Virtual Memory

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Virtual Memory : 

1 Virtual Memory Chapter 8

Hardware and Control Structures : 

2 Hardware and Control Structures Memory references are dynamically translated into physical addresses at run time A process may be swapped in and out of main memory such that it occupies different regions A process may be broken up into pieces that do not need to located contiguously in main memory All pieces of a process do not need to be loaded in main memory during execution

Execution of a Program : 

3 Execution of a Program Operating system brings into main memory a few pieces of the program Resident set - portion of process that is in main memory An interrupt is generated when an address is needed that is not in main memory Operating system places the process in a blocking state

Execution of a Program : 

4 Execution of a Program Piece of process that contains the logical address is brought into main memory Operating system issues a disk I/O Read request Another process is dispatched to run while the disk I/O takes place An interrupt is issued when disk I/O complete which causes the operating system to place the affected process in the Ready state

Advantages of Breaking up a Process : 

5 Advantages of Breaking up a Process More processes may be maintained in main memory Only load in some of the pieces of each process With so many processes in main memory, it is very likely a process will be in the Ready state at any particular time A process may be larger than all of main memory

Types of Memory : 

6 Types of Memory Real memory Main memory Virtual memory Memory on disk Allows for effective multiprogramming and relieves the user of tight constraints of main memory

Thrashing : 

7 Thrashing Swapping out a piece of a process just before that piece is needed The processor spends most of its time swapping pieces rather than executing user instructions

Principle of Locality : 

8 Principle of Locality Program and data references within a process tend to cluster Only a few pieces of a process will be needed over a short period of time Possible to make intelligent guesses about which pieces will be needed in the future This suggests that virtual memory may work efficiently

Support Needed forVirtual Memory : 

9 Support Needed forVirtual Memory Hardware must support paging and segmentation Operating system must be able to management the movement of pages and/or segments between secondary memory and main memory

Paging : 

10 Paging Each process has its own page table Each page table entry contains the frame number of the corresponding page in main memory A bit is needed to indicate whether the page is in main memory or not

Paging : 

11 Paging

Modify Bit inPage Table : 

12 Modify Bit inPage Table Modify bit is needed to indicate if the page has been altered since it was last loaded into main memory If no change has been made, the page does not have to be written to the disk when it needs to be swapped out

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Two-Level Scheme for 32-bit Address : 

14 Two-Level Scheme for 32-bit Address

Page Tables : 

15 Page Tables The entire page table may take up too much main memory Page tables are also stored in virtual memory When a process is running, part of its page table is in main memory

Inverted Page Table : 

16 Inverted Page Table Used on PowerPC, UltraSPARC, and IA-64 architecture Page number portion of a virtual address is mapped into a hash value Hash value points to inverted page table Fixed proportion of real memory is required for the tables regardless of the number of processes

Inverted Page Table : 

17 Inverted Page Table Page number Process identifier Control bits Chain pointer

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18

Translation Lookaside Buffer : 

19 Translation Lookaside Buffer Each virtual memory reference can cause two physical memory accesses One to fetch the page table One to fetch the data To overcome this problem a high-speed cache is set up for page table entries Called a Translation Lookaside Buffer (TLB)

Translation Lookaside Buffer : 

20 Translation Lookaside Buffer Contains page table entries that have been most recently used

Translation Lookaside Buffer : 

21 Translation Lookaside Buffer Given a virtual address, processor examines the TLB If page table entry is present (TLB hit), the frame number is retrieved and the real address is formed If page table entry is not found in the TLB (TLB miss), the page number is used to index the process page table

Translation Lookaside Buffer : 

22 Translation Lookaside Buffer First checks if page is already in main memory If not in main memory a page fault is issued The TLB is updated to include the new page entry

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Page Size : 

27 Page Size Smaller page size, less amount of internal fragmentation Smaller page size, more pages required per process More pages per process means larger page tables Larger page tables means large portion of page tables in virtual memory Secondary memory is designed to efficiently transfer large blocks of data so a large page size is better

Page Size : 

28 Page Size Small page size, large number of pages will be found in main memory As time goes on during execution, the pages in memory will all contain portions of the process near recent references. Page faults low. Increased page size causes pages to contain locations further from any recent reference. Page faults rise.

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Example Page Sizes : 

30 Example Page Sizes

Segmentation : 

31 Segmentation May be unequal, dynamic size Simplifies handling of growing data structures Allows programs to be altered and recompiled independently Lends itself to sharing data among processes Lends itself to protection

Segment Tables : 

32 Segment Tables Corresponding segment in main memory Each entry contains the length of the segment A bit is needed to determine if segment is already in main memory Another bit is needed to determine if the segment has been modified since it was loaded in main memory

Segment Table Entries : 

33 Segment Table Entries

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Combined Paging and Segmentation : 

35 Combined Paging and Segmentation Paging is transparent to the programmer Segmentation is visible to the programmer Each segment is broken into fixed-size pages

Combined Segmentation and Paging : 

36 Combined Segmentation and Paging

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Fetch Policy : 

39 Fetch Policy Fetch Policy Determines when a page should be brought into memory Demand paging only brings pages into main memory when a reference is made to a location on the page Many page faults when process first started Prepaging brings in more pages than needed More efficient to bring in pages that reside contiguously on the disk

Placement Policy : 

40 Placement Policy Determines where in real memory a process piece is to reside Important in a segmentation system Paging or combined paging with segmentation hardware performs address translation

Replacement Policy : 

41 Replacement Policy Placement Policy Which page is replaced? Page removed should be the page least likely to be referenced in the near future Most policies predict the future behavior on the basis of past behavior

Replacement Policy : 

42 Replacement Policy Frame Locking If frame is locked, it may not be replaced Kernel of the operating system Control structures I/O buffers Associate a lock bit with each frame

Basic Replacement Algorithms : 

43 Basic Replacement Algorithms Optimal policy Selects for replacement that page for which the time to the next reference is the longest Impossible to have perfect knowledge of future events

Basic Replacement Algorithms : 

44 Basic Replacement Algorithms Least Recently Used (LRU) Replaces the page that has not been referenced for the longest time By the principle of locality, this should be the page least likely to be referenced in the near future Each page could be tagged with the time of last reference. This would require a great deal of overhead.

Basic Replacement Algorithms : 

45 Basic Replacement Algorithms First-in, first-out (FIFO) Treats page frames allocated to a process as a circular buffer Pages are removed in round-robin style Simplest replacement policy to implement Page that has been in memory the longest is replaced These pages may be needed again very soon

Basic Replacement Algorithms : 

46 Basic Replacement Algorithms Clock Policy Additional bit called a use bit When a page is first loaded in memory, the use bit is set to 1 When the page is referenced, the use bit is set to 1 When it is time to replace a page, the first frame encountered with the use bit set to 0 is replaced. During the search for replacement, each use bit set to 1 is changed to 0

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Comparison of Placement Algorithms : 

50 Comparison of Placement Algorithms

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Basic Replacement Algorithms : 

52 Basic Replacement Algorithms Page Buffering Replaced page is added to one of two lists Free page list if page has not been modified Modified page list

Resident Set Size : 

53 Resident Set Size Fixed-allocation Gives a process a fixed number of pages within which to execute When a page fault occurs, one of the pages of that process must be replaced Variable-allocation Number of pages allocated to a process varies over the lifetime of the process

Fixed Allocation, Local Scope : 

54 Fixed Allocation, Local Scope Decide ahead of time the amount of allocation to give a process If allocation is too small, there will be a high page fault rate If allocation is too large there will be too few programs in main memory

Variable Allocation,Global Scope : 

55 Variable Allocation,Global Scope Easiest to implement Adopted by many operating systems Operating system keeps list of free frames Free frame is added to resident set of process when a page fault occurs If no free frame, replaces one from another process

Variable Allocation,Local Scope : 

56 Variable Allocation,Local Scope When new process added, allocate number of page frames based on application type, program request, or other criteria When page fault occurs, select page from among the resident set of the process that suffers the fault Reevaluate allocation from time to time

Cleaning Policy : 

57 Cleaning Policy Demand cleaning A page is written out only when it has been selected for replacement Precleaning Pages are written out in batches

Cleaning Policy : 

58 Cleaning Policy Best approach uses page buffering Replaced pages are placed in two lists Modified and unmodified Pages in the modified list are periodically written out in batches Pages in the unmodified list are either reclaimed if referenced again or lost when its frame is assigned to another page

Load Control : 

59 Load Control Determines the number of processes that will be resident in main memory Too few processes, many occasions when all processes will be blocked and much time will be spent in swapping Too many processes will lead to thrashing

Multiprogramming : 

60 Multiprogramming

Process Suspension : 

61 Process Suspension Lowest priority process Faulting process This process does not have its working set in main memory so it will be blocked anyway Last process activated This process is least likely to have its working set resident

Process Suspension : 

62 Process Suspension Process with smallest resident set This process requires the least future effort to reload Largest process Obtains the most free frames Process with the largest remaining execution window

UNIX and Solaris Memory Management : 

63 UNIX and Solaris Memory Management Paging System Page table Disk block descriptor Page frame data table Swap-use table

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UNIX and Solaris Memory Management : 

67 UNIX and Solaris Memory Management Page Replacement Refinement of the clock policy

Kernel Memory Allocator : 

68 Kernel Memory Allocator Lazy buddy system

Linux Memory Management : 

69 Linux Memory Management Page directory Page middle directory Page table

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Windows Memory Management : 

72 Windows Memory Management Paging Available Reserved Committed