Spooky2_User's_Guide_20161021

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Spooky 2 User’s Guide 21 October 2016 by David Bourke

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Table of contents Before we begin...................................................................................................................................... 1 Important advice..................................................................................................................................... 2 System requirements.............................................................................................................................. 2 What you get.......................................................................................................................................... 3 What’s new............................................................................................................................................. 4 The Spooky 2 Rife System...................................................................................................................... 6 Connect: generator................................................................................................................................. 8 Connect: Remote............................................................................................................................ 11 Connect: Hand Cylinders............................................................................................................... 14 Connect: standard electrodes.......................................................................................................... 15 Connect: Spooky Central................................................................................................................ 15 Installing the software.......................................................................................................................... 18 Signal testing................................................................................................................................... 37 Windows warnings.......................................................................................................................... 37 Treatment choices................................................................................................................................. 38 Spooky 2 buttons................................................................................................................................... 41 Spooky 2 how now........................................................................................................................... 42 Remote Rife..................................................................................................................................... 43 Contact Rife..................................................................................................................................... 50 Click on chapter title to go there – click on “Back to Contents” at the bottom of each page to return here

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Plasma Rife..................................................................................................................................... 54 Ad hoc Rife..................................................................................................................................... 58 Three Modes......................................................................................................................................... 63 Contact Remote.......................................................................................................................... 65 Menu: File............................................................................................................................................ 74 Create Program............................................................................................................................... 76 Create Carrier Sweep...................................................................................................................... 80 Create Spectrum Sweep.................................................................................................................. 82 Menu: Database.................................................................................................................................... 84 Edit in Notepad............................................................................................................................... 85 Menu: Global........................................................................................................................................ 89 Menu: Online........................................................................................................................................ 90 Menu: Utils........................................................................................................................................... 92 Tab: Presets........................................................................................................................................... 96 Tab: Programs....................................................................................................................................... 98 Tab: Settings....................................................................................................................................... 101 Tab: Control........................................................................................................................................ 110 Biofeedback scan.......................................................................................................................... 116 Tab: System........................................................................................................................................ 125 Tab: Internet....................................................................................................................................... 128 Click on chapter title to go there – click on “Back to Contents” at the bottom of each page to return here

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Tab: Errors.......................................................................................................................................... 130 Status bar...................................................................................................................................... 131 Wobbles feathering......................................................................................................................... 132 Inverse+Sync...................................................................................................................................... 137 Waveform frequency...................................................................................................................... 148 Waveform Offset...................................................................................................................... 154 Duty Cycle................................................................................................................................... 155 Understanding Spooky Remote.......................................................................................................... 157 Remote frequency..................................................................................................................... 158 Remote amplitude.................................................................................................................... 160 Remote waveform..................................................................................................................... 160 Understanding Spectrum.................................................................................................................... 163 Two formulas................................................................................................................................ 168 Multitalented Spooky 2 ....................................................................................................................... 170 Colloidal silver............................................................................................................................. 170 Clark zapper................................................................................................................................. 180 Pests moulds............................................................................................................................. 181 How the universe works..................................................................................................................... 187 Speed space time..................................................................................................................... 191 Click on chapter title to go there – click on “Back to Contents” at the bottom of each page to return here

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How Rife works.................................................................................................................................. 192 Troubleshooting.................................................................................................................................. 195 Installing a beta/EXE.................................................................................................................... 207 Installing a database..................................................................................................................... 209 Making waves..................................................................................................................................... 211 Serial numbers.................................................................................................................................... 219 Thanks acknowledgements............................................................................................................. 220 Precautions for users.......................................................................................................................... 221 Legal Notice Disclaimer................................................................................................................. 222 Spooky 2 Software License................................................................................................................. 223 Pages changed since 9 October 2016 have blue triangles at the top right as shown above. Click on chapter title to go there – click on “Back to Contents” at the bottom of each page to return here

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Before we begin... Welcome to the brand new smiley face of Spooky 2 . And welcome also to the almost completely rewritten Spooky 2 User’s Guide. This takes the reader from setting up and testing a new Spooky 2 rig correctly to loading running and saving presets and programs. Four comprehensive step-by-step tutorials are included to cover all tasks and transmission modes. We also examine Spooky 2 ’s interface in minute detail explain the controls in plain English and show how they can be used for maximum benefit. Practice comes first so you can quickly and easily master using Spooky 2 for killing pathogens and healing organs and systems in Remote Contact and Plasma Modes. Then we dive deeper into the controls and underpinnings of the system. Next we show you how Rife and Spooky 2 actually work – gaining an appreciation of this will enable effective preset and program design. We also deal with other ways you can use Spooky 2 for health and home. Finally we look at the big picture – the mind-blowing quantum laws that underlie our physical universe how they dictate our lives and health and how they relate to Spooky 2 . When John White announced his intention to rewrite Spooky 2 from the ground up like any good team leader he asked for input from all its members. Unanimously the response he received was “Make it simple make it foolproof – and make it more powerful.” This was a very tall order. But John has delivered it in spades helped by an expanded team and our ace beta testers. My earnest hope is that together with this new User’s Guide the new Spooky 2 will help to eliminate many questions from puzzled users. Answering such questions is a very big drain on team resources. So we ask you to play your part – and read this Guide because it’s the roadmap to a healthier future for you and your loved ones. My name appears on the front cover because I alone am responsible for all its contents and the personal opinions and experiences recorded herein are mine alone expressed on my own behalf and not that of any other member of the Spooky team although it’s all been checked by John White for technical accuracy. So far what I laughingly call “government” still allows me the basic human right of free speech. Now take control. And I salute you all with “Go n-éirí an bóthar leat” Irish Gaelic meaning “May your road rise with you”. David Bourke – December 2014/August 2016 Back to contents 1

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Important advice Don’t adjust the generator front panel controls unless you know what you’re doing or you’re being guided by tech support. The Spooky 2 Rife System is designed to be totally controlled by the software. Drink pure water – lots of it. Ideally you should drink from six to eight pints daily half of it before noon. This does two very important things: it flushes toxins and dead organisms out of your body quicker and it improves your electrical conductivity. Don’t keep your Spooky 2 rig in your bedroom or general living area – the magnetic Spooky Remotes are so powerful that they “sing” when they’re running frequencies in the human audio range. And it may eventually get on your nerves. If you can’t put it into an unused room or space line a cardboard box with foam or polystyrene and upend it over the Remotes. The Spectrum and overnight carrier sweeps are intended for use only in the absence of a reliable diagnosis not as a general panacea. These sweeps will kill almost all bacteria – pathogenic and beneficial. Thus prolonged continuous use may damage the immune system unless you supplement with natural probiotics using fermented foods such as sauerkraut kefir dairy and/or water kimchi pickles and the like. In no case other than an emergency should any of these sweeps be used continuously for more than a week except for environmental use. System requirements PC: Spooky 2 was originally designed for use with Windows XP but it also runs on Windows 7 Windows 8 Windows 8.1 and Windows 10. USB 2.0 or greater is required for frequency generator connectivity. Mac/Linux: Regrettably there are no native Mac or Linux versions. We recommend you pick up a pre-owned Windows PC and dedicate it to Spooky 2 . These can usually be bought for a very modest price. Since many of you will wish to try experiments with long run times this may be a good idea anyway. Alternatively you can use BootCamp to create a Windows partition or purchase virtualization software. You can download our helpful “ Spooky 2 in Linux or Mac” PDF guide here under “Useful Documents.” Back to contents 2

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What you get Spooky 2 –5M generator built from high quality components and optimized for Spooky 2 . Unique Wave Cycle Multiplication enables frequencies up to 25MHz. Two damped waveforms square and sinusoidal with configurable decay oscillations. Unique H-Bomb waveform square and sinusoidal Colloidal Silver Square Harmonic Lily and many more. Spectral processing can transmit up to 1024 frequencies simultaneously with uniform amplitude. High voltage multiple “spike” injection into all waveforms to increase effectiveness. Enhanced dual signal gate control. Software amplitude offset and phase angle control. Auto-calibration – no adjustment necessary. Dual configurable amplitude and frequency wobble systems plus harmonic wobbles and feathering. Selectable wobble functions. Configurable automatic frequency transposition up or down with selectable harmonic generation functions. Direct entry of light wavelength in the database. Three types of frequency sweep possible – Carrier Spectrum and Linear. Global transport controls for multi-generator rigs. Individual signal gating and frequency limits on each output run scheduling Auto Start and Auto Resume. Windows 32 and 64 bit support with auto-detection for driver installation. Internet controls for email and web. Database and preset editors. Improved multiple subject handling. Auto-resizing supports all screen sizes. Biofeedback Spooky Pulse accessory to detect MORs and “Yes/No” body responses. Multiple Preset Collections and protocols including programs and all settings. Presets may be chained and looped. Real time control of frequency values. Download Spooky 2 here. Visit the Spooky 2 website to see full-size versions of main screen graphics contained in this Guide. Back to contents 3

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What’s new Here’s what’s better in Spooky 2 20161020 20 October 2016: Improved: full synchronisation has now been restored. Improved: Frequency Column and preset navigation. Improved: Disintegrative Factor can now be applied per generator rather than globally. Improved: icons and buttons reduced in size to obviate resize problems with different resolutions. Improved: better handling of wobble variables with many decimal places. Improved: interface frame alignment. Improved: former Global tab now renamed System. Improved: many invisible under-the-hood fixes to restore stability after our many recent radical changes. Improved: Cancer Protocols updated to allow easier use and new programs added. Improved: added individual Terrain Protocol remote presets to Detox collection. Fixed: typographical errors in the Notes of some Morgellons Lyme Protocol v3.0 presets. Fixed: all known bugs. Back to contents 4

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Spooky says… What’s full synchronisation and why does it matter Well Spooky has the unique ability to control up to 127 frequency generators simultaneously. To do this requires meticulous split-second timing when calculating values and sending Spooky’s commands to each generator. It’s a bit like air traffic control at the world’s busiest airport Until very recently Spooky was able to queue and execute all these tasks like clockwork using a sophisticated software timer. When Preset Chaining was introduced we found that it added a whole new level of complexity to the process. And as a result Spooky occasionally lost his ability to handle everything that was thrown at him at once. To allow chaining to happen we had to program a second timer to handle updating the screen display. While this kept processor resource requirements low interlocks also had to be programmed to prevent variables from head-butting each other as the two timers vied for control. Think of two small children each demanding attention at the same time and you get the picture. So synchronisation could sometimes fail. No more. The screen display timer has now been removed and a much improved way to refresh the interface has been implemented instead. So now Spooky has full synchronisation again. Back to contents 5

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The Spooky 2 Rife System Here are the components that make up a basic Spooky 2 Rife System. All of these and much more are available only from here. Spooky 2 –5M generator: While the Spooky 2 software is the brain that controls the system this generator provides the muscle. It comes with power supply/connector cable USB cable and a BNC-to-alligator clips cable which is used to connect a pair of Spooky Tubes. Spooky Remote v1.1 MN BN: Used for remote treatment. The Magnetic North version black is slightly faster for killing pathogens but should never be used for more than 4-5 days. The Biomagnetic North version white also kills pathogens and heals and regenerates faster. Both come with a BNC connector cable. Spooky Hand Cylinders: Used for contact treatment. They are connected using the BNC-to-alligator clips cable that comes with your generator. An extended cable is also available. For hands- free contact sessions you can use TENS pads and a TENS cable instead also available from the website linked above. Spooky Boost 3.0: This clever signal processor can quadruple the power of Contact Mode and double the power of Remote. It has outputs for each Remote model pass-through connections for the generator’s Out 1 and Out 2 a High Power Contact output and an optimised output for the manufacture of high-quality colloidal silver can also be used for gentler Contact Mode. Essential for some of Spooky 2 ’s most powerful features. Back to contents 6

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Spooky Central: The most powerful and versatile plasma machine on Earth Spooky Central can transmit up to 3.5MHz without using a wasteful and potentially harmful fixed carrier frequency. It comes with built-in PEMF Pulsed ElectroMagnetic Field ultrasonic and its own Contact Mode capable of true reversible cell electroporation. All can be used together or separately. Its Phanotron plasma tube is identical to that used by Dr. Rife in his cancer triumphs. You can also use any third-party tube with internal electrodes and high- voltage banana plugs. Spooky Central requires a Spooky 2 – 5M generator to supply its frequencies and we highly recommend a second one to run non- stop detox/support Programs remotely during and after plasma sessions. The Spooky Central Essential Kit for Cancer Lyme and Morgellons is the perfect answer because it comes with two generators and all the other accessories. You’ll find it here. Back to contents 7

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Warning To use the Spooky 2 Rife System safely you MUST: Always connect your Spooky 2 –XM frequency generator to an electrical outlet before attempting to use it. Don’t use USB only. Never unplug it while in use – always stop and switch it off first. Ensure that plug socket adaptors cannot be accidentally kicked or nudged by cleaning/vacuuming small children or curious pets causing momentary disconnection. Failure to observe these precautions at all times may result in damage to your generator and will void your warranty. Back to contents 8

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Connect a generator Let’s get your generators hooked up first. 1. Electrical Connection: While a 5M generator’s display may light up when you connect it via USB alone it’s designed to be driven by a normal 120/220 volt wall power supply otherwise it won’t work correctly and is highly likely to sustain damage. So connect the small connector on one end of the power cord to the socket on the left side of the generator and make sure it’s pushed all the way home. Then connect the “wall-wart” transformer plug on the other end of the cord to a wall power socket along with any adaptor you may need for your particular country’s socket design. If you’re connecting multiple 5Ms you’ll need to buy one or more surge-proof socket strip extensions that can plug into a single wall socket and provide power for between four and six devices. Connect each generator to this in turn. As you can see the unusual orientation of the transformer plug only allows four to be connected per six- socket UK-style strip. Back to contents 9

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2. PC Connection: Now take the USB cable that came with the generator and connect the long “boxy” end to the socket on the left side of the unit. You need to be careful with this connection because both plug and socket are shaped so that they can only be mated if the plug is presented correctly to the socket. You can see this in the image on the left – the specially shaped plug is on the lower right closest to the camera. Connect the other end of the USB cable to your PC. 3. Connecting Multiple Generators: To use more than two or three generators you require a multi-port USB hub. The one on the right is a four-port non-powered hub and you can use it to connect up to four generators to a single PC USB socket – this one looks decent. These hubs can also be “daisy-chained” which means you can use one of the sockets on the first hub to connect a second hub to it giving you seven USB sockets connected to a single socket on the PC. You can also buy seven-port hubs – even more efficient. I’ve successfully daisy-chained five four-port hubs from two PC USB sockets allowing me to connect 16 5M generators to my netbook and still have one socket for a USB stick. But it can be a problem keeping track of generator/port connections and it looks untidy. Back to contents 10

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Substituting a powered 28-port USB hub like this one solves that with more than enough sockets still available to connect an external hard drive and a camera. And to extend my Spooky 2 rig substantially should I need to. To give you an idea here’s the one I bought. There are other - better - ones available. Although it looks like this unit has just 12 sockets there are actually another 16 eight along each side that you can’t see in this overhead shot. And every socket has its own individual power switch and LED status indicator. So connect all generators to USB sockets and turn them on now. For an online visual guide to connecting multiple generators please click here. Back to contents 11

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Connect a Remote There are a number of different ways you can connect a Spooky Remote to the generator. The first is by using a Spooky Boost 3.0 or 2.0 and its connection depends on which model Remote you’re using. A: Spooky Remote v1.1 BN with Spooky Boost 3.0 B: Spooky Remote v1.1 MN with Spooky Boost 3.0 To connect a BN Remote using a Spooky Boost cable connect the blue-ringed plug to Out 1 red mark and the red-ringed plug to Out 2 blue mark – blue to red and red to blue. For an MN Remote the connection is red to red and blue to blue. Make sure your BNC connections are secure by turning the milled wheel on each plug to lock it in place. Back to contents 12

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C: Spooky Remote v1.1 MN or BN Direct Connect If you don’t have a Spooky Boost 3.0/2.0 or Spooky Boost cable you can connect your Spooky Remote directly to Out 1 of a 5M generator using the Remote cable. The image above is a different way to do it devised by Spooky 2 Forum Member John M. Kane. This dispenses with the Remote cable and uses a simple BNC Male-to-Male connector also called a “coupler.” Essentially it’s two BNC plugs end-to-end with a straight-through connection. Like all great ideas it simplifies and makes things easier it’s tidier and it’s also inexpensive. You can buy them here. Another really cool thing about these connectors is that if you ever need to use two Spooky Remotes with one 5M generator you can attach two in this way – useful if you have large numbers of subjects with the same condition and to keep things tidy. Back to contents 13

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Connect Hand Cylinders There are two different ways to connect Spooky Hand Cylinders depending on whether you use a Spooky Boost or not and they’re both very simple. First connection via Spooky Boost 3.0/2.0: A. Spooky Hand Cylinders with a Spooky Boost: Connect the BNC-to-alligator clips cable that came with your generator to the Colloidal Silver output of a Spooky Boost 2.0. Then connect each alligator clip to a cylinder as detailed below. With a Spooky Boost 3.0 you can connect to the High Power Contact socket. With a Spooky Boost cable connect to its output. B. Spooky Hand Cylinders Direct-to-5M: Connect the BNC-to-alligator clips cable that came with your equipment to Out 1 of the generator. Then insert the alligator clips into the holes located at the plastic end of each Spooky Hand Cylinder as shown below left. The image below right shows the correct orientation for holding your Spooky Hand Cylinders. Back to contents 14

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Connect standard electrodes Many Spooky 2 users already own electrodes that came with conventional Rife machines or zappers which they may wish to use. I’m one and here’s how I do it. Left: two copper electrodes are attached via cheap standard banana cables to a BNC-to-dual-banana adapter right available here. The adapter can then be connected to a Spooky Boost output or to Out 1 of the generator. In all cases when using Contact Mode we recommend using a Spooky Boost for deeper body and cell penetration. Connect Spooky Central The Spooky Central User’s Guide is available for download from our website here. This includes connection and usage instructions. Unlike most plasma systems Spooky Central is incredibly simple to connect and operate and you can be up and running a few minutes after taking it out of the box. Before you commit to any arrangement of your new rig’s components please note that the energy emitted by the plasma tube is Back to contents 15

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so powerful it can freeze your generator and your PC if either is too close to it. Please plan your rig layout so that the tube is positioned and used as far as possible from the PC and generator. If you run multiple generators this applies to all of them. Alternatively we highly recommend our special and inexpensive USB filter cables for all generators connected to the same PC as Spooky Central’s. 1. Connect your generator. Out 1 goes to Input and Out 2 connects to Modulation. 2. Connect your ultrasonic transmitter to the short adaptor plug then insert this this into Ultrasonic. 3. Connect your Hand Cylinders or TENS pads to the short adaptor cable then connect it to Contact. 4. Connect your PEMF coil to Coil. Note: Spooky Central is available with either a straight tube pictured or a Phanotron tube shown earlier. Back to contents 16 4 2 3 1

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5. Connect your plasma tube to the rear high voltage sockets. 6. Connect your mains electrical cable to the socket on the rear of the machine. 7. Use the special USB cable that’s coiled around the metal ring to connect your PC to the Spooky 2 – 5M generator that’s connected to Spooky Central. Do NOT uncoil it or remove the metal ring. 8. Now switch on Spooky Central. The power light will illuminate orange. Back to contents 17

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Installing the software First make sure that your rig is properly connected to the PC and turned on. Then double click the installer. This will have a file- name ending in “_Setup.exe.” The following series of screens are presented each of which you must respond to after this one: Note: if you’ve installed Spooky 2 before this you should leave it in place and choose to overwrite it. This will not affect your own files and the installation will be easier more efficient and foolproof. Here the installer is unpacking its files. Language Selection: next you’ll see this language selection dialog. Choose your installer language from the list then click OK. Confirm: if you’ve previously installed Spooky 2 you’ll see this screen next. Choose Yes to move to the install start screen. If this is your first Spooky 2 installation you’ll see the Welcome screen on the next page instead. Back to contents 18

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Welcome: the installer program starts. Click Next Back to contents 19

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The License Agreement screen appears. Choose “YES – I Accept the terms of the License Agreement” then click Next Back to contents 20

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Choose Destination Location: the installer will create a new folder named Spooky2 if this is your first installation. If you’re updating an existing installation which can run UDB1108S generators you should click Browse then choose a different directory. If you need to you can click Cancel to abort the installation then create your new folder and start again. Click Next Back to contents 21

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Saving Previous Installation: in all cases where a previous installation is detected the installer will back it up to a new directory on C: Drive named “Spooky_YYYYMMDD” where YYYYMMDD is the date version. This operation will take a moment. When it’s done the installer will restore your User presets if any then present the next screen: Back to contents 22

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Copying Files: Spooky 2 ’s files are copied to your hard drive. When it’s done the following screen appears: Back to contents 23

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Setup Complete: tick the checkbox labelled “Yes launch the program file” then click Finish. If you’re not ready to start using Spooky 2 just yet simply click Finish. Back to contents 24

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No Generators Detected: if this is the first time you’ve installed Spooky 2 you’ll see the following alert: Choose Yes to install the driver. Choosing No will cause Spooky 2 to enter Test Mode and you will see 96 virtual generators in its interface. Doing this will not install the driver required for real physical generators. Back to contents 25

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If you click Yes instead the driver installer for the Spooky 2 -5M generator launches. Click Next Back to contents 26

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The driver installation for the Spooky 2 -5M generator completes. Click Finish. Please restart your PC then launch Spooky 2 and this is what you’ll see: Back to contents 27

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Simple View has four tabs – Presets Programs Control and Errors. Choose a Preset Collection on the left to display its presets in the same column. Select a preset to display its Notes Estimated Total Run Time or “Shell Preset” status. If it’s not a Shell Preset its programs will display in the central Programs column. Tick the box by the Advanced arrow top left to see this: Back to contents 28

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Advanced View displays an additional three tabs – Settings System and Internet. The main body of the Presets window remains unchanged. Once you’ve loaded a preset you can freely switch between tabs and edit if you wish without losing any work. Now click the Programs tab to see this: Back to contents 29

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Frequency sets are called Programs and multiple Programs are Sequences. The top field displays all programs in both databases for Search or scroll-through click inside the field to use a scroll-wheel. Double click programs to load into the Loaded Programs column lower left. Then make Repeat and other settings. To tweak waveforms and other settings click the Settings tab: Back to contents 30

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If you load a preset first then click in here you’ll see the settings already programmed for you. While you’re free to change these as you wish we strongly recommend that you don’t alter any Spooky Central presets unless you know exactly what you’re doing. Now click the Control tab to see this: Back to contents 31

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The Generators pane on the left shows your Generator Buttons this screenshot was done in Test Mode so you will only see as many buttons here as you have real generators connected. The centre and right of the tab is currently blank because we must select a generator to display. Tick Allow Generator Overwrites then click the generator you want. The tab will then display this: Back to contents 32

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The Generator Control Panel – note the button colour change. From here you Start Pause and Stop your generators apply toggled Wobbles check Generator Output adjust the currently transmitting frequency up or down Reset your generator perform a Spooky Pulse Biofeedback Scan and do a Reverse Lookup of the frequencies detected. Now let’s move on to the System tab: Back to contents 33

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All settings made here apply to your entire Spooky 2 rig. You can also see what Spooky 2 hardware is connected to the PC enter the number of generators Spooky 2 should look for at launch see the file-paths to your databases configure Wobbles which can be toggled on and off in any Generator Control Panel for as long as you wish and enter “blacklist” frequencies to be avoided. Back to contents 34

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The Internet tab displays the email facility a correctly configured POPmail desktop client is required for this to work. On the right are various social networking websites and resources associated with Spooky 2 . Obviously you should be connected to the internet for this. The Online Menu offers additional choices. To end our short tour of the new interface click on the Errors tab: Back to contents 35

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Any communications or other errors encountered by Spooky 2 will be recorded here and may be saved as a text file if necessary. Above is the ideal situation - a completely blank list. However a few sporadic errors is nothing to worry about because Spooky 2 resends the command immediately usually with success. Now before we do a session there are a few things we need to do... Back to contents 36

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Signal testing To ensure that the generator’s signal is being transmitted successfully we need to test its output and the quickest way to do this is by connecting a Spooky Remote to its correct Boost socket and sending a signal. 1. Click the Presets tab then the Miscellaneous Preset Collection note that “click” in this Guide always means a single click. 2. Now click the Signal Test R - DB preset and read the important Notes. 3. Click the Control tab tick Allow Generator Overwrites click your Generator Button then click Start. If both red LEDs on the Remote illuminate you’re ready to get to work. If not click the Presets tab again and refer to the preset’s Notes for troubleshooting instructions. Windows warnings There are two very important settings in Windows that you need to be aware of when using Spooky 2 : PC Sleep Settings: If your computer is set to sleep or hibernate after a certain amount of time with no user activity here’s what happens: The contents of your memory are temporarily written to a file on the hard drive. The drive then stops spinning – this means that nothing more can be read from it into memory. So when your PC sleeps or hibernates it is effectively no longer working much like a TV on standby. Consequently Spooky 2 will simply suspend transmission until you wake your PC again. To fix this go to Control Panels Power Options Change when the computer sleeps and set everything except the screen to Never. Alternatively you can use a dark screen saver to extend display life Control Panels Personalization Screen Saver. Back to contents 37

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Windows Update Reboots: If your PC is also used for the internet be aware that default system settings mean that Windows can download and install updates automatically. It can then quit Spooky 2 install the updates and restart your PC – ending your entire Spooky 2 session without any warning to you. To fix this go to Control Panels Windows Update Change settings and choose anything other than Install updates automatically. If you don’t want to lose this auto-install functionality you can simply switch off your modem/wi-fi router before going to sleep or leaving your home. But remember to keep an eye on things while you’re at home but away from the computer. If you don’t use a wi-fi system your computer is connected to the internet with an ethernet cable plugged into a modem or switcher. If you unplug this cable Windows can’t go looking for updates so your Spooky 2 session can’t be interrupted. Treatment choices Before you use Spooky 2 to tackle any problem you have a number of very important things to consider first: A. Which preset type – killing or healing If your health problem is due to an organism you need to kill it. Diagnoses ending in “-itis” usually mean inflammation caused by infection with a pathogen so you would normally kill first then heal the inflammation. Healing generally involves normalising or stimulating an errant organ or body system and it also covers detox and all non-pathogenic illnesses. B. Which Spooky Remote – BN or MN Both Remotes kill. And both Remotes heal. A Spooky Remote v1.1 Magnetic North black foam top will kill slightly quicker than a Bio North model white foam top but we don’t recommend using it non-stop for longer than 4-5 days because it can produce unpleasant side effects such as irritation mood swings and even in many cases a return of symptoms. It should never be used for pest or mould eradication. A Spooky Remote v1.1 Bio North white will kill pathogens too only not quite as quickly as a Magnetic North But it’s quicker for healing repair and regeneration. The Bio North model can be used continuously without problems making it a superior and easier-to-manage option for serious conditions where longer-term application is required. Back to contents 38

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C. What source of DNA for Remote Nails: the DNA contained in fingernails is encased in hard keratin which protects it from degradation. In theory it should be good to use for scalar transmission forever and indeed some practitioners never change their specimens. However my research suggests that since photonic energy has been shown to be intimately bound up with DNA nail specimens may be best renewed each month. Russian experiments show that the photonic energy “imprint” which “shadows” DNA fades after this time. Here’s a good way to package your nail clippings using paper tape: 1. First cut your nail into four equal pieces as shown. You only need to use one piece of nail for each Remote. 2. Correct length of 2” paper tape sticky side up. Bottom left is a single piece of nail. The red mark shows where to place it. Back to contents 39

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3. Fold tape lengthwise. Write initials on one end if required. Place as shown and mark the tape at the edge of the Remote. 4. Insert tape in the Remote so the mark aligns with the Remotes edge as shown. This ensures DNA is correctly placed. Saliva: cut a strip of blank paper blotting paper is best about two inches long and one inch wide. Place the top one-third of this in your mouth for about five minutes or until it becomes saturated with saliva. Allow it to air-dry for about 10-20 minutes before placing it into your Remote. Good for about three days. Buccal Skin Cells: this is how police do large-scale DNA testing after certain serious crimes. As above use a strip of paper but don’t allow it to soak in your mouth. Instead rub the top one-third gently but firmly against the inside of your cheek for a moment. If it becomes wet allow it to air-dry as above. Good for about 4-5 days. Blood: for this you need a pack of lancets designed for diabetics to safely test blood sugar levels. These are inexpensive and available from all pharmacies. Wash your hands thoroughly first then follow the directions on the pack. Smear the droplet of blood on the top one-third of a strip of paper. Allow to air-dry for a few moments. Good for about 5-6 days. Hair: the shaft contains no DNA only RNA. So it must have the root “bulb” attached. Good for about two days. D. Which mode - plasma contact or remote Plasma: well-designed and implemented plasma is quickest and most powerful. The very best available today at any price comes from the Spooky team – Spooky Central. Contact: used with a dynamic carrier this comes next for speed and power. Remote: scalar DNA treatment has been vastly improved by the introduction of Spooky Remote v1.1 such that it has gained on contact mode. The convenience of Remote Mode makes it a winner. For serious conditions I would do one plasma or contact session daily then switch that generator to Remote Mode. Back to contents 40

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E. Database sets Pulse results or Spectrum sweeps For killing the Carrier and Spectrum Sweeps are convenient and very powerful. It’s best to adjunct or alternate with targeted database sets. Most powerful of all but not quite as convenient are Spooky Pulse scan results. Spooky Pulse has now clearly shown itself capable of detecting early cancer. The effectiveness or otherwise of database sets also depends on the accuracy of your diagnosis. It’s possible too that a different strain or a mutation of the pathogen is involved. Either way if you get no results after 2–3 days you should try another database set instead. For healing I would use either Pulse results or targeted database sets. The Spectrum Sweeps are designed for killing. Most healing works through frequency entrainment and sweeps don’t work for this process. Spooky 2 buttons Before we get into using Spooky 2 I must first explain what the various buttons in all the tabs actually do. Home 1: Presets tab. Home is your operations base where you can see all your Preset Collections. This is its greyed-out state when you’re already at Home. Home 2: when you click on a preset collection in Home to enter it the button changes its state. If you click it now it will bring you back Home again. Up One Level 1: Presets tab. Inside a collection this brings you back up one level. If you’re at Home there is no higher level so it’s greyed out as shown. Up One Level 2: When you enter a collection the button turns green showing that it’s active. Clicking it now will bring you back up one level. User: Presets tab. No matter where you are in the presets hierarchy clicking this will bring you to your own collection of saved edited or built presets. Delete/Clear 1: all tabs except Settings. Deletes the contents of certain lists or a selection in some lists. Also clears the contents of a field. Back to contents 41

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Delete/Clear 2: if a list or a field is empty there’s nothing to be deleted or cleared. In such cases the Delete/Clear button changes state and is greyed out. Save: Presets Control and Errors tabs. Saves presets Chained Presets generator output values and error lists to file. Edit Preset/Preset Chain: Presets tab. This full- featured utility lets you edit your presets and chains easily. You can even use it to build new chains. Move Up Arrow: Presets and Programs tabs. Moves a selected preset or program up one line in a Chained Preset or in Loaded Programs. Move Down Arrow: Presets and Programs tabs. This moves a selected preset or program down one line in a Chained Preset or in Loaded Programs. Select All/Add To List: Programs and System tabs. Ticks all checkboxes in a related group Database or adds your entered value to a list Blacklist. Deselect All: Programs tab. Quickly deselects all checkboxes in the Database pane/Scan Results. This allows you to quickly make your own choices. Close Generator Control Panel: Control tab. Click this to close the Generator Control Panel. Not to be confused with the Windows Quit button. Reset To Default: Control and System tabs. This appears beside some controls. If you’ve altered their values or positions and change your mind click this. OK/Dismiss: Identify Generators and various alerts. Clicking this will close the window or dismiss the alert. Spooky 2 how now 1. In the Presets tab select a Shell Preset appropriate for the task killing/healing and for your transmission mode choice. 2. Click the Programs tab search for the condition/pathogen and load the programs you want. For Remote Mode aim for an Estimated Total Run Time of about four hours or less. You can also change the number of repeats here. 3. When you’re done return to the Presets tab and click the Save button again to save your changes. Select your preset. 4. Click the Control tab tick Allow Generator Overwrites click your chosen generator’s button then click Start. Now let’s get into more detail with some easy tutorials. Back to contents 42

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Remote Rife Let’s say I feel a nasty cold or possibly influenza starting. Here’s how I can quickly build a Remote Mode preset for it. First I click the Presets tab then tick Advanced. In the Presets column on the left I select Shell Empty Presets. The column now displays the contents of this collection. The first three entries preceded by a symbol are preset sub- collections – they contain presets for Contact Plasma and Remote Modes. The last two number is highlighted red above entries are presets that don’t fit into these categories. Since I want a remote preset I click the Remote sub- collection. The contents of the column change again and I can now see that this sub-collection contains 15 presets red: Next I select the Killing R - JW preset. Its preset notes appear in the Notes column to the right and its settings load into the Settings tab. Also because this preset contains no Back to contents 43

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programs I must add these myself in the next step the designation “Shell Preset” appears above the Notes and the Programs column is empty. Now I click the Programs tab: I’m coughing my head is stuffy and my chest is tight so I enter “cold” into the Search field then choose appropriate programs for these problems from the 35 results returned. As I select each program explanatory notes will usually appear in the Program Description pane if necessary. To load each program I want I simply double click it and it will appear in the Loaded Programs column on the lower left of the tab. But now that I’ve loaded my programs I realise that my cough is the most irritating symptom so I’d like to tackle it first. And since it’s probably more likely to be a cold rather than influenza it would probably be better to put Cold and Flu PROV at the end of this list. So do I have to start over No. I simply select the program I want to move then click the Move Up Arrow once. Back to contents 44

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My program moves to the top of the Loaded Programs list. I also want Sinusitis XTRA to come after the coughing program and the flu program last. So I select Sinusitis XTRA and click the Move Up Arrow twice. Then I select Cold and Flu PROV and click the Move Down Arrow once. And here’s the final result: All my programs are now in the order in which I want them to run and it’s time to save my new preset. So I return to the Presets tab and click the Save button… The file save dialog above opens. Here I’ve used the New Folder command highlighted pale blue to create three new folders first. One is for my Contact Mode presets one for Plasma and one for Remote. When that’s done I double click the Remote folder to see... Back to contents 45

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Nothing – because this is the first preset I’ve saved. In the File Name field I type: R Cold or Flu - DB The “R” is to remind me that this is a Remote Mode preset when I’m working in the Control tab. I use “C” as the prefix for Contact Mode and “P” for Plasma Mode presets. You should replace “DB” with your own initials. It’s very important to name your presets like this so there’s never any confusion about which mode it’s designed for – because inadvertently running contact or remote presets can damage a Spooky Central. Better to be safe than sorry. Now when I return to Presets I click the User button then the Remote sub-collection the file path is highlighted red above. And here’s my new preset. You can see its programs its Estimated Total Run Time and my own replacement notes. Back to contents 46

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Now it’s time to run my preset. So I click the Control tab and this is what greets me: My Generator Buttons appear in the Generators pane on the left and the middle and right part of the window are blank. This is because I haven’t selected a generator yet. So I first tick the Allow Generator Overwrites checkbox highlighted red above then click the Generator Button I want to use Generator 2 in this case. This opens the Generator Control Panel: Back to contents 47

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Here I can see that my programs are loaded in the Programs Column and their frequencies are shown in the Frequency Column starting with 727. I can also see the Estimated Total Run Time for a single loop of my preset as well as other duration-related information. All of these are outlined in red above. Above the red box I can see that R Cold or Flu – DB is loaded also red. Something else important has happened – the button for the generator that I’m using is now a darker red colour than the others. This shade change tells me that this is the generator I’m working with at the moment. The darker colour will remain even if I close the Generator Control Panel by clicking its Close button the red X button or switch into a different tab. A generator button can have many different colours and appearances associated with the generator’s status. Various functions will change its colour and the button can also tell you whether the generator is dedicated to a Spooky Central and indicate a USB communications failure. I’ll show you all its possible appearances in a later section. Back to contents 48

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Now I click the Start button: The red Generator Button has turned green to indicate that it’s transmitting and the Progress Bar beneath the Frequency Column is now filling up with blue segments as the frequency is transmitted for its default dwell. This is a Remote preset for killing pathogens but if you wanted to make a healing Remote preset instead you’d follow exactly the same procedure except that you’d start by choosing Healing R - JW to start with instead of Killing R - JW. Now I have another nagging problem. While gardening earlier today I bent down too quickly and awkwardly twisted my spine as I did so. This has left me with a lot of pain likely a slipped disc which I want to resolve quickly. And for that I need Contact Mode. Back to contents 49

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Contact Rife Spooky 2 ’s order of working is from left to right so once again I start in the leftmost Presets tab: I first select Shell Empty Presets and then the Contact sub-collection. Next I select Healing C – JW. Now I have to search for and load the programs I need. So I click the Programs tab. Back to contents 50

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I type “disc” into the Search field and get 31 results. I double click Slipped Discs CAFL followed by Herniated Disc Reduce Swelling XTRA. You will see that both programs are now present in the Loaded Programs column above. Now it’s time to save my work so I return to Presets and click the Save button. Spooky 2 takes me to my User folder – which is where my User preset collection is stored. Since this is a contact preset I double click the Contact folder to open it and save into. Once again since this is my first contact preset the folder is empty: In the File Name field I type: C Slipped Disc – DB If you recall the “C” is to remind me that this is a Contact Mode preset. I click the User button then the Contact sub-collection and I see this: Back to contents 51

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My new preset is waiting for me so I select it to load it. Now I’m almost ready to run it. But first I need to decide which type of electrodes to use – Hand Cylinders or TENS pads. Because I want to get as close as possible to the site of the pain – my lower spine – Hand Cylinders would be too uncomfortable to use so I opt for TENS pads. I apply one to my spine just above the location of the pain and the other below it. This way the energy will travel through the injured area. I connect the TENS cable to the high power output of my Boost because I like the amplitude to be under my control and I can stop and change it if it’s too high for me. Or if I wished I could use the Boost’s Colloidal Silver output instead. This delivers an attenuated signal that won’t sting or tingle uncomfortably. Now that I’m ready I click the Control tab. I first tick the Allow Generator Overwrites checkbox then the button for the generator I’m using. I can now click Start and get some relief: Back to contents 52

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Something different is happening here. The generator has been running for 66 seconds Dwell highlighted red and the text for Waveform and Offset in the Generator Output pane outlined has now turned red. This is a visual reminder that Spooky 2 will eliminate the risk of acids building up under the TENS pads by shifting the signal from negative to positive every 60 seconds. To view this go back to the Presets tab tick the Advanced checkbox then click the Settings tab. Left you can now see that the shift will occur every 60 seconds. Back to contents 53

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Plasma Rife Now let’s imagine that I have diarrhoea and lower bowel pain. I need quick relief so plasma is the perfect solution. I click the Presets tab then select the Shell Empty Presets collection. This time I select Spooky Central - JW as my Shell Preset. Now I have to load the right programs. I click the Programs tab and enter “salmonella” into the Search field. I can be an impatient cook sometimes and I remember that my chicken looked a little pink. I choose Salmonella Comp CAFL because it targets all strains of salmonella and I double click it to load it. Back to contents 54

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Now my Spooky Central plasma preset is finished so it’s time to save it. I return to the Presets tab click the Save button and the File Save dialog opens. I’m back in my User folder again. This is a plasma preset so I double click the Plasma folder so I can save into it. Since this is my first plasma preset this folder is still empty. But it won’t take very long to populate In the File Name field I type: P GI Tract – DB Then I click the Save button – or I can simply press the Return key of my keyboard. Now all I have to do is run it. To do that I go back to the Presets tab and click the User Button. Here’s what I see: Back to contents 55

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Uh-oh. I forgot to delete the existing Notes and add my own. No problem. I simply right click into the Notes field choose Select All from the Context Menu that appears then press the backspace key on my keyboard to delete them. Now I can type my own. When I’m done I just click the Save button again then navigate into the Plasma folder once more. To save having to type the name again I select the existing incorrect preset file – doing this will automatically enter its name into the File Name field for me. Then I click Save. Job done Here I’ve selected my corrected new preset and I’m almost ready to run it. But before I do there’s something I must do first. Spooky Central is built like a tank so you probably think that nothing could damage it. Not true unfortunately. Most plasma Rife machines absolutely require a square wave with 100 positive offsets and other important settings. If these requirements aren’t Back to contents 56

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met irreparable damage may result which would need a replacement internal circuit board. However there’s an easy way to ensure that this cannot happen. We find it in the Control tab. Make sure you know which generator is driving your Spooky Central. Now right click it. The following alert appears: This tells me that Generator 2 is not dedicated to Spooky Central so I click Yes to change that. If it was already dedicated to Spooky Central this is what I’d see instead: In this case I’d click Cancel to continue or No if I wanted to run this generator in Contact or Remote Mode instead. When a generator has been dedicated to Spooky Central its text is always bold. Back to contents 57

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Ad hoc Rife Spooky 2 isn’t a preset-only system – it’s hugely flexible. To demonstrate this I’ll set up a generator without using a preset. To do this I start in the Programs tab with the program I want. This will be a contact treatment so I enter 1 for Repeat Sequence. Back to contents 58

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I’ve had a pain in my thigh lately and I’m trying things out to see if I can hit it. My guess is it’s some sort of bone infection. When I Search for “bone” I find Infection Bone XTRA – which I load then click the Settings tab. This bone is thick and lies deep in my flesh so I’m going to make sure I can penetrate it with Contact Mode by using a dynamic carrier wave. A dynamic carrier is always better because it’s automatically a higher harmonic of each audio frequency so it Back to contents 59

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produces a powerful therapeutic effect in addition to transporting the audio energy. And because this is a contact treatment I want signal polarity to swap to prevent acids forming beneath my TENS pads and burning my skin so I enter 60 seconds as the Swap Waveform time in the Output Shadowing pane highlighted red. I change the X value for the square wave to 4 so I can add high frequencies later if I wish – this gives a max ceiling of 20MHz. I want the full power of Spooky 2 so I choose Inverse+Sync rather than Follow Out 1. This means I must use the F2F1 controls to create my carrier. Now my audio frequencies will be modulated by a high-frequency carrier that’s 128 times higher and faster – highlighted red. Both are output through my Spooky Boost high power socket to which I’ll attach a pair of TENS pads. There are two ways of generating a dynamic carrier in Spooky 2 – the “Out 2” method described later and the “F2” method which I’ve used here. In general once audio energy reaches the top of the range of human hearing about 20000Hz it’s becoming radio energy. By trial and error I find that multiplying my audio frequencies by 128 transposes all of them to radio frequencies. I picked 128 because it’s an octave multiplier and octaves can be clearly seen in many aspects of life creation and the universe. Put simply octave harmonics are created by repeated doubling or halving of any frequency. So 2 4 8 16 32 64 128 256 and 512 are all octave multipliers or divisors. There are other excellent types of multiplier - decade Fibonacci and 8x particularly powerful – but I’ve almost always had good results with octaves before so this is what I’ll use here. Because the low frequencies are now carried by a high-frequency dynamic carrier I shouldn’t experience any stinging or tingling in Contact Mode – so I could take a chance that they will not be irksome or irritating. But examination of the individual frequencies in the Program shows that 12 of the 13 in total are all quite low so I decide not to take that chance and I set an Amplitude Ramp time of 5 seconds for Up and Down and I tick the Reduce Amplitude box. Back to contents 60

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And because the carrier frequencies will always run 128 times faster than the program’s audio frequencies I can lower the 10kHz amplitude limit that’s set in the Contact Mode Options pane to 20Hz by using the Frequency Limits Hz pane highlighted red. Now it’s time to run my program so I click the Control tab choose my generator and hit Start. Now I can see that the lowest frequency in my Program – 47 – is being transmitted from Out 1 and Out 2. The new waveform I’ve created has a carrier that’s always running 128 times faster than the audio frequency so the carrier for 47 will be 6016Hz. But what about the highest frequency in the Program – 10000Hz When this is multiplied by 128 the result is 1128000Hz – which is well within the generator’s native hardware limit of 5000000Hz. Although I could have left the waveform’s X value at its default of 1 I decided to enter 4 to give myself plenty of headroom should I decide to try a different program with higher frequencies later in the event of this one not doing the job well enough. Back to contents 61

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OK let’s fast-forward and imagine that I’ve used this program and found it to be so good that I now want to save it as a preset this time I won’t forget to add my own notes to it. How can I do that Very easily. I click the Presets tab then the Save button. Here I’ve navigated into my Contact Folder and I’ve named my preset: C Bone Pain – DB Now I can see my new preset in my User collection below. You now know how to quickly and easily use Spooky 2 effectively to create killing and healing treatments in Remote Contact and Plasma Modes by using the built-in Factory Presets. You also know how to create your own treatments without using any preset then save it as one afterwards if you wish. So if you wish you can stop reading here. But if you do you will miss out on a treasure trove of information that will enable you to understand what Spooky 2 is doing and can do – if you have the knowledge. The most powerful part of any piece of software or equipment is the knowledge of how to use it effectively. And that knowledge is right here in this Guide. So please – read on Left is my new preset created without using a Shell Preset to start with. Back to contents 62

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Three modes The majority of Spooky 2 users will use Remote and Contact Modes. Although these last two ways of working may seem worlds apart there are only a few important operational differences between them. But Plasma Mode is very different from the others. Here’s a table that summarises the differences between all three modes: Differences Plasma Mode Contact Mode Remote Mode Transmission Wireless delivery: plasma tube via radio-band photonic and scalar energy. Wired delivery: Spooky Hand Cylinders/electrodes via DC electricity. Wireless delivery: Spooky Remote via DNA/scalar energy. Durations Takes less time: usually three minutes per frequency repeated once a day or every second or third day. Takes less time: usually three minutes per frequency repeated once or twice a day. Takes more time: usually 1-3 minutes per frequency repeated up to 20 times a day or even non-stop. Carriers Spooky Central doesnʼt require any carrier because it can transmit direct frequencies. However it can also use carriers in various very powerful and creative ways. Carrier may be required for deep body penetration. Dynamic carriers are strongly recommended for added therapeutic effect. Carrier not required – frequencies are received by every cell that contains DNA. But use of a dynamic carrier will add therapeutic effect. Sweeps Spooky Spectrum sweeps cannot be used with plasma – use the Spooky Central Spectrum Sweep instead – or a carrier sweep. Carrier sweeps require Spooky Central. Spooky Spectrum sweeps wonʼt work due to voltage requirements. Carrier sweeps need Spooky Central. Spooky Spectrum sweeps are engineered for Remote Mode only. Inverse+Sync Neither this nor Follow Out 1 are used for Spooky Central. This unit requires its own special settings which are always automatically loaded once you dedicate a generator to it shown earlier Quadruples the power of Contact Mode by inverting Out 2ʼs waveform doubling its voltage potential and adding it to Out 1 doubling the voltage of a signal squares its power. Doubles the power of Remote Mode by inverting Out 2ʼs waveform and adding its harmonic content to Out 1. Back to contents 63

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As you can see Remote Mode looks extremely attractive for those who lead busy lives. And there is also the problem that the Spectrum sweeps are not practicable in either Plasma or Contact Modes. However there are considerable benefits to be had from mixing your modes and our recommendation is to do one Plasma or Contact session on the main problem every day then switch the generator over to Remote Mode. That way you get the best of both worlds. The wonderful thing about remote treatment is that it allows you to come and go as you please and to lead a normal daily life. You’re not spending hours out of each day connected by electrode cables to the generator nor are you required to stay within about six inches of a plasma tube although certain serious illnesses will require some daily contact or plasma sessions. In fact you can even go abroad as some users have done and remotely control Spooky 2 from a laptop an iPad/iPhone or an Android tablet/smartphone using a free-for-personal-use program called TeamViewer. So you can see it makes sense to use a Spooky Remote particularly as they’re so inexpensive. As you’ll find out it’s even possible to connect two Remotes to a generator or to the Out 1 and Out 2 sockets on a Spooky Boost 3.0/2.0. However we don’t recommend connecting two Remotes to its BN and MN sockets. And don’t connect a BN and an MN Remote directly to the generator or its pass-through connections on a Spooky Boost 3.0/2.0 either. The Remotes’ opposing field polarities mean that the signals will likely cancel each other out. It’s not a good idea either to connect two different transmission devices to a Spooky Boost 3.0/2.0 at the same time such as a Remote and pair of electrodes. This is because every connection uses up generator power whether it’s being used or not. To see the differences in settings for each mode click the Presets tab select the Shell Empty Presets collection load an appropriate Shell Preset then click the Settings tab – most panes in this tab can be different for each mode with the exception of Wobble and Schedule. If you click the Presets tab you’ll also see that the Repeat settings for Remote Mode are different to those for Contact and Plasma Modes – 0 is entered for non-stop running in Remote and 1 for a single run-through in Contact and Plasma. In Remote Mode 120-140 will deliver a timed treatment equal in effectiveness to 6-7 Contact Mode treatments. Back to contents 64

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Contact Remote It’s generally acknowledged that raw plasma power is quicker to produce beneficial effects than contact or remote treatment. But there are a number of ways to increase the power of these and here are some you can set up in the Settings tab: Holland 11th Harmonic Remote/Contact: Dr. Anthony Holland demonstrated that when the 11th harmonic of any frequency is applied simultaneously its results are improved. There are two different ways to achieve this. The first uses frequency addition: Enter 11 in the Hz field. Check the box on the left and choose Add F1 to F2 from the menu. Spooky 2 shows the new additive wave in the Waveform Display. But Spooky 2 can also be set up to use the higher harmonic as a variable carrier – a world-first. The carrier helps body penetration and also provides a powerful punch. As before enter 11 in the Hz field. Check the box on the left and select Modulate F2 Using F1 AM DSB from the menu. Spooky 2 shows the new modulated wave in the Waveform Display. Frequencies can also be mixed. This uses Out 2 in a process called Output Shadowing and to use it you must first select Follow Out 1 then make these settings: Here the Out 1 Hz value is multiplied by a Factor of 11 and combined by Spooky Boost for onward transmission. It’s called shadowing because it derives its output radio-band frequencies directly from the audio-band frequencies on Out 1. The nice thing about this method is that it allows finer tuning and we’ll go into this a little later. Both these methods are also used to create dynamic carriers for deep penetration. Shell Presets for these are provided in Miscellaneous. Back to contents 65

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The Scoon Effect Plasma: Aubrey Scoon was one of the UK pioneers of Rife therapy. The story possibly apocryphal is told that while experimenting with two machines transmitting what he believed was the same frequency he found that the effects were greatly amplified – but was then astounded to discover that one of the machines had actually been transmitting a frequency that was 1Hz greater than the other. There are still people alive today who were part of that circle who claim it never happened and that it was based on a conversational misunderstanding that became set in stone. Nevertheless there are some highly experienced researchers who swear by it and use it constantly. Here’s how to do it using both outputs in Spooky 2 : Just enter a value of 1 in the second line’s Factor field to copy Out 1’s frequencies to Out 2 then enter 1 in the Constant field. Simplicity itself. And Shell Presets are provided in Miscellaneous. Should you wish you can add extra punch if you choose to implement the Holland 11th Harmonic on the signal from Out 1 by making these extra settings in the F2 F1 pane. Now you have two copies of a waveform that incorporates its own 11th harmonic and one of them is 1Hz greater than the other. Plus its voltage is controllable. I’ll show you how this controllability can be used a little later. Back to contents 66

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Using Very High Frequencies Remote/Contact: The Spooky 2 –5M generator has a top limit of 5MHz for arbitrary waves which is what Spooky 2 creates. Using its Wave Cycle Multiplier technology Spooky 2 can transcend this hard limit radically. Here’s how to transmit up to 25MHz with minimal fall-off in power or waveform distortion: You can use any waveform in the top red box for Out 1 or any waveform in the Custom Menus bottom red box. Make your settings for Out 2. Now enter 5 into your chosen waveform’s Wave Cycle Multiplier X field a square wave here which I’ve highlighted in blue. This tells Spooky 2 to create five sub-waves inside a single wave cycle. Since the hard limit for all XMs is 5MHz a value of 5 will multiply this up to a ceiling of 25MHz. Spooky 2 will then upload the waveform to the generator and instruct it to run at 5MHz. But the output frequency will actually be what you specified be transmitted at full power and with perfect waveforms up to 25MHz. Back to contents 67

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Since you can now transmit any frequency up to 25MHz it’s a good idea to transpose your low frequencies to more powerful higher values which are closer to the actual MOR Mortal Oscillatory Rate of the pathogen. Just click the Programs tab and use Spooky 2 ’s Frequency Multiplier feature. This is normally set to a default value of 1 but you can enter any value you wish. However you should examine the program you’re transmitting so you can determine the best multiplier to use. Aim to get your lowest frequency up into the MHz millions of Hertz range or as close to 1MHz as possible. Although you can actually go higher than 25MHz with this note that towards the top end of your overdriven frequency range power will attenuate as frequency increases and the waveshapes will not be as accurately formed. But Spooky 2 makes it possible to use your Spooky 2 –XM generator to output accurate and powerful frequencies far beyond its hardware design limits. Note that you wouldn’t use this technique for healing only for killing. Using a dynamic carrier Contact: Carrier waves allow frequencies to penetrate the body easier. However they are not necessary for Remote Mode. But using one will make the signal more effective. In Contact Mode you must use a dynamic carrier. This will not only carry the encoded fundamental frequencies but also act as a powerful additional “left hook” in itself. Dynamic carriers help to reduce muscle contractions and tingling sensations associated with the low frequencies used for healing and detox programs which can make a Contact Mode session quite uncomfortable. Use dynamic carriers with a square wave. These provide a good modulation signal. Back to contents 68

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Using electrodes with two subjects Contact: Spooky 2 allows two subjects with the same condition to receive frequencies using two pairs of contact electrodes. Here’s how: Make all the settings you require for waveform etc. Then click the Follow Out 1 selector button at the bottom of the Waveform pane. Now go to the Output Shadowing pane and enter the following: Connect one pair of electrodes directly to Out 1 of the generator or Spooky Boost 2.0/3.0 and another pair to Out 2. Now both subjects will receive the same frequencies. Two Remotes for Epidemics Remote: While some Programs require the use of a Spooky Boost Spooky 2 also allows you to use two Remotes connected to a single generator either directly or to the pass-through Outs of a Spooky Boost 3.0/2.0. You can easily treat a whole family for the same condition with a single Spooky Remote. But you can treat a whole neighbourhood with two. Most people assume that one person’s DNA package should consist of multiple nails. Not true. You don’t even need a full fingernail – a small segment of a nail will be just fine. Personally I cut each fingernail clipping into three or four small parts and use one part per Remote. If you go smaller than this so you can fit up to 50 nail segments into one Spooky Remote. Even the tiniest sliver of a fingernail will contain DNA. So with two Remotes on one generator you could treat up to 100 people at a time. All will receive exactly the same treatment and power as if there were only one being taken care of. Load the sets you want and check all Program Descriptions for extra information. Then select Follow Out 1 to copy the waveform and related settings and you’re ready for some prime Spooky 2 action. This copies the waveforms from Out 1 to Out 2 so the waveforms are identical. Then make the following settings: Back to contents 69

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Note that these are the defaults for Output Shadowing. Dual Voltage Control Remote/Contact: Another reason that Output Shadowing is so powerful is that it allows you to allocate different amplitudes/voltages to the signals on each Out. Let’s say you’re running a Program at 5 volts on Out 1. Now you wish to add the Holland 11th Harmonic– but run it at 9 volts. Enter these setting to get the results top right 9/51.8. In the second example below Out 1 amplitude is 20 volts. You want your Holland 11th Harmonic to run at 7 volts. Enter the settings above to get the results below 7/20.35. Back to contents 70

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Footplates TENS Pads Contact: I’ve already shown you how to connect and use handheld electrodes in the sections headed “Spooky Hand Cylinders” on page 14 and “Standard electrodes” on page 15. But there are other kinds of electrodes too – footplates and TENS pads. Footplates are electrodes which can be used in addition to or instead of handheld tubes. Some commercial Rife machines only have one set of connections so they allow you to use tubes or footplates – but not both. You can of course use an adaptor to physically connect both. But in this case your output power will be shared between them. With Spooky 2 you can simply connect your tubes to Out 1 and your footplates to Out 2 and you’ll get up to 20 controllable volts from each. Believe it or not your skin is quite a good low-voltage insulator. This is why higher amplitudes are required for contact treatments – generally 14 to 20 volts. By adding footplates to your hand tubes you can get greater body coverage without skin resistance attenuating the signal too much. This is generally a good idea when dealing with systemic problems. And it’s specifically indicated when you’re treating the legs or lower trunk – colon or lower GI tract gynaecological and prostate problems for example. The footplates on the left came with a mid-range commercial machine and they’re full-sized solid plates of stainless steel. The Nike tennis wristbands I use to ensure contact with my soles whenever I wish to use them while lying down. The hand electrode at the top is for size comparison with the image on the following page: Back to contents 71

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This set of footplates came with a much more expensive setup and I’ve included the same hand electrode in the photo at the same scale so you can see how much smaller they are – half as long and wide as the previous set. I’ve no idea what kind of metal they’re made from but when you pick one up by its connector it will wobble and bend readily. Proving that price is no guarantee of quality. However they serve to show how easy it would be to make these yourself – two decent-sized pieces of thin stainless steel attach the alligator clips cable that came with your generator and you have a better set of footplates than this to connect to Out 2. When you do use footplates remember that the skin on the soles of your feet is much tougher – which means it’s a better insulator. So it’s a good idea to place your footplates on a towel and wrap them in kitchen tissue dampened with tap or salted water to enhance conductivity. And although they’re called “foot” plates you can use them anywhere on your body. A more flexible alternative is a TENS pad right. These are rubber sticky pad electrodes for Transcutaneous Electrical Nerve Stimulation units used in medicine for pain control. They are available on the Spooky 2 Mall site here along with a TENS cable. Pad placement should be on either side of the area to be treated. For an organ front and back is best so you transect it with energy through the body. Some TENS pads use snap-on electrical connections and some use pin sockets like Spooky pads and those pictured right. Back to contents 72

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For snap-on connectors simply attach an alligator clip to each one TENS pads should be used in pairs like any other electrodes. For pads that use sockets you can buy a Spooky TENS cable or two of the TENS pins 6-inch cables pictured below here. Each pin is inserted into a pad socket and the other end of each cable can be stripped of its insulation and connected to an alligator clip. The connections can then be wrapped with paper masking tape. Or if you can use a screwdriver you can quickly make up your own permanent cables using TENS pins and banana plugs both from here. Attach these to the ends of two suitable lengths of 12-gauge single-core wire from any electrical supplies store. Then connect it all up to your generator with this BNC-to-dual banana plug adaptor for a more durable tidy and professional setup pictured below right. For footplates and for TENS pads here are the settings – which are also used to connect two sets of hand electrodes to treat two subjects with the same condition as you saw earlier. Back to contents 73

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Menu Bar File Menu: 1. Create and save your own frequency sets. 3. Create and save your own Spectrum Sweep programs. 2. Create and save your own Carrier Sweep programs. 4. Restores Spooky 2 ’s original factory default settings. Back to contents 74

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5. Restores Spooky 2 ’s original Global default settings. 7. Reloads all custom/user waveforms into Spooky 2 . Allows you to add extra waveforms without having to quit.. 6. Save the current settings as Spooky 2 ’s startup default. 8. Quits Spooky 2 . The red X and Ctrl +Q also do the same. Back to contents 75

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1. This is the window that opens when you choose the Create Program command from the File Menu. Spooky 2 allows you to enter an unlimited number of your own programs into a custom database. The Create Program screen contains complete instructions. We’ll reproduce them here in a moment so you can appreciate fully how much power you have when you write your own frequency sets and print them out if you wish. Back to contents 76

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Program Name: click in the field and type your program name. Give it a good descriptive one so you’ll be able to identify it in a search list. Something like “Cancer Throat Sweep XX” is good because it will show in searches for “cancer” “throat” and “sweep.” You can substitute XX with your own initials a numeral or leave it out entirely. It’s your choice. Frequencies: now we come to enter the individual frequencies. You can either type them in or copy and paste them all at once from another document. In all cases each frequency in the set must be separated by a comma. Please check all the information you’ve entered here very carefully before finalising your entry. You can also enter a plethora of powerful commands in this field along with your frequencies. We’ll deal with these shortly. Dwell: this is the amount of time in seconds you wish to transmit each frequency in your Program for. If you’re unsure of what this should be 180 seconds is a good default. Note that you can specify individual frequency deviations from this default by entering a simple command shown later. Program Description: you can add notes which will be included in searches and will appear in the Program Description pane. Back to contents 77

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If you make a textual mistake when entering a set don’t worry – you can edit it later by selecting the Edit Custom Database command in the Database Menu. You can also choose to manually open your custom file in Notepad and edit it there. The Commands List: The following commands are entered into the Frequencies field at the point in your program where you want them to take effect. Most letters can be capitals or lowercase. Letters are entered like this: 125 W2 A09 O0020810007.83 xxx-yyy Frequency Sweep: This is how you enter a sweep between two frequencies – xxx stands for one frequency and yyy for the other. If you want an ascending sweep enter the lower frequency first then type a hyphen the sweep command followed by the higher frequency 1234-5678. For a downward sweep enter the higher frequency first then a hyphen and then the lower one 5678-1234. xxx Custom Dwell: For any frequencies you can specify different dwells from the default you want applied to the rest. Just type an equal sign the dwell command followed by the dwell in seconds. Wx Waveform: After a frequency for which you want to use a different waveform type W followed by the number of the wave as shown in the list below. Use W for Out 1’s waveform and w for the wave on Out 2. Sine wave: 1 Square wave: 2 Sawtooth wave: 3 Inverted sawtooth: 4 Triangle wave: 5 Damped Sinusoidal: 6 Damped Square: 7 H-Bomb Sinusoidal: 8 H-Bomb Square: 9 Gx Gate: After the target frequency or command type G followed by 1 to turn gating on and G followed by 0 to turn it off. With the Spooky 2 –5M generator only you can boost or cut the Amplitude or output voltage. Ax Amplitude: After your target frequency or command type A followed by the voltage you wish to use. Ox Offset: After your target for positive offset type upper- case O followed by the value desired as a percentage of Amplitude rather than a voltage. For negative offset type lowercase o. Px Phase Angle: After your target type P followed by the value you require. Back to contents 78

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Lx Light Wavelength: Spooky 2 lets you enter light wavelengths directly. Type L followed by your wavelength in nanometers nm. Spooky 2 will automatically convert this to the highest subharmonic frequency your generator is set up to transmit. CL can be used as a Constant for Out 2 see below. Fx Factor: Dictates the value you want for Out 2’s frequency Factor. Cx Constant: This is the value for Out 2’s frequency Constant. Codes Examples: you have six frequencies – 100 200 300 400 450 and 600. You want 100 and 200 to transmit for your default dwell of three minutes and 300 to transmit for 10 minutes all using a square wave with Amplitude of 9 volts and an Offset of 0. Enter: 100 W2 A09 O00200300600 You then want 400 to sweep up to 450 over a period of 30 minutes using a sine wave. Add: 400-4501800 W1 Finally you want 600 to use a square wave again for your default dwell. You also want an Amplitude of 5volts and a positive Offset of 2.5volts which is 50 of the Amplitude. Add: 600 W2 A05 O50 So here’s your entire string of frequencies and commands: 100 W2 A09 O00200300600400-4501800 W1600 W2 A05 O50 Here’s another example that’s specifically useful for Spooky Central: you wish to run some very low frequencies using the plasma tube – 7.83 10 20 and 33. But Spooky Central outputs from 100KHz upwards. So how can you do this By writing Factor and Constant commands to control Out 2 into your program like this: 7.83F1C7.8310C1020C2033C33 This creates “beat” frequencies of the exact values you want and the signal’s high frequency component ensures they will achieve complete cell penetration. You can email a copy of your program to the Spooky team by checking this box. When you’re happy with everything click the Save button. You’ll be asked to confirm that you wish to save or cancel. To simple close the Create Program window without using this button click the red X top right. Back to contents 79

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2. This is the window that opens when you select the Create Carrier Sweep command from the File Menu. A carrier is a fixed frequency. More frequencies can be created if this frequency is turned on and off very rapidly. Another word for this is Back to contents 80

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“modulation". Usually this modulating frequency is quite high so the switching cannot be observed. When a carrier frequency is modulated multiple frequencies are created on either side of it. These are called “sidebands”. The modulation sets the distance between each of the sidebands. Imagine an inverted hair comb. Its teeth represent frequencies created by a modulated carrier. Each tooth is evenly spaced in exactly the same way as modulating a carrier frequency makes evenly spaced frequencies and the distance between each is the modulation frequency. Now imagine dipping the teeth into black ink and pressing them down onto white paper. You will see a series of black dots. Each dot is a frequency. Slide the comb lengthwise by one tooth. You now see a solid black line. Every “frequency” has been “written” by moving the comb fractions of an inch. This analogy closely explains how a Carrier Sweep works. Only a very small movement in the carrier is required to hit all frequencies. Until now conventional Rife machines have had fixed carriers. They could not sweep a wide range of frequencies by altering the carrier since circuit efficiency would drop dramatically making the machine useless. The only option available was a modulation sweep. In the comb analogy the teeth would gradually move further apart. The comb would also grow larger to cater for the extra spacing. The dots would cross each other as the spacing increases. So each frequency is hit several times. While this sounds wonderful there is an embarrassing disadvantage. Each frequency is produced for eight seconds or less. Dr. Rife applied his frequencies for three minutes. This may explain why such sweeps have not produced “spontaneous remissions” as they should. The Spooky 2 Carrier Sweep applies each frequency once but it pounds on it thoroughly for at least three minutes. The carrier will receive most of the power so choose a frequency in the centre of your target range. The Modulation Frequency sets how far apart the other frequencies are. A high Modulation Frequency will cover a broader range but the sweep time will increase since there are more frequencies to target between each “comb tooth”. The Frequency Tolerance sets the maximum distance a frequency can deviate but still be effective. Royal Rife specified 1/4 of 1 or 0.25. Spooky 2 sets the default to .025. The Frequency Application Time sets how long each frequency will be applied within the tolerance band. When creating a Carrier Sweep keep an eye on the Sweep Duration. This is the time required to complete the sweep. Often this can extend to many hours if the settings are altered without care. Spooky 2 can also perform conventional Modulation Sweeps if required. Back to contents 81

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3. Here’s the window that opens when you choose the Create Spectrum Sweep command from the File Menu. This allows you to design and create your own Spectrum sweeps based on the information you input. Back to contents 82

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Program Name: make searches easier with a meaningful name. Including something like “Spectrum” or “Sweep” is a good idea. Spectrum Low Frequency/Spectrum High Frequency: enter your lower and higher sweep limits here. Example: Dr. Hulda Clark found that the bandwidth for moulds and mycotoxins was approximately 77000–288000Hz. To build a Spectrum sweep to target these you’d enter 77000 for Spectrum Low Frequency and 288000 for Spectrum High Frequency. Frequency Tolerance: this is the range above and below an organism’s Mortal Oscillatory Rate MOR in which a frequency will still be effective. Although Dr. Rife originally expressed this as a wavelength of light it’s generally accepted that a good rule of thumb is plus or minus 0.025 of the organism’s MOR. However larger values may generally be input for sweeps that are intended for purposes other than killing pathogens. Frequency Application Time: the amount of time in seconds you wish each MOR to be applied for 180 is a reasonable value. Wave Cycle Multiplier: the number of sub-waves that will create your sweep. We recommend using 96 or fewer. Note that setting a value here does not set it in the Wave Cycle Multiplier field in the Waveform Setup pane – this must still be set manually by you when you enter your settings to actually run the program you’re about to create. The value you input here is solely for sweep calculation purposes. Frequency Hits Per Sweep: the number of times during your sweep you wish each MOR to be applied. Sweep Type Buttons: you have three choices. ‣ Single: creates a single sweep that will use Out 1 only and will proceed from low to high frequency. ‣ Dual Converge: creates a dual convergence sweep that will use Out 1 and Out 2 – requires connection to both outputs. These will proceed simultaneously from low to high and from high to low. ‣ Dual Weighted: creates a dual sweep one weighted towards the lower frequency range – requires connection to both outputs. Both sweeps will proceed simultaneously from low to high. Back to contents 83

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Spectrum Sweep Info: shows necessary settings and other information for the Spectrum sweep based on your input. To update it after changing a field please select a Sweep Type. Database Entry View: at the bottom of the screen you see your custom Spectrum sweep exactly as it will appear in your database. To update it after changing a field please select a Sweep Type. Save and Exit/Cancel: when you’re happy with your sweep click Save and Exit. To discard your work click the red X. Database Menu: These four commands allow you to carry out various database file operations while Spooky 2 is running – from selecting a different custom database to editing those databases then loading your edits. 1. Opens a Windows file navigation dialog to allow you to select and load a different custom database. . 3. Reloads your edited and saved custom database. 2. Opens the current custom database in the built-in database editor so you can make changes and save them. 4. This will write the names durations in minutes and Program Descriptions for all database programs to a text file. Back to contents 84

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5. This will take you to the Spooky 2 .com website and download the latest database to your Downloads folder. Place this inside your Spooky 2 directory on C: drive then relaunch Spooky 2 . 1. Below is the Windows file navigation dialog that opens when you choose the Select Custom Database command from the Database Menu. Navigate to the database file you want to load select it then click Open. Spooky 2 will load the new file and make it available for immediate use. 2. 3. The Database Editor has its own built-in help manual so I don’t propose to go into it here. And I must be honest and say that I find it needlessly complex for the task of editing what is really quite a simple database. So I never use it myself. Instead I’m going to show you how I prepare every new Spooky 2 database update for general release – it’s simpler it’s quicker and it’s a heck of a lot less confusing and cluttered. All you need is Notepad the little text editor that comes standard with Windows. But first before you do any editing make a back-up copy of the file you’re going to work on. Back to contents 85

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Let’s say I want to edit my custom database to add a cancer program. First I navigate to my Spooky 2 folder on C: drive and open it. Then I right click on the custom.csv file and choose Open with Notepad. I then select and copy all the yellow text below: "Name"CUST00"Add your own notes here.""123456654321"180 The database files are in CSV format – which stands for Comma Separated Values. This means that the different types of value in the program – the name sub-database running time Additional Notes frequencies and dwell are all separated by commas as you can see. The name notes and frequency values are each enclosed in double quote marks. OK so why are there three commas before the 180 The first comma after the frequencies’ closing quote mark tells Spooky 2 that the frequency list value is now complete and it should interpret any characters between this comma and the next one as a new value. But there’s nothing there so Spooky 2 looks for a value after the next comma. It finds none so it continues beyond the last of the three commas and finds 180 – the dwell. The reason for this is that the database has two optional extra values which can be used to aid searching if desired and some of the existing programs use these values. The first one is “Organ” and refers either to the part of the body affected or the general name of the condition and the second one is “Illness” which either describes the physical result produced by the pathogen or illness or the type of organism responsible for it. Open the frequencies.csv file and scroll to Comedones CAFL – Organ/Illness is “Skin” and Illness is “Blackheads.” So since I’m adding a program to tackle the cancer BX and BY viruses I could type Cancer between the first and second of the three commas and Virus between the second and third commas. Or I can choose not to use these at all since a search for “cancer” will return the program in its results anyway. And this is what I’ve done. Note that this program is already present in the main database and is simply used here as an example. For clarity and ease I navigate to the end of the file place the cursor at the start of the blank line at the bottom then choose Paste from the Notepad Edit menu. And this is what I get: Back to contents 86

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Now I select the word “Name” and type “Cancer BXBY” in its place. The “CUST” value is fine since this is a custom program. The dwell for the single frequency is 180 seconds so I select the “00” and type “3” – this is the total running time in minutes. I select the notes text and replace it with my own. I then select the placeholder frequencies and replace them with “782937.42”: Back to contents 87

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But I’m not quite finished yet. When Spooky 2 launches it reads the main database into memory first. Then it adds the custom database by tacking it onto the bottom of the main file. If I leave things as they are above and later add another bunch of cancer programs my searches for “cancer” will find all but those from my custom database may not be in correct alphabetical order. So at this stage I select the entire line of the new entry then choose Cut from the Notepad Edit menu. I insert the cursor in the correct alphabetical sorting position in the custom file for the new program – in this case it’s right at the top – then I choose Paste from the Edit menu. And this is what I get: Finally I check to see that the blank line at the end of the file is still there. If it’s not Spooky 2 will report a loading error when it tries to read the custom database file because it expects to see a carriage return/new line control character at the end of every line – including the last one. I check by clicking into the space below the last line. If the blinking cursor appears as it does above outlined in red then I’m OK to go ahead and save the file. If not I must position the cursor at the very end of the last entry’s line – Vitamin Deficiency Avitaminosis above – then hit the Return key on my keyboard. This gives me a new blank line at the bottom of the file. Once you’ve done this a couple of times you’ll find it’s faster and less bewildering than using the database editor. Back to contents 88

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Global Menu: These seven commands allow you to control multiple generators with a single operation. With four generators you can start or stop them all at the same time by choosing a command here rather than having to open each control panel individually. 1. Choose Start to fire up all the generators in your Spooky 2 rig at the same time. 3. Choose Pause to temporarily freeze all the generators without losing the positions reached in their programs. 2. Choose Resume to restart the programs from the point they had reached when you stopped. 4. Choose Unpause to resume transmission on all Paused generators. Back to contents 89

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5. Choose Hold to remain on current frequencies on all generators – this stays in force until you choose Hold again. 7. Choose Erase to clear all programs and sequences from every stopped generator in your rig. 6. Choose Stop to end programs on all your generators at the same time. Online Menu: If your PC is internet-connected these commands will be very useful. For each one Spooky 2 will launch your browser or open a new window/tab if it’s already running. 1. This will take you to the Spooky 2 - Mall website where you can buy all the components of the Spooky 2 Rife System. Back to contents 90

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2. This will take you to the Spooky 2 Vimeo Channel where you can watch instructional videos. 4. This will take you to the Spooky 2 Forum entrance page where you can then log in. 6. This command takes you to the Spooky 2 Help Desk where you can find answers and ask questions. 3. This command takes you to the Spooky 2 .com website for the latest information and downloads. 5. This command will take you to the original Spooky 2 Facebook page. Back to contents 91

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Utils Menu: These commands install drivers show you which generator is being controlled by which USB port and more. 1. Identify Generators darkens all generator buttons and shows port numbers on displays. It also opens a detailed report. 3. Install Spooky- XM Drivers will install the correct generator drivers for your PC. 2. Identify USB Devices opens USBView a program that lets you see what USB devices are connected. 4. Finds and removes USB ports Windows erroneously reserves for “ghost” generators freeing up unused port numbers. Back to contents 92

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5. Sends a handshake signal to an offline generator bringing it back online without having to stop your entire rig. 6. Opens a window which allows you to find optimum values for making colloidal silver by using an interactive calculator. 2. This is the USBView window that opens when you select Identify USB Devices. It allows you to see and save all your USB information to file. Back to contents 93

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1. This is the report window which opens when you choose the Identify Generators command. Back to contents 94

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5. This is the window which opens when you choose the Colloidal/Ionic Silver Calculator command. By entering parameters here this handy interactive calculator will show you the values you need to use to generate colloidal/ionic silver of the quality you desire. Spooky 2 ’s Colloidal/ Ionic Silver Generation system features in its own section later in this Guide. Back to contents 95

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Presets tab Let’s take a closer look at all the individual elements that go to make up this screen left to right top to bottom: Advanced: shows/hides the Settings System and Internet tabs. Also hides/ shows Biofeedback in the Control tab. Delete/Clear: clears the presently-selected preset its Notes and programs deselects the selected collection and brings you back Home. Preset Collections Home: displays a list of factory collections that come with Spooky 2 as well as your own User collection. These are all folders which reside in Spooky 2 ’s Preset Collections directory. Presets: selecting a collection displays its presets in the Presets Column. Selecting a preset in this column loads its settings and programs if any. This will also display the preset’s Notes which are always editable. You can click the Save button to save the selected preset into your User collection for editing later if you wish. Back to contents 96

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Programs: when a preset contains programs it will display them in this central Programs Column. You cannot delete programs in this column – only in the Programs tab. Program names are in text format – this means you can select copy and paste them from here into any text editor. Notes: in factory collections preset Notes normally contain important information of one kind or another. The Spooky hardware required and the transmission mode is almost always specified here. If any preset contains programs as this one does the Estimated Total Run Time will be displayed at the top of the column highlighted red above. If the preset is a Shell Preset you’ll see this designation here instead of a run time. Shell Presets contain no programs – they are collections of settings into which you will load your own choice of programs. When you start to build your own presets you’ll be able to freely add your own information to Notes or edit any existing information. Don’t forget to save your edited preset when you’re done by clicking the Save button. Back to contents 97

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Programs tab This where you search for and select your programs rearrange their order if you wish and make various important settings: Programs pane: this lists all 5200-plus programs in the factory database or 13500 if you install the MW Database plus those in your custom file. Use the Search field to find what you’re looking for quickly. Search results will replace the field’s contents. The Clear Button removes your Search term and its results and restores the Conditions List. You can also scroll through this field at leisure click inside it to use your mouse’s scroll-wheel. Spooky 2 ’s main program database is made up of 10 sub-databases. To include them all in your searches click the + Button. You can also tick only those you want. To deselect all at once so you can quickly select just a few to search click the – Button. ‣ PROV has produced consistent results in virtually all subjects it was used with. ‣ MW is a collection of more than 8000 programs for drugs supplements and molecules important to health. ‣ BIO and VEGA are based on excellent Russian frequency research. ‣ CAFL is the Consolidated Annotated Frequency List amassed from the experience of Rife experimenters over years. ‣ XTRA is a collection of programs from various sources all chosen for their reputation for effectiveness. Back to contents 98

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‣ CUST consists of programs individually added by Spooky team members plus those in your own personal database. ‣ RIFE is a collection of Dr. Royal Raymond Rife’s original frequencies. ‣ HC is Dr. Hulda Clark’s database. Use with HC or KHZ R – JK preset. ‣ KHZ is a collection of higher frequencies from Dr. Hulda Clark. Use with HC or KHZ R – JK preset. ‣ ALT consists of programs based on Ayurvedic knowledge and practise solfeggios and planetary frequencies. Loaded Programs: when you double click a program to load it it’s added here and the Estimated Total Run Time is displayed beneath the Program Count highlighted red. For a non-stop Remote Mode treatment always aim to keep your run time as close to four hours as possible. What you load here will be mirrored in the Programs column in the Presets tab. The Delete button clears all programs. To delete a single program double click it. You can change the order of your programs easily. Select a program to want to move then click either the Up or Down Arrow to move it one step up or down. You can do this repeatedly with all loaded programs until you’re happy with your running order. Program Description: unless its name clearly signifies its purpose every program in the database has notes with useful information attached. When you build your own programs you will be able to add information to them. Selecting programs in the Conditions List will display this here. Back to contents 99

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Options pane: this offers options for changing delivery of different aspects of your program: Repeat Each Frequency: if your program contains the frequencies 123 456 789 enter 2 to get 123 123 456 456 789 789. Repeat Each Program: if one program contains 123 456 789 and another has 321 654 987 a value of 2 transmits 123 456 789 123 456 789 321 654 987 321 654 987. Repeat Sequence: using the last example a value of 2 would result in 123 456 789 321 654 987 123 456 789 321 654 987. Dwell Multiplier: allows you to override the default dwells for frequencies normally 180 seconds. For a dwell of six minutes enter 2. Shorten dwells with decimal values – .5 will halve dwells to 90 seconds and .33 will give dwells of about a minute. Frequency Multiplier: transpose frequencies up so they’re closer to a pathogen’s fundamental Mortal Oscillatory Rate. Octaves or decades are best – octaves are 2 4 8 16 etc. Decades are 10 20 30 etc. This is only for killing not healing which requires the unchanged frequency since healing works by entrainment for organs and systems and “the jackhammer effect” for detox. Sort Order Menu: you can elect to reorder the frequencies in each individual program from unsorted to ascending or descending order. However many programs contain unsorted frequencies for a good reason so we recommend choosing Do NOT sort frequencies unless you’re an experienced rifer. Remove Duplicate Frequencies: if you load multiple programs for a condition it’s likely they’ll have frequencies in common. Apply Disintegrative Factor: if you load a program based on molecular weight ticking this will destroy the molecule. If you’re using a molecule or compound for its beneficial effects leave this unticked. See page 127 for information on molecular weight. Back to contents 100

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Settings tab This where you can configure signal settings for both outputs of your generator create and save your own custom waveforms schedule the generator’s run times and make other settings affecting the delivery and application of your program. Signal Settings: this is where various important electrical aspects of the signal are configured. Duty Cycle: this has its own explanatory section later. Only one waveform can have a duty cycle – the plain square wave. So if you choose any wave but this the value field will be greyed out and unavailable. For a square wave it’s best left at 50 until you know more about the subject. Amplitude: also known as voltage or “electrical potential.” This is the force with which electricity will move. Values of 14-20 are needed for Contact Mode while Remote Mode will work with almost any value but most people use 4-10. A value of 5 is absolutely required for Spooky Central. Offset: this too has its own explanatory section later. Values of 0 and 0 create alternating current AC. This oscillates between equal positive and negative phases – this is Spooky 2 ‘s normal mode. Values of 100 and –100 force the signal to shift more positive or negative respectively. Dr. Hulda Clark specified this setting for all her programs. Values of –100 and –100 are used for Spooky Cold Laser while Spooky Central requires 100 and 100. Phase Angle: this requires both Outs. For now it’s useful when driving an external device that can mix both signals – the difference between two out-of-phase waves can create harmonics that hit Mortal Oscillatory Rates. It can also be used to simulate Inverse+Sync when running a generator in standalone mode. A complex subject best left to techies for now at least. Apply x Hz Gate: gating abruptly turns a signal off and on repeatedly. Each time this happens it generates many additional related harmonics making the signal more Back to contents 101

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powerful. The Hz value specifies the rate at which it happens – Hz is the number of cycles per second. So a value of 4 will apply gating four times a second. Tick the Out boxes as desired to apply the gate to the signal on each output. Output Shadowing pane: this multi-purpose pane allows you to slave Out 2 to Out 1 create a dynamic carrier specify different voltages for each Out swap waveform frequencies and amplitudes between outputs – and to slave this generator to another one. You can then use this second unit as the slave for a third and so on. You can even use the virtual PC generator as the overall master for multiple slaves. Out 1 : in the top line the first field specifies the number of the generator you wish to slave to this one. The second field is the Factor – the value by which you want to multiply this generator’s frequencies for transmission by the slave. The third field is the Constant – this can be used to offset the slave frequencies by a constant amount or with a Factor of 0 send a single fixed frequency to the slave. Because each slave also has an Out 2 these can then be programmed in various creative ways. A section on this kind of Generator Shadowing is planned for the next edition of this Guide. The rest of these controls apply to the Outs of this unit. Out 2 : in the graphic left this line is greyed out and unavailable because Inverse+Sync is selected. To allow its use select Follow Out 1 instead. The first field here is the Factor. Enter the value by which you want to multiply Out 1’s frequencies. Use this for programming dynamic carriers very high frequencies and by entering a value of 0 to transmit a constant audio-band frequency on Out 2 in addition to Out 1’s frequencies. The second field is the Constant. Enter the number of Hz you wish to add to Out 1’s frequencies as in the Scoon Effect. Enter 0 in the Factor field and you can program any audio- band frequency as the Constant. Out 2 : the single field here allows you to specify the voltage for Out 2’s signal. This process was shown earlier in the Contact Remote section headed Dual V oltage Control Contact/Remote. Swap Waveform Every x Seconds: used for Contact Mode to prevent acid burns on sensitive skin and for making colloidal silver. A value of 60 seconds is used for contact treatment and 300 seconds for silver. Back to contents 102

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Swap Frequencies + Amplitudes for Out 1 and Out 2: tick to run plasma programs that need a fixed carrier and low input frequencies. Restore Defaults: return to the Spooky 2 default settings. Audio Options: tick if you’re using a long Preset from one of our protocols with built-in 0Hz notifications that tell you when a set ends and it’s safe to pause. Disable this to treat while sleeping. Wobble pane: this is a controlled random or harmonic- based variation in a value amplitude has no harmonics so this one applies to frequency only. Wobbles set here will run throughout the treatment. Speed is set by the Gate Hz rate. Amplitude Frequency Wobble: both offer controlled variation in the values of signal amplitude and/or frequency. Amplitude Wobble is useful for keeping pathogens off- balance by changing the power constantly and it also provides a “hammering” effect. Frequency Wobble varies the frequency constantly to cover pathogen mutations and prevents them from becoming adapted to steady frequencies. These waveforms appear in the Amplitude and Frequency Wobble menus. They dictate the shape or trajectory of how the variation will be applied over time. x: this prescribes the intensity with which the wobble is applied – 1 is good for frequency while larger values are more useful for amplitude. A good way to see what your settings are doing is to load the virtual PC generator with your Preset or program start it up then observe the Frequency and/or Amplitude readouts in the two grey Out panes in the Generator Output pane. Steps: wobbles are not applied in a smooth continuous way. The value changes “jump” from one single discrete value to the next and Steps tells Spooky 2 how many jumps should be inserted along the trajectory. A good general Steps value for either or both wobbles is 16 which is the default. Back to contents 103

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Harmonic Wobble: these apply to frequencies only since voltages can have no harmonics. This offers three types of variation – true random within percentage-specified limits fixed percentage-based variations with different numbers of stages or many different types of harmonic jumps also with different numbers of stages. The first two here are true random and the rest are staged either by percentage or by harmonic systems. Wobble is so big a subject that it has its own section later. Schedule pane: this is where you can set the times for when you want each generator to run. Run Between x and x: use the first menu to set the start time for this generator and the second menu to schedule a halt. Settings remain in force until you change them again. To disable scheduling set both menus to the same time. Run For x Hours: here you can set this generator to run for the number of hours you desire. This setting will override any Repeat Sequence settings you’ve made. Contact Mode Options: these controls allow you to make Contact Mode a more comfortable experience. Amplitude Ramp x seconds: set the number of seconds it will take Spooky 2 starting from 0 volts to reach the voltage you’ve specified in the Signal Settings pane – 5 is a reasonable value. Tick Up to apply the ramp to the start of every frequency and Down to ramp down at the end. Reduce Amplitude x kHz: because low frequencies can Back to contents 104

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sting and tingle uncomfortably this control allows you to lower the voltage for all frequencies lower than the kHz value you specify – 10kHz is the default. However the threshold at which discomfort sets in is different for everyone – my own is about 1kHz. Experiment to find your own threshold by lowering the value about 1kHz at a time until you find it’s “biting.” Startup Options: Choose whether to start programs automatically on launch. Manual Start leaves control in your hands. Auto Start starts all programs anew. Auto Resume starts all programs from where you halted. Frequency Limits Hz: Dr. Rife and Dr. Clark found that frequencies that killed pathogens lay between 76000Hz and 880000Hz. So 76000-880000Hz is their mortal bandwidth. When programs were being developed for relatively affordable Rife machines these units were unable to transmit frequencies that high – most had a top limit of 100000Hz. As a result the MORs had to be transposed down so they could be used – making them less effective. Spooky 2 can transmit up to 25000000Hz so there’s no longer any need to be bound by the old restrictions – we can simply transpose the low sub-harmonics back up so that they become more effective. You can do that by defining your desired bandwidth – upper and lower frequency limits – in this pane. x: enter the upper delimiter in Hz here. Spooky 2 will not create a frequency higher than this. x: enter the lower delimiter in Hz here. Spooky 2 will not create a frequency lower than this. Use Harmonic Menu: choose the harmonic system you wish to use for the transposition. Spooky 2 will create the lowest harmonic inside the bandwidth. 8x: an Octave and a Fibonacci number. Try this one first. Octave: repeated doubling or halving – 2 4 8 16 32 64 etc. This is based on music theory and music is essentially applied mathematics. It has been proven to work superbly. Back to contents 105

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Decade: multiplication by 10 – 10 is a product of the Fibonacci numbers 2 and 5. This system has also proven to work very well indeed. Fibonacci: the number system that defines universal growth patterns. This is a powerful method too. Golden Ratio: also called “phi” this is related to Fibonacci and used in classical architecture art and the pyramids. Natural Log: based on the formula 1 + 1/1x2 + 1/1x2x3 + 1/1x2x3x4 + 1/1x2x3x4x5 etc. Scalar: number system based on the mathematical constants exp3 exp6 and exp9. In our tests neither of these were proven to our satisfaction. So while they are provided they’re marked as experimental. The “–” entry is a placeholder for future development. Out 1/Out 2: these controls allow you to specify which Out the transposition will apply to so I can transmit the original low frequency on Out 1 and its transposed higher harmonic on Out 2. Example: The Botulinum VEGA program has one low frequency – 518Hz. I enter 880000 in the field and 76000 in the field the pathogenic bandwidth then tick Out 2. Choosing 8x transmits 518 and 265216. Octave creates 518 and 132608. Decade yields 518 and 518000. Fibonacci gives me 518 and 120694. Experiment – and use what works best. Waveform Setup: unsurprisingly this is where you come to configure your waveforms for Out 1 and Out 2. The pane is divided into six vertical columns – 1 2 Waveform X Spike and Spectrum. Waveform and Spike are further subdivided into two columns each. 1/2: the round buttons in columns 1 and 2 select the waves in the Waveform column. One in each column can be selected. Back to contents 106

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Note that Follow Out 1 Spike+Sync and Inverse+Sync are also technically waveforms because they create the wave for Out 2 based on the selection for Out 1. You can choose two identical waves if you prefer or two different ones. In all cases you will see the results in the Waveform Display. Try choosing different options to see what the effect will be. Here I’ve selected a plain square wave for Out 1 and a H-Bomb square for Out 2. The lower pane shows the new composite waveform that Spooky 2 will create. You will see changes like this too when you select Follow Out 1 Spike +Sync or Inverse+Sync. The horizontal axis is time the vertical voltage. The top is positive the bottom negative. Waveform: from the top these are: sine square sawtooth inverted sawtooth triangle sine damped square damped sine H-Bomb and square H- Bomb. Each one plus the Spike+Sync waveform when selected can be inverted by ticking the checkbox to its right beneath the small upward arrow. Unlike radio buttons you can select multiple checkboxes. Inverting a wave flips it upside down reversing its polarity – try it and see what it does in the Waveform Display. Waveform Menus: these house all the waves shown in the graphical list plus an additional 14 others. If you look at the graphical list you’ll see that there are Spectrum fields for sine and square only. But choosing any wave from either of these two menus will allow you to enter a Spectrum value for it which you couldn’t otherwise do. Follow Out1: internally decouples the Outs then copies Out 1’s wave to Out 2 – but not the frequencies. This allows you to use different frequencies on both Outs. Back to contents 107

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Spike+Sync: this uses Out 2 to create a high-voltage spike then injects it into Out 1’s wave. How long the spike lasts is controlled by the Length field in the Spike column and its voltage by the Ratio field. Inverse+Sync: this copies the wave and frequencies on Out 1 flips the wave upside down then sends the signal to Out 2. In Contact Mode this effectively quadruples the power. In Remote Mode it doubles the power by adding harmonics. X Column: the “X” stands for a very special kind of multiplier – Spooky 2 ’s unique Wave Cycle Multiplier. This is what enables Spooky 2 to transcend the Spooky 2 -5M’s hard limit of 5MHz so it can transmit up to 25MHz. It’s also used to create the complex damped and H-Bomb waves. You can see that the damped waves have a value of 8 in this column and the H-Bomb waves have a value of 16. What this means is that Spooky 2 creates eight copies of a sine wave then “infolds” them into a single wave cycle using a complex algorithm to create the damped waves and does the same for the H-Bomb waves 16 times. If you count these waves’ peaks and troughs you’ll see that this is so. Entering an X value higher than 1 for any of the plain waves does the same thing. This allows you to use any wave you wish with a very high frequency. A good value is 5. When you’re creating spikes their number is controlled by the value you enter for X. Spike: select Spike+Sync or Inverse+Sync to use this and ensure that an appropriate value is entered in the X column. Length: this determines how long the spike will be applied for. A value of 2 is good for frequencies higher than about 10000Hz and 1 for frequencies that are lower. Higher values may be useful in Remote Mode but could be tingly in Contact Mode. Ratio: this determines the voltage of the spikes in relation to the overall voltage of the underlying waveform. If your amplitude is 20v and you enter 4 in this field the spike’s voltage will be 20 volts and the remainder of the wave will be 5 volts 20/4. If you enter 2 the spike will be 20 volts but the rest of the wave will be 10 volts 20/2. + Spike/– Spike: allow you to specify whether you want positive spikes only negative spikes only or both. – Edge: positive and negative spikes are normally produced on the leading edge of a waveform. This control allows you to produce negative spikes on the trailing edge as well. Research has shown that this has a pronounced biological effect and it may even be more powerful than a leading-edge spike. Back to contents 108

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Count: specify the number of spikes you want here. A value of 0 will create the maximum number possible. For more information and examples please see the section on Inverse+Sync later in this Guide. Spectrum : this is another unique Spooky 2 technology which allows multiple frequencies to be produced at the same time. A value higher than 1 for X must be used. Depending on the value you enter for Spectrum the new “child” frequencies will cluster above and below your program frequencies. There’s more on Spectrum technology later in this Guide. Write Waveforms Button: allows you to save any waveform you design to a CSV file you can open in a spreadsheet and view as a graph for fine-tuning. F2 Control: yet another unique Spooky 2 technology which allows you to build a second frequency into your waveform. Its advantage is that you can use it to automatically add a high frequency dynamic carrier to each frequency in your program. F2 F1 X x Hz: enter your harmonic multiplier here. We recommend using octave or decade multipliers although integers like 3 7 11 etc. have had interesting results too. x degrees: this allows you to specify a phase angle. This is a very technical subject of interest mainly to engineers and experienced Rife users. Checkbox: ticking this activates the F2 Control. F2 Menu: the first choice adds the two frequencies to create the new waveform. The second adds extra higher and sub-harmonics. The third adds powerful higher harmonics only and removes the negative phase of the waveform. To view images of the effects of each of these choices on various waveforms please see the section entitled “Making Waves” later in this Guide. Back to contents 109

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Control tab This is the “engine room” of your Spooky 2 rig with individual output monitoring and control over each of your generators. It’s also where you configure and control your biofeedback scans then use Reverse Lookup to correlate found frequencies to programs in the database if you wish. Generators pane: when you click the Control tab most of the screen is blank. Left you see your Generator Buttons in the Generators pane – all are light red to show that they’re stopped. To start a generator first tick Allow Generator Overwrites then click the button for the generator you want. When you do this the Generator Control Panel opens and the button changes to a darker red below left. It will remain dark red even if you close the panel or switch to another tab. This tells you that Spooky 2 is now ready and waiting to receive your input on this generator. Here I’ve started Generator 2 and its button has turned green to show that it’s running. Once it is you can return to the Presets or Programs tabs and set up your next generator. If it’s not running and the button is dark red any changes you make will apply to it not your next generator. When you’ve set things up as you wish tick Allow Generator Overwrites then select your next generator. Back to contents 110

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Although we call this the Generator Control Panel only its top two-thirds are dedicated to this task specifically this area: Generator Control Panel: Generator Info: the text in blue at the top left tells me that this is the control panel for Generator 2 and it’s currently running a preset named “Molds Species R – DB.” If Generator 2 is dedicated to Spooky Central its button will have bold text left. Estimated Total Run Time: this is the time it will take to transmit all programs in this sequence once. Current Preset/Chain Duration: these show how long the preset and/or Chain have been running for. Pausing and unpausing does not reset this time to zero but stopping does. Back to contents 111

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Delete: this clears all programs and closes the Control Panel allowing you to load other programs into the generator. All settings are left intact. Close: this closes the Generator Control Panel leaving your sequence as it is. If you’ve started this generator all work you do in the other tabs will be queued for the next generator. If this generator isn’t running its sequence remains loaded in all other tabs and any edits you make will affect it. When you edit a loaded preset then return to the Control tab you must tick Allow Generator Overwrites to load your edits. Function Buttons: Start Stop and Pause are self- explanatory. The slim grey button to the right of Start is the Resume Button. If you’ve stopped this generator and you wish to pick up again from where you left off click this. The similar grey button to the right of Stop is the Stop Loop Button. Click it to stop when the current loop ends. Click Hold to keep transmitting the current frequency regardless of its dwell. This is a toggle control so you must click it again to turn Hold off. This is useful when you feel a reaction to a frequency and wish to give it more time. Amplitude Wobble and Frequency Wobble are also toggle controls. These wobbles are different from and additional to those in the Settings tab. In Settings wobbles are active throughout the entire sequence. In the Generator Control Panel you’re in charge of when to apply them and for how long. Note that activating either of these will force Spooky 2 to remain on the current frequency until the button is toggled off again. These wobbles are configured in the System tab. Dwell: times in seconds progress of each frequency. If you click Pause this becomes editable – useful if you need to jump to a different part of the sweep. When you’ve entered the time you want to jump to click Pause again. If you’ve stopped during a sweep the Resume Button will continue it from exactly where you stopped. Total Dwell: the total number of seconds the frequency will transmit for – normally 180 seconds but longer for sweeps. Step: the position number of the current frequency. For instance if Spooky 2 is transmitting the 12th frequency in the sequence this field will display 12 and so on. This gives you another way to start your program with a frequency other than the first or to jump to a different one. Enter your Step then press the keyboard Tab key and click Start. Back to contents 112

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Although you can you don’t need to use this for stopped programs – you can use Resume to restart where you left off. Total Steps: is the number of frequencies contained in the program or sequence. Preset/Total Presets: when you load a Chained Preset these fields tell you which preset is currently transmitting and the total number of presets contained in the chain. To start with a different preset in a chain enter its order number press the Tab key then click Start. Frequency Column: this displays all the preset’s frequencies in a list. To start with any frequency other than the first click it before you click Start. To instantly switch to another frequency while the generator is running click it. The Delete button at the top right corner is used to remove all the programs and frequencies in the list temporarily. Your programs will remain loaded in the other tabs. This is useful when you have a sequence loaded that you might not have saved and you want to perform a biofeedback scan using this generator without having to reprogram. When you’ve finished your scan and saved its results close the Control Panel and click your Generator Button again – but don’t tick Allow Generator Overwrites. Your sequence will appear in the Control Panel as you left it. Progress Bar: as each frequency transmits the empty bar directly below the Frequency Column will start to fill up with blue segments to indicate progress through its dwell time. Program Column: this lists all programs in this sequence. Frequency Adjustment Slider: allows you to adjust the frequency that’s currently running up or down. The amount by which you can adjust is set below. Click the Reset to Default Button to move the slider back to its default position. +/– x Hz: you can set the amount in Hz by which you wish to adjust here. Generator Output: this is where you can monitor exactly what Spooky 2 is sending to each Out of the generator. Shown for both are Frequency Waveform Duty Cycle Amplitude Offset and Phase Angle. This area shows you an image of your generator. Sync: reports whether the Outs are currently synced together or not. Reset Button: click this to reset your generator to its factory defaults. Note that its switch-on “beep” will no longer sound. Back to contents 113

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Reverse Lookup: this is perhaps the most widely misunderstood aspect of Spooky 2 ’s biofeedback feature. Spooky Pulse was never designed to be a diagnostic tool. A diagnosis is useful only to a health professional not to me or you. Most doctors require it only to look up drugs in their directories which can be used for it. In other words a diagnosis is a stepping-stone to a written prescription for a medication or treatment. Spooky Pulse skips this step altogether and provides the prescription directly written by your own body – the frequencies found by your scan. So Reverse Lookup doesn’t provide any sort of a diagnosis. What it actually does is to search the Spooky 2 database to find frequencies within the tolerance you specify. There are certain structures and systems that are common to many pathogens – cells walls and receptors are examples – and certain frequencies target such structures rather than specific organisms. This means that such frequencies are common to a great many programs and if such a frequency is found in your scan Reverse Lookup will return every program that contains it. This does NOT mean you have all these pathogens – just that a frequency that targets such aspects was found. I’ll deal here with a Reverse Lookup for a personal system scan. Include Octave: tick to include octave harmonics. Unticked here because I’m checking out close fundamentals only. Search CUST database: tick to include the CUST sub- database – plus my own personal database. I don’t want this. x Tolerance: use 0 for an exact match and .1 for a close match. Include xHz in search: if I wish to find what programs a single frequency is used in I can manually enter it here – I don’t need to have scan results loaded to do this. Go Button: click to initiate the lookup. Spooky 2 will then search its databases to see if it can find matches for my frequencies. If Include Octave is ticked the operation will take a couple of seconds. Back to contents 114

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Here are my results. My manual entry of 140000 is at the top. Oddly Phantom Limb is listed but I’ve had no amputations and no organs removed. However I did almost lose my right lower leg when a major fracture failed to heal for six months it eventually did though. With 17 breaks in all this part of me is essentially held together by titanium plates pins rods and screws. So this may be registering in the scan as a missing limb. Nevertheless it shows the folly of seeking a diagnosis. Save: click to save your Reverse Lookup report as a text file to a location of your choice. Back to contents 115

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Biofeedback Scan pane: configure your personal scans here. Your settings remain in force until the next time you scan when you must enter them again. However you can save each one below as a preset then go into the Spooky 2 directory and move them out of the User folder into the Biofeedback folder. By doing this your scan settings will be restored exactly as you saved them. System Scan: These are the recommended settings for a total body scan to find all pathogenic organisms. Note: to get this 64-minute time you must tick Single Scan. If you don’t your scan will take more than twice as long. Cancer Scan: These are the recommended scan settings for a scan to find all cancer viruses. Note: to get this 9-minute time you must tick Single Scan. If you don’t your scan will take more than twice as long. Back to contents 116

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Biofeedback scanning requires a frequency sweep to be input to the body plus a system to monitor the results of this. As this sweep is being transmitted it will kill or injure pathogens. Your body registers these events as stresses and each one is clearly reflected in your heart rate. Spooky Pulse is a non-damped cardiac monitor capable of detecting the most minute changes in pulse rate. As the scan sweep progresses Spooky 2 correlates each stress event with the exact frequency that caused it. In Rife this is called a “hit.” Depending on your settings it will then analyse all the hits then select the 10 or 20 that were strongest. The frequencies which caused these are assembled into a program you can save and use to treat the problems found. Depending on your Spooky 2 rig scanning every seven or four days is highly recommended. Spooky Central users should use the results program in a killing preset and run it once a day for four days then scan again. Contact Mode users should run it once daily for seven days then scan again. Remote Mode should be run non-stop for a week then scan again. Repeated scans are necessary. Here’s why: The human body it may surprise you to learn is made up of more than 50 bacterial cells. Most of these organisms are harmless some are beneficial and some cause disease. Spooky 2 is not capable of telling the difference between them – it can only report how big a stress the destruction of each caused in your body. To put it another way it lists the organisms that “screamed loudest.” But there’s no guarantee that these are the nasty ones. In fact serious pathogens are often able to hide from your immune system because they’ve developed stealth strategies. So while they may be hit and killed their presence might not register over the “noise” of trillions of other bacteria all of which are also being hit. Repeated scans are necessary to “clear the stage” of all the loud and melodramatic organisms first. When that’s done Spooky 2 can now “hear” the bad guys clearly. Biofeedback scanning is like peeling an onion layer by layer. Before you scan you must first stop or pause all generators operating in Remote Mode because you should only be receiving the input scan sweep frequencies and no others. You should quit Spooky 2 then connect Spooky Pulse directly to a USB port on your PC – not a hub because these delay the monitoring signals. You should see a green LED light on the unit and if you connect the infrared sensor to your finger or ear a red LED should blink in time with your pulse. To avoid problems with irregular heartbeats make sure to tick Double HRV Tolerance in the System tab before scanning. Back to contents 117

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Then relaunch Spooky 2 and load the Shell Preset named ALL Full System Scan – DB. This will set up your generator correctly. Note that if you edit this preset or make your own custom biofeedback presets you must move them out of your User folder into the Biofeedback folder in the Preset Collections folder inside the Spooky2 directory. If you don’t do this your custom settings will not be restored correctly. This applies to custom biofeedback presets only because biofeedback parameters are global. This Shell Preset is prefixed with “ALL” – this means that it can be used in either Contact Mode or Remote Mode without having to change any settings. You cannot use Spooky Central to input any scan sweep because the plasma tube’s energy will freeze Spooky Pulse preventing it from doing its job. Click the System tab and you should see that Spooky Pulse is now listed in the Connected Hardware column. Now go to the Control tab and open the generator you’ll be using. You’ll see that the the words “Emulating Spooky Pulse” have now disappeared from the graph. If there’s a program or sequence showing in the Frequency Column you can either click the main Delete button and reload it after your scan or click the Delete button at the top right of the column to remove it temporarily. Now enter the correct parameters for your scan type and click the Scan button. Start/Finish Frequencies: these define the range of frequencies in your input sweep. If you know the bandwidth of organisms you’re looking for enter its lower and upper limits here. Initial Step Size: defines the sub-ranges to divide the sweep into – 100Hz means that Spooky 2 will search in discrete blocks of 100Hz. Depending on your bandwidth reasonable values would be 10 100 1000 10000 or 100000. Another way is to divide the Start Frequency by 100 then multiply the result by .025. The systemic scan on the left has a Start Frequency of 76000. Divided by 100 this is 760. Multiply this by 0.25 and we get 19. We round this up to get an Initial Step Size of 20. Doing it like this means the entire range is covered with no gaps and decimal place accuracy is not required. Back to contents 118

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Decimal Places: the level of accuracy you want. Good values are 5 for frequencies lower than 600Hz or 2 over 600Hz. Max Hits to Find: each hit you find will take three minutes to treat. So entering 20 means that your results will take 60 minutes to apply in Contact or Plasma Modes. Samples/Step: samples are heartbeats. Set to 1 frequencies will be checked at about one every second. Higher values increase accuracy but take proportionately more time. Start Delay: this is measured in heartbeats. If you enter 50 Spooky 2 will start the sweep giving you the time taken by your heart to beat 50 times to get ready – 20 is suggested if you’re being assisted and up to 200 if you’re alone. Max BPM: recommended for finding killing frequencies. Min BPM: recommended for finding healing frequencies. Max HRV: useful for both. In most cases selecting Max BPM is the recommended setting unless you’re specifically looking only for problems associated with organ or system malfunctions. Running Average: best for longer scans where the heart rate falls and remains steady. Peak: best for short scans where the rate is unlikely to change very much. 2 DP Max: not used for body scans so it’s greyed out if the Frequency Column is empty. This control is used only when you use biofeedback scanning for program frequency optimisation described later. Single Scan: tick this and Spooky 2 will scan only once. Hits will not be reinspected. Where you calculate an Initial Step Size from the bandwidth reinspection is not needed so you should always tick this otherwise your scan will take a lot longer than necessary. Scan Button/Time: click to start. Time is estimated based on the normal resting human heart rate. The scan may take more or less time depending on yours. BPM: beats per minute. HRV: heart rate variability – low is good. Averages for both are also shown. Back to contents 119

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Pulse Graph: this is where a graph depicting how your heart rate changes in response to the sweep is shown. When no Spooky Pulse is connected it will display as above. When you connect a Pulse then relaunch Spooky 2 the words “Emulating Spooky Pulse” disappear. During a scan it will scroll from right to left in real-time. Notes: since the user can use either the Running Average RA or Peak values this means that the biofeedback input is either compared with the RA or taken at nominal value. In either case the data received is conditioned so that there are no spikes as the user breathes. If any input data anomaly is detected Spooky 2 will pause for three consecutive good samples to ensure data integrity. When this happens the words “Data Error” will appear. When the scan finishes Spooky 2 returns to its hits list to sweep above and below each until it has found the exact value. It then presents the list as a custom frequency set which you can save to your own database. You should save this with a descriptive Program name. We suggest you also enter the date in this name. A bigger frequency range or smaller Initial Step Sizes means your scan takes more time. Scan results are saved to a CSV file in the ScanData subdirectory inside the Spooky 2 directory. Program Optimisation: biofeedback can also be used to optimise all program frequencies for you. Settings are shown above. Load the program to optimise. Spooky 2 takes the frequencies from the Frequencies Column ignoring those entered here. To speed things select 2 DP Max. See Quick Scan further on for a way to check program effectiveness. Back to contents 120

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Scan Examples: During a scan you should be flat on your back not watching the PC screen. But here’s what happens: This system scan started 11 seconds ago. The number below the graph 13 is a countdown while Spooky 2 fills the RA data array. The cyan line is the Running Average rate. When the trace rises over this the background turns red indicating a stress response. This is two and a half minutes later. The numbers below the graph show the range currently being scanned. Those to the right show the high and low values. These will change throughout. The red background indicates a stress currently being detected. Back to contents 121

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Quick Scan: there’s a program loaded here so this Contact Mode scan is checking frequencies for effectiveness at a rate of one every six seconds. When it’s done you’ll see a list with all the frequencies ranked for your body which you can save. A preset is shown here but you can use these settings for any program you wish. This is a very fast way to check database programs for personal effectiveness. No optimisation is done. Back to contents 122

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Before After: if you start a scan where Spooky Pulse was not connected to the PC prior to launching Spooky 2 the scan will be emulated – the words “Emulating Spooky Pulse” will remain on-screen – and the frequencies found will be fictional. So you will be unable to save them. Abort the scan by clicking the Stop button. Then quit Spooky 2 connect Spooky Pulse and relaunch. When your scan completes successfully you’ll hear a musical chime and a Scan Results window will appear listing the number of hits you specified in order of importance. When you click the button to save them the Create Program window appears with the frequencies already entered. Simply add a Program Name and Program Description then save them to your custom database. Scanning Tips: ‣ To scan reliably make sure you’re properly hydrated and that you’ve attended to bathroom needs before you start. ‣ To detect heart rate changes due solely to frequency hits you need to be relaxed. Meditation breathing exercises peaceful music or even just zoning out for five minutes works. ‣ Or you can use a web white noise generator and leave it running in the background. We recommend this website. ‣ Ideally you should be lying down flat on a comfortable surface with your head supported by a pillow. You should also be comfortably warm. Avoid movement if possible. ‣ You may use Remote or Contact Modes to input the frequencies. For Remote Mode use a Bio North model and a fresh DNA specimen. If using TENS pads place one on the back of the right hand and the other just below the outside ankle of the left foot. ‣ A fingerclip sensor should be attached to the left hand finger that’s most comfortable for you. ‣ An earclip sensor can be attached to an earlobe. However because earlobes are rich in sebaceous glands sebaceous oil may interfere in some cases. If so you can instead attach the clip to the left little finger or to the fold of skin between your left thumb and index finger. ‣ If a scan is intertupted you must restart it from scratch. Scans cannot be paused once they’ve started. ‣ You may find yourself falling asleep. This isn’t a problem as long as you remember that you’re connected to the PC when you wake up and also possibly to the generator. However if the Spooky Pulse clip has been dislodged and fallen off you must repeat the scan from the beginning. Back to contents 123

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Generator Button Colours Labels: each operational status displays a colour or text appearance change. Generator is stopped and not opened in Spooky 2 . Generator is stopped but opened in Spooky 2 . Bold text – generator dedicated to Spooky Central. Generator is running. Generator is paused. Generator’s Stop Loop is active. Amplitude Wobble is active. Frequency Wobble is active. Numerals that flash from black to red mean Spooky 2 has found a problem with the generator. PC Button: this is your Phantom Generator. It “controls” a virtual generator. This can be used for Generator Shadowing and experimentation. The top numeral on each button is the USB Port number the bottom one shows the program’s percentage completed. Back to contents 124

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System tab Settings made in this tab will affect the operation of your entire Spooky 2 rig. General Settings: Display Port Number: tick to show port on generator display when stopped. High CPU Priority: tells Windows to allocate most resources to Spooky 2. Write program log: writes record of activity to a file saved to the Data folder. Enable system sounds: Spooky 2 will generate audio alerts when required. Show Internet Tab: shows/hides the Internet tab. Bypass PortID: forces generator identification using commands. This is for future use in Linux environments. Load Molecular Weight Database: loads the 8000-plus entry Molecular Weight database. Increases launch times. Auto Close Control Panel: tick to automatically close the Generator Control Panel when you switch to a different tab. Double HRV tolerance: if you have a naturally high HRV this can result in many Data Errors. Tick this for successful completion of scans. Disable ToolTips: virtually every control in the Spooky 2 interface has a ToolTip which appears when you hover the cursor over it. Tick this to remove them. A restart is required. Generator Count: tell Spooky 2 how many generators it should look for when you launch it by entering the number of physical generators you have connected. Wobble: technically these wobble controls are identical to Back to contents 125

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those in the Settings tab. However these ones set the values for the secondary toggled wobble system applied by the buttons in the Generator Control Panel. Frequency Blacklist Control: you can disallow any frequency you wish in Spooky 2 . xxx: type the frequency to disallow here. You should add the two shown left – these are believed to cause malignancy growth. Add: click to add your frequency to the blacklist. Blacklist Column: this is your list of disallowed frequencies – it’s used by all generators. Delete: click to clear the contents of your blacklist. Avoid Octave Harmonics/Sub Harmonics: You can avoid octave harmonics by ticking this if you wish. However this can result in very important frequencies being skipped. Avoid Decade Harmonics/Sub Harmonics: you can also avoid decade harmonics. Likewise you may miss out on some very important frequencies if you do. Connected Hardware: this is where you see exactly what Spooky hardware is connected to the system. There’s nothing here because these screenshots were made in Test Mode. Back to contents 126

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Debug Options: used for error- tracking. Age Factor x: this accelerates all running programs for quick tests. Large values will force a long preset or Chained Preset to run rapidly through all its frequencies allowing easy checking for continuity errors. Databases In Use: shows file-paths to your databases. Molecular Weight: These controls only affect programs from the Molecular Weight database – they will have no effect on Conditions database programs. Except for Apply Disintegrative Factor found in the Programs tab they are best left to more expert users. The MW database contains the molecular weight of many different compounds elements and important molecules. These molecular weights can be converted to frequencies using a mathematical formula. This formula incorporates several physics constants one of which is the speed of light in a vacuum. Some authorities believe that the speed of electromagnetic fields in tissue is more suitable so for this reason the fields here are editable. MW to Hz Factor: this is the calculated result when the Molecular Weight is 1. Some eminent physicists maintain that the frequency resulting from molecular weight conversion must also be multiplied by another different factor to find the true resonant frequency. This is important when you wish to destroy a compound by breaking its molecular bonds. Although a consensus has not been reached there is evidence to suggest that the factor to disintegrate molecules is the square root of 2 – and this is the default value ref. Harmonic Resonance: A Theorem p20. Disintegrative Factor: this is where you can enter a factor other than the default square root of 2. Back to contents 127

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Internet tab This is where everything related to email and the internet is found. Email Options: Email Address: this is obvious. Email Message: so is this. Send Email: click to send your email. Delete: clears entered email address. Note: you must have a correctly configured POPmail desktop client like Outlook or Windows Mail for this. It only works for webmail after you’ve set up your desktop client for this. Back to contents 128

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Social Networks pane: Click to visit the Spooky 2 Forum. Click to visit the Spooky 2 Facebook Rife for Life group. Click to visit the Spooky 2 YouTube channel. Click to visit the Spooky 2 Vimeo channel. Click to visit the Spooky 2 Seen.is group. Click to visit Pinterest. Click for Twitter to tweet about Spooky 2 . Click to visit Tumblr. Back to contents 129

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Errors tab All important Spooky 2 errors will be listed historically in this tab. They will remain here until you clear them. Errors: the date time generator number and nature of the error are recorded. Delete: click to clear the list. Write Button: click to write the errors list to a text file and save it to the location of your choice. Back to contents 130

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Status bar Used to report system status data mainly for operations and error tracking. It’s common to all tabs. Generator Count: reports the number of generators found by Spooky 2 at launch. Response Errors: when a command is issued to a generator Spooky 2 awaits a response from it. If none is received this value increments. Generator Error: reports the number of the generator which reported the last error. Clear Errors: click to clear Status Bar error boxes only – this won’t clear errors in the Errors tab. Version: this is the Spooky 2 release you’re using. Screenshot: click to take a screenshot of all tabs. The JPG files are stored in Spooky 2 ’s Data subdirectory. Support: takes screenshots of all tabs then helps you report your problem to the Help Desk. The email address is already entered and the screenshots are automatically attached. Message Centre: displays brief messages showing what Spooky 2 is doing currently. Back to contents 131

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Wobbles feathering Certain pathogens can be hard to kill straight away. So they will require multiple treatment sessions. One problem that can arise with this is that they may become adapted to the treatments and so take longer to eradicate. The answer is to prevent this from happening by constantly and minutely varying either the exact values of the frequencies being applied or their amplitudes – or both. You have three methods – and you can use all if you wish. The first are Amplitude and Frequency Wobbles. The latter is target- centred i.e. a frequency of 100Hz may be wobbled as 99.5 99.75 100 100.25 100.5. Amplitude Wobble ramps to target. The menus above allow you to select from three waveforms that describe the trajectory along which the change will be applied – sawtooth inverse sawtooth and triangle. The field dictates how intensely the change will be applied. And the Steps parameter on the right lets you specify how many discrete steps or “jumps” the change will make from one value to the next. For Amplitude 10-15 is a reasonable value for intensity and 1 is good for Frequency. Steps are the red dots in the illustrations above. They are discrete values along the trajectories of the waveforms. So these wobbles aren’t applied smoothly and continuously – they jump from each step position to the next without any change in value in between. A good general option for Steps is the default value of 16. Back to contents 132

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Harmonic Wobble: The second method of preventing pathogen adaptation is a different kind of wobble called Harmonic Wobble. These produce different numbers of rapid frequency variations called Stages all of which are harmonically related to the original. This menu also contains two Feathering options – feathering is true randomisation of values within a fixed percentage above and below the frequency being processed. There are 29 choices all of which are detailed further on. The difference between the Harmonic Wobble options and the other wobbles is that Harmonic Wobbles are all preconfigured – no user input or tailoring is possible. The general rules on frequency wobbles and feathering are: for something that’s non-living the Harmonic Wobble setting should be None e.g. metals pollutants toxins. We don’t wobble non-living things because they cannot mutate. If it’s a living thing and it belongs naturally in your body the setting should also be None e.g. normalise liver relieve pain stimulate immune system.This is because we’re usually applying precise entrainment frequencies which need to be steady. If it’s a living thing and it doesn’t belong naturally in your body the Harmonic Wobble setting should be anything other than None. This is because living things can mutate over time thus changing their frequencies slightly and you need to feather to catch those mutations e.g. bacteria fungi parasites viruses. Our research and observation has shown that +- .02 Feathering is generally best for Remote Mode although there are also other excellent choices. So please feel free to experiment. But whichever setting you choose it’s important to examine the frequencies you’re running so that you can be aware of what that setting will do to them. Here are some examples: Back to contents 133

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Frequency: 1000 1000Hz – 1KHz Setting 1: +- .02 Feathering. Result 1: Random from 999.80-1000.20 randomisation range .4Hz. Setting 2: Octave 12 Stage Wobble. Result 2: 1000 2000 4000 8000 16000 32000 64000 32000 16000 8000 4000 2000. Frequency: 100000 100000Hz/100KHz Setting 1: +- .02 Feathering. Result 1: Random from 99980-100020 randomisation range 40Hz. Setting 2: Octave 12 Stage Wobble. Result 2: 100000 200000 400000 800000 1600000 3200000 6400000 3200000 1600000 800000 400000 200000. Frequency: 1000000 1000000Hz/1MHz Setting 1: +- .02 Feathering. Result 1: Random from 999800-1000200 randomisation range 400Hz. Setting 2: Octave 12 Stage Wobble. Result 2: 1000000 2000000 4000000 8000000 16000000 32000000 64000000 32000000 16000000 8000000 4000000 2000000. Feathering creates rapid random changes in the frequency so it changes up and down in value within a set maximum percentage. Wobble creates rapid controlled changes in the frequency so it changes by constant values dictated by the choice you make in the menu. Let’s take a closer look at those choices here F the original frequency: None Applies the frequencies directly with no changes. +- .02 Feathering Output will fluctuate rapidly by .02 above and below the set frequency randomly. Useful where the exact frequency of a pathogen may be uncertain. Excellent for remote treatment. +- .05 Feathering Same as .02 feathering but the variation is greater. Frequencies have mathematical “relatives” called harmonics. Higher harmonics can be very powerful. These options create the following rapid and continuous harmonic step sequences. Back to contents 134

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.02 4 Stage Wobble F F+.02 F F-.02 .02 8 Stage Wobble F F+.01 F+.02 F+.01 F F-.01 F-.02 F-.01 .05 4 Stage Wobble F F+.05 F F-.05 .05 8 Stage Wobble F F+.025 F+.05 F+.025 F F-.025 F-.05 F-.025 Octave 2 Stage Wobble F F x 2 Octave 4 Stage Wobble F F x 2 F x 4 F x 2 Octave 6 Stage Wobble F F x 2 F x 4 F x 6 F x 4 F x 2 Octave 8 Stage Wobble F F x 2 F x 4 F x 6 F x 8 F x 6 F x 4 F x 2 Octave 10 Stage Wobble F F x 2 F x 4 F x 6 F x 8 F x 10 F x 8 F x 6 F x 4 F x 2 Octave 12 Stage Wobble F F x 2 F x 4 F x 6 F x 8 F x 10 F x 12 F x 10 F x 8 F x 6 F x 4 F x 2 A perfect square wave is made up of odd harmonics. Spooky 2 can force these to work harder by fluctuating to higher ones: Odd 2 Stage Wobble F F x 3 Odd 4 Stage Wobble F F x 3 F x 5 F x 3 Odd 6 Stage Wobble F F x 3 F x 5 F x 7 F x 5 F x 3 Odd 8 Stage Wobble F F x 3 F x 5 F x 7 F x 9 F x 7 F x 5 F x 3 Odd 10 Stage Wobble F F x 3 F x 5 F x 7 F x 9 F x 11 F x 9 F x 7 F x 5 F x 3 Odd 12 Stage Wobble F F x 3 F x 5 F x 7 F x 9 F x 11 F x 13 F x 11 F x 9 F x 7 F x 5 F x 3 The Fibonacci Series of numbers can be seen everywhere in natural organic growth patterns. It’ s an excellent choice for good results: Back to contents 135

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Fibonacci 3 Stage Wobble F F F x 2 Fibonacci 5 Stage Wobble F F F x 2 F x 3 F x 2 Fibonacci 7 Stage Wobble F F F x 2 F x 3 F x 5 F x 3 F x 2 Fibonacci 9 Stage Wobble F F F x 2 F x 3 F x 5 F x 8 F x 5 F x 3 F x 2 Fibonacci 11 Stage Wobble F F F x 2 F x 3 F x 5 F x 8 F x 13 F x 8 F x 5 F x 3 F x 2 Fibonacci 13 Stage Wobble F F F x 2 F x 3 F x 5 F x 8 F x 13 F x 21 F x 13 F x 8 F x 5 F x 3 F x 2 Fibonacci 15 Stage Wobble F F F x 2 F x 3 F x 5 F x 8 F x 13 F x 21 F x 34 F x 21 F x 13 F x 8 F x 5 F x 3 F x 2 The natural logarithm is based on the mathematical formula 1 + 1/1x2 + 1/1x2x3 + 1/1x2x3x4 + 1/1x2x3x4x5...etc. But it can also be used to calculate frequency harmonics. One highly-respected Rife developer recommends using it exclusively but our tests do not lead us to concur: Natural Log 2 Step Wobble F F x 20.0855369232 Natural Log 4 Step Wobble F F x 20.0855369232 F x 403.4287934927 F x 20.0855369232 The waveform symbol you see here causes some confusion. Users wonder why when they’ve selected a square or an inverse sawtooth in Spooky 2 they see this squiggly line instead. Well Spooky 2 creates all of its waveforms as arbitrary waves in software then downloads them to the generator. And this squiggly symbol on the Spooky 2 –5M display simply shows that an arbitrary waveform is being used rather than one of the generator’s own built-in waves. Mystery solved Back to contents 136

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Inverse+Sync To understand this clearly watch what happens to the waveforms on Out 1 and Out 2 when the three different options at the bottom of the list are selected. In all cases the wave is sine damped. On the left Follow Out 1 is selected – the signal on Out 1 is copied to Out 2. You can see this clearly because the red and blue waveforms are identical. Over the first peak both waves move from 0 to +10 at the same time – so the total energy from this positive peak is 10 volts from each output. In the second the only difference is that I’ve selected Inverse +Sync instead of Follow Out 1. At first glance the red and blue waveforms don’t appear to have changed. But look closer – the blue one is no longer an exact copy of the red one. Instead it’s a reversed mirror image of it. Over the first peak the red wave moves from 0 to +10 at the same time as the blue wave moves from 0 to -10. This means that the maximum potential from this positive peak is now 20 volts from each output since the difference between -10 and +10 is 20. Back to contents 137

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And this piece of electronic wizardry explains how an initial 10 volt signal on Out 1 can become a 20 volt wallop when you use two outputs coupled with Inverse+Sync. But something rather different happens to the wave on Out 2 when you select Spike +Sync and put a tick in its Invert checkbox to the right. For every sub-wave in the composite waveform – and there are 11 as you can see from the X field – Spooky 2 injects one high-voltage spike at every positive and negative peak on Out 2. These spikes are extremely powerful and can be tailored to your liking. However although they’re based on the technical requirements for cell electroporation higher voltages are required to cause cell walls to open. Nevertheless this provides a unique and very powerful way to hammer the living daylights out of even the toughest pathogen or parasite. For certain acute or very advanced conditions where time is of the essence however Spooky Central will deliver rapid and effective electroporation puncturing pathogen cells walls to kill in milliseconds and opening up cancer cells so that Rife frequencies delivered via plasma can destroy them quickly. Now I need to show you how to sculpt and control all this awesome power so I’ll start with the graphic that John used to introduce Inverse+Sync – when I first saw this I called it a “chainsaw wave.” Back to contents 138

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This is one single cycle of a sine damped that’s been transformed into a chainsaw wave. As you can see there are an awful lot of spikes – 50 to be precise 25 of them positive and 25 negative. The number of spikes is controlled by the number of sub-waves that make up the composite wave – 25 is entered in the X field. Spike Length controls the length of time the spike is applied for – 2 is a good value for frequencies over 10000Hz and 1 for frequencies lower than this. Spike Ratio dictates how powerful the spike amplitude is in relation to the rest of the waveform. To demonstrate these controls more clearly I’ll use something a little less confusing to the eye – a plain sine wave: Back to contents 139

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Here’s our sine wave composed of five sub-waves X 5. There’s a voltage spike at each positive and negative peak + Spike and – Spike are both ticked and each one is transmitted for two time units Spike Length 2. Spike Ratio is set to 2 which means that the amplitude of each spike is twice that of the overall waveform. You can see that the curved wave only rises and falls halfway to the top and bottom of the window but each spike goes all the way. Now let’s try changing the Spike Length and Spike Ratio so you can see the differences these make: Back to contents 140

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Here I’ve changed the Spike Length to 24 and the Spike Ratio to 8 so you can clearly see what’s going on. The physical width of each spike which is the left-to-right time axis has obviously increased and the height of the underlying parent wave which is the vertical voltage axis has decreased – but the spike’s height voltage/amplitude has remained the same. Note that a Spike Length of 24 as shown wouldn’t be a good value to enter because high voltage would be applied for longer – this is likely to be painful. I’ve used this value simply to demonstrate how the waveform’s shape changes in response. OK so what do the other spike controls do Back to contents 141

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These are the exact same settings as in the previous graphic – the only thing I’ve changed is the Spike Count. Spooky 2 now gives me the number of spikes I want – five. If I want spikes on every peak I don’t have to count those peaks and then enter the result. Entering 0 for Spike Count will do it automatically. Why would I ever want fewer spikes Well it should keep pathogens off balance giving them much less chance to “get into the rhythm” of my attack. Back to contents 142

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Same settings here as before except now I’ve chosen not to transmit any spikes on the negative peaks. I still have a total of five spikes because the missing negative ones have now been added to the positive spike count to make it up to five. Why would I do this Because I like to experiment – it’s the best way for me to learn more about rifing – and because Spooky 2 empowers me to do just this. If you’re following along entering these values in your own Spooky 2 you’ll see that when Inverse+Sync is selected the second line of Output Shadowing greys out. This is because Out 2 copies and inverts the wave on Out 1 but uses the same frequencies. Back to contents 143

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Now here’s an interesting twist – instead of Inverse+Sync I’ve selected Spike+Sync. Take a look at the blue wave on Out 2 – the curved parent waveform is no longer being generated just the spikes. This means that all the power of Out 2 is being used for those spikes and none for the underlying waveform. Plus I’ve inverted the entire spike waveform on Out 2 by putting a tick in the checkbox to the right of the Spike+Sync text. By doing this inversion I avoid cancellation of the spikes. Try removing the tick to see exactly what I mean here – there will be no spikes at all in the output waveform when you do. Back to contents 144

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Here’s another example of how to do spikes correctly using John’s original example of an Inverse+Sync sine damped wave. This is what it looks like when you set it to Spike +Sync instead of Inverse +Sync. Again Out 2 looks pretty formidable but prior to the introduction of the Invert Waveform control all of those fearsome spikes would have cancelled each other out and we would have been left with a very wimpy wave. No longer. As you can see from the output waveform pane we now have a fearsome chainsaw wave that’s ready to do some serious pathogen damage. But that’s not all – the Invert Waveform system is even more flexible: Back to contents 145

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I’ve returned to our earlier example of a sine wave so you can see this clearly. This image shows our sine wave on Out 1 together with the spikes we’ve added via its Spike Length/Spike Ratio controls. Spike+Sync is selected and its Invert Waveform box is ticked. In most cases this is exactly what you want. But you can invert every waveform in the list not just the Spike+Sync one. Here I’ve chosen to invert the sine wave instead of the Spike+Sync wave by ticking its Invert Waveform box and unticking the Spike+Sync box. If you compare the output waveform panes in both images you can clearly see the two different output signals – they are mirror images of each other. But there’s more... Back to contents 146

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To show this more clearly I’ve changed the waveform to a square wave with 4 entered in the X column so I have four sub-waves infolded into a single wave cycle. The – Spike control is ticked and you can see that the spikes are present on the leading edges of all the sub- waves and that they are all in the negative phase. Now I’ve ticked the – Edge control as well. The spikes are all still in the negative phase – but they’ve now moved to the trailing edges of the sub-waves. Now that’s what I call taking control Back to contents 147

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Waveform frequency Even though they may look mysterious waveforms are actually very easy to understand. They are simply graphical illustrations of how the amplitude or power of energy changes over time. Let’s look at the waves in Spooky 2 . The vertical red line at left measures positive and negative amplitudes with 0 being the divider. The horizontal red line at bottom shows time – one second. Sine Wave: like all the waves shown below this one completes one full cycle every second so its frequency is 1Hz. A: amplitude rises from zero in a positive direction at a changing rate. B: amplitude has reached its highest positive point or peak. C: it goes below 0 and continues in a negative direction at a changing rate. D: amplitude reaches its highest negative point or peak. E: amplitude once again starts to move in a positive direction at a changing rate. Good for: healing detox killing at very high frequencies. Square Wave: this also completes one full cycle every second so its frequency is 1Hz. A: amplitude is running at its highest positive level at a constant rate. B: amplitude immediately drops below 0 and continues in a negative direction. C: amplitude is running at its highest negative level at a constant rate. D: amplitude immediately moves through 0 to hit peak positive level. Good for: killing healing detox. Back to contents 148

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Sawtooth: this completes its full cycle in one second so its frequency is 1Hz. A: amplitude moves from negative peak towards positive at a constant rate. B: amplitude passes through 0. C: it continues to move in a positive direction at a constant rate. D: amplitude immediately drops through 0 to peak negative level. Good for: healing detox. Inverse Sawtooth: this completes its full cycle in one second so its frequency is 1Hz. A: amplitude ramps down from positive peak level at a constant rate. B: amplitude passes through 0. C: amplitude continues to move in a negative direction at a constant rate. D: amplitude immediately moves through 0 to peak positive level. Good for: killing. The Sawtooth and the Inverse Sawtooth are the only two waveforms that are mirror images of each other. Sawtooth always rises slowly and drops quickly where Inverse Sawtooth always falls slowly and rises quickly. Although this may seem insignificant it’s actually very important and we’ll look at the different results in a later section. Back to contents 149

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Triangle: also completes its full cycle in one second so its frequency is 1Hz. A: amplitude moves from negative peak level at a constant rate. B: amplitude passes through 0. C: amplitude reaches its peak positive level then starts to fall at a constant rate. D: amplitude passes through 0. E: amplitude reaches its peak negative level. Good for: experimentation as a possible linear substitute for sine. Damped Sinusoidal: this is the exclusive Spooky 2 recreation of Dr. Royal Raymond Rife’s famous damped sinusoidal which was used in a documented cure of 14 terminal cancers and two terminal TB cases. This like all the following waves is different. Its composed of a sequence of 12 internal sines each with progressively decaying cycles from positive to negative. Spooky 2 automatically compensates for all composite multi-cycle waveforms so that their output frequencies are always correct. A: amplitude is at peak level. B: amplitude ramps down with 12 internal progressively decaying cycles passing from positive to negative through 0 on each one. C: amplitude immediately moves back up to peak positive level. Good for: healing detox killing at very high frequencies. Spooky 2 Note: the total number of internal cycles in a single composite cycle is controlled by the value you enter in the Wave Cycle Multiplier field 12 in this case. Back to contents 150

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Damped Square: a new waveform based on the principles of the damped sinusoidal. Its 12 internal square waves progressively decay and Spooky 2 automatically adjusts the composite waveform to make its transmitted frequency correct. A: amplitude is at peak level. B: amplitude drops sharply with 12 internal progressively decaying cycles passing from positive to negative through 0 on each one. C: amplitude immediately rises back up to peak positive level. Good for: killing healing detox. Spooky 2 Note: the total number of internal cycles in a single composite cycle is controlled by the value you enter in the Wave Cycle Multiplier field 12 in this case. H-Bomb Sinusoidal: another new wave based on the damped sinusoidal. Technically it’s more complex and involves duty cycle computations. It’s built from eight internal sine cycles and the composite waveform is automatically adjusted to make its transmitted frequency correct. A: amplitude is at 0. B: amplitude ramps to peak positive level then ramps back through 0 to peak negative level. C: amplitude rises and proceeds through six smaller internal cycles. D: amplitude ramps to peak positive level then ramps back through 0 to peak negative level. E: amplitude moves back up to 0. Good for: healing detox killing at very high frequencies. Spooky 2 Note: the total number of internal cycles in a single composite cycle is controlled by the value you enter in the Wave Cycle Multiplier field eight here. Back to contents 151

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H-Bomb Square: this is a third new waveform based on the principles behind the damped square. It’s built from eight internal square wave cycles and Spooky 2 automatically adjusts the composite waveform to make its transmitted frequency correct. A: amplitude is at 0. B: amplitude rises sharply to peak positive level then moves immediately through 0 to peak negative level. C: amplitude rises and proceeds through six smaller internal cycles. D: amplitude rises sharply to peak positive level then moves immediately through 0 to peak negative level. E: amplitude moves back up to 0. Good for: killing healing detox. Spooky 2 Note: the total number of internal cycles in a single composite cycle is controlled by the value you enter in the Wave Cycle Multiplier field eight here. So let’s sum up: Frequency is how often the energy in something changes from a positive state to a negative state in one second of time. Waveform is a visual representation of how the energy’s power ramps up and down during one such change. But we’re not finished yet. We need to take a look at two other important properties which have great importance for how waveforms behave. The first is Offset and this applies to all waveforms. The second is Duty Cycle which applies only to plain square waves. So let’s do that that now. Back to contents 152

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Waveform Offset You’ve seen that normal waveforms have two phases – positive and negative. What this means in practice is that positive energy is applied by the waveform for half its cycle and negative energy is applied for the other half. Some renowned energy medicine researchers most notably Dr. Hulda Clark maintain that it’s more effective for pathogen killing to apply unidirectional energy only. You can do this by using Offset. So that you can see the effect of Offset clearly I’ve chosen a triangle wave here. This one has 0 Offset The wave is in its positive phase for 50 of its cycle above the red 0 line and in its negative phase for the other 50 below the red 0 line. Above are the settings to enter for a normal zero Offset waveform like this. On the left you can see that this is still the same triangle waveform but its position on the graph is now different. I’ve given it a 100 positive Offset and the wave is now entirely in its positive phase for its whole cycle. Above are the settings for 100 positive Offset when using Inverse+Sync with Spooky Boost 3.0/2.0. If you wish to use Follow Out 1 instead of Inverse+Sync the values to enter for both Outs are 100 and 100 both positive. For direct connection to Out 1 only enter 0 instead of -100. Back to contents 153

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If you choose to use a positive Offset one very important thing you mustn’t forget is its effect on available Amplitude. The 5M generator has a voltage range that goes from -10 volts to +10 volts. This gives us a total range of 20 volts when measured from the highest negative peak to the highest positive peak so the generators output 20 volts peak to peak. However since we’ve applied a 100 positive Offset here and pushed the waveform up into the positive phase only this means that the voltage available for a potential negative phase is not used since no part of the signal is now negative. As a result applying an Offset to any waveform may reduce the overall amplitude of your signal see table below. Vmax Volts maximum. Vmin Volts minimum. Vpp Volts peak to peak. Note: applying a 100 Offset means that only one LED on your Spooky Remote will light. This is normal. Back to contents 154

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Duty Cycle Duty Cycle can be a confusing concept to grasp for many newcomers to Rife technology. So let’s try to unconfuse things as much as possible. Every waveform has a cycle – this is one complete iteration of the wave from its beginning to its end then it repeats the exact same pattern for the next wave cycle. Duty Cycle is related to this but it dictates strictly one thing – for how long during a wave’s cycle the signal is held constant at its maximum amplitude. And this is the key to understanding it. Because if you cast your mind back to a few moments ago when we went through all the different waveforms you’ll remember that each of them is constantly changing its amplitude. Except for one – the square wave. A square wave goes from zero to full amplitude almost instantly then holds that amplitude constant for a period of time before falling almost instantly back to zero again. Duty Cycle is what gives us control over the length of the period for which that constant amplitude is held – so Duty Cycle really can only ever apply to a plain square wave. This one on the left has a default Duty Cycle of 50. This means that the signal is delivered at full amplitude for half of the wave’s natural cycle then it’s “turned off” until the next wave cycle begins. If you set its Duty Cycle to 0 you’d have no signal at all and if you set it to 100 you’d have a constant uninterrupted signal neither of which are useful in Rife therapy. So Duty Cycle gives you control over how long the square wave’s maximum amplitude is held steady inside every cycle of the wave. As a result it can be thought of as a kind of built-in Gate. However due to the nature of the square wave Duty Cycle is much more useful than this. A square wave is naturally rich in odd harmonics – 3rd 5th 7th 9th and so on. However it is almost as if these harmonics are not generated instantly in time but revealed instead in a lightning-fast “glissando” much like someone running a finger up the Back to contents 155

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keys of a piano. So the larger the square wave’s Duty Cycle value is the more harmonics are revealed because the “glissando” is being “played” for longer. And once you start to go much higher than 50 the even harmonics start to show themselves too. This square wave has a Duty Cycle of 10. This means that it’s delivering power for 10 of its total wave cycle duration and turned off for the remaining 90. Duty Cycles of less than 50 are not really very useful and I can’t think of any reason why I’d want to do this unless it was for pure experimentation. The more useful values are over 50 and I’ve seen 67 72 81 and 93 being recommended by various experienced rifers. At the other end of the scale here’s a square wave with a Duty Cycle of 90. This delivers power at a constant amplitude for 90 of the wave cycle’s duration then turns off for the remaining 10. This is a lot more useful than the previous example. However it must be said that we’ve found that using an inverse sawtooth a waveform naturally rich in both odd and even harmonics is a better bet for killing pathogens and a plain sawtooth is now yielding excellent experimental results for healing and detoxification applications. For me personally this makes a great deal of sense. Here’s why: The heart of every symphony orchestra is the strings section – full-bodied rich and powerful. As a former professional composer and sound designer I can convincingly emulate an entire orchestral strings section on a music synthesizer using only sawtooth waves. I can’t do that with square waves. which are good for emulating brass instruments only. Nice but not the same thing. Back to contents 156

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Understanding Spooky Remote Spooky Remote was introduced before the 5M generator was available. So the only generator you could use with it was the UDB1108S. At that time calibrating this generator had to be done manually with a multimeter. Because this cheap and cheerful unit’s components tended to drift over time you had to do your calibration routine at least once a month but preferably every week – a painful chore if you were using a bunch of UDBs as I was. But Spooky Remote offered a brilliantly simple way to calibrate quickly and easily without needing a multimeter. Every Remote has two red LEDs. One LED uses the positive part of the signal to illuminate and the other uses the negative part. So when you loaded the “Signal Test” set and ran it you turned the AMPLITUDE knob up full then adjusted the OFFSET knob until both LEDs shone equally brightly. When they did your setup was calibrated – meaning that the positive and negative aspects of the signal were equal in strength. In other words the signal’s Offset from the point of equal power was zero. This meant you could recalibrate as often as you wished even in the middle of a Program and I believe that the constant application of properly calibrated frequencies was responsible for at least some of the excellent results that started to come in after the Remote entered widespread use. However after the introduction of the 5M generator which is calibrated by the user entering values for Amplitude and Offset in the Spooky 2 software the Remote LEDs didn’t seem to have any purpose other than letting the user know that a signal was being transmitted. Many users were confused. Seemingly baffling LED behaviour ranging from only one LED lighting to neither of them working was reported. But to those with “The Knowledge” this was all normal and to be expected. Back to contents 157

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The truth is that the LEDs are far more useful than they appear and once you understand how they work you’ll be able to judge at a glance a lot more of what’s going on in your generator. Three things control how the LEDs respond to the signal – frequency waveform and amplitude. I don’t own an oscilloscope so I’ve constructed the graphics in Spooky 2 by using Wave Cycle Multipliers to give you an indication of what’s going on. First let’s look at frequency: Remote frequency This is a 1Hz square wave. It completes one positive-to-negative cycle every second. A: Signal is positive for half a second so the left LED lights for half a second. B. Signal immediately drops through 0 to negative. C: Signal is negative for half a second so the right LED lights for half a second. The LEDs turn on and off very slowly and are never both lit at the same time. Now here’s a 32Hz square wave – it completes 32 positive-to-negative cycles every second. Count the peaks – there are 32. With this frequency the entire A-B-C cycle described above takes place 32 times every second. This means that for every one of those 32 cycles the signal is positive for 1/64th of a second so the left LED is lit for 1/64th of a second. The signal then goes negative for 1/64th of a second so the right LED lights for 1/64th of a second. Back to contents 158

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Now the LEDs are both flashing very quickly. Nevertheless it’s always the case that only one of them is lit at a time. Note that if you use a Wave Cycle Multiplier of 12 the frequency sent to the 5M is divided by 12. Now let’s move it up a notch. Here’s a 256Hz square wave. Please note that a real one you’d see on an oscilloscope doesn’t look exactly like this – what we’re running up against here are the resolution limits of computer screens. Nevertheless 256 cycles in a single second moves the peaks of each one so close to one another that the PC screen cannot show any degree of separation between them. Now the original A-B-C positive-to-negative cycle happens 256 times every second. And for each of those 256 cycles the signal is positive for 1/512th of a second so the left LED lights for 1/512th of second. The cycle then goes negative for 1/512th of a second so the right LED is lit for 1/512th of a second. Now each LED will appear to be constantly lit at equal brightness. However as you now know it’s not possible for each LED to be lit at the same time because the signal can never be both positive and negative at the same time so what you’re seeing is an illusion that’s caused by the limits of the human eye. That same illusion is what allows movies which are a series of still photos transmitted in sequence at a frequency of about 24 per second to appear to be a facsimile of real life. We come up against a different type of limit when we start to transmit very high frequencies in the megahertz range – which is millions of cycles every second: the limits of some of our present-day technologies. What happens with high MHz frequencies is that the cycle switches from positive to negative so fast that neither LED has time to switch on fully before it receives the signal to switch off again. The result is the LEDs appear to go very dim and may even appear to be turned off completely. Back to contents 159

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This doesn’t mean that Spooky 2 the generator or the Remote have stopped working – just that current LED switching technology isn’t fast enough to keep up with what’s happening with an extremely fast signal. This is nothing to worry about. Remote amplitude However there’s another scenario where the LEDs can appear to be very dim or even unlit – and this one doesn’t involve very high frequencies at all. Every time an LED lights up it uses a very tiny fraction of the frequency’s motive power – amplitude otherwise known as voltage. At amplitudes above about 5 volts you won’t really see any difference in the luminance of the LEDs. However if you set your amplitude lower than this the voltage available to light up the LEDs drops off and the result is that they appear to be dim. At very low amplitudes they will look like they’re not working at all. This is also nothing to worry about. In fact it’s a good thing because it means that all of the frequency’s voltage is being used for the purpose intended – healing. Remote waveform Would it surprise you to learn that you can get a pretty good idea of which waveform is being used on a Channel from watching how the Remote LEDs behave at low frequencies For all of the examples I’ve already shown you we used a square wave. With a square the power is always constant at positive and negative polarities and the change from positive to negative is almost instantaneous. However exactly the same positive-to-negative switching principles apply to all the waveforms in Spooky 2 and at low frequencies you’ll be able to see that the changes in brightness of both LEDs reflects the actual shape of the waveform. Let’s go back to some of the original waveform graphics to explain what happens: Back to contents 160

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Here’s what happens with a 1Hz sine wave: A: positive amplitude ramps up so the left LED gets progressively brighter. B: amplitude has reached its high point so the left LED is at its brightest. C: amplitude falls so the LED dims and goes out while the right LED starts to brighten. D: negative amplitude reaches its high point so the right LED is at its brightest. E: amplitude once again starts to go positive so the right LED starts to dim. Here’s an inverse sawtooth waveform also at 1Hz: A: positive amplitude falls at a constant rate so the left LED slowly dims. B: amplitude passes through 0 the left LED goes out and the right one comes on. C: negative amplitude increases at a constant rate so the right LED slowly brightens. D: amplitude rises through 0 to peak positive so the right LED goes out and the left one immediately brightens fully. Let’s take a look at the 1 Hz damped sinusoidal: A: amplitude is at peak so the left LED is fully lit. As amplitude ramps down the LED dims and goes out and the right LED comes on dimly and starts to brighten. B: amplitude falls away with 12 internal rises and falls passing from positive to negative through 0. So each LED will brighten and dim 12 times in succession and the brightness ramps up and down gradually. With a damped square the LEDs wouldn’t ramp up and down – they’d simply switch on and off alternately. C: at this point both LEDs are very dimly lit because of the low amplitudes. Finally the amplitude returns to peak positive to start the cycle all over again. Back to contents 161

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By now you should be able to predict LED behaviour when Spooky Remote is fed a 1Hz H-Bomb square: A: amplitude is at 0 so neither LED is lit. B: amplitude rises to peak positive level then falls through 0 to peak negative level. This means that the left LED will light fully then go out as the right LED illuminates fully. C: amplitude rises and proceeds through six smaller internal switches. So each LED switches six times in succession but not to the same intensity of brightness as the first peak. With a H-Bomb sinusoidal the LEDs will dim and brighten gradually rather than switch. D: Step B is repeated. E: amplitude returns to 0 so both LEDs go out. Finally before we move on there’s one very important thing you will have realised from reading all the foregoing: The Spooky Remote LEDs are powered and controlled by frequency waveform and amplitude. If Spooky 2 is not sending a Program to instruct your generator to create these the Remote will naturally receive none of them. So neither one of the Remote LEDs can possibly light up. Now you too have “The Knowledge.” You should experiment for yourself with the various waveforms and very low frequencies at different amplitudes so you can see for yourself the different results they produce in various combinations. With a little practice and patience you can learn to use the Remote’s LEDs as a useful tool rather than simply a way to answer today’s burning technical question: “Is this thing on” Back to contents 162

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Understanding Spectrum When I told John I wanted to do a section designed to make Spectrum easy he laughed and wished me luck. Now I know why: the mathematics underlying it baffles even the best engineers and many professional mathematicians would be hard pressed to understand what’s going on under the hood. So the best I can do is to explain how the Spectrum parameters affect the output signal and give you some examples. This will give you a good handle on it all. But the first thing you must understand about Spectrum is what it’s meant to be used for. Spectrum was designed to kill every organism foreign to the body. Its primary purpose is not to heal not to support not to detox. It’s really meant to be an executioner – for viruses bacteria fungi mould yeast and parasites. So whenever you use it you should also run detox and support Programs. There are five sweeps that use Spectrum in the Spooky 2 database. And the Create Spectrum Sweep facility makes it easy to design your own. However you should remember that a sweep slowly moves from one frequency to another so you will need to know the low and high frequencies that define the range in which your chosen target lives. But sweeps are pretty straightforward. What’s less well understood is the idea of applying Spectrum to static single frequencies. The first technical area we must look at is power – or amplitude: Spectrum is a mathematical way to make one “parent” static or moving frequency produce up to 1024 “child” frequencies simultaneously spread equally above and below that frequency. While this is an amazing feat you must never forget that a generator’s available amplitude is divided between all the frequencies it’s currently transmitting. The 5M 10M and 20M generators operate at a maximum of 20 volts. So if you build a Spectrum that creates 1024 frequencies at the same time the amplitude of each would be 0.01953125volts – less than one fiftieth of a volt. While this might be useful in Remote Mode – we can’t say for sure yet because we haven’t had time to research it – it’s certain that it would be no good in Contact Mode which needs higher far voltages to penetrate the skin. Back to contents 163

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There are two answers to this problem. The first is to reduce the number of frequencies being transmitted so there’s more power available to each of them. The second is to use Spooky Central available in early 2016. Since it’s presently our only option let’s start with the first case by defining our terms: Centre Frequency: this is your frequency on which the Spectrum will be centred – child frequencies will range above and below. Spectrum : this is how you set the range within which frequencies will be created – Spectrum is always a percentage of your Centre Frequency. Wave Cycle Multiplier X: this is how you set the number of child frequencies to be produced. Because frequencies are created both above and below the centre frequency the number of child frequencies you create will be twice the value you enter here. To make things easier to follow let’s say we want to apply Spectrum to a frequency of 500Hz – this is our Centre Frequency. Example 1: we want to create 100 child frequencies that will range from 450Hz to 550Hz with the values 450 451 452 453 454 455 etc. So 500Hz is our Centre Frequency and each frequency is spaced 1Hz apart. Here’s how to find the value to enter for Spectrum to make this happen: A: we want 100 child frequencies so our Wave Cycle Multiplier must be half this – 50. Multiply this value by 100: 50x1005000 B: multiply this result by our required frequency spacing – 1Hz: 5000x15000 C: divide this by our Centre Frequency – 500Hz: 5000/50010 Back to contents 164

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So 10 is the value we must enter in the Spectrum field and 50 in the Wave Cycle Multiplier field to produce our result. Example 2: let’s make Spooky 2 output 20 individual frequencies ranging from 990-1010Hz in 1Hz steps. This is a far more effective way to produce a cluster of frequencies around a set Centre Frequency than by using any frequency wobble – wobbled frequencies are produced one after another they’re linear and thus their dwell is momentary. Spectrum frequencies are produced in parallel and their dwells are thus all equal to the Centre Frequency’s dwell: A: we want 20 child frequencies so our Wave Cycle Multiplier must be half this – 10. Multiply this value by 100: 10x1001000 B: multiply this result by our required frequency spacing – 1Hz: 1000x11000 C: divide this by our Centre Frequency – 1000Hz: 1000/10001 So 1 is the value we must enter in the Spectrum field and 10 in the Wave Cycle Multiplier field to produce our result. Example 3: let’s say that we wish to produce 20 evenly-spaced frequencies centred around 1000Hz ranging from 500Hz to 1500Hz to produce the sequence 500 550 600 650 700 750 800 850 900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450 and 1500. There are 21 frequencies in all – our Centre Frequency plus 10 below it and 10 above it. A: we want 20 child frequencies so our Wave Cycle Multiplier must be half this – 10. Multiply this value by 100: 10x1001000 Back to contents 165

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B: multiply this result by our required frequency spacing – 50Hz: 1000x5050000 C: divide this by our Centre Frequency – 1000Hz: 50000/100050 So 50 is the value we must enter in the Spectrum field and 10 in the Wave Cycle Multiplier field to produce our result. Example 4: let’s introduce another factor – Mortal Oscillatory Rate tolerance. This is the actual frequency of the pathogen. Dr. Rife found that if you used any frequency that was within +/-.025 of the pathogen’s MOR it would still be killed. To see how this can be very useful we’ll take a look at two frequencies – 150Hz and 1500000Hz 1.5MHz. The tolerance for 150Hz is .0375Hz .025 of 150Hz which means that any frequency from 149.9625Hz to 150.0375Hz will kill a pathogen whose MOR is 150Hz. Interesting but not too useful. However it’s very important to remember that virtually all the frequencies we have today were developed on machines that had a top frequency limit of 10000Hz or 100000Hz. But Dr. Rife and Dr. Clark had found that the actual MORs of pathogens were up in the megahertz range – which these machines couldn’t transmit. This means that we’re still dealing with low weaker subharmonics because of the technical limitations of the past. But that day is over now – Spooky 2 can transmit up to 25 million Hertz. So here’s where MOR tolerance becomes useful to us: The tolerance for 1500000Hz 1.5MHz is 375Hz which means that any frequency from 1499625Hz to 1500375Hz will kill a pathogen whose MOR is 1.5MHz – but it will also kill everything else whose MORs lie within that range. Back to contents 166

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And that’s not the only benefit. MOR tolerance up in the MHz range means we can take far bigger steps through frequencies and still be guaranteed we’re going to kill bad guys. Here’s one example of this using 1.5MHz as our Centre Frequency: A: let’s say we want 100 child frequencies so our Wave Cycle Multiplier must be half this – 50. Multiply this value by 100: 50x1005000 B: multiply this result by our required frequency spacing – we’re allowed up to 375Hz but let’s play safe and choose 350Hz: 5000x3501750000 C: divide this by our Centre Frequency – 1500000Hz: 1750000/15000001.17 So 1.17 is the value you must enter in the Spectrum field and 50 in the Wave Cycle Multiplier field to produce your result: By transmitting 1.5MHz with these Spectrum and Wave Cycle Multiplier settings you will hit every pathogen whose MOR lies between 1482150Hz and 1517850Hz. That’s a lot of territory that can be covered by just one frequency. So by carefully designing custom Spectrum frequency sets with the right Centre Frequencies you can start to take giant strides through the entire MHz range which is where all the bad guys really hang out. Suddenly those very big numbers are not quite as daunting as you may have thought. Back to contents 167

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Two formulas 1. The formula to calculate the required Spectrum value is: Spectrum half the number of child frequencies required x 100 x frequency spacing desired / Centre Frequency 2. The formula to calculate the frequency spacing that will be produced by any given Spectrum value is: Frequency spacing Centre Frequency x Spectrum / Wave Cycle Multiplier x 100 Note that calculations enclosed in parentheses should always be resolved first before carrying out any other mathematical operations. So in the example above you’d first multiply Centre Frequency by Spectrum note down the result then multiply the Wave Cycle Multiplier by 100. Only then would you divide your first result by your second one. One final word of advice about Spectrum: Always sit down with pencil paper and calculator first and plan exactly what you want to achieve. Once you get the hang of it there’s no limit to what can be done. But for the moment if you wish to try doing contact Spectrum sessions don’t forget to divide the generator’s amplitude by the number of child frequencies plus the Centre Frequency to see how much power each frequency is going to be allocated. Back to contents 168

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The Basics: ‣ Frequencies on either side of a set centre frequency – or pair of frequencies expressed as a sweep – can be created. The spread of frequencies that will be produced is called the Spectrum. ‣ The size of this Spectrum is set by entering a value in the “ Spectrum” field. This determines how far above and below the centre frequency will be covered by the Spectrum – it’s a percentage of the centre frequency. ‣ The spacing or distance between the Spectrum frequency bands is governed by the number of sub-waves or the Wave Cycle Multiplier to give it its technical name. The Formula: Where: f centre frequency s Spectrum w Wave Cycle Multiplier then Spacing fs/100w Examples: Centre Freq Hz Wave Cycle Multiplier Spectrum Freq Band Hz Freq Spacing Hz 1000 2 20 800 - 1200 100 1000 10 20 800 - 1200 20 1000 10 50 500 - 1500 50 1000 100 100 0 - 2000 10 10000 10 20 8000 - 12000 200 Back to contents 169

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Multitalented Spooky 2 I’ve owned three very expensive topline commercial Rife machines that together cost me the price of a small car. I returned the most expensive one for a partial refund because it kept breaking down. A second one never worked from the moment I took it out of the box. The third works fine and it’s built like a tank so it fulfils the first necessity for any machine that’s going to be literally vitally important – reliability. Yet I choose to use the cheap and cheerful Spooky 2 . I use it because I believe it’s the most powerful effective and versatile Rife machine that money can buy. Very little money. But Spooky 2 isn’t just a Rife machine. Right now it can also: ‣ Make superior nano-colloidal/ionic silver. ‣ Function as a powerful Clark zapper – with Spectrum zapping as an added bonus. ‣ Be used very effectively as a foot tubs Rife system a preset with instructions is included. ‣ Eradicate insect pests and moulds in the home. And more is planned for the future. A lot more… Colloidal silver Some forgotten facts were once common knowledge. Almost 100 years of ceaseless marketing and lies has convinced the public that drugs are the best way to combat illnesses – a lie becomes the truth if repeated often enough. Why The most effective way to control any society is to get – and keep – an iron grip on the health of its members. Sick people can’t put up a much of a fight. It’s time for a change. Spooky wants everyone to take control over their own health. It all begins with education. And the truth. Before money dictated health matters cheap remedies were effective. The ancient Romans used plain honey to prevent cuts from becoming infected. Burdock a common thistle has been used for treating chronic diseases such as cancers diabetes and AIDS. It is a blood purifier that can also be applied directly to the skin to treat problems such as eczema acne and psoriasis. Back to contents 170

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No profits can be made from weeds so drugs were created. The term “side effect” was invented to make drug dangers appear unimportant. The correct term should be “unwanted effect.” The US Department of Agricultures Division of Chemistry later renamed the FDA questioned the effectiveness of many of the time-proven cures. Finally the big push came to make most natural cures illegal. Before refrigeration was common people would drop a silver coin into their milk jar to keep the milk fresh for longer. Silver cutlery was – and still is – used to combat bacteria. Silver has an amazing ability to kill viral bacterial and fungal organisms. An independent test by Larry C. Ford the MD of the Department of Obstetrics and Gynecology from UCLA School of Medicine concluded that colloidal silver kills more than 650 bacteria fungi parasites molds and fungi all of which have the potential to cause diseases. Silver is a threat to drug sales so doubt needed to be placed on its safety. Reports of two people who drank massive amounts of incorrectly-made ionic silver were widely distributed. Their skin had turned blue. These reports omitted the dangers of common drugs such as Paracetamol which can cause devastating liver damage if just a few pills too many are taken regularly. This drug can be bought at any supermarket without prescription. In 2009 the US Centers for Disease Control and Prevention CDC a notoriously conservative and some would now say untrustworthy body released a report which showed that prescription drugs killed 37485 Americans in that year– versus 36284 killed in road traffic accidents. Common drugs believed by many to be innocuous caused more deaths than heroin and cocaine combined in that year. In contrast silver is safe and effective. It has been used for over 2000 years to prevent sickness and heal. Our bodies need silver to function properly. It’s important to understand the difference between colloidal silver and ionic silver. Colloidal Silver is small silver particles suspended in a liquid. These particles are stable and suitable for both external skin and internal use. It is the most desirable form of silver solution. Spooky 2 can make true colloidal silver. Back to contents 171

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Ionic silver is silver atoms dissolved within a liquid. The atom size is much smaller than colloidal silver particles. Each atom is missing one electron making them highly reactive. Ionic silver is converted into undesirable silver chloride when it encounters body salts so may be suitable for external skin use only. Marketing hype has created confusion. Most “colloidal silver” being sold and made is in fact more than 90 ionic silver which is only suitable for topical use. Once inside the body it becomes ineffective. The particle size of ionic silver is one molecule. There are visible differences between colloidal silver and ionic silver. These drinking glasses contain two different batches of silver solution each with roughly 15ppm silver concentration. The glass on the left was made using the old-fashioned direct current battery method. It has a high ionic content no color and is clear. Adding salt however will make it turn cloudy as the silver ions convert to silver chloride. The glass on the right has a high colloidal content and a golden hue. Adding salt will not alter its clarity. It was created over two days using very low current and the special Spooky 2 waveform. Instructions: Follow the simple steps on the next couple of pages to create true nano-particle colloidal silver with a high silver content. The silver particle size will be very small. This increases effectiveness. Back to contents 172

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1. Fill a glass or ceramic container with distilled water. Do not use tap or filtered water. These will almost certainly contain unwanted impurities and chemicals. 2. Place two clean and shiny silver rods in the water. They must be more than one inch apart and larger than 14 AWG in thickness – 9 AWG is ideal because the surface area is greater. This makes smaller particles and has the bonus of being stronger. The rods should be at least 99.99 pure silver. Find silver rods: StartPage search list. Back to contents 173

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3. Connect one output channel of the 5M generator to each rod. You can do this either by using a Spooky Boost 2.0 signal processor or the red clips of two individual BNC-to-alligator clips cables. The Spooky 2 Silver Kit left comes with Spooky Boost 3.0 and two 99.99 pure silver rods and you can find it here. Alternatively connect a 10000 ohm resistor in series with one rod to limit the current. This resistor can be connected to the silver rod by twisting or screws. Do not solder the resistor as it may introduce dangerous lead into the system. These components are also called 10 kilohm or 10k resistors. You can buy them very cheaply at any electronic supplies store or direct from Amazon USA here or Maplin UK here. Note: using this resistor is not absolutely necessary to make CS but it will greatly improve the quality of your brew. Back to contents 174

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4. Launch Spooky 2 and use the calculator below to estimate the Dwell you need to enter for the Colloidal Silver Generation–JW preset. You may have to go to step 5 and briefly run the generator to measure the Current mA with a multimeter so you can enter it in the calculator. The six fields in the By Calculation pane are interactive. Changing a value in one will alter the values in the others. Enter your numbers in the top three to find the Dwell Multiplier you need to enter in the Options pane. The total time needed to make your CS will be shown. In the By Measurement pane enter the Initial TDS of your distilled water before you start then the Final TDS of the end product or during production. The estimated PPM will be shown beneath. Or enter a PPM value to get the target TDS value. Note that a TDS Total Dissolved Solids meter will NOT measure the colloidal silver content of a solution. Colloids are not dissolved solids. If you don’t have a multimeter to measure the current simply make the supposition that your system will consume 0.2 mA. This is a very rough average estimate that assumes you have two 9 AWG rods one inch apart submerged to a depth of 12 inches in distilled water. Back to contents 175

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5. Load the Colloidal Silver Generation–JW preset. Enter the estimated dwell into the Dwell Multiplier field and start the generator. The waveform has been designed to produce very small silver particles of varying size. Do not rush the manufacturing process. Slower is better. Good luck Back to contents 176

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Important Notes: • The quality of CS will increase if it is made slowly. It can take more than a day to make a truly great batch. • Use cold water. Hot water will speed up the process but the particle size will increase. • Stir the water every hour to ensure the silver particles are evenly distributed. • When your batch is done it will be cloudy with sloughed-off silver oxide. Allow to stand for an hour before decanting so that this can fall as sediment to the bottom of the container. • When the CS solution is ready for use it may be a light yellow/golden colour. This indicates a very small particle size. You can shine a laser light in the solution and see a visible red line indicating microscopic silver particles in suspension. • Store the CS solution in a dark glass container. Plastics and ultra violet light from the sun may cause the silver ions to lose their positive charge and clump together losing their ability to heal. What makes the Spooky CS protocol special Three unique features help Spooky 2 produce remarkably high-quality colloidal silver. 1. The triangular shaped waveform uses pulses of varying amplitude DC. The amplitude sets the silver particle size drawn off the silver rod. Differing sizes of particles will be drawn off each nanometers in size. 2. The waveform has a 10 DC offset that speeds up the manufacturing time. 3. The silver rods do not require cleaning. Swap Waveform inversions will turn the silver hydroxide buildup on the anode + into plated silver that sediments to the bottom of the container. This prevents contamination of your silver solution. Back to contents 177

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JW On Making Superior CS: “It’s hard to find the strength of CS. People often use a TDS meter. However colloidal silver is silver particles that are suspended in solution – only silver ions are dissolved. So TDS meters will only measure the ionic silver strength not the colloidal strength. “TDS meters measure the conductivity of water and convert ohms to ppm. “The CS that Spooky 2 makes has an exceptionally high ratio of CS to ionic silver. The calculator takes the initial TDS reading only the distilled water – this should be 1 or less and compares it with the later/final TDS reading. “From the difference in readings Spooky 2 ascertains the true amount of silver in ppm or parts per million that is in solution. “A more accurate way of determining the ppm is to use a multimeter set to milliamps. “Before you begin set it all up and start a program using any dwell multiplier. Measure the current that passes through one of the rods by putting the multimeter in series. “This means removing a clip connected to one of the silver rods and attaching it to one of the multimeter leads. When the other multimeter lead touches the rod you removed the clip from a current will be shown. Entering this current value into the calculator along with the volume of the water will give a good estimate of the time necessary to make CS. Back to contents 178

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“The current that passes through the solution increases over time as more silver sloughs off the rods. The purpose of the 10k resistor is to keep the current more constant and low. “I’m making CS as I type this. The program has run for 191519 seconds and the current has increased from 0.21 mA to 0.3 mA. It will take 360000 seconds in total to make four litres of amazing CS. This is just over four days. I don’t mind waiting. The job is slotted into my rig and one generator dedicated solely to CS production is really a no-brainer. “On the previous page is a photo I took last night showing the quality of my current batch. Remember this is only halfway through production. The laser beam gets even brighter later. Ionic silver has no beam since it has no silver solids in suspension to reflect the light – because silver ions dissolve. “As regards using it I don’t swallow my silver. I swish some in my mouth for two minutes then spit it out. You can gargle it too. The silver particles are small enough to enter cells directly. “I haven’t cleaned my silver rods at all and they don’t need cleaning. “And you don’t have to wake up every hour to stir the solution Just get a magnetic stirrer. I forgot to mention that I use one of these set to approximately 4 RPM. “Above is a photo of the setup in its entirety.” Back to contents 179

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Clark zapper Before Spooky 2 only the well-upholstered could afford to play with Rife therapy. If you weren’t well off your only alternative was the zapper. Invented by the wonderful and humane Dr. Hulda Clark the schematics and instructions to build this at home using widely available inexpensive electronic components were given away freely. So Spooky 2 stands in exalted company. Since those days a whole new industry has sprung up around zappers. There are some very good ones and there are some not-so-good ones. And virtually all of them cost more than a Spooky 2 rig. At its most basic the original Clark zapper used one frequency – 30000Hz. And it killed everything you pointed it at. So how can one single frequency possibly do this The answer lies in the settings Dr. Clark chose. Because her device had to be battery-powered she was limited to an amplitude of 9 volts. She chose a square wave because she wanted as many odd harmonics both higher and lower as possible. Her real genius lay in specifying a 100 positive Offset because pushing a square wave like this makes it produces a huge spread of harmonic frequencies from 0Hz up into the MHz range all of them spaced 60000Hz apart. Later another zapper frequency was developed – 2500Hz. When used with the same settings this produces a spread of harmonics that are 5000Hz apart. Many zapper users believe that this lower frequency is more effective for problems in hollow organs and body cavities. Both versions are now in the Spooky 2 database. We’ve also added a dual version that uses the two Outs to transmit both frequencies at the same time. But why stop there A second version of this for remote use incorporates Spectrum too making life Frequency Hell for pathogens and parasites. Zapping is still most effectively done in Contact Mode although Dr. Pankaj Mishra has kindly provided very useful Remote versions. Since the last frequency transmitted in Contact Mode zapper programs is always 0Hz for 21 minutes we’ve decided to remove it so these now take 63 minutes. But you should use the 21 minutes saved to relax and give your body a chance to get organised to deal with clean-up. Then you can help out by running a detox Program. If you haven’t tried zapping you should because it’s very effective. And it’s still the best way to kill a tapeworm safely. Back to contents 180

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Pests moulds My own informal environmental experiments with Spooky 2 and the Spectrum sweeps have given me some pretty astonishing results so far. It all started at the end of summer 2013 with a black mould on my natural wood and tiled floors. My home is the driest place I’ve ever lived in so finding this was a shock. The mould was sticky and couldn’t be either swept or vacuumed – both bad ideas anyway. So the only way to deal with it was to get down on hands and knees to physically dislodge it then very carefully clear one tiny area at a time. Because I’m spinally disabled this was out of the question for me so I had to find another solution. I took a sample of the mould and put it in tape then inserted it into my home-made DNA Holder attached to an older UDB1108S generator I was using at that time. I then ran the CAFL Fungus and Mould set in an endless loop. It took a month to six weeks but eventually that black mould turned grey which I took to mean that it was dead. A couple of weeks later a correspondent whose home was infested with springtails wrote to me at my Delusional Insects website. She didn’t have Spooky but she did have a commercial Rife machine. So I told her how to set it up for remote use a dead insect as the remote transmission DNA sample then transmit a frequency set that had been reported by another correspondent to drive collembola out of the body. It worked – her home was cleared of collembola. Shortly after the release of the Spooky Spectrum Sweep I noticed one morning that I had large black ants in an unused bedroom – about 50-60 of them all coming up from under the floor. So I decided that I’d try the same trick. I killed one put it in a paper tape wrap then ran the Spooky Spectrum Sweep non- stop. The numbers dropped dramatically almost immediately and within a week they were all gone. I also noticed that my fresh organic produce was developing moulds very quickly. So I did the same with two different types – one blue one white. No more moulds grow on my fruit and veggies now Another escapade was with hordes of red ants in my kitchen. A dual-Remote 5M ran the Converge Sweep on two corpses and they were all gone in three days. After that I had yet another ant infestation by a different species. Again I dealt with it using Spooky 2 and they all Back to contents 181

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disappeared from my kitchen – within five minutes this time. Since then I’ve had another three ant infestations in my kitchen. Spooky 2 despatched all my unwelcome visitors within an hour each time. They’re invading from my garden where they’re very welcome to live unmolested. But I don’t wish to share my home with them. I also eradicated an infestation of pesky drain flies in my bathroom. I ran the sweep for 30 days and unwelcome visitor numbers reduced from 30-50 flies a day to zero. I strongly suspect that there was most likely more than one gene pool involved in this particular infestation because of the length of time taken in comparison to the other insects. Nevertheless no more drain flies How does it work Well just like us insects have bacterial and fungal symbionts in their gut to help them digest food. The sweep kills these very quickly and suddenly the pests are starving to death in the midst of plenty. There have also been reports of Spooky 2 being used successfully to eradicate fleas. The Spooky Spectrum Sweep wasn’t used in this case but the CAFL set for Fleas. I found this interesting because it means that insects for which a frequency set exists can be killed in the environment. Since there are frequencies for Bird mites in the database this is good news for those infested both personally and environmentally with these dreadful pests. It means that adults in the home will die at the same time as emergent young in the skin. And because there are also frequencies for dust mites Dermatophagoides it’s also good news for asthma and allergy sufferers because it’s a non-toxic way to quickly eradicate dust mites in the home – simply by putting a few samples of sweepings in the Remote. Unfortunately Spooky 2 is probably not going to be able to solve gardening problems. Outdoor infestations are far more likely to be composed of insects from many different gene pools so only those genetically related to the transmission insect will be affected. If you have insect or mould infestation problems please give this a try and let me know how you get on. Two of our users did just that and they’ve allowed me to share their successes. The first involves beetles which were infesting a piece of artwork in a user’s friend’s home and the second involves a dangerous black mould in the basement of a user’s home which was making the family seriously ill. Back to contents 182

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This is the sculpture. If you look closely at the bent leg on the left you can see the holes left by the beetles. On the black plinth you see some dead ones. When the clearance started the sweep settings weren’t quite correct so progress was slow. However Back to contents 183

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when they were amended many more were driven out to die: Back to contents 184

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In the lady’s own words: “About every six months for the past 10 years 20-30 beetles would come out of the sculpture. They would crawl around the enclosure for a few days and die. Until the Spooky Spectrum Sweep I never had more than a few at a time. When several dead ones were placed in the Spooky Remote and the sweep was run beetles exited pretty much every day.” This job took three months. A very large infestation like this means that vast numbers of eggs have been laid. The sweep can only kill feeding adults not eggs so these continued to hatch. For the last week of May however only a few beetles have appeared. And this lady now also reports another success driving out ants that were invading her home. I’ll let this friend speak for herself: “This whole wall 8 x 40 was almost all black mold. This is what is left. It’ s about an 8-inch circle. You can see the raised areas that used to be mold... “We had a serious issue when we found that a water line running to our barn was leaking behind the walls of our finished Back to contents 185

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basement. When we tore down the drywall it was horrifying. The day all the drywall was off our Spooky 2 generators showed up and we started the remote killing with samples... “Our two mold samples...one is black mold which after checking this morning is now gray. The other was some green mold from the same area… “Last night I went to my basement to look at the mold situation. I found that about 99 of it has turned to a white powder. The green and the black mold are almost gone now Im so happy “When I came back up after the inspection and started to tell my husband I just started crying...we have been very sick and tired. This nightmare is nearly over. I felt so sick for the past few years and a few times I thought I was near death. Im sooooooo happy Thank you Spooky 2 ” Note that the black patch in the photo which took longer to be killed than the rest is now also gone. These two stories are just some of the many we’ve received from happy Spooky 2 users – they’re also the only two we’re aware of where photos of the results were taken and subsequently shared with us. And since seeing is believing we’re also sharing them with you. The Spooky team has now developed the Spooky 2 Home Care Kit designed specifically to deal with home insect pest and mould eradication. It’s available here costs 173 and consists of: 1 x Spooky 2 -5M frequency generator 1 x Spooky Boost 3.0 1 x Spooky Remote 1.1 Bio North scalar transmitter The presets developed for it are all contained in the Environmental collection. Back to contents 186

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How the universe works If you want to get the most out of Spooky 2 it’s essential that you understand one very basic thing – energy. And in order to do that you have to be prepared to completely discard your present beliefs about reality and the nature of the universe. Because things are not what they seem to be. Right now you probably believe that the world you live in is solid. And it certainly seems that way – if you bump into a coffee table you’ll hurt your shin and hop around the room in pain. The coffee table is matter and so are you. But what is matter Matter is made up of molecules. And molecules are made up of elemental atoms. The nature of those elemental atoms and the way they’re joined together determines the type of matter you’re dealing with. Here’s an illustration of the difference between atoms and molecules. The top row of spheres are single atoms of oxygen carbon and hydrogen. Single atoms are called elements. Below them are simple molecules that are made up from those atoms: O2 is the type of oxygen we need to breathe and it’s made from two single oxygen atoms. Next is carbon dioxide which we exhale. That’s made from two atoms of oxygen that have bonded with one atom of carbon. The final molecule is water made from two atoms of hydrogen and one atom of oxygen. Back to contents 187

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These are all very simple molecules. Two are gases and the third is a liquid. Now we’ll look at a more complex molecule. This is a molecule of heroin. It’s made from atoms of carbon hydrogen nitrogen and oxygen. The solid links between the atoms in the illustration don’t actually exist – they’re simply used in models of molecules to show how each atom is bound to its neighbours. This method of modelling is called stick-and-ball. As molecules go heroin is fairly straightforward. But there are a great many others that are far more complex than this. When you look at this molecule you can see that it actually consists of one other thing besides its constituent atoms. Empty space. In fact it’s more empty space than it is atoms. Yet heroin isn’t a gas and it isn’t a liquid – it’s a solid. A solid that’s mostly made up of empty space. OK but it’s still got a whole bunch of atoms in there and they must be what give heroin its apparent solidity. So let’s examine a single atom and see what it’s made from. We’ll pick carbon since diamonds are made from this and they’re one of the hardest and most solid things on Earth. Back to contents 188

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The nucleus in the centre is composed of neutrons and protons that are tightly packed together. The rest of our carbon atom is six electrons all orbiting the nucleus very rapidly. Every type of elemental atom has a different number of protons neutrons and orbiting electrons. You’ll notice that protons all have a positive electrical charge and electrons all have a negative charge. Neutrons as their name suggests carry no electrical charge and are neutral. But just like a molecule an atom is once again mostly empty space. And when you start to probe even deeper into the structure of neutrons protons and electrons you find that they’re composed of even smaller sub-atomic particles. Interesting but not terribly exciting so far. Now let me show you something that will shock you – it certainly shocked me when I first found it out. Let’s gather together every single molecule that exists in the observable universe. We’ll split all those molecules into their constituent atoms removing all the empty space. Now we’ll make a necklace of all those single atoms end to end. How long do you think that necklace would be It would be the same length as the Earth’s orbit around the Sun – 600 million miles. Back to contents 189

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If you think that’s amazing let’s go further now and remove the empty space in all those atoms so we’re only left with real solid material. And then we’ll roll all these solid leftovers up into a ball. How big do you think that ball would be Get ready for this: all the atoms in the observable universe with all their empty space removed and compressed into a single ball would be the size of one single PEA. Solid matter is an illusion. Matter is energy. And energy is movement from one state to another and back again. This movement of energy is called vibration or oscillation. And it’s the mind-boggling speed at which this oscillation occurs that gives energy its appearance of solidity. Think of a propellor on an airplane. When it’s stopped it’s two or three distinct single blades. When it’s moving it looks like a semi-solid disc. If you could build an engine that was capable of turning the propellor faster than the speed of light the semi-solid disc of the propellor would become solid and you could reach out and touch it without harm. At this speed linear time breaks down and the individual blades are now in all their possible positions at the exact same instant. In other words what were originally positions in time have now become positions in space. So now we’ve identified three interrelated aspects of energy that relate to its manifestation as matter and they’re not just the building blocks of the universe we’re all part of they’re also the foundation stones of Rife therapy. They are speed space and time and we’ll look at them in the next section. And we’ll see how the combinations of these three variables explain the infinite multiplicity we experience all around us. Back to contents 190

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Speed space time Speed is a function of space and time. When you take a leisurely stroll you’re moving through five miles of space in one hour of time - 5mph. When light takes a stroll it moves through almost 671 million miles of space in one hour of time - 670616629mph. When something vibrates or oscillates it’s energy moving through space and time. The difference is that the distance through space is almost infinitesimally small and the time taken for the journey varies with whatever’s doing the vibrating. Another difference is that vibration is always a journey from A to Z and back again – it’s never in one single direction. To simplify things let’s call this journey from A to Z and back again a “state change.” Where energy is concerned this state change is from positive to negative and back again and as energy undergoes it its amplitude or power changes. The speed at which this state change happens isn’t measured in miles per hour – instead we measure it by finding out how often it happens in a given time. This is called “frequency.” Everything in the universe from an elemental atom to a star has its own unique frequency. And the reason for this is the different number of protons neutrons and electrons that make up each elemental atom. But there’s more. When you take elemental atoms and make a molecule from them that molecule now assumes its own unique frequency. This happens every time you move one level up the scale of complexity. So the frequency of an elemental atom of oxygen is different from the frequency of the oxygen you can breathe two atoms making up a molecule and both are also different from the frequency of water two elemental atoms of hydrogen bonded with one elemental atom of oxygen. So frequency is a measurement of how fast energy moves through one single state change in a given time. This used to be called Cycles Per Second CPS but it’s now called Hertz Hz. But there’s another very important attribute of energy we haven’t looked at yet. Amplitude is a measure of how strong or powerful the energy is and it changes throughout every state change. The change can be orderly or chaotic. Chaotic energy change is called “noise.” Here we need only deal with orderly change and we’ll do so in the next section. Back to contents 191

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How Rife works Depending on what it’s being used for Rife therapy works in a number of different ways. Perhaps the most common use for frequencies is to kill pathogens and the best description of how that process works that I’ve ever heard comes from John: “Imagine a cowboy with a whip. He brings the whip back then forward. When the sinusoidal energy wave travelling down the leather reaches the end it must change direction very quickly. When it does there is a loud ‘crack’ as the speed of the tip exceeds the speed of sound. “It is only when the direction changes that the energy is expended. This is a close analogy to why only the peaks and troughs of a waveform create the output frequencies. These are the points in the wave where the voltage and fields change direction. “Technically it can be explained as conservation of momentum. Momentum is a vector that has direction. Momentum will not turn corners so some of it is expelled as energy.” This principle explains how “whiplash” injuries sustained in car crashes can be so physically devastating. So now here’s the unsuspecting pathogen minding its own business busy making your life miserable and buzzing along at its own natural frequency. Out of the blue it now finds itself vibrating with much greater force because you’ve just transmitted its own natural frequency into your body by “cracking the Spooky 2 whip” repeatedly. Adding two identical frequencies to each other greatly increases the energy in the target system just as two ocean waves become bigger and more powerful when they conjoin as one. But your overlaying waveform now controls how those conjoined energies behave. If you’ve chosen a wave with abrupt direction changes in energy the rapid and repeated “whip-cracks” will cause electrical state changes that can damage disable or devitalise the pathogen. Back to contents 192

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Some frequency sets are specifically designed to disable specific life-systems cell-wall components or functions so that a pathogen can no longer reproduce take in sustenance or even move. So it will quickly die. For detox the repeated application of energies serves to “bump” pollutants out of cells and tissues to where they can enter the blood or lymph and be removed by the liver and kidneys. The frequencies work pretty much like a jackhammer and the result is the dislodgement and mechanical movement of materials foreign to the body. For healing the process is completely different and works on the principle of frequency entrainment. Take two grandfather clocks and stand them against the same wall. Now set their pendulums swinging out of sync with each other. Within a few days both pendulums will have come back into perfect sync with each other and will remain that way until they’re disturbed again. That’s entrainment. Another example is a little more mysterious and is seen only in girls’ boarding schools and university dorms. At the start of the term the girls’ natural cycles are all out of sync with each other. Within a few months they will all have synchronized to within a couple of days of each other. That’s also entrainment. So if you take the frequencies of a healthy liver or a robust immune system and you transmit them into a body where these are not so wonderful within a few days frequency entrainment will have taken place and things will start looking much better. Some experienced Rife researchers also maintain that since life itself is frequency the simple act of transmitting beneficial frequencies into the body – any beneficial frequencies – will act to “wake up” the immune system “remind” it of its function and set it to work again properly. Back to contents 193

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The Golden Rule of Rifing: Any living thing that lives in or on you that consumes your energy or resources and that confers no benefit upon you in exchange is a parasite. This includes insects fungi bacteria and viruses. It may surprise you to learn that with the possible exception of viruses all parasites themselves have parasites. Viruses and spirochaetes can parasitize bacteria. Fungi can parasitize larger fungi. They can also host viruses bacteria and insects. And insects can harbour many different parasites internally and on the surface of their bodies. Entirely understandably insect infestation sufferers wish to be rid of their pests the moment they get their hands on a Rife system. I did this myself – and it brought me a world of nightmare and suffering. When you kill hundreds of thousands of large parasites like mites “large” by comparison with bacteria you’re leaving all their internal and external parasites alive. When the insect bodies decompose all those living fungi bacteria and viruses are released into your bloodstream. And now you’re in big trouble. Since you’ve just killed their hosts of choice you will have to take their place. You’ve just given your already-overburdened immune system a few million extra headaches to deal with. So the rule when rifing is this: Work from smallest to largest. This can also be stated as: Work from the inside to the outside from the things contained to the container itself. If you proceed like this you won’t end up in the awful trouble that I did because when you finally get to kill your biggest parasites you will already have killed everything they might have unleashed. Back to contents 194

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Troubleshooting If you don’t have a PC you can rely on then you don’t have a Spooky 2 rig you can rely on either. Although it’s not always possible it’s best to dedicate a computer to Spooky 2 if you can and use another one for social and internet activities. That’s what I’ve chosen to do and despite running very large rigs non-stop over almost three years I’ve never once had a problem. If you’re technologically-challenged it may a good idea to take a few evening classes on PC basics at your local library or community centre so that you know how to navigate through the Windows file system and perform elementary tasks. Or get hold of a copy of “Windows for Dummies” If your PC is not so well-behaved it’s possible that a number of things may happen when you launch the software: Runtime Error 8002: Invalid Port Number: This is a Windows error and normally indicates that the PC is confused about exactly what’s connected to its USB ports. It’s usually resolved by restarting the PC. Remedies for driver problems: Sometimes an incorrectly configured PC or other software already installed can interfere with driver installation calls. You can fix this by installing drivers manually. Here’s how: 1. Click the Utils menu on the menu bar and choose whichever Install Spooky 2 –XM xx bit Drivers command is not greyed out. 2. The installer should launch and take you through the installation process. When it’s done quit everything and restart your PC. You should now see your red physical Generator Buttons plus the PC Button. If the driver installer doesn’t launch or if it does launch but nothing has changed and you still see no red Generator Buttons it’s time to take a look under the hood: Note that the operating system shown here is Windows 7 but this information is broadly applicable to all versions. Back to contents 195

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Click on the Windows Start Menu at the bottom left corner of your screen. Click into the Search Box and type: device You’ll get a list of results. The one you need is Device Manager highlighted in the screenshot on the left. Click on it to open Device Manager. The window shown in the next screenshot will open. Back to contents 196

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Find and click on Ports highlighted in the screenshot. The navigation tree will expand to show all device drivers and the ports which they’re controlling. The Silicon Labs CP210x USB to UART Bridge entries are all instances of the 5M drivers with the USB port numbers they control in parentheses. If you see yellow exclamation marks on any of these entries it means that the drivers weren’t installed correctly and you will have to reinstall them. But you don’t have to go through the entire installation procedure all over again – you can simply reinstall the drivers alone. There’s a way to do this manually and it’s pretty simple. Back to contents 197

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But first an explanation: there are two kinds of accounts on Windows – Administrator and User. If you log in using an account with admin rights and permissions you can pretty much do anything you like on the PC. However it’s not a good idea to go online using an Admin account because hackers can put this power to use if they get past your firewall. The answer is a User Account. This has less power to change anything so it’s safer for online use. However it can cause problems with certain kinds of software installations. Thankfully there’s a way round this without having to log out and back in as Administrator. First quit Spooky 2 . Then click on the Windows Start Menu and choose Computer. The Start Menu will disappear and a new window will open. The highlighted icon shown at the top left here is your C: drive. “WINTRANS” is my USB stick. Double click the C: drive icon. Back to contents 198

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The window now displays a list of all the folders on your hard drive. The Spooky 2 folder is highlighted left. Double click it. Note: the “Spooky2 Documents” folder here is not part of the Spooky 2 installation – it’s my own collection of personal documents related to using the system. Back to contents 199

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Now you can see everything that’s contained in the Spooky 2 folder. This folder is where you’ll have to visit if you wish to manually install a new custom database or edit your existing one in Notepad. The top seven icons are folders the rest are files folders always contain files. The first one in the list on the left– CP210x_VCP_Windows – contains 5M driver installers. Double click this folder to open it. Back to contents 200

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If your PC is a recent 64-bit model choose the installer whose name ends with “x64.” If it’s an older 32-bit machine choose the “x86” installer. In either case right click on the file and choose “Run as administrator” from the context menu that pops up. This will temporarily give you the permissions to install software into the deeper levels of the operating system. When the installation finishes it’s best to restart your PC because some flavours of Windows require this to correctly register newly installed components. If after all this Spooky 2 still can’t find your generator it’s possible that your installation is damaged. In this case it’s best to uninstall then run a fresh copy of the installer again. Here’s how: Back to contents 201

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Click on the Windows Start Menu at the lower left of the screen and choose Control Panel as shown below. The Start Menu will disappear and a new window will open. Back to contents 202

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If you haven’t been here before this is probably what you’ll see – not terribly informative or useful. So click on the View by menu at the top right and change it from Category to Small icons. And this is what you’ll see instead: Back to contents 203

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Choose Programs and Features highlighted in the image above. This will open a new window: Back to contents 204

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Here I’ve highlighted the 5M’s Silicon Labs driver. You can also see the Spooky 2 entry further up the list. To uninstall either double click the name or select then click Uninstall at the top of the list. Back to contents 205

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Uninstall the driver package but don’t bother trying to uninstall Spooky 2 – Windows isn’t very effective at removing anything that doesn’t have a registry entry. So it’s quicker and easier to manually delete it. To do this simply navigate to the Spooky 2 folder as you did before: Windows Start Menu Computer Hard Drive double click. Then drag the Spooky 2 folder to the Recycle Bin and empty it. Now you can download a fresh copy of the installer and try again. To do this new installation I advise disconnecting from the internet logging into an Administrator account on your PC and installing Spooky 2 for all users. Then restart the PC and log into your normal User Account so you can re-enable internet access if you wish. Finally click the System tab then enter the number of generators you’ve connected into the Generator Count field near the top and Spooky 2 will find your entire rig a lot quicker on subsequent launches. Generators Missing: if you have four generators connected but only three red Generator buttons it means that either the driver hasn’t installed properly for the particular port your missing generator is connected to or its USB cable may be faulty. To fix the first quit Spooky 2 disconnect each generator’s USB cable from the PC/hub and restart the PC. One by one reconnect the generators and watch the right side of the Taskbar for alerts that tell you whether the driver install for that port was successful. With luck they should all be. If not it’s time to try swapping the USB cable for that missing generator so that Windows can identify it and install the correct driver. Installing a beta/EXE The latest stable version of Spooky 2 can always be found on the Spooky 2 website’s Downloads page. This is the one that most people will wish to use. But John White sometimes provides advance beta versions of the next proposed official release for download on his own site often as software-only EXE files. “Beta” means that they’re test versions and so may contain bugs. And this is the main reason that they’re made available – so that experienced users can download and test them then report any bugs found so they can be fixed for the next official release. Back to contents 206

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The length of time between official stable releases is generally two months but three or four beta versions may be released for testing in the same period and the final beta then becomes official and is uploaded to the Spooky 2 website. At that time also if an update contains no changes to Spooky 2 ’s support files an EXE file download may also be provided for users with existing installations. Because of the nature of beta software no technical support can be provided since it’s essentially a work-in-progress. So unless you know your way around Spooky 2 and your PC it may not always be a good idea for you to install a beta especially if you’re dealing with something serious. But if you wish to go ahead anyway here’s how I do it: Download the beta or EXE to your Desktop. The file-name will always lack the word “_Setup” and end in “.exe.” This means that it’s an executable and doesn’t need to be decompressed like a .zip file or double clicked like a full Setup installer. Click once on the file to select it then press Ctrl C on your keyboard to copy it. Navigate to the Spooky 2 folder – Windows Start Menu Computer Hard Drive double click. Click anywhere on the list of files then press Ctrl V on your keyboard to paste the beta into the folder. You don’t have to worry about the beta replacing your existing installation because its file name is different. However you will need to make an easy way for yourself to launch the new beta. To do this you can either create a Shortcut or you can “pin” the beta to the Taskbar or the Windows Start Menu. For a Shortcut right click on the beta file and select Create shortcut from the Context Menu that pops up. Then drag the newly-created Shortcut out of the Spooky 2 folder and onto your Desktop. You can then close the Spooky 2 folder window because double clicking the Shortcut will now launch the new beta version. To pin the new version to the Taskbar or the Start Menu you also right click on the beta file but this time choose either Pin to Taskbar or Pin to Start Menu. Clicking on the beta’s icon in either of these two locations will then launch your new version. The following screenshot shows all the options: Back to contents 207

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The Context Menu pops up when you right click on the new Spooky 2 beta file. The Pin to Taskbar and Pin to Start Menu options appear close to the top of the menu. The Create shortcut option appears closer to the bottom. Back to contents 208

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Installing a database There are two different file formats for databases used in Spooky 2 – ZIP and CSV . The ZIP format we use is encrypted cannot be manually unzipped and cannot be read by any software but Spooky 2 . This is to help prevent third-party profiteering on planned future frequency development and the main database now comes in this format. Please note once again that this can only be unzipped and read by Spooky 2 . CSV files can also be read and loaded as custom databases and these can be edited and used normally. How to install a main database ZIP file: ‣ Either use a browser or the Download Database command in the Database Menu to download the database file then quit Spooky 2 . ‣ Go to your Downloads folder and click on the “.zip” file to select it then press Ctrl C on your keyboard to copy it. ‣ Now navigate to the Spooky 2 folder – you know how to do this by now. ‣ You’ll see the older “frequencies” ZIP file in the folder and you have two choices – you can either: ✓ Drag the older file into the Recycle Bin then click back into the Spooky 2 window and press Ctrl V on the keyboard to paste the new file in. ✓ Leave the existing file where it is and just press Ctrl V . The existing ZIP will be overwritten but Spooky 2 will not overwrite the CSV file which should be left in place. ‣ Close the window and launch Spooky 2 . The new database will be loaded into memory and be available for immediate use. Back to contents 209

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How to install a custom database CSV file: Click the Database menu on Spooky 2 ’s menu bar and choose Select Custom Database. A Windows file navigation dialog will open. Navigate to the folder that contains your custom CSV file. Here I’ve navigated into the “Custom Databases” folder inside my Documents library. To load one into Spooky 2 I select it then click the Open button to make it immediately available in Spooky 2 . The Refresh Database command reloads the custom file after manual edits. Back to contents 210

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Making waves Spooky 2 generates 12 different waveforms. Here’s what they are and what they can do. First the plain unaltered waves: Sine: useful for healing with a gentle rise and fall in energy. Triangle: smooth constant power rise and drop-off. Mainly experimental. H-Bomb square: world- first square version. Square: normally used to kill pathogens with almost instant rises to full power. Damped sinusoidal: used by Dr. Rife in the ‘30s. Very powerful. Lily: compressed sine with built-in pulsing. Sawtooth: a smooth rise in power then an abrupt drop – useful for healing. Damped square: world- first extrapolation of Dr. Rife’s damped sinusoidal. Inverted sawtooth: powerful killer with an almost instant power rise. H-Bomb sinusoidal: world-first a very powerful new sine. Back to contents 211 Spooky 2 offers 14 additional waveforms from the Custom Waves Menu – making 23 different waves in all. These 14 extras are designed to be used without any changes and no frequency addition or modulation should be performed on them – so none will be shown on the following pages.

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Now here are the new waveforms generated by adding a second frequency that’s three times the first: Sine: add F1 to F2 F23xF1. Triangle: add F1 to F2 F23xF1. H-Bomb sq: add F1 to F2 F23xF1. Square: add F1 to F2 F23xF1. Damped sin: add F1 to F2 F23xF1. Lily: add F1 to F2 F23xF1. Sawtooth: add F1 to F2 F23xF1. Damped sq: add F1 to F2 F23xF1. Inv saw: add F1 to F2 F23xF1. H-Bomb sin: add F1 to F2 F23xF1. Back to contents 212

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These are the waveforms that result from adding a frequency that’s 11 times the first the Holland 11th Harmonic Effect: Sine: add F1 to F2 F211xF1. Triangle: add F1 to F2 F211xF1. H-Bomb sq: add F1 to F2 F211xF1. Square: add F1 to F2 F211xF1. Damped sin: add F1 to F2 F211xF1. Lily: add F1 to F2 F211xF1. Sawtooth: add F1 to F2 F211xF1. Damped sq: add F1 to F2 F211xF1. Inv Saw: add F1 to F2 F211xF1. H-Bomb sin: add F1 to F2 F211xF1. Back to contents 213

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Double side band DSB amplitude modulation – this adds upper and lower harmonics. Frequency 2 is three times the first: Sine: mod F2 using F1 AM DSB F23xF1. Triangle: mod F2 with F1 AM DSB F23xF1. H-Bomb sq: mod F2 with F1 AM DSB F23xF1. Square: mod F2 with F1 AM DSB F23xF1. Damped sin: mod F2 w/F1 AM DSB F23xF1. Lily: mod F1 to F2 F211xF1. Sawtooth: mod F2 with F1 AM DSB F23xF1. Damped sq: mod F2 with F1 AM DSB F23xF1. Inv saw: mod F2 with F1 AM DSB F23xF1. H-Bomb sin: mod F2 w/ F1 AM DSB F23xF1. Back to contents 214

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DSB amplitude modulation again – this time Frequency 2 is Frequency 1’s 11th harmonic the Holland Effect via DSB AM: Sine: mod F2 using F1 AM DSB F211xF1. Triangle: mod F2 with F1 AM DSB F211xF1. H-Bomb sq: mod F2 with F1 AM DSB F211xF1. Square: mod F2 with F1 AM DSB F211xF1. Damped sin: mod F2 w/F1 AM DSB F211xF1. Lily: mod F1 to F2 F211xF1. Sawtooth: mod F2 with F1 AM DSB F211xF1. Damped sq: Mod F2 with F1 AM DSB F211xF1. Inv saw: mod F2 with F1 AM DSB F211xF1. H-Bomb sin: mod F2 w/ F1 AM DSB F211xF1. Back to contents 215

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Single side band SSB AM adds powerful upper harmonics – Frequency 1 is multiplied by Frequency 2’s third harmonic: Sine: mod F2 using F1 AM SSB F23xF1. Triangle: mod F2 with F1 AM SSB F23xF1. H-Bomb sq: mod F2 with F1 AM SSB F23xF1. Square: mod F2 with F1 AM SSB F23xF1. Damped sin: mod F2 with F1 AM SSB F23xF1. Lily: mod F2 with F1 AM SSB F23xF1. Sawtooth: mod F2 with F1 AM SSB F23xF1. Damped sq: mod F2 with F1 AM SSB F23xF1. Inv saw: mod F2 with F1 AM SSB F23xF1. H-Bomb sin: mod F2 w/ F1 AM SSB F23xF1. Back to contents 216

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Finally SSB AM again with Frequency 2 multiplied by Frequency 1’s 11th harmonic the Holland Effect via SSB AM: Sine: mod F2 using F1 AM SSB F211xF1. Triangle: mod F2 with F1 AM SSB F211xF1. H-Bomb sq: mod F2 with F1 AM SSB F211xF1. Square: mod F2 with F1 AM SSB F211xF1. Damped sin: mod F2 w/F1 AM SSB F211xF1. Lily: mod F2 with F1 AM SSB F211xF1. Sawtooth: mod F2 with F1 AM SSB F211xF1. Damped sq: mod F2 with F1 AM SSB F211xF1. Inv saw: mod F2 with F1 AM SSB F211xF1. H-Bomb sin: mod F2 w/ F1 AM SSB F211xF1. Back to contents 217

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More on waveforms: Sine: the gentle curve of the sine wave’s amplitude makes it suitable for healing. Its trajectory is the purest form of energy/ motion and you will see its shape throughout the natural world. Best for high frequencies where it will also kill efficiently. Square: the abrupt rises and falls in amplitude coupled with long peaks and troughs make this wave very suitable for killing pathogens. However it’s also effective for healing especially if low frequencies are used. Sawtooth: up to now this does not have a history in Rife so it’s still considered largely experimental. However our experiments so far have shown that it’s a very effective waveform to use for healing. Inverse Sawtooth: the sharp rise to peak level combined with the linear fall in amplitude make this waveform excellent for killing organisms and it does this more effectively than the square wave. At higher amplitudes/voltages it’s not really suitable for healing – but some users have reported good results using it at reduced power. Triangle: does not have a history in Rife – so it’s still experimental. Its linear slopes make for a less efficient “whip-crack” effect but it may be useful as a possible more linear substitute for a sine. Sine Damped: Dr. Rife’s well-known cancer-killer waveform as documented by the Smithsonian. When liberally sprinkled with spikes this becomes a fearsome weapon. But because it’s based on gradually decaying sine waves it’s also excellent for healing applications without spikes. Square Damped: damping applied to square waves – a brand new Spooky 2 exclusive. Its energy trajectory makes it lethal for pathogens and it’s currently also being tested successfully in healing situations. Sine H-Bomb: designed by John to feature energy spikes on leading and trailing edges. It’s based on sine waves and this should make it a good choice for powerful healing. But it should also be useful as a pathogen killer. Square H-Bomb: I feel that this may be Spooky 2 ’s most powerful killing machine. John has questioned if it may be too powerful for remote use but I’ve used it successfully in this way without Herxing. Back to contents 218

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Serial numbers When the Spooky 2 –5M generator was first launched back in January 2014 the Auto-Sync function triggered by the selection of Inverse+Sync or Spike+Sync wasn’t incorporated in the firmware because these features hadn’t yet been developed by John White. This was rectified about a fortnight later. However this means that the first batch of generators built must have their outputs manually synchronised. We have now identified the range of serial numbers involved: P/N24140001 – P/N24140181: these XMs have no Auto-Sync function. P/N24140182 – P/N24140365: if the Revision No. is 2.85 Auto-Sync is built in. If not the generator must be manually synced. Sync: Depending on when you bought your generator you may have an extra step to complete when you wish to use Inverse+Sync. Models sold from about two weeks after the range was launched will automatically synchronise both their outputs when you select Inverse+Sync or Spike+Sync in Spooky 2 . So if you bought yours after that time you can skip this step. If you were an early adopter simply enter the following key sequence on the generator’s front panel: Note: after you’ve finished your Inverse+Sync session you can enter the exact same key sequence again to desynchronise the outputs and return the generator to normal use. Later models automatically desynchronise when you reselect Follow Out 1. CH2 - F5 - F5 - Sync - T.F. Back to contents 219

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My thanks go to… Although my name appears on the front of this Guide the knowledge it contains comes from many sources without whom it could never have been written. Inevitably it will contain errors which are mine alone and omissions which you can help correct by letting me know what I’ve missed so I can include it next time. Your comments are also welcome. My thanks go out to: John White for vision and passion Echo Lee for decency and goodness Bryan Yamamoto for kindness and dedication Witold Pawlowski for knowledge and willingness Jeff Kaczor for grace and fortitude Johann Tania Stegmann for seeds and fruits The Team: Melly Banagale for heart and determination Keith Body for wisdom and example Gwen Burley for integrity and will Jason Elliott for constancy and energy Jeffrey Huan for solicitude and helpfulness Henrik Lorange for understanding and patience Manuel Mallo for enthusiasm and skill Jadran Margan for insight and empathy John M. Kane for devotion and courage Argyrios Argyropoulos for persistence and being there syynergy7 for being the YouTube Spooky 2 Lone Ranger Chaffee Cline: for advocacy and caring Spooky 2 Forum Members for taking control and spreading the word You dear Spooky 2 user for your trust and your spirit Back to contents 220

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Precautions for users If you suffer from impaired liver or kidney functions please exercise caution when using Spooky 2 . Frequency generation systems should NEVER be used while pregnant. Please do not operate the Spooky 2 frequency generation system while driving or using dangerous machinery. Please keep your Spooky 2 frequency generation system out of the reach of children. If you feel nauseous faint dizzy or have ‘flu-like symptoms or headaches after exposures to Spooky 2 ’s frequencies please drink lots of pure water and shorten your future Spooky 2 session times appropriately. Because no electricity is passed into the body when using the Spooky 2 frequency generation system to broadcast frequencies via nonlocal space Remote Mode this system should have no ill effect on the electrical or mechanical components of cardiac pacemakers or internal defibrillators. But as always when using frequencies please proceed with care and caution. If you do suffer with heart problems or wear a pacemaker or other electrical implant you should NEVER attach electrodes to the Spooky 2 system. Please use Spooky 2 ’s Remote Mode ONLY. In general it’s best to experiment with Spooky 2 before about 5pm because the excitation effects of frequencies on human cells can affect sleep. However depending on the nature of your experimentation Spooky 2 can be run overnight if desired. Finally when experimenting with Spooky 2 or any other frequency generation system proper hydration will produce better results. As a general rule it’s best to drink 4-8 pints of pure water daily half of it before noon. On behalf of all the people who assisted in the development of Spooky 2 we wish you all a long and healthy life. John White and David Bourke April 2014/August 2016 Back to contents 221

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Legal Notice Disclaimer The Spooky 2 software and frequency generation system is not approved by the FDA as a medical device. It is intended for use as an experimental electronic device only. It is not intended for the diagnosis prevention cure treatment or mitigation of any disease or illness in human beings. Neither is it designed or intended to affect the function or structure of any human body system. I John White and I David Bourke make no medical claims whatsoever for the Spooky 2 frequency generation system. If you have a problem with your health please consult a licensed healthcare professional. In the US you can legally use frequency systems like Spooky 2 for testing energy balancing life extension and relaxation. You can experiment using frequencies on bacterial cultures laboratory animals and yourself. For what it’s worth you still have a legal right to self-medicate under the Ninth Amendment of the United States Constitution. In Germany and South Africa as well as some other nations frequency devices are legally licensed as medical instruments. Please note that neither I John White nor any of my associates involved in the design and development of this system are responsible whatsoever for the use abuse or misuse intentionally or unintentionally of the Spooky 2 frequency generation system or any of its component parts due to any circumstances beyond our reasonable control. In any case I John White or any of my associates shall have no other liability. By using the Spooky 2 frequency generation system you the user understand and accept that you have no expectation of curing any ailment. You also understand that possible negative physical and/or mental effects unknown to John White or his associates might result from the use of the Spooky 2 frequency generation system. Moreover you intend to undertake only responsible experimentation and you voluntarily accept all responsibility for the use and application of all frequencies generated by the Spooky 2 system. Furthermore you agree that you will not hold John White or associates responsible for any consequences whether harmful or otherwise that may occur as a result of using the Spooky 2 frequency generation system. Back to contents 222

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Spooky 2 Software License Although the source code is © John White this software is free and has been written for the greater benefit and knowledge of all mankind. You are actively encouraged to pass it on freely to everyone you know as long as it’s accompanied by this document. Back to contents 223

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