Adobe Flash Lite

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Flash lite : 

Flash lite

Slide 2: 

Interacting with many web-based applications today leaves much to be desired (compared to desktop applications). The web’s page-based model and lack of client-side intelligence can make even relatively simple transactions confusing and error prone. While the web deployment model has allowed IT organizations to reduce the cost of software deployment, it has also created a community of underserved business users that long for a return to the usability and responsiveness of desktop and client/server applications. As a result, businesses are losing millions of dollars per year due to low productivity or poor decisions.

Flash Overview : 

Flash Overview Written in C++ program language. Developed by Adobe Systems. Cross Platform i.e. different OS. Falls under the Multimedia Genre Most New Websites use some sort of flash.

FLASH – Quick history : 

FLASH – Quick history Flash is a Vector-based web animation tool 1993 Jonathan Gay developed, SmartSketch. A drawing application, SmartSketch was designed to make creating computer graphics as simple as drawing on paper. 1996, Macromedia acquired the vector-based animation software and later released it as Flash 1.0.

Flash Timeline : 

Flash Timeline 1997 Features: Support of stereo sound, enhanced bitmap integration, buttons, and additional programming library functions. 1998 Features: Brought improvements to animation, playback, and publishing. 2001 Features: Flash 5 was a major leap forward in capability, with the evolution of Flash's scripting capabilities and authoring environment's interface. 2002 Features: Support for video, application components, shared libraries, and accessibility.

Timeline Continued : 

Timeline Continued 2005-2007 – Additional tools for authoring flash content and enhanced capability for video/audio codec. Present - Flash as a format has become very widespread on the desktop market. Adobe claims that 98% of US Web users and 99% of all Internet desktop users have the Flash Player installed

Some important features : 

Some important features Flash players exist for a wide variety of different systems and devices. Flash content can run consistently on Microsoft Windows, Mac OS, and Linux (Macromedia has created or licensed players for the following operating systems: Windows, Mac OS 9/X, Solaris, HP-UX, Pocket PC, OS/2, QNX, Symbian, Palm OS, BeOS, and IRIX). See also Macromedia Flash Lite for Flash compatibility on other devices.

Flash lite version : 

Flash lite version Flash Lite is distributed in different versions: Flash Lite 1.0 (web only) Flash Lite 1.1 (applications, games, wall papers, etc.) Flash Lite 2.0 (applications, games, wall papers, etc.) Flash Lite 2.1 (verizon, chumby, pocket pc 5.0, brew, iriver) Flash Lite 3.x

Flash version - feature : 

Flash version - feature Flash Lite Implementation Standby Wallpapers Standalone Browser Others … Flash Lite 1.0, 1.1, 2.0 Animation Wallpaper (Huge sellers in Japan) Ringtones (Huge sellers in Japan) Applications and Games Websites (40% i-Mode sites in Japan have Flash Lite content)

Different formats : 

Different formats Adobe Flash has several file formats – SWF and FLV are the 2 most widely used Flash formats. The animation we saw eariler was an example of SWF format All video on YouTube is Adobe Flash FLV format. Content protection No right click No download allowed (BBC Iplayer)

Mobile : 

Mobile Mobile design and development is NOT desktop only “smaller” Considerations: Screen size (176x208, 320x208,320x240, etc) Color Depth Connectivity Security CPU / Memory Usability Bandwidth No device uniformity - feature set divergence Deployment, distribution, selling content Aggregators, OTA, network operators, viral, other methods … Mobile economies outside APAC Europe … US? There is exists a “diversity of mobile needs” throughout the world

Tricks : 

Tricks Place textfields on integer values in order to render correctly Minimize alpha transitions Keep framerates low Test often Use device fonts or pixel fonts Disable shortcuts menu where testing in the ide Make some test in order to choice bitmaps instead vector graphic Keep your code (script) external This will allow you to change the windows size for different phones.

Great tutorials : 

Great tutorials Dynamic Wallpaper Tutorial: Sunrise, Sunset Password Protecting Menus Creating Pseudo Functions Falling Snowflakes Tutorial Random Ripple Tutorial Creating a Stopwatch Timer Anchoring Random Placement Incorporating Standby SWFs into THM files Analog Clock Tutorial (FL1.1) Updating Battery and Reception Levels Volume Levels Vibrating Objects (with phone vibration) Battery Level and Signal Reception Vibrate! Bitmap vs Vectors The Soft Keys (Flash Lite 1.1) Guide: The Essence of the Flash Lite Menu How to Detect Button Presses How to Install Flash Menus