logging in or signing up MRS2003 Urban Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 127 Category: Entertainment License: All Rights Reserved Like it (0) Dislike it (0) Added: January 12, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Experiments in Human-Robot Teams: Experiments in Human-Robot Teams Curtis W. Nielsen, Michael A. Goodrich, Jacob W. Crandall Brigham Young UniversityMotivation: Motivation Search and Rescue Robotics Still in its infancy Current methods have very high workloadThe Questions: The Questions How do human-robot interactions affect team performance and human workload? Where is the “Sweet Spot?” Procedure: Procedure Domain Topological map-building Interaction Schemes Teleoperate Point to Point Region of Interest ExperimentBehavior-based Landmarks: Behavior-based Landmarks Set of behaviors afforded to the robot Affordance: “the perceived actionable properties between the world and an actor” (Gibson) Actor = robot Afforded behaviors: turn right, turn left, go forward Afforded behaviors are found using filtered sonar measurementsBuilding a Topological Map: Building a Topological Map Classify a landmark Disambiguate landmarks Choose an action Characterizing the interaction schemes: Characterizing the interaction schemes Landmark classification Landmark disambiguation Choose an action Advantages DisadvantagesTeleoperate (TOL): Teleoperate (TOL) Choose an action: Human Landmark classification: Human Landmark disambiguation: Human Advantage: Human has very high control of the movement of the robot Disadvantage: The human must devote a lot of attention to the robotPoint To Point (PTP): Point To Point (PTP) Choose an action: Human Landmark classification: Robot Landmark disambiguation: Human Advantage: Relatively low workload Disadvantage: Requires human control for each new actionRegion of Interest (ROI): Region of Interest (ROI) Choose an action: Human / Robot Landmark classification: Robot Landmark disambiguation: Robot Advantage: Very little human workload Disadvantage: Takes a long time to disambiguate landmarksThe interface: The interface Joystick Control: Joystick Control Action Selection Landmark Classification Landmark Disambiguation Point to Point Control: Point to Point Control Action Selection Landmark Classification Landmark Disambiguation Region of Interest Control: Region of Interest Control Action Selection Landmark Recognition Landmark Disambiguation Measuring Performance: Measuring Performance Time… The time it takes for the system to complete an accurate map of the environment. Measuring Workload: Behavioral Entropy: Measuring Workload: Behavioral Entropy Entropy of the joystick (Boer) Velocity of the mouse. Button clicks on the mouse and joystick Change robots Scaling issuesExperiment: 10 subjects: Experiment: 10 subjectsRegion of Interest: Region of InterestPoint to Point: Point to PointMixed with Joystick: Mixed with JoystickWorkload(without joystick): Workload (without joystick)Elapsed Time (without joystick): Elapsed Time (without joystick)Workload (with Joystick): Workload (with Joystick)Elapsed Time (with Joystick): Elapsed Time (with Joystick)Results: Results With Teleop Without Teleop Tradeoff CurveConclusions: Conclusions Measured performance and workload for a system where a human controls 3 robots in a map-building task. Analyzed the tradeoffs in terms of workload and performance of changing interaction schemes between robots. Found a sweet spot where performance is relatively high and workload is relatively low. Sweet spot can change as representation and autonomy level change.Questions for Future Work: Questions for Future Work Vary the number of robots? Vary the number of users? Vary environment complexity? Dynamic autonomy? Workload measurements (scaling issues)? You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
MRS2003 Urban Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 127 Category: Entertainment License: All Rights Reserved Like it (0) Dislike it (0) Added: January 12, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Experiments in Human-Robot Teams: Experiments in Human-Robot Teams Curtis W. Nielsen, Michael A. Goodrich, Jacob W. Crandall Brigham Young UniversityMotivation: Motivation Search and Rescue Robotics Still in its infancy Current methods have very high workloadThe Questions: The Questions How do human-robot interactions affect team performance and human workload? Where is the “Sweet Spot?” Procedure: Procedure Domain Topological map-building Interaction Schemes Teleoperate Point to Point Region of Interest ExperimentBehavior-based Landmarks: Behavior-based Landmarks Set of behaviors afforded to the robot Affordance: “the perceived actionable properties between the world and an actor” (Gibson) Actor = robot Afforded behaviors: turn right, turn left, go forward Afforded behaviors are found using filtered sonar measurementsBuilding a Topological Map: Building a Topological Map Classify a landmark Disambiguate landmarks Choose an action Characterizing the interaction schemes: Characterizing the interaction schemes Landmark classification Landmark disambiguation Choose an action Advantages DisadvantagesTeleoperate (TOL): Teleoperate (TOL) Choose an action: Human Landmark classification: Human Landmark disambiguation: Human Advantage: Human has very high control of the movement of the robot Disadvantage: The human must devote a lot of attention to the robotPoint To Point (PTP): Point To Point (PTP) Choose an action: Human Landmark classification: Robot Landmark disambiguation: Human Advantage: Relatively low workload Disadvantage: Requires human control for each new actionRegion of Interest (ROI): Region of Interest (ROI) Choose an action: Human / Robot Landmark classification: Robot Landmark disambiguation: Robot Advantage: Very little human workload Disadvantage: Takes a long time to disambiguate landmarksThe interface: The interface Joystick Control: Joystick Control Action Selection Landmark Classification Landmark Disambiguation Point to Point Control: Point to Point Control Action Selection Landmark Classification Landmark Disambiguation Region of Interest Control: Region of Interest Control Action Selection Landmark Recognition Landmark Disambiguation Measuring Performance: Measuring Performance Time… The time it takes for the system to complete an accurate map of the environment. Measuring Workload: Behavioral Entropy: Measuring Workload: Behavioral Entropy Entropy of the joystick (Boer) Velocity of the mouse. Button clicks on the mouse and joystick Change robots Scaling issuesExperiment: 10 subjects: Experiment: 10 subjectsRegion of Interest: Region of InterestPoint to Point: Point to PointMixed with Joystick: Mixed with JoystickWorkload(without joystick): Workload (without joystick)Elapsed Time (without joystick): Elapsed Time (without joystick)Workload (with Joystick): Workload (with Joystick)Elapsed Time (with Joystick): Elapsed Time (with Joystick)Results: Results With Teleop Without Teleop Tradeoff CurveConclusions: Conclusions Measured performance and workload for a system where a human controls 3 robots in a map-building task. Analyzed the tradeoffs in terms of workload and performance of changing interaction schemes between robots. Found a sweet spot where performance is relatively high and workload is relatively low. Sweet spot can change as representation and autonomy level change.Questions for Future Work: Questions for Future Work Vary the number of robots? Vary the number of users? Vary environment complexity? Dynamic autonomy? Workload measurements (scaling issues)?