logging in or signing up SJC :: Web 2.0 Introductory Workshop bwasson Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 451 Category: Education License: All Rights Reserved Like it (1) Dislike it (0) Added: November 13, 2008 This Presentation is Public Favorites: 0 Presentation Description Presentation slides used for the Web 2.0: Connecting...Creating...Contributing workshop at St. Joseph's College, NY. This presentation doesn't make as much sense without the additional commentary provided during the "live" workshop. Comments Posting comment... Premium member Presentation Transcript Slide 2: Web 2.0: Connecting Creating Contributing Web 2.0 is a phenomenon that has forever changed the way we use the Internet. : Web 2.0 is a phenomenon that has forever changed the way we use the Internet. Slide 5: “The Web 2.0 buzz has a way of making almost anyone feel hopelessly behind in the use of instructional technology.” Patricia McGee, Associate Professor, Instructional Technology & Adult and Higher Education Program, University of Texas at San Antonio Web 2.0? What happened to Web 1.0? “You’ve Got Mail!” : “You’ve Got Mail!” Static - "read-only” Personal web pages / directories / corporations AOL, Netscape, Yahoo 1-way medium Surfing - Browsing - Consuming Web 1.0 (1994-2001) Slide 7: The Tipping Point Bursting of the dot-com bubble in the fall of 2001 Only a few survived…only a few changed. Slide 8: Photograph © James Duncan Davidson. The concept of "Web 2.0" began with a conference brainstorming session between Tim O'Reilly (O’Reilly Media) and MediaLive International. Slide 9: Photograph © James Duncan Davidson. The term "Web 2.0" is far less important than the concepts, projects, and practices included in its scope. A second generation of web-based interactions, applications and communities. Exciting new applications and sites pop up with surprising regularity. : Exciting new applications and sites pop up with surprising regularity. The Past & The Present: Side by Side : The Past & The Present: Side by Side Static - "read-only” Personal web pages / directories / corporations AOL, Netscape, Yahoo 1-way medium Surfing - Browsing - Consuming Read/Write Communities and Services Google, MySpace, Facebook, YouTube, Digg, Flickr, Delicious Connecting - Creating - Collaborating - Sharing Web 1.0 (1994-2001) Web 2.0 (2002-) Slide 12: Do you feel lost in the latest tech lingo when you read the newspapers and go online today? Slide 13: “Banks can connect with generations Y and Z through Web 2.0” “Can Web 2.0 Revolutionize Corporate Responsibility?” “Nine Web 2.0 Startups Beating The Odds in Down Economy” “iPhone Getting Wireless Podcasts” “Online Retail to Grow Strong With Web 2.0, Despite Economic Downturn” “Armed Forces Social Network Connects Military Members and Families” Slide 14: Web 2.0 Terms & Tools Meaningless marketing buzzwords ... or ... new conventional wisdom? Slide 15: Created with Wordle www.wordle.net BLOG : BLOG A blog, or web log, shares writing and multimedia content in the form of “posts” (starting point entries) and “comments” (responses to the posts). - Entries stored in reverse-chronological order - Express individual thoughts, reflections & opinions - Everyone can talk … but is anyone listening? - “Micro-blogging” WIKI : WIKI “In some classrooms [building on top of others' work] might be construed as cheating; in mine, the act of collaborating with others was precisely the point.” Mark Frydenburg, Senior Lecturer, Bentley College A wiki, a Hawaiian word for quick, is a page or collection of web pages designed to enable anyone who accesses it to contribute or modify content. - The Web 2.0 tool most commonly used by educators and higher ed technologists to facilitate collaboration - End users shape the process along the way - Universal “edit” button/link PODCAST / VODCAST : PODCAST / VODCAST A podcast, (the words iPod and broadcast), is a series of audio files distributed over the Internet by syndicated download, through Web feeds, to portable media players and personal computers. - More than just posting an audio file online - New content downloaded routinely via RSS/XML feed - Requires appropriate feed aggregator (podcatcher) PODCAST / VODCAST : PODCAST / VODCAST PODCAST / VODCAST : PODCAST / VODCAST audio feed podcatcher media player MULTIMEDIA HOSTING : MULTIMEDIA HOSTING These are web sites where you can store audio (mp3, mp4, wav, etc.), video (mpg, wmv, etc.), and photos. - Free accounts limit the upload file size, the account storage size, or the amount of bandwidth - Embed a media player and content into a page - Commenting, sharing, tagging, etc… - Many sites offer text to speech conversions SOCIAL BOOKMARKING : SOCIAL BOOKMARKING SOCIAL BOOKMARKING : SOCIAL BOOKMARKING “The ability to tag resources instead of e-mailing them to each other is incredibly collaborative and time-saving.” Eric Kunnen, Coordinator of Instructional Technologies, Grand Rapids Community College Store, organize, search, and manage bookmarks of web pages on the Internet with the help of tags, keywords, titles and other relevant “metadata” - Tag based classification of Internet resources done by humans instead of the traditional browser-based system of folders - Web feeds for immediate updates of relevant tags - Extra features such as ratings, comments, import/export, and annotations SOCIAL BOOKMARKING : SOCIAL BOOKMARKING www bookmark tag share + + + SOCIAL NETWORKING : SOCIAL NETWORKING Online communities of people who share interests and activities, or who are interested in exploring the interests and activities of others. - Connect people at low, or no, cost - Provides a means for people to connect (email, IM, chat, etc.) - Has been around in one form or another in the computer world for dozens of years. - Experienced by even the youngest web surfers VIRTUAL WORLDS : VIRTUAL WORLDS Computer-generated, persistent, two- or three-dimensional, multi-user spaces, where people interact with each other and the environment through their "avatars." - Involves community building, simulation, communication, role playing - Often mimic characteristics of the real world - One of the more complex Web 2.0 tools to implement VIRTUAL WORLDS : VIRTUAL WORLDS Image courtesy of WebKinz.com Slide 28: Examples of Web 2.0 Tools Where disruption meets opportunity! Examples : Examples Bubblus www.bubbl.us GabCast www.gabcast.com Wordle www.wordle.net PBWiki www.pbwiki.com TeacherTube www.teachertube.com Pixlr www.pixlr.com DejaSpace www.dejaspace.com Slide 30: “Time Spent on Social Media” image via Museum 2.0 Participant Content Provider Community Director What you can do…. : What you can do…. Learn Lurk Participate Disrupt Teach Discuss Help http://sjcweb20.pbwiki.com Slide 32: What will you do with Web 2.0? the power of Slide 33: Continue doing this: Slide 35: Which leads to this: Slide 37: Or experiment with this: Slide 38: Second Life Podcasting Collaboration Multimedia Images courtesy of (CC) Flickr photostreams Slide 39: “It's great if I like it and even better if our educators like it, but more than anything, we want technologies that appeal to students.” Barry Dahl, VP of Technology and the Virtual Campus, Lake Superior College Slide 40: For complete Web 2.0 resources, including a copy of this presentation and all related links and resources, visit: http://sjcweb20.pbwiki.com Visit the site AND contribute today! Additional hands-on training opportunities coming in 2009! Presentation prepared by the Technology & Information Services Department St. Joseph’s College, NY Unanswered Questions : Unanswered Questions What do these tools bring to the table? How can educators be certain students will use them? How does restructuring a curriculum around Web 2.0 actually make a difference in how students learn? How are these technologies implemented and sustained? How do these technologies map to instructional problems? Which technologies actually improve learning? You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
SJC :: Web 2.0 Introductory Workshop bwasson Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 451 Category: Education License: All Rights Reserved Like it (1) Dislike it (0) Added: November 13, 2008 This Presentation is Public Favorites: 0 Presentation Description Presentation slides used for the Web 2.0: Connecting...Creating...Contributing workshop at St. Joseph's College, NY. This presentation doesn't make as much sense without the additional commentary provided during the "live" workshop. Comments Posting comment... Premium member Presentation Transcript Slide 2: Web 2.0: Connecting Creating Contributing Web 2.0 is a phenomenon that has forever changed the way we use the Internet. : Web 2.0 is a phenomenon that has forever changed the way we use the Internet. Slide 5: “The Web 2.0 buzz has a way of making almost anyone feel hopelessly behind in the use of instructional technology.” Patricia McGee, Associate Professor, Instructional Technology & Adult and Higher Education Program, University of Texas at San Antonio Web 2.0? What happened to Web 1.0? “You’ve Got Mail!” : “You’ve Got Mail!” Static - "read-only” Personal web pages / directories / corporations AOL, Netscape, Yahoo 1-way medium Surfing - Browsing - Consuming Web 1.0 (1994-2001) Slide 7: The Tipping Point Bursting of the dot-com bubble in the fall of 2001 Only a few survived…only a few changed. Slide 8: Photograph © James Duncan Davidson. The concept of "Web 2.0" began with a conference brainstorming session between Tim O'Reilly (O’Reilly Media) and MediaLive International. Slide 9: Photograph © James Duncan Davidson. The term "Web 2.0" is far less important than the concepts, projects, and practices included in its scope. A second generation of web-based interactions, applications and communities. Exciting new applications and sites pop up with surprising regularity. : Exciting new applications and sites pop up with surprising regularity. The Past & The Present: Side by Side : The Past & The Present: Side by Side Static - "read-only” Personal web pages / directories / corporations AOL, Netscape, Yahoo 1-way medium Surfing - Browsing - Consuming Read/Write Communities and Services Google, MySpace, Facebook, YouTube, Digg, Flickr, Delicious Connecting - Creating - Collaborating - Sharing Web 1.0 (1994-2001) Web 2.0 (2002-) Slide 12: Do you feel lost in the latest tech lingo when you read the newspapers and go online today? Slide 13: “Banks can connect with generations Y and Z through Web 2.0” “Can Web 2.0 Revolutionize Corporate Responsibility?” “Nine Web 2.0 Startups Beating The Odds in Down Economy” “iPhone Getting Wireless Podcasts” “Online Retail to Grow Strong With Web 2.0, Despite Economic Downturn” “Armed Forces Social Network Connects Military Members and Families” Slide 14: Web 2.0 Terms & Tools Meaningless marketing buzzwords ... or ... new conventional wisdom? Slide 15: Created with Wordle www.wordle.net BLOG : BLOG A blog, or web log, shares writing and multimedia content in the form of “posts” (starting point entries) and “comments” (responses to the posts). - Entries stored in reverse-chronological order - Express individual thoughts, reflections & opinions - Everyone can talk … but is anyone listening? - “Micro-blogging” WIKI : WIKI “In some classrooms [building on top of others' work] might be construed as cheating; in mine, the act of collaborating with others was precisely the point.” Mark Frydenburg, Senior Lecturer, Bentley College A wiki, a Hawaiian word for quick, is a page or collection of web pages designed to enable anyone who accesses it to contribute or modify content. - The Web 2.0 tool most commonly used by educators and higher ed technologists to facilitate collaboration - End users shape the process along the way - Universal “edit” button/link PODCAST / VODCAST : PODCAST / VODCAST A podcast, (the words iPod and broadcast), is a series of audio files distributed over the Internet by syndicated download, through Web feeds, to portable media players and personal computers. - More than just posting an audio file online - New content downloaded routinely via RSS/XML feed - Requires appropriate feed aggregator (podcatcher) PODCAST / VODCAST : PODCAST / VODCAST PODCAST / VODCAST : PODCAST / VODCAST audio feed podcatcher media player MULTIMEDIA HOSTING : MULTIMEDIA HOSTING These are web sites where you can store audio (mp3, mp4, wav, etc.), video (mpg, wmv, etc.), and photos. - Free accounts limit the upload file size, the account storage size, or the amount of bandwidth - Embed a media player and content into a page - Commenting, sharing, tagging, etc… - Many sites offer text to speech conversions SOCIAL BOOKMARKING : SOCIAL BOOKMARKING SOCIAL BOOKMARKING : SOCIAL BOOKMARKING “The ability to tag resources instead of e-mailing them to each other is incredibly collaborative and time-saving.” Eric Kunnen, Coordinator of Instructional Technologies, Grand Rapids Community College Store, organize, search, and manage bookmarks of web pages on the Internet with the help of tags, keywords, titles and other relevant “metadata” - Tag based classification of Internet resources done by humans instead of the traditional browser-based system of folders - Web feeds for immediate updates of relevant tags - Extra features such as ratings, comments, import/export, and annotations SOCIAL BOOKMARKING : SOCIAL BOOKMARKING www bookmark tag share + + + SOCIAL NETWORKING : SOCIAL NETWORKING Online communities of people who share interests and activities, or who are interested in exploring the interests and activities of others. - Connect people at low, or no, cost - Provides a means for people to connect (email, IM, chat, etc.) - Has been around in one form or another in the computer world for dozens of years. - Experienced by even the youngest web surfers VIRTUAL WORLDS : VIRTUAL WORLDS Computer-generated, persistent, two- or three-dimensional, multi-user spaces, where people interact with each other and the environment through their "avatars." - Involves community building, simulation, communication, role playing - Often mimic characteristics of the real world - One of the more complex Web 2.0 tools to implement VIRTUAL WORLDS : VIRTUAL WORLDS Image courtesy of WebKinz.com Slide 28: Examples of Web 2.0 Tools Where disruption meets opportunity! Examples : Examples Bubblus www.bubbl.us GabCast www.gabcast.com Wordle www.wordle.net PBWiki www.pbwiki.com TeacherTube www.teachertube.com Pixlr www.pixlr.com DejaSpace www.dejaspace.com Slide 30: “Time Spent on Social Media” image via Museum 2.0 Participant Content Provider Community Director What you can do…. : What you can do…. Learn Lurk Participate Disrupt Teach Discuss Help http://sjcweb20.pbwiki.com Slide 32: What will you do with Web 2.0? the power of Slide 33: Continue doing this: Slide 35: Which leads to this: Slide 37: Or experiment with this: Slide 38: Second Life Podcasting Collaboration Multimedia Images courtesy of (CC) Flickr photostreams Slide 39: “It's great if I like it and even better if our educators like it, but more than anything, we want technologies that appeal to students.” Barry Dahl, VP of Technology and the Virtual Campus, Lake Superior College Slide 40: For complete Web 2.0 resources, including a copy of this presentation and all related links and resources, visit: http://sjcweb20.pbwiki.com Visit the site AND contribute today! Additional hands-on training opportunities coming in 2009! Presentation prepared by the Technology & Information Services Department St. Joseph’s College, NY Unanswered Questions : Unanswered Questions What do these tools bring to the table? How can educators be certain students will use them? How does restructuring a curriculum around Web 2.0 actually make a difference in how students learn? How are these technologies implemented and sustained? How do these technologies map to instructional problems? Which technologies actually improve learning?