chapt 08-Authoring Tools

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Introduction to Multimedia : 

Introduction to Multimedia SMM 2005

Introduction to Multimedia : 

2 Introduction to Multimedia Chapter 8

Objectives : 

Objectives How multimedia products are created and authored. What kinds of multimedia authoring tools you have to choose from to suit your project needs. How various multimedia authoring tools work.

What is an Authoring Tools : 

What is an Authoring Tools The tools by which various media components are brought together (integrated) into a structure and flow.

Authoring Metaphors : 

Authoring Metaphors Most media integration tools will take or use one of the following metaphors: Movie screen metaphor Slide show metaphor Linked screens

Authoring Metaphors : 

Authoring Metaphors Movie screen metaphor Movie refers to the product of the authoring: Linear/Interactive movie Also refers to authoring tools paradigm that contains Cast/Score/Scripting Example: Macromedia Director Stage Cast Score

Authoring Metaphors : 

Authoring Metaphors Slide show metaphor A linear presentation Example: Powerpoint

Authoring Metaphors : 

Authoring Metaphors Linked Screens A group of scene linked together

Features of Authoring Tools : 

Features of Authoring Tools Most Authoring tool have the following features in their development interface: A list of media events Iconic flowchart / timeline Card stack A series of figures

Features of Authoring Tools : 

A list of media events Occurrences of scene, images, sound,action in the end product. Features of Authoring Tools

Features of Authoring Tools : 

Iconic flowchart / timeline Controls event sequence. Features of Authoring Tools

Features of Authoring Tools : 

Card stack (tabs) Easy viewing if there is too many item on screen. Card stack Features of Authoring Tools

Features of Authoring Tools : 

A series of figures List of images / objects in the project Information about objects figures Features of Authoring Tools

Categories of Authoring Tools : 

Categories of Authoring Tools Can be categorized into Presentation software Tools for creating production Interactive training and education

1. Presentation software : 

1. Presentation software Enable users to create and deliver business presentations in the form of the slide show. Each major heading is the beginning of a new slide. heading

1. Presentation software : 

1. Presentation software Templates are used to determine how the heads and subheads are formatted and displayed over backgrounds, including: (etc PowerPoint) position size font style color

Example: PowerPoint Interface : 

Example: PowerPoint Interface templates Style and format

2. Tools for creating production : 

2. Tools for creating production Typically oriented toward producing content that is more ambitious than the slide-show level (more interactive & dynamic) Usually integrate all types of' multimedia data into a multitrack timeline that determines the evolution of events

3. Interactive training and education tools : 

3. Interactive training and education tools To create education or training content. Designed primarily to present information in an Interactive book. Multimedia-oriented programming languages such as Visual Basic represent another authoring alternative. Offers the higher flexibility, performance speed and power Example: Macromedia Flash, Authorware & Director

Flash Interface : 

Flash Interface

Director Interface : 

Director Interface

Authorware Interface : 

Authorware Interface

Types of Authoring Tools : 

Types of Authoring Tools Card based Icon based Time based Object based

1. Card Based : 

1. Card Based Cards are developed that have different elements associated with them. Cards are put in stack. Cards or pages combine to make up a book. example of authoring tools HyperCard (Mac) ToolBook (Mac / Windows)

2. Icon Based : 

2. Icon Based Icons are gathered along the line. Provide visual development. Flow chart is created to show the organisation of icons or elements: including activity list, results and done with dragging the icon/elements along the lines each Icon represents a particular event – button, graphics, text, video examples of authoring tools Authorware(Mac/Windows) IconAuthor (Windows)

2. Icon Based : 

2. Icon Based

3. Time Based : 

3. Time Based The most popular used. Using “timeline” for organizing activities Also using “framing” – timely adjusted depending on the frame size Example:- Macromedia Director / Flash (Mac/Windows)

3. Time Based : 

3. Time Based Macromedia Director Macromedia Flash

4. Object Based : 

4. Object Based Support environment based on object. Every object is modified using properties & modifiers The environment is based on ‘Hierarchy’ (section and sub-section). Examples of the tools : mTropolis (Mac/Windows) AppleMedia Tool (Mac/Windows) MediaForge (Windows)

4. Object Based : 

4. Object Based

Authoring Capabilities : 

Authoring Capabilities Authoring tools should possess the following capabilities: Interactivity Playback Editing Programming / Scripting Cross Platform Internet Playability Delivery/Distribution Project organization

Authoring Capabilities : 

Authoring Capabilities Interactivity Simple Branching Ability to jump to any part of the product Eg:- by mouse click, keyboard input Conditional Branching Ability to jump to any part of products if agreed to certain condition (statement IF-THEN) Structured Language complex programming to enable the interactivity and navigation

Authoring Capabilities : 

Authoring Capabilities Playback Ability to see and to test the ongoing or the completed project. Playback (timeline / movie tester)

Slide 34: 

Distribution / Delivery Distribution / Delivery Able to create a ‘RUN TIME’ mode. This will exclude the need of the authoring tools during execution.

Authoring Capabilities : 

Authoring Capabilities Editing generally, authoring tools are capable on text and image editing capable on doing other editing too, depending on the software used Editing

Slide 36: 

Flowcharting / Storyboarding 5. Project Organization FLOWCHARTING and STORYBOARDING availability this will help on configuring interactivity

Authoring Capabilities : 

Authoring Capabilities Programming Programming used for flexibility. Authoring tools offers an easier and less time consuming to develop:- Visual Programming - Using icon, button, drag & drop graphic, audio . Eg: Authorware Scripting - programming language for authoring tools. Eg: Director = LINGO, Flash = ActionScript Support basic programming language - C, BASIC to make it more flexible Document Development Tools Authoring tools that able to merge documents, indexing, search engine and linking

Authoring Capabilities : 

Authoring Capabilities

Slide 39: 

Programming

Authoring Capabilities : 

Html code: <html> <body> The content of the body element is displayed in your browser. </body> </html> Result: The content of the body element is displayed in your browser. Authoring Capabilities

Authoring Capabilities : 

Authoring Capabilities Cross Platform Ability to perform on all platforms including MAC and Windows. Cross Platform

Slide 42: 

Internet Playability 8. Internet Playability Ability to create the output for web enabled application. Eg:- HTML

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