logging in or signing up Intro to DS Programmin 01 dovoto Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 18 Category: Science & Tech.. License: All Rights Reserved Like it (0) Dislike it (0) Added: August 16, 2009 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Introduction : Introduction Jason Rogers www.drunkencoders.com www.devkitPro.org jason@drunkencoders.com Course Topics : Course Topics 2D graphics 3D graphics Some C stuff Some Math stuff Sound and Music Networking A little game theory Today’s Topics : Today’s Topics Why the DS is a good platform for game development at home. Introduction to DS hardware. Set up the tools on windows and linux. Writing a simple application. Why the DS? : Why the DS? Touch Screen Wifi Two Screens Two Processors Microphone NO$GBA No Operating System! 3D GBA Slot For IO and RAM The Hardware : The Hardware Dual Processor ARM9 Operating at 66Mhz ARM7 Operating at 33Mhz Main Processor (ARM946E-S) handles mainly video And game logic while the Sub Processor (ARM7TDMI) Handles sound, wifi, and touch screen. Lots of Memory! : Lots of Memory! Slide 7: Two Screens == Two independent 2D engines Its composited: Slide 8: Features: Transparent, translucent, rotatable, scalable Four Background Layers 128 Sprites (small independent objects) Slide 9: Limited 2048 Triangles 1536 Quads No texture filtering No multitexturing Limited and shared texture memory 3D 3D 3D 3D Slide 10: But Capable Hardware transform and lighting Hardware Texturing Toon and Edge Shading Hardware Fog Lots of texture formats 3D 3D 3D 3D Slide 11: Input Touch Screen Microphone Game Pad Wifi GBA and DS slot IO Slide 12: Install the software Write Hello World What did we just do? You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
Intro to DS Programmin 01 dovoto Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 18 Category: Science & Tech.. License: All Rights Reserved Like it (0) Dislike it (0) Added: August 16, 2009 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Introduction : Introduction Jason Rogers www.drunkencoders.com www.devkitPro.org jason@drunkencoders.com Course Topics : Course Topics 2D graphics 3D graphics Some C stuff Some Math stuff Sound and Music Networking A little game theory Today’s Topics : Today’s Topics Why the DS is a good platform for game development at home. Introduction to DS hardware. Set up the tools on windows and linux. Writing a simple application. Why the DS? : Why the DS? Touch Screen Wifi Two Screens Two Processors Microphone NO$GBA No Operating System! 3D GBA Slot For IO and RAM The Hardware : The Hardware Dual Processor ARM9 Operating at 66Mhz ARM7 Operating at 33Mhz Main Processor (ARM946E-S) handles mainly video And game logic while the Sub Processor (ARM7TDMI) Handles sound, wifi, and touch screen. Lots of Memory! : Lots of Memory! Slide 7: Two Screens == Two independent 2D engines Its composited: Slide 8: Features: Transparent, translucent, rotatable, scalable Four Background Layers 128 Sprites (small independent objects) Slide 9: Limited 2048 Triangles 1536 Quads No texture filtering No multitexturing Limited and shared texture memory 3D 3D 3D 3D Slide 10: But Capable Hardware transform and lighting Hardware Texturing Toon and Edge Shading Hardware Fog Lots of texture formats 3D 3D 3D 3D Slide 11: Input Touch Screen Microphone Game Pad Wifi GBA and DS slot IO Slide 12: Install the software Write Hello World What did we just do?