logging in or signing up INTRODUCTION TO COMPUTER aSGuest42621 Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 2531 Category: Education License: All Rights Reserved Like it (2) Dislike it (1) Added: April 13, 2010 This Presentation is Public Favorites: 1 Presentation Description No description available. Comments Posting comment... By: gadekarganesh (7 month(s) ago) Its really a very nice presentation Saving..... Post Reply Close Saving..... Edit Comment Close Premium member Presentation Transcript Slide 1: LN COLLEGE OF MANAGEMENT & TECHNOLOGY Slide 2: DARE 2 PLAY BOY'S GROUP LEADER : CHETAN SOLANKI GROUP MEMBER’S : ABHAY SINGH DIPESH PANSURIYA KAUSHIK JOSHI MANISH ACHOLKAR RAMGOPAL SHUKLA Slide 3: INTRODUTON OF COMPUTER C COMMANLY O OPERATED M MACHINE P PORPOSLY USED FOR T TRAINING E EDUCATION & R RESEARCH Slide 4: PART’S OF THE COMPUTER’S Printer (Output) Monitor (Output) Speaker (Output) Central Processing Unit C.P.U. (Processor, Memory…) Storage devices : (CD-RW, Floppy, Hard disk, zip,…) Mouse (Input) Keyboard (Input) Scanner (Input) Accessories : (Web cam, Camera, Head phone,…) DEFINATION : DEFINATION ANY SYSTEM DEFINED AS A GROUP OF INTEGRATED PARTS WHICH ARE DESING TO ACHIEVE A COMMON OBJECTIVE A COMPUTER IS MADE UP OF INTEGRATED ELEMENTS LIKE C.P.U., INPUT & OUTPUT DEVICES AND STORAGE DEVICES. EACH OF THIS UNIT PERFORM A SPECIFIC TASK. THEY ARE LOGICALLY RELATED AND CONTROLLED TO ACHIEVE A SPECIFIC GOAL. WHEN THEY ARE INTEGRATED, THEY PERFORM A FULL FLEDGE COMPUTER SYSTEM. Slide 6: HISTORY OF COMPUTERS Slide 7: CHARACTERISTICS S.A.V.E.S. 1. S Speed 2. A Accuracy 3. V Versality 4. E Efficiency 5. S Storage (primary & secondary) HARDWARE & SOFTWARE : HARDWARE & SOFTWARE HARDWARE is component which we can see and touch. It is a physical component is known as HARDWARE. E.g.: Monitor, Mouse etc. SOFTWARE is a programmed which can not be touched but can be seen is known as SOFTWARE. E.g.: A Windows , M.S. office etc. ORGANIZATION OF COMPUTER : ORGANIZATION OF COMPUTER Slide 10: GENRATION OF COMPUTER Slide 11: SMALLER SIZE, LOWER HEAT, LESS POWER REQUIRED, MORE RELIABLE, FASTER. 4. 1971 -1990 VERY LARGE SCALE INTEGRATED CIRCUITS. NO A/C REQUIRED, MINIMUM MAINTAINANCE, CHEAPEST. AS ABOVE 5. (RISK GENERATION) MICRO PROCESSOR, HIGER STORAGE CAPACITY, MULTI MEDIA. HIGH SPEED, NO A/C REQUIRED, CHEAPEST. AS ABOVE CLASSIFICATION OF COMPUTER : CLASSIFICATION OF COMPUTER 1. ANALOG COMPUTER 2. DIGITAL COMPUTER 3. HYBRID COMPUTERS 4. SMALL COMPUTER (PC) 5. NOTE BOOKS / LAPTOP COMPUTERS 6. PALMTOP / HAND HELD COMPUTERS 7. MINI COMPUTERS 8. MAINFRAME COMPUTERS 9. SUPER COMPUTERS APPLICATIONS OF COMPUTERS : APPLICATIONS OF COMPUTERS MAJOR USE OF COMPUTERS SCIENTIFIC, ENGGINEERING AND RESEARCH BUSINESS MEDICINE INFORMATION EDUCATION GAMES AND INTERTAINMENT LIMITATIONS OF COMPUTERS : LIMITATIONS OF COMPUTERS COMPUTERS ARE HIGHLY INTELLIGENT AND SOFESTICATED. THEY HAVE THEIR OWN LIMITATION. THE COMPUTERS CANNOT THINK ON ITS OWN. SINCE IT DOES NOT HAVE ITS OWN BRAIN. IT CAN ONLY DO WHAT HAS BEEN PROGRAMMED TO DO. IT CAN EXICUTE ONLY THOSE JOB THAT CAN BE EXPRESSES AS A SET OF INSTRUCTIONS TO ACHIEVE A SPECIFIC GOAL. THE COMPUTER DO NOT LEARN FORM PREVIOUS EXPERIENCE. INPUT & OUTPUT DEVICES : INPUT & OUTPUT DEVICES ● INPUT DEVICES : 1. PUNCHED CARDS 2. KEYBOARD 3. MOUSE 4. LIGHT PEN 5. JOY STICK 6. TRACK BALL 7. TOUCH SCREEN 8. DIGITIZER 9. SCANNER OUTPUT DEVICES : ● OUTPUT DEVICE : DISPLAY SCREEN PRINTER SPEAKERS HEADPHONE OUTPUT DEVICES PERIPHERALS DEVICES : PERIPHERALS DEVICES THE DEVICE WHICH ARE COMMUNICATION BETWEEN THE COMPUTER AND THE OUTSIDE WORLD, ARE CALLED AS PERIPHERAL DEVICES. THE PROCESSORS WHICH ARE REQUIRED TO CONVERT THE INPUT DATA INTO MACHINE LANGUAGE AND TO CONVERT THE OUTPUT GENARATED BY THE COMPUTER INTO HUMAN READABLE FORM, ARE KNOWN AS INPUT AND OUTPUT INTERPHACES. ONLINE & OFFLINE DATA : ONLINE & OFFLINE DATA ● THE DATA WHICH IS DIRECTLY TRANSFERED TO THE COMPUTER IS KNOWN AS ONLINE DATA. ● THE DATA WHICH IS NOT IMMIDIATELY TRANSFERED TO THE COMPUTER IS KNOWN AS OFFLINE DATA. TYPES OF PRINTERS : TYPES OF PRINTERS THEY ARE TWO TYPES 1. IMPACT PRINTERS OR 2. NON IMPACT PRINTERS IMPACT PRINTERS : IMPACT PRINTERS THESE ARE SIMILAR TO TYPE WRITERS THEY USE A HAMMER TO STRIKE A CHARACTER AGAINST AN INKED RIBBION THIS CAUSE THE IMAGE OF CHARACTER TO BE PRINTED ON THE PAPER Slide 21: 1. DOT MATRIX 2. LINE PRINTERS 3. DIASY WHEEL PRITERS 4. DRUM PRINTERS 5. CHAIN PRINTERS TYPES IMPACT PRINTERS TYPES OF NON-IMPACT PRITERS : TYPES OF NON-IMPACT PRITERS INK JET PRINTERS LASER PRINTER PLOTTERS PRINTERS 4. DRUM PLOTTERS PRINTERS Slide 23: THANK YOU You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
INTRODUCTION TO COMPUTER aSGuest42621 Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT lite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 2531 Category: Education License: All Rights Reserved Like it (2) Dislike it (1) Added: April 13, 2010 This Presentation is Public Favorites: 1 Presentation Description No description available. Comments Posting comment... By: gadekarganesh (7 month(s) ago) Its really a very nice presentation Saving..... Post Reply Close Saving..... Edit Comment Close Premium member Presentation Transcript Slide 1: LN COLLEGE OF MANAGEMENT & TECHNOLOGY Slide 2: DARE 2 PLAY BOY'S GROUP LEADER : CHETAN SOLANKI GROUP MEMBER’S : ABHAY SINGH DIPESH PANSURIYA KAUSHIK JOSHI MANISH ACHOLKAR RAMGOPAL SHUKLA Slide 3: INTRODUTON OF COMPUTER C COMMANLY O OPERATED M MACHINE P PORPOSLY USED FOR T TRAINING E EDUCATION & R RESEARCH Slide 4: PART’S OF THE COMPUTER’S Printer (Output) Monitor (Output) Speaker (Output) Central Processing Unit C.P.U. (Processor, Memory…) Storage devices : (CD-RW, Floppy, Hard disk, zip,…) Mouse (Input) Keyboard (Input) Scanner (Input) Accessories : (Web cam, Camera, Head phone,…) DEFINATION : DEFINATION ANY SYSTEM DEFINED AS A GROUP OF INTEGRATED PARTS WHICH ARE DESING TO ACHIEVE A COMMON OBJECTIVE A COMPUTER IS MADE UP OF INTEGRATED ELEMENTS LIKE C.P.U., INPUT & OUTPUT DEVICES AND STORAGE DEVICES. EACH OF THIS UNIT PERFORM A SPECIFIC TASK. THEY ARE LOGICALLY RELATED AND CONTROLLED TO ACHIEVE A SPECIFIC GOAL. WHEN THEY ARE INTEGRATED, THEY PERFORM A FULL FLEDGE COMPUTER SYSTEM. Slide 6: HISTORY OF COMPUTERS Slide 7: CHARACTERISTICS S.A.V.E.S. 1. S Speed 2. A Accuracy 3. V Versality 4. E Efficiency 5. S Storage (primary & secondary) HARDWARE & SOFTWARE : HARDWARE & SOFTWARE HARDWARE is component which we can see and touch. It is a physical component is known as HARDWARE. E.g.: Monitor, Mouse etc. SOFTWARE is a programmed which can not be touched but can be seen is known as SOFTWARE. E.g.: A Windows , M.S. office etc. ORGANIZATION OF COMPUTER : ORGANIZATION OF COMPUTER Slide 10: GENRATION OF COMPUTER Slide 11: SMALLER SIZE, LOWER HEAT, LESS POWER REQUIRED, MORE RELIABLE, FASTER. 4. 1971 -1990 VERY LARGE SCALE INTEGRATED CIRCUITS. NO A/C REQUIRED, MINIMUM MAINTAINANCE, CHEAPEST. AS ABOVE 5. (RISK GENERATION) MICRO PROCESSOR, HIGER STORAGE CAPACITY, MULTI MEDIA. HIGH SPEED, NO A/C REQUIRED, CHEAPEST. AS ABOVE CLASSIFICATION OF COMPUTER : CLASSIFICATION OF COMPUTER 1. ANALOG COMPUTER 2. DIGITAL COMPUTER 3. HYBRID COMPUTERS 4. SMALL COMPUTER (PC) 5. NOTE BOOKS / LAPTOP COMPUTERS 6. PALMTOP / HAND HELD COMPUTERS 7. MINI COMPUTERS 8. MAINFRAME COMPUTERS 9. SUPER COMPUTERS APPLICATIONS OF COMPUTERS : APPLICATIONS OF COMPUTERS MAJOR USE OF COMPUTERS SCIENTIFIC, ENGGINEERING AND RESEARCH BUSINESS MEDICINE INFORMATION EDUCATION GAMES AND INTERTAINMENT LIMITATIONS OF COMPUTERS : LIMITATIONS OF COMPUTERS COMPUTERS ARE HIGHLY INTELLIGENT AND SOFESTICATED. THEY HAVE THEIR OWN LIMITATION. THE COMPUTERS CANNOT THINK ON ITS OWN. SINCE IT DOES NOT HAVE ITS OWN BRAIN. IT CAN ONLY DO WHAT HAS BEEN PROGRAMMED TO DO. IT CAN EXICUTE ONLY THOSE JOB THAT CAN BE EXPRESSES AS A SET OF INSTRUCTIONS TO ACHIEVE A SPECIFIC GOAL. THE COMPUTER DO NOT LEARN FORM PREVIOUS EXPERIENCE. INPUT & OUTPUT DEVICES : INPUT & OUTPUT DEVICES ● INPUT DEVICES : 1. PUNCHED CARDS 2. KEYBOARD 3. MOUSE 4. LIGHT PEN 5. JOY STICK 6. TRACK BALL 7. TOUCH SCREEN 8. DIGITIZER 9. SCANNER OUTPUT DEVICES : ● OUTPUT DEVICE : DISPLAY SCREEN PRINTER SPEAKERS HEADPHONE OUTPUT DEVICES PERIPHERALS DEVICES : PERIPHERALS DEVICES THE DEVICE WHICH ARE COMMUNICATION BETWEEN THE COMPUTER AND THE OUTSIDE WORLD, ARE CALLED AS PERIPHERAL DEVICES. THE PROCESSORS WHICH ARE REQUIRED TO CONVERT THE INPUT DATA INTO MACHINE LANGUAGE AND TO CONVERT THE OUTPUT GENARATED BY THE COMPUTER INTO HUMAN READABLE FORM, ARE KNOWN AS INPUT AND OUTPUT INTERPHACES. ONLINE & OFFLINE DATA : ONLINE & OFFLINE DATA ● THE DATA WHICH IS DIRECTLY TRANSFERED TO THE COMPUTER IS KNOWN AS ONLINE DATA. ● THE DATA WHICH IS NOT IMMIDIATELY TRANSFERED TO THE COMPUTER IS KNOWN AS OFFLINE DATA. TYPES OF PRINTERS : TYPES OF PRINTERS THEY ARE TWO TYPES 1. IMPACT PRINTERS OR 2. NON IMPACT PRINTERS IMPACT PRINTERS : IMPACT PRINTERS THESE ARE SIMILAR TO TYPE WRITERS THEY USE A HAMMER TO STRIKE A CHARACTER AGAINST AN INKED RIBBION THIS CAUSE THE IMAGE OF CHARACTER TO BE PRINTED ON THE PAPER Slide 21: 1. DOT MATRIX 2. LINE PRINTERS 3. DIASY WHEEL PRITERS 4. DRUM PRINTERS 5. CHAIN PRINTERS TYPES IMPACT PRINTERS TYPES OF NON-IMPACT PRITERS : TYPES OF NON-IMPACT PRITERS INK JET PRINTERS LASER PRINTER PLOTTERS PRINTERS 4. DRUM PLOTTERS PRINTERS Slide 23: THANK YOU