logging in or signing up Multimedia Markets Tibald Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 379 Category: Education License: All Rights Reserved Like it (0) Dislike it (0) Added: March 19, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Interactive MultimediaApplications/Markets: Interactive Multimedia Applications/Markets EDCI 663Major Interactive Multimedia Markets: Major Interactive Multimedia Markets Training Education Point of Purchase / Point of Information Home and EntertainmentTraining: Training The training market has been and continues to be one of the major users of interactive multimediaTraining: Training Military Training Army Tank Gunnery Simulator Combat physicians’ simulator Aircraft maintenance performance support system Navy sonar technicians’ training EIDS, Electronic Information Delivery System Training: Training Corporate General Motors videodisc network Actronics CPR trainer Accenture’s representative training and performance support Education: Education Education has tended to be somewhat slow in adopting interactive multimedia, but growth has been steady. About 50% of schools have (had) videodisc players CD-ROM equipped computers are now commonplace, and 30% of schools report having DVD-ROM drives 99+% of schools report having Internet accessEducation: Education Development of Living Things, first educational videodisc Windows on Science, first multimedia package to be adopted as a “textbook” by a state Jasper Woodbury series Reference material, e.g., Encarta Multimedia enhanced CAI, e.g., Carmen Sandiego, Oregon TrailPoint of Purchase/Information: Point of Purchase/Information Interactive multimedia has found a niche as a consumer-oriented tool for sales (point of purchase) and for information delivery (point of information).Point of Purchase/Information: Point of Purchase/Information Point of Purchase Florsheim Shoes Budget Rent-a-Car Levi Strauss Banks RealtorsPoint of Purchase/Information: Point of Purchase/Information Point of Information Walt Disney World Shell Travel Centers St. Louis Zoo Living World Indianapolis Children’s Museum mummy exhibitHome and Entertainment: Home and Entertainment The home market for interactive multimedia has been up and down. For most producers, the home market continues to be the “holy grail” of multimedia because of the sheer size of the market. However, it is a fickle market that is difficult to predict.Home and Entertainment: Home and Entertainment Arcade Dragon’s Lair Home Videodisc Criterion Collection movies CD-ROM Home reference/education Games, e.g., MystHome and Entertainment: Home and Entertainment Video Games Sony Playstation, Nintendo, Xbox, etc. DVD Movies Next generation DVD Sony Playstation (Blu-ray) Microsoft Xbox add-on (HD-DVD)End Notes: End Notes Data on the exact size of markets is hard to come by. However, it seems that all four markets are doing reasonably well now. The future is uncertain. Some predict a boom, while others feel the Internet will drive out disc media. We’ll just have to wait and see how things fall out.The End: The End You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
Multimedia Markets Tibald Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 379 Category: Education License: All Rights Reserved Like it (0) Dislike it (0) Added: March 19, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Interactive MultimediaApplications/Markets: Interactive Multimedia Applications/Markets EDCI 663Major Interactive Multimedia Markets: Major Interactive Multimedia Markets Training Education Point of Purchase / Point of Information Home and EntertainmentTraining: Training The training market has been and continues to be one of the major users of interactive multimediaTraining: Training Military Training Army Tank Gunnery Simulator Combat physicians’ simulator Aircraft maintenance performance support system Navy sonar technicians’ training EIDS, Electronic Information Delivery System Training: Training Corporate General Motors videodisc network Actronics CPR trainer Accenture’s representative training and performance support Education: Education Education has tended to be somewhat slow in adopting interactive multimedia, but growth has been steady. About 50% of schools have (had) videodisc players CD-ROM equipped computers are now commonplace, and 30% of schools report having DVD-ROM drives 99+% of schools report having Internet accessEducation: Education Development of Living Things, first educational videodisc Windows on Science, first multimedia package to be adopted as a “textbook” by a state Jasper Woodbury series Reference material, e.g., Encarta Multimedia enhanced CAI, e.g., Carmen Sandiego, Oregon TrailPoint of Purchase/Information: Point of Purchase/Information Interactive multimedia has found a niche as a consumer-oriented tool for sales (point of purchase) and for information delivery (point of information).Point of Purchase/Information: Point of Purchase/Information Point of Purchase Florsheim Shoes Budget Rent-a-Car Levi Strauss Banks RealtorsPoint of Purchase/Information: Point of Purchase/Information Point of Information Walt Disney World Shell Travel Centers St. Louis Zoo Living World Indianapolis Children’s Museum mummy exhibitHome and Entertainment: Home and Entertainment The home market for interactive multimedia has been up and down. For most producers, the home market continues to be the “holy grail” of multimedia because of the sheer size of the market. However, it is a fickle market that is difficult to predict.Home and Entertainment: Home and Entertainment Arcade Dragon’s Lair Home Videodisc Criterion Collection movies CD-ROM Home reference/education Games, e.g., MystHome and Entertainment: Home and Entertainment Video Games Sony Playstation, Nintendo, Xbox, etc. DVD Movies Next generation DVD Sony Playstation (Blu-ray) Microsoft Xbox add-on (HD-DVD)End Notes: End Notes Data on the exact size of markets is hard to come by. However, it seems that all four markets are doing reasonably well now. The future is uncertain. Some predict a boom, while others feel the Internet will drive out disc media. We’ll just have to wait and see how things fall out.The End: The End