trieste-strategy

Views:
 
     
 

Presentation Description

No description available.

Comments

Presentation Transcript

Developing An E-Learning Strategy:

Developing An E-Learning Strategy Strategic project No. $$$ Home Page

Slide 2:

Areas covered in this presentation Definitions Strategic issues User requirements Resources Technical architecture Marketing Introduction

Definition:

Definition What is e-learning The delivery of a learning, training or education program by electronic means. E-learning involves the use of a computer or electronic device (e.g. a mobile phone) in some way to provide training, educational or learning material. (Derek Stockley 2003) What is e-publishing Is the electronic dissemination of information and economic passes the process of input, storage, manipulation, composition and display of information for display Introduction

Slide 4:

Strategic Issues: User Requirements Pedagogic issues Who are your users? Accessibility Developer / Resource Issues: Build or buy? VLE or integrating components Interoperability Quality Assurance Sustainability Technical architecture Marketing Introduction

What Is Pedagogy?:

What Is Pedagogy? The work of a teacher; the art and science of teaching; instructional methods and strategies. The linked processes of teaching and learning. Teaching; assisting students through interaction and activity in the ongoing academic and social events of the classroom. A term that is used to describe an approach to schooling, learning, and teaching that includes what is taught, how teaching occurs, and how what is taught is learned. Pedagogy is the study of the methods and application of educational theory to create learning contexts and environments. User Requirements

Pedagogy & E-Learning:

Pedagogy & E-Learning In order for e-learning to be effective: Need to address pedagogic issues Need to address students' learning styles Need to consider students' motivational issues Need to consider stage in learning Need to consider discipline-specific learning approaches (science different from arts subject) Need to consider teachers' approaches to learning User Requirements Remember: The important part of e-learning is learning not the e-!

Who Are Your Users?:

Who Are Your Users? Different categories: Learners  Teachers Administrators Technologists Members of your organisation: Remote users:  Organisation p artners Cultures- voice over Home  Overseas Native speakers  Non-native speakers Special Requirements Disabled User Requirements

User Requirements:

User Requirements Different groups have different requirements: Learners: To learn Teachers: To support the learning Administrators: To support the administration of learning Technologists: To manage the e-learning technologies (performance, security, …) User Requirements

User Requirements:

User Requirements What are the requirements of the user (the learner) : Motivation Support Interaction Information Knowledge Ease of access … User Requirements You will need to identify the requirements of your users – and then explore how the requirements can be achieved

Accessibility:

Accessibility Some users will have special requirements: Disabilities Users with disabilities may have special requirements There may be legal as well as ethical (and financial) reasons to address such needs Technologies Not everyone has a PC – Mac, Unix, … users Network issues in certain areas User Requirements

Deployment Issues:

Deployment Issues Issues: Resourcing Content creation Training Sustainability Deployment model Management acceptance … Deployment Issues

Resourcing:

Resourcing Provision of effective e-learning is not cheap: Who pays? What's the rationale: long-term cost savings or enhanced quality of learning? Using in-house developers vs. outsourcing Training users Deployment Issues

Deployment Model:

Deployment Model Issues: Purchase VLE/MLE Home-grown developments Interoperability: Migration from one VLE to another Integration across components of home-grown systems Migration of data Long term preservation Centralised or distributed In-house or integrated with remote services Deployment Issues

Sustainability:

Sustainability Will your e-learning communities by sustainable? People Motivation Technologies Support Deployment Issues

Acceptance:

Acceptance Is your e-learning: An interest of a group of enthusiasts A pilot experiment Part of overall strategy Small-scale usage: Can provide quick, effective solutions Deployment Issues

Quality Assurance:

Quality Assurance Need to ensure that e-learning services : Work correctly Are maintained Are widely accessible Are widely interoperable A Quality Assurance (QA) approach based on: Documented policies Systematic procedures for ensuring compliance can help Deployment Issues

Slide 17:

Conclusions

Slide 18:

Conclusions

Slide 19:

Conclusions

Slide 20:

Conclusions

Slide 21:

Conclusions

Slide 22:

Conclusions

Slide 23:

Conclusions

Questions?:

Questions? Any questions? Conclusions