Stack and Queue

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Presentation Transcript

Stack and Queue : 

Stack and Queue

Stack Overview : 

Stack Overview Stack ADT Basic operations of stack Pushing, popping etc. Implementations of stacks using array linked list

The Stack ADT : 

The Stack ADT A stack is a list with the restriction that insertions and deletions can only be performed at the top of the list The other end is called bottom Fundamental operations: Push: Equivalent to an insert Pop: Deletes the most recently inserted element Top: Examines the most recently inserted element

Stack ADT : 

Stack ADT Stacks are less flexible but are more efficient and easy to implement Stacks are known as LIFO (Last In, First Out) lists. The last element inserted will be the first to be retrieved

Push and Pop : 

Push and Pop Primary operations: Push and Pop Push Add an element to the top of the stack Pop Remove the element at the top of the stack top empty stack push an element push another pop

Implementation of Stacks : 

Implementation of Stacks Any list implementation could be used to implement a stack Arrays (static: the size of stack is given initially) Linked lists (dynamic: never become full) We will explore implementations based on array and linked list Let’s see how to use an array to implement a stack first

Array Implementation : 

Array Implementation Need to declare an array size ahead of time Associated with each stack is TopOfStack for an empty stack, set TopOfStack to -1 Push (1)   Increment TopOfStack by 1. (2)   Set Stack[TopOfStack] = X Pop (1)   Set return value to Stack[TopOfStack] (2)   Decrement TopOfStack by 1 These operations are performed in very fast constant time

Stack class : 

Stack class class Stack { public: Stack(int size = 10); // constructor ~Stack() { delete [] values; } // destructor bool IsEmpty() { return top == -1; } bool IsFull() { return top == maxTop; } double Top(); void Push(const double x); double Pop(); void DisplayStack(); private: int maxTop; // max stack size = size - 1 int top; // current top of stack double* values; // element array };

Stack class : 

Stack class Attributes of Stack maxTop: the max size of stack top: the index of the top element of stack values: point to an array which stores elements of stack Operations of Stack IsEmpty: return true if stack is empty, return false otherwise IsFull: return true if stack is full, return false otherwise Top: return the element at the top of stack Push: add an element to the top of stack Pop: delete the element at the top of stack DisplayStack: print all the data in the stack

Create Stack : 

Create Stack The constructor of Stack Allocate a stack array of size. By default, size = 10. When the stack is full, top will have its maximum value, i.e. size – 1. Initially top is set to -1. It means the stack is empty. Stack::Stack(int size /*= 10*/) { maxTop = size - 1; values = new double[size]; top = -1; } Although the constructor dynamically allocates the stack array, the stack is still static. The size is fixed after the initialization.

Push Stack : 

Push Stack void Push(const double x); Push an element onto the stack If the stack is full, print the error information. Note top always represents the index of the top element. After pushing an element, increment top. void Stack::Push(const double x) { if (IsFull()) cout << "Error: the stack is full." << endl; else values[++top] = x; }

Pop Stack : 

Pop Stack double Pop() Pop and return the element at the top of the stack If the stack is empty, print the error information. (In this case, the return value is useless.) Don’t forgot to decrement top double Stack::Pop() { if (IsEmpty()) { cout << "Error: the stack is empty." << endl; return -1; } else { return values[top--]; } }

Stack Top : 

Stack Top double Top() Return the top element of the stack Unlike Pop, this function does not remove the top element double Stack::Top() { if (IsEmpty()) { cout << "Error: the stack is empty." << endl; return -1; } else return values[top]; }

Printing all the elements : 

Printing all the elements void DisplayStack() Print all the elements void Stack::DisplayStack() { cout << "top -->"; for (int i = top; i >= 0; i--) cout << "\t|\t" << values[i] << "\t|" << endl; cout << "\t|---------------|" << endl; }

Using Stack : 

Using Stack int main(void) { Stack stack(5); stack.Push(5.0); stack.Push(6.5); stack.Push(-3.0); stack.Push(-8.0); stack.DisplayStack(); cout << "Top: " << stack.Top() << endl; stack.Pop(); cout << "Top: " << stack.Top() << endl; while (!stack.IsEmpty()) stack.Pop(); stack.DisplayStack(); return 0; } result

Slide 16: 

Now let us implement a stack based on a linked list To make the best out of the code of List, we implement Stack by inheriting List To let Stack access private member head, we make Stack as a friend of List Implementation based on Linked List class List { public: List(void) { head = NULL; } // constructor ~List(void); // destructor bool IsEmpty() { return head == NULL; } Node* InsertNode(int index, double x); int FindNode(double x); int DeleteNode(double x); void DisplayList(void); private: Node* head; friend class Stack; };

Implementation based on Linked List : 

Implementation based on Linked List class Stack : public List { public: Stack() {} // constructor ~Stack() {} // destructor double Top() { if (head == NULL) { cout << "Error: the stack is empty." << endl; return -1; } else return head->data; } void Push(const double x) { InsertNode(0, x); } double Pop() { if (head == NULL) { cout << "Error: the stack is empty." << endl; return -1; } else { double val = head->data; DeleteNode(val); return val; } } void DisplayStack() { DisplayList(); } }; Note: the stack implementation based on a linked list will never be full.

Balancing Symbols : 

Balancing Symbols To check that every right brace, bracket, and parentheses must correspond to its left counterpart e.g. [( )] is legal, but [( ] ) is illegal Algorithm (1)   Make an empty stack. (2)   Read characters until end of file i.    If the character is an opening symbol, push it onto the stack ii.   If it is a closing symbol, then if the stack is empty, report an error iii.  Otherwise, pop the stack. If the symbol popped is not the corresponding opening symbol, then report an error (3)   At end of file, if the stack is not empty, report an error

Postfix Expressions : 

Postfix Expressions Calculate 4.99 * 1.06 + 5.99 + 6.99 * 1.06 Need to know the precedence rules Postfix (reverse Polish) expression 4.99 1.06 * 5.99 + 6.99 1.06 * + Use stack to evaluate postfix expressions When a number is seen, it is pushed onto the stack When an operator is seen, the operator is applied to the 2 numbers that are popped from the stack. The result is pushed onto the stack Example evaluate 6 5 2 3 + 8 * + 3 + * The time to evaluate a postfix expression is O(N) processing each element in the input consists of stack operations and thus takes constant time

Slide 20: 


Queue Overview : 

Queue Overview Queue ADT Basic operations of queue Enqueuing, dequeuing etc. Implementation of queue Array Linked list

Queue ADT : 

Queue ADT Like a stack, a queue is also a list. However, with a queue, insertion is done at one end, while deletion is performed at the other end. Accessing the elements of queues follows a First In, First Out (FIFO) order. Like customers standing in a check-out line in a store, the first customer in is the first customer served.

The Queue ADT : 

The Queue ADT Another form of restricted list Insertion is done at one end, whereas deletion is performed at the other end Basic operations: enqueue: insert an element at the rear of the list dequeue: delete the element at the front of the list First-in First-out (FIFO) list

Enqueue and Dequeue : 

Enqueue and Dequeue Primary queue operations: Enqueue and Dequeue Like check-out lines in a store, a queue has a front and a rear. Enqueue Insert an element at the rear of the queue Dequeue Remove an element from the front of the queue Insert (Enqueue) Remove(Dequeue) rear front

Implementation of Queue : 

Implementation of Queue Just as stacks can be implemented as arrays or linked lists, so with queues. Dynamic queues have the same advantages over static queues as dynamic stacks have over static stacks

Queue Implementation of Array : 

Queue Implementation of Array There are several different algorithms to implement Enqueue and Dequeue Naïve way When enqueuing, the front index is always fixed and the rear index moves forward in the array. Enqueue(3) 3 Enqueue(6) 3 6 Enqueue(9) 3 6 9

Queue Implementation of Array : 

Queue Implementation of Array Naïve way When enqueuing, the front index is always fixed and the rear index moves forward in the array. When dequeuing, the element at the front the queue is removed. Move all the elements after it by one position. (Inefficient!!!) Dequeue() 6 9 Dequeue() Dequeue() 9 rear = -1

Queue Implementation of Array : 

Queue Implementation of Array Better way When an item is enqueued, make the rear index move forward. When an item is dequeued, the front index moves by one element towards the back of the queue (thus removing the front item, so no copying to neighboring elements is needed). XXXXOOOOO (rear) OXXXXOOOO (after 1 dequeue, and 1 enqueue) OOXXXXXOO (after another dequeue, and 2 enqueues) OOOOXXXXX (after 2 more dequeues, and 2 enqueues) (front) The problem here is that the rear index cannot move beyond the last element in the array.

Implementation using Circular Array : 

Implementation using Circular Array Using a circular array When an element moves past the end of a circular array, it wraps around to the beginning, e.g. OOOOO7963 ? 4OOOO7963 (after Enqueue(4)) After Enqueue(4), the rear index moves from 3 to 4.

Empty or Full? : 

Empty or Full? Empty queue back = front - 1 Full queue? the same! Reason: n values to represent n+1 states Solutions Use a boolean variable to say explicitly whether the queue is empty or not Make the array of size n+1 and only allow n elements to be stored Use a counter of the number of elements in the queue

Queue Implementation of Linked List : 

Queue Implementation of Linked List class Queue { public: Queue(int size = 10); // constructor ~Queue() { delete [] values; } // destructor bool IsEmpty(void); bool IsFull(void); bool Enqueue(double x); bool Dequeue(double & x); void DisplayQueue(void); private: int front; // front index int rear; // rear index int counter; // number of elements int maxSize; // size of array queue double* values; // element array };

Queue Class : 

Queue Class Attributes of Queue front/rear: front/rear index counter: number of elements in the queue maxSize: capacity of the queue values: point to an array which stores elements of the queue Operations of Queue IsEmpty: return true if queue is empty, return false otherwise IsFull: return true if queue is full, return false otherwise Enqueue: add an element to the rear of queue Dequeue: delete the element at the front of queue DisplayQueue: print all the data

Create Queue : 

Create Queue Queue(int size = 10) Allocate a queue array of size. By default, size = 10. front is set to 0, pointing to the first element of the array rear is set to -1. The queue is empty initially. Queue::Queue(int size /* = 10 */) { values = new double[size]; maxSize = size; front = 0; rear = -1; counter = 0; }

IsEmpty & IsFull : 

IsEmpty & IsFull Since we keep track of the number of elements that are actually in the queue: counter, it is easy to check if the queue is empty or full. bool Queue::IsEmpty() { if (counter) return false; else return true; } bool Queue::IsFull() { if (counter < maxSize) return false; else return true; }

Enqueue : 

Enqueue bool Queue::Enqueue(double x) { if (IsFull()) { cout << "Error: the queue is full." << endl; return false; } else { // calculate the new rear position (circular) rear = (rear + 1) % maxSize; // insert new item values[rear] = x; // update counter counter++; return true; } }

Dequeue : 

Dequeue bool Queue::Dequeue(double & x) { if (IsEmpty()) { cout << "Error: the queue is empty." << endl; return false; } else { // retrieve the front item x = values[front]; // move front front = (front + 1) % maxSize; // update counter counter--; return true; } }

Printing the elements : 

Printing the elements void Queue::DisplayQueue() { cout << "front -->"; for (int i = 0; i < counter; i++) { if (i == 0) cout << "\t"; else cout << "\t\t"; cout << values[(front + i) % maxSize]; if (i != counter - 1) cout << endl; else cout << "\t<-- rear" << endl; } }

Using Queue : 

Using Queue int main(void) { Queue queue(5); cout << "Enqueue 5 items." << endl; for (int x = 0; x < 5; x++) queue.Enqueue(x); cout << "Now attempting to enqueue again..." << endl; queue.Enqueue(5); queue.DisplayQueue(); double value; queue.Dequeue(value); cout << "Retrieved element = " << value << endl; queue.DisplayQueue(); queue.Enqueue(7); queue.DisplayQueue(); return 0; }

Stack Implementation based on Linked List : 

Stack Implementation based on Linked List class Queue { public: Queue() { // constructor front = rear = NULL; counter = 0; } ~Queue() { // destructor double value; while (!IsEmpty()) Dequeue(value); } bool IsEmpty() { if (counter) return false; else return true; } void Enqueue(double x); bool Dequeue(double & x); void DisplayQueue(void); private: Node* front; // pointer to front node Node* rear; // pointer to last node int counter; // number of elements };

Enqueue : 

Enqueue void Queue::Enqueue(double x) { Node* newNode = new Node; newNode->data = x; newNode->next = NULL; if (IsEmpty()) { front = newNode; rear = newNode; } else { rear->next = newNode; rear = newNode; } counter++; } 8 rear rear newNode 5 5 8

Dequeue : 

Dequeue bool Queue::Dequeue(double & x) { if (IsEmpty()) { cout << "Error: the queue is empty." << endl; return false; } else { x = front->data; Node* nextNode = front->next; delete front; front = nextNode; counter--; } } 8 front 5 5 8 3 front

Printing all the elements : 

Printing all the elements void Queue::DisplayQueue() { cout << "front -->"; Node* currNode = front; for (int i = 0; i < counter; i++) { if (i == 0) cout << "\t"; else cout << "\t\t"; cout << currNode->data; if (i != counter - 1) cout << endl; else cout << "\t<-- rear" << endl; currNode = currNode->next; } }

Result : 

Result Queue implemented using linked list will be never full based on array based on linked list