Presentation Transcript
Virtual Memory :1 Virtual Memory Chapter 8
Hardware and Control Structures :2 Hardware and Control Structures Memory references are dynamically translated into physical addresses at run time
A process may be swapped in and out of main memory such that it occupies different regions
A process may be broken up into pieces that do not need to located contiguously in main memory
All pieces of a process do not need to be loaded in main memory during execution
Execution of a Program :3 Execution of a Program Operating system brings into main memory a few pieces of the program
Resident set - portion of process that is in main memory
An interrupt is generated when an address is needed that is not in main memory
Operating system places the process in a blocking state
Execution of a Program :4 Execution of a Program Piece of process that contains the logical address is brought into main memory
Operating system issues a disk I/O Read request
Another process is dispatched to run while the disk I/O takes place
An interrupt is issued when disk I/O complete which causes the operating system to place the affected process in the Ready state
Advantages of Breaking up a Process :5 Advantages of Breaking up a Process More processes may be maintained in main memory
Only load in some of the pieces of each process
With so many processes in main memory, it is very likely a process will be in the Ready state at any particular time
A process may be larger than all of main memory
Types of Memory :6 Types of Memory Real memory
Main memory
Virtual memory
Memory on disk
Allows for effective multiprogramming and relieves the user of tight constraints of main memory
Thrashing :7 Thrashing Swapping out a piece of a process just before that piece is needed
The processor spends most of its time swapping pieces rather than executing user instructions
Principle of Locality :8 Principle of Locality Program and data references within a process tend to cluster
Only a few pieces of a process will be needed over a short period of time
Possible to make intelligent guesses about which pieces will be needed in the future
This suggests that virtual memory may work efficiently
Support Needed forVirtual Memory :9 Support Needed forVirtual Memory Hardware must support paging and segmentation
Operating system must be able to management the movement of pages and/or segments between secondary memory and main memory
Paging :10 Paging Each process has its own page table
Each page table entry contains the frame number of the corresponding page in main memory
A bit is needed to indicate whether the page is in main memory or not
Paging :11 Paging
Modify Bit inPage Table :12 Modify Bit inPage Table Modify bit is needed to indicate if the page has been altered since it was last loaded into main memory
If no change has been made, the page does not have to be written to the disk when it needs to be swapped out
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Two-Level Scheme for 32-bit Address :14 Two-Level Scheme for 32-bit Address
Page Tables :15 Page Tables The entire page table may take up too much main memory
Page tables are also stored in virtual memory
When a process is running, part of its page table is in main memory
Inverted Page Table :16 Inverted Page Table Used on PowerPC, UltraSPARC, and IA-64 architecture
Page number portion of a virtual address is mapped into a hash value
Hash value points to inverted page table
Fixed proportion of real memory is required for the tables regardless of the number of processes
Inverted Page Table :17 Inverted Page Table Page number
Process identifier
Control bits
Chain pointer
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Translation Lookaside Buffer :19 Translation Lookaside Buffer Each virtual memory reference can cause two physical memory accesses
One to fetch the page table
One to fetch the data
To overcome this problem a high-speed cache is set up for page table entries
Called a Translation Lookaside Buffer (TLB)
Translation Lookaside Buffer :20 Translation Lookaside Buffer Contains page table entries that have been most recently used
Translation Lookaside Buffer :21 Translation Lookaside Buffer Given a virtual address, processor examines the TLB
If page table entry is present (TLB hit), the frame number is retrieved and the real address is formed
If page table entry is not found in the TLB (TLB miss), the page number is used to index the process page table
Translation Lookaside Buffer :22 Translation Lookaside Buffer First checks if page is already in main memory
If not in main memory a page fault is issued
The TLB is updated to include the new page entry
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Page Size :27 Page Size Smaller page size, less amount of internal fragmentation
Smaller page size, more pages required per process
More pages per process means larger page tables
Larger page tables means large portion of page tables in virtual memory
Secondary memory is designed to efficiently transfer large blocks of data so a large page size is better
Page Size :28 Page Size Small page size, large number of pages will be found in main memory
As time goes on during execution, the pages in memory will all contain portions of the process near recent references. Page faults low.
Increased page size causes pages to contain locations further from any recent reference. Page faults rise.
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Example Page Sizes :30 Example Page Sizes
Segmentation :31 Segmentation May be unequal, dynamic size
Simplifies handling of growing data structures
Allows programs to be altered and recompiled independently
Lends itself to sharing data among processes
Lends itself to protection
Segment Tables :32 Segment Tables Corresponding segment in main memory
Each entry contains the length of the segment
A bit is needed to determine if segment is already in main memory
Another bit is needed to determine if the segment has been modified since it was loaded in main memory
Segment Table Entries :33 Segment Table Entries
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Combined Paging and Segmentation :35 Combined Paging and Segmentation Paging is transparent to the programmer
Segmentation is visible to the programmer
Each segment is broken into fixed-size pages
Combined Segmentation and Paging :36 Combined Segmentation and Paging
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Fetch Policy :39 Fetch Policy Fetch Policy
Determines when a page should be brought into memory
Demand paging only brings pages into main memory when a reference is made to a location on the page
Many page faults when process first started
Prepaging brings in more pages than needed
More efficient to bring in pages that reside contiguously on the disk
Placement Policy :40 Placement Policy Determines where in real memory a process piece is to reside
Important in a segmentation system
Paging or combined paging with segmentation hardware performs address translation
Replacement Policy :41 Replacement Policy Placement Policy
Which page is replaced?
Page removed should be the page least likely to be referenced in the near future
Most policies predict the future behavior on the basis of past behavior
Replacement Policy :42 Replacement Policy Frame Locking
If frame is locked, it may not be replaced
Kernel of the operating system
Control structures
I/O buffers
Associate a lock bit with each frame
Basic Replacement Algorithms :43 Basic Replacement Algorithms Optimal policy
Selects for replacement that page for which the time to the next reference is the longest
Impossible to have perfect knowledge of future events
Basic Replacement Algorithms :44 Basic Replacement Algorithms Least Recently Used (LRU)
Replaces the page that has not been referenced for the longest time
By the principle of locality, this should be the page least likely to be referenced in the near future
Each page could be tagged with the time of last reference. This would require a great deal of overhead.
Basic Replacement Algorithms :45 Basic Replacement Algorithms First-in, first-out (FIFO)
Treats page frames allocated to a process as a circular buffer
Pages are removed in round-robin style
Simplest replacement policy to implement
Page that has been in memory the longest is replaced
These pages may be needed again very soon
Basic Replacement Algorithms :46 Basic Replacement Algorithms Clock Policy
Additional bit called a use bit
When a page is first loaded in memory, the use bit is set to 1
When the page is referenced, the use bit is set to 1
When it is time to replace a page, the first frame encountered with the use bit set to 0 is replaced.
During the search for replacement, each use bit set to 1 is changed to 0
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Comparison of Placement Algorithms :50 Comparison of Placement Algorithms
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Basic Replacement Algorithms :52 Basic Replacement Algorithms Page Buffering
Replaced page is added to one of two lists
Free page list if page has not been modified
Modified page list
Resident Set Size :53 Resident Set Size Fixed-allocation
Gives a process a fixed number of pages within which to execute
When a page fault occurs, one of the pages of that process must be replaced
Variable-allocation
Number of pages allocated to a process varies over the lifetime of the process
Fixed Allocation, Local Scope :54 Fixed Allocation, Local Scope Decide ahead of time the amount of allocation to give a process
If allocation is too small, there will be a high page fault rate
If allocation is too large there will be too few programs in main memory
Variable Allocation,Global Scope :55 Variable Allocation,Global Scope Easiest to implement
Adopted by many operating systems
Operating system keeps list of free frames
Free frame is added to resident set of process when a page fault occurs
If no free frame, replaces one from another process
Variable Allocation,Local Scope :56 Variable Allocation,Local Scope When new process added, allocate number of page frames based on application type, program request, or other criteria
When page fault occurs, select page from among the resident set of the process that suffers the fault
Reevaluate allocation from time to time
Cleaning Policy :57 Cleaning Policy Demand cleaning
A page is written out only when it has been selected for replacement
Precleaning
Pages are written out in batches
Cleaning Policy :58 Cleaning Policy Best approach uses page buffering
Replaced pages are placed in two lists
Modified and unmodified
Pages in the modified list are periodically written out in batches
Pages in the unmodified list are either reclaimed if referenced again or lost when its frame is assigned to another page
Load Control :59 Load Control Determines the number of processes that will be resident in main memory
Too few processes, many occasions when all processes will be blocked and much time will be spent in swapping
Too many processes will lead to thrashing
Multiprogramming :60 Multiprogramming
Process Suspension :61 Process Suspension Lowest priority process
Faulting process
This process does not have its working set in main memory so it will be blocked anyway
Last process activated
This process is least likely to have its working set resident
Process Suspension :62 Process Suspension Process with smallest resident set
This process requires the least future effort to reload
Largest process
Obtains the most free frames
Process with the largest remaining execution window
UNIX and Solaris Memory Management :63 UNIX and Solaris Memory Management Paging System
Page table
Disk block descriptor
Page frame data table
Swap-use table
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UNIX and Solaris Memory Management :67 UNIX and Solaris Memory Management Page Replacement
Refinement of the clock policy
Kernel Memory Allocator :68 Kernel Memory Allocator Lazy buddy system
Linux Memory Management :69 Linux Memory Management Page directory
Page middle directory
Page table
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Windows Memory Management :72 Windows Memory Management Paging
Available
Reserved
Committed