Evolution of Video Games

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The Evolution of video game technology:

The Evolution of video game technology Aman Garg .Taranjot Badwal Devbrat Rath Animesh Swain Arjun Bajpai

The Birth of the Industry:

The Birth of the Industry Spacewar! is the first popular video game Arcade games are the first type of mainstream video games Games operated by inserting a coin into the machine Spacewar !

The Golden Age of Arcade Games:

The Golden Age of Arcade Games Video games began to become increasingly popular Space Invaders was the #1 game for years Soon replaced by Pac-Man, which became the most popular game

The Pinball Era:

The Pinball Era Evolved from shuffleboard and bocce ball Were originally used as gambling devices Two bumpers, one ball, and a crazy playing field Play for the highest score

The Home Market:

The Home Market

Home Computers:

Home Computers Home PC’s were new wave of gaming Pole Position was very popular Dungeons of Daggorath featured in the movie Big

Early Online Gaming:

Early Online Gaming Many popular bulletin boards Players would play gambling games Played for points rather than money

Video Game Crash of 1983:

Video Game Crash of 1983 Way too many systems and games Poorly designed games, including E.T. The Extra-Terrestrial massively overproduced Many companies went out of business Video game market looked bleak

The Dawning of a New Era:

The Dawning of a New Era Nintendo revitalizes an almost dead video game industry Becomes most popular console ever, and paves the way for Xbox, Playstation , and the Wii Super Mario

Atari :

Atari In 1976 Atari 2600 was the first game console and one of the most successful consoles in the history.

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Nintendo is a Japanese multinational corporation. In 1983 NES a 8-bit video game console,was realesed. It helped revitalize the video game industry and set the standard for subsequent consoles in everything from game to business practices.

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In 1989 Sega genesis was released in North America. Sega was competing with Nintendo and had slogan such as “ Genesis does what Nintendon’t”

Super Nintendo:

Super Nintendo In 1990 SNES a 16 bit video game console was released. Which proved to be global success.

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In 1996 N64 the 3 rd generation of Nintendo game consoles was released. N64 has sold over 32.93 million game consoles.

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The 4 th generation of Nintendo was released in 2001 and was the most compact and least expensive of its era of game consoles. The game cube was designed for protability.

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X-box was produced by Microsoft, it was Microsoft’s first into the gaming console market. It was released in 2001. The X-box has an online multiplayer gaming service called X-box live.

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Released in 2005. It was the first to provide wireless controller at launch. The console completely sold out at release.

The Wii is the fifth home video game console releases by Nintendo. A new feature that the Wii offers is is wireless controller which can be used as a handheld pointing device and can detect acceleration in three dimensions. :

The Wii is the fifth home video game console releases by Nintendo. A new feature that the Wii offers is is wireless controller which can be used as a handheld pointing device and can detect acceleration in three dimensions.

PlayStation:

PlayStation A 32-bit video game console of the fifth generation. Released by Sony Computer Entertainment in 1994. The original PlayStation.

PlayStation 2:

PlayStation 2 PS2 is a computer entertainment system is small, slim, and network ready and has over 1400 games to choose from. Online gaming Enhanced visuals and audios DVD and CD player Dual Shock Analog Controller Flip Top cover

PlayStation Portable:

PlayStation Portable The PlayStation Portable system is the first truly integrated portable entertainment system. It was designed to handle multiple applications. Games (key feature) Music Video Photo Internet Wireless Connectivity

PlayStation 3:

PlayStation 3 PS3 is a brilliant high definition entertainment experience. Cell Broadband Engine Blue-Ray Disc Online Connectivity Six axis wireless controllers PlayStation 3 comes with either a 40GB or 80GB removable hard disc drive.

Virtual Junkies:

Virtual Junkies Almost 90 million adult Americans play computer and video games Like younger people, some play way too much This addiction leaves their real lives and families to fall apart

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