logging in or signing up IMPLEMENTING A SERVER-new chunsfire Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 250 Category: Science & Tech.. License: All Rights Reserved Like it (0) Dislike it (0) Added: March 03, 2010 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript IMPLEMENTING A SERVER : IMPLEMENTING A SERVER Submitted To:- Ms. Annu Dhankar Submitted By:- Chuni Lal Kukreja Connect With The Outside World : Connect With The Outside World Java program can reach out & touch a program on another machine. All low level networking details are taken care of by classes in the java.net package. Big benefit of java is sending & receiving data over a n/w is just I/O. What We Have To Do ? : What We Have To Do ? We have to make Client Socket Server Socket Client & Server. And make them communicate with each other. Overview : Overview Client has to know about the server. Server has to know about it’s client's. Client A Client B Server 3 Things To Learn : 3 Things To Learn How to establish the initial connection b/w client & server. How to send message b/w client & server. How to receive message from & to client & server. Make a Network Socket Connection for Client : Make a Network Socket Connection for Client 2 things are must to know about the server -> Who it is (URL=“127.0.0.1”) -> What port it’s running on (Port=5000) To connect to another m/c, we need a socket connection. Socket sock = new Socket(“127.0.0.1”,5000); To Read Data From A Socket : To Read Data From A Socket We use streams once socket connection is made from client to server. We use BufferedReader same as we did in case of file , it doesn’t make difference in that underlying connection stream. contd…. Client Server I/O streams to & from the socket connection Slide 8: Make Socket connection to the server. Make an InputStreamReader chained to the socket’s low level input stream. InputStreamReader stream= new InputStreamReader(sock.getInputStream()); This input stream works like a bridge. Slide 9: Make a BufferedReader and read ! BufferedReader reader= new BufferedReader(stream); String s=reader.readLine(); Close the open stream reader.close(); Chain the BufferedReader to the InputStreamReader which was chained to the low level connection we get from the socket. Slide 10: Client Buffered Characters characters 011011011 InputStreamReader chained to Converted to characters bytes from server chained to Data on the Server source destination Program to Receive Message From Server : Program to Receive Message From Server Slide 12: import java.io.*; import java.net.*; public class chat { public void go(){ try{ Socket sock=new Socket(“190.10.10.20”,5000); InputStreamReader stream=new InputStreamReader(sock.getInputStream()); BufferedReader reader=new BufferedReader(stream); String s=reader.readLine(); reader.close(); }} catch(IOException ex){ ex.printStackTrace();} } public static void main(String[] clk) {chat c=new chat(); c.go(); }} To Write Data To A Socket : To Write Data To A Socket Make Socket Connection to the server. Make a PrintWriter chained to the Socket’s low level output stream. PrintWriter writer=new PrintWriter(sock.getOutputStream()); Acts as a bridge, it chains with socket o/p stream, we can write Strings to socket connection Here socket gives us the low level conn stream & we chain it to the PrintWriter, by giving it to its constructor contd…. Slide 14: Write (print) something writer.println(“msg to send”); Close the open Stream writer.close(); It adds a new line at the end of what it sends Slide 15: Client “msg to send” characters PrintWriter 101101110 bytes to server Server Chained to source destination Making Server To Interact With Client : Making Server To Interact With Client Server application makes a ServerSocket , on a specific port. ServerSocket serversock= new ServerSocket(5000); This starts the server app listening for client requests coming in for port 5000 Client Server Socket ServerSocket 5000 contd…. Slide 17: Client makes a Socket Connection Socket s= new Socket(“190.10.10.20”,5000); Server makes a new socket to communicate with the client. Socket sock= serversock.accept(); Client Server 5000 Client & Server Interaction : Client & Server Interaction Client Server Socket 5000 2589 Server socket (waiting for next client) Program to Send Message to Client : Program to Send Message to Client Slide 20: import java.io.*; import java.net.*; public class chat { public void go(){ try{ ServerSocket serversock=new ServerSocket(5000); while(true){ Socket sock=serversock.accept(); PrintWriter writer=new PrintWriter(sock.getOutputStream()); writer.println(“hello”); writer.close(); }} catch(IOException ex){ ex.printStackTrace();}} public static void main(String[] clk) {chat c=new chat(); c.go(); }} Slide 21: THANK YOU Slide Show Tips : Slide Show Tips To present in true widescreen, you’ll need a computer and, optionally, a projector or flat panel that can output widescreen resolutions. Common computer widescreen resolutions are 1280 x 800 and 1440 x 900. (These are 16:10 aspect ratio, but will work well with 16:9 projectors and screens.) Standard high definition televisions resolutions are1280 x 720 and 1920 x 1080. Use the Test Pattern on the next slide to verify your slide show settings. Slide 23: Widescreen Test Pattern (16:9) Aspect Ratio Test (Should appear circular) 16x9 4x3 You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
IMPLEMENTING A SERVER-new chunsfire Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 250 Category: Science & Tech.. License: All Rights Reserved Like it (0) Dislike it (0) Added: March 03, 2010 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript IMPLEMENTING A SERVER : IMPLEMENTING A SERVER Submitted To:- Ms. Annu Dhankar Submitted By:- Chuni Lal Kukreja Connect With The Outside World : Connect With The Outside World Java program can reach out & touch a program on another machine. All low level networking details are taken care of by classes in the java.net package. Big benefit of java is sending & receiving data over a n/w is just I/O. What We Have To Do ? : What We Have To Do ? We have to make Client Socket Server Socket Client & Server. And make them communicate with each other. Overview : Overview Client has to know about the server. Server has to know about it’s client's. Client A Client B Server 3 Things To Learn : 3 Things To Learn How to establish the initial connection b/w client & server. How to send message b/w client & server. How to receive message from & to client & server. Make a Network Socket Connection for Client : Make a Network Socket Connection for Client 2 things are must to know about the server -> Who it is (URL=“127.0.0.1”) -> What port it’s running on (Port=5000) To connect to another m/c, we need a socket connection. Socket sock = new Socket(“127.0.0.1”,5000); To Read Data From A Socket : To Read Data From A Socket We use streams once socket connection is made from client to server. We use BufferedReader same as we did in case of file , it doesn’t make difference in that underlying connection stream. contd…. Client Server I/O streams to & from the socket connection Slide 8: Make Socket connection to the server. Make an InputStreamReader chained to the socket’s low level input stream. InputStreamReader stream= new InputStreamReader(sock.getInputStream()); This input stream works like a bridge. Slide 9: Make a BufferedReader and read ! BufferedReader reader= new BufferedReader(stream); String s=reader.readLine(); Close the open stream reader.close(); Chain the BufferedReader to the InputStreamReader which was chained to the low level connection we get from the socket. Slide 10: Client Buffered Characters characters 011011011 InputStreamReader chained to Converted to characters bytes from server chained to Data on the Server source destination Program to Receive Message From Server : Program to Receive Message From Server Slide 12: import java.io.*; import java.net.*; public class chat { public void go(){ try{ Socket sock=new Socket(“190.10.10.20”,5000); InputStreamReader stream=new InputStreamReader(sock.getInputStream()); BufferedReader reader=new BufferedReader(stream); String s=reader.readLine(); reader.close(); }} catch(IOException ex){ ex.printStackTrace();} } public static void main(String[] clk) {chat c=new chat(); c.go(); }} To Write Data To A Socket : To Write Data To A Socket Make Socket Connection to the server. Make a PrintWriter chained to the Socket’s low level output stream. PrintWriter writer=new PrintWriter(sock.getOutputStream()); Acts as a bridge, it chains with socket o/p stream, we can write Strings to socket connection Here socket gives us the low level conn stream & we chain it to the PrintWriter, by giving it to its constructor contd…. Slide 14: Write (print) something writer.println(“msg to send”); Close the open Stream writer.close(); It adds a new line at the end of what it sends Slide 15: Client “msg to send” characters PrintWriter 101101110 bytes to server Server Chained to source destination Making Server To Interact With Client : Making Server To Interact With Client Server application makes a ServerSocket , on a specific port. ServerSocket serversock= new ServerSocket(5000); This starts the server app listening for client requests coming in for port 5000 Client Server Socket ServerSocket 5000 contd…. Slide 17: Client makes a Socket Connection Socket s= new Socket(“190.10.10.20”,5000); Server makes a new socket to communicate with the client. Socket sock= serversock.accept(); Client Server 5000 Client & Server Interaction : Client & Server Interaction Client Server Socket 5000 2589 Server socket (waiting for next client) Program to Send Message to Client : Program to Send Message to Client Slide 20: import java.io.*; import java.net.*; public class chat { public void go(){ try{ ServerSocket serversock=new ServerSocket(5000); while(true){ Socket sock=serversock.accept(); PrintWriter writer=new PrintWriter(sock.getOutputStream()); writer.println(“hello”); writer.close(); }} catch(IOException ex){ ex.printStackTrace();}} public static void main(String[] clk) {chat c=new chat(); c.go(); }} Slide 21: THANK YOU Slide Show Tips : Slide Show Tips To present in true widescreen, you’ll need a computer and, optionally, a projector or flat panel that can output widescreen resolutions. Common computer widescreen resolutions are 1280 x 800 and 1440 x 900. (These are 16:10 aspect ratio, but will work well with 16:9 projectors and screens.) Standard high definition televisions resolutions are1280 x 720 and 1920 x 1080. Use the Test Pattern on the next slide to verify your slide show settings. Slide 23: Widescreen Test Pattern (16:9) Aspect Ratio Test (Should appear circular) 16x9 4x3