and spending quality time with their fathers, 54% of them would rather watch TV. Technology is creating a generation gap that makes parents feel as though they can’t relate to what their kids are doing.

A significant association was found between the amount of time spent watching television during adolescence, with its exposure to violence, and the likelihood of subsequent antisocial behavior, such as threatening aggression, assault or physical fights resulting in injury, and robbery. Young children are more easily impressionable. have a harder time distinguishing between fantasy and reality. cannot easily discern motives for violence learn by observing and imitating.:

A significant association was found between the amount of time spent watching television during adolescence, with its exposure to violence, and the likelihood of subsequent antisocial behavior, such as threatening aggression, assault or physical fights resulting in injury, and robbery. Young children are more easily impressionable. have a harder time distinguishing between fantasy and reality. cannot easily discern motives for violence learn by observing and imitating.

Information technology (IT) in its broadest sense encompasses all aspects of computing technology. IT, as an academic discipline, is concerned with issues related to advocating for users and meeting their needs within an organizational and societal context through the selection, creation, application,integration and administrationof computing technologies. :

Information technology (IT) in its broadest sense encompasses all aspects of computing technology. IT, as an academic discipline, is concerned with issues related to advocating for users and meeting their needs within an organizational and societal context through the selection, creation, application,integration and administrationof computing technologies.

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References: http:// www.slideshare.net/joh5700/educational-technology-and-digital-learning https://nms.org/Blog/TabId/58/PostId/188/technology-in-the-classroom-the-benefits-of-blended-learning.aspx http://www.personal.psu.edu/djw5068/assignment%205.html

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