IMP ppt module 2

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Interactive Multimedia Projects : 

Interactive Multimedia Projects Benefits to Students Benefit #3 Benefit #4 Benefit #1 Benefit #2 Road Blocks

Increased Motivation and Self Esteem : 

Increased Motivation and Self Esteem Technology is valued within our culture Computers provide immediate feedback. Students want to master technology. Technology engages ALL students.

Technical Skills : 

Technical Skills Students achieve an impressive level of skills with a broad range of computer software. Students handle more complex assignments and do more with higher-order skills. Higher-Order Learning

Collaboration with Peers : 

Collaboration with Peers Students work collaboratively and provide peer tutoring. This is how the business world operates. The peer coaching carries over to other classroom activities.

Increased Use of Outside Resources : 

Increased Use of Outside Resources Incorporating telecommunication activities opens a whole new world of opportunities to students. Students have a greater awareness of audience needs and perspectives. Students produce more professional-looking products. Improved Design Skills

Road Blocks : 

Road Blocks Possible for students to get caught up in style issues, they pay less attention to content. Classroom dynamics change, can be noisier, more movement. Teachers have to be comfortable in a “learner role”, they have to be willing to “come off the stage”. Perceived time taken away from curriculum, state tests, and standards. Bibliography

Bibliography : 

Bibliography Anderson, L. W., & Krathwohl, D. R. (Eds.) (2001). A taxonomy for learning, teaching, and assessing; A revision of Bloom’s taxonomy of educational objectives. Boss, S. & Krauss, J. (2007). Reinventing project-based learning: Your field guide to real-world projects in the digital age. Davis, V. (2006). The classroom is flat: Teacherpreneurs and the flat classroom project kickoff. Cool Cat Teacher Blog. From http://coolcatteacher.blogspot.com/2006_11_01_archive.html Effects of technology on classrooms and students. (2009). Retrieved June 8, 2009, from http://www/ed.gov/pubs/EdReformStudies/EdTech/effectsstudents.html Lindsay, J. (2006). While I was playing tennis, the world got flatter. E-Learning Blog, from http://123elearning.blogspot.com/2006/11/while-i-was-playing-tennis-world-got.html Nagel, David (2008). The Future of Instruction: Teacher as ‘Co-Learner’.