Memphis HomemadePPT

Views:
 
Category: Education
     
 

Presentation Description

No description available.

Comments

Presentation Transcript

The Practice of Serious Play: Homemade PPT Games & Online Database Games: 

The Practice of Serious Play: Homemade PPT Games & Online Database Games Lloyd Rieber The University of Georgia Department of Educational Psychology & Instructional Technology

Agenda/Goals: 

Agenda/Goals Reconsidering the role of games in education Games for instruction vs. games for construction Homemade PPT Games Why PowerPoint? How to do it? Using the WWILD Team site as a way to share the best games Online Database Games In Search of Lost Wisdom

Slide3: 

High Tech, Low Tech, and Everything In-Between

The Practice of Serious Play: 

The Practice of Serious Play Microworlds, Simulations, & Games Children & adults The Studio Experience IT Graduate Students Project KID DESIGNER Elementary/Middle School Project SHOP Students with special needs

“Experience first, Explain later.”: 

“Experience first, Explain later.”

“It’s not the distance traveled that matters, it’s the direction in which you are going.”: 

“It’s not the distance traveled that matters, it’s the direction in which you are going.”

Slide7: 

It’s better because it’s homemade! Lloyd Rieber & Gretchen Thomas The University of Georgia http://it.coe.uga.edu/wwild/pptgames/

Learning by Designing: 

Learning by Designing If you want to learn something well, teach it! Teaching is but one form of designing Design activities take time! The challenge is to find design activities that students find authentic and compelling Our research shows that game design is an excellent strategy for students as young as fourth grade

Did you say “Games”?: 

Did you say “Games”? The term “game” is a loaded term People tend to have a biased view about games – pro or con – few are neutral Games are like books and movies in that they refer to a general medium or art form Like books and movies, games can be inspiring, good, bad, or disgusting

What is your opinion of the role of games in education?: 

What is your opinion of the role of games in education? Consider this from both an “instructivist” and “constructivist” view Instructivist Students learn by playing educational games given to them and designed by others Constructivist Students learn by designing and building their own games

Learning in a Game: Affective Domain: 

Learning in a Game: Affective Domain Motivation Competition, random features Intrinsic motivation: You create your own reasons for participating Triggering challenge and curiosity A feeling of control, but with an edge of uncertainty

Learning in a Game: Cognitive Domain: 

Learning in a Game: Cognitive Domain Meaningful, relevant context Active participation in an “interactive story” Organization, situation, goals, and feedback Helps students to organize information, followed by putting knowledge to use Narrative: The power of stories

Designing a Game: 

Designing a Game Part art (creativity) and part science (analytic) Similar to story writing Weaving the educational content and game together into a meaningful whole Lends itself to team work

Using PPT for Educational Games: 

Using PPT for Educational Games Why PowerPoint? “Almost ubiquitous” software application Excellent way to “package” and “deliver” a game Excellent development tool Teachers love it, students love it Hyperlinking feature has lots of gaming potential

Slide16: 

Teacher finds existing PPT templates and inserts his/her own content (Jeopardy, Who Wants to Be a Millionaire, etc.) Teacher adapts another teacher’s PPT game Teacher makes an original PPT game Students create their own! Instructionist Constructionist

Slide18: 

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 $1 Million $500,000 $250,000 $125,000 $64,000 $32,000 $16,000 $8,000 $4,000 $2,000 $1,000 $500 $300 $200 $100 Welcome to Who Wants to be a Millionaire 50:50

Slide19: 

7 8 9 4 5 6 1 2 3 Scoreboard X O Click Here if X Wins Click Here if O Wins

Slide20: 

Teacher finds existing PPT templates and inserts his/her own content (Jeopardy, Who Wants to Be a Millionaire, etc.) Teacher adapts another teacher’s PPT game Teacher makes an original PPT game Students create their own! Instructionist Constructionist

Who Stole the Bacon?: 

Who Stole the Bacon?

Slide23: 

Teacher finds existing PPT templates and inserts his/her own content (Jeopardy, Who Wants to Be a Millionaire, etc.) Teacher adapts another teacher’s PPT game Teacher makes an original PPT game Students create their own! Instructionist Constructionist

Prepping students for a constructionist experience: 

Students play an existing PPT game As a class project, students modify an existing PPT game Students create their own PPT game in teams Prepping students for a constructionist experience 1. 2. 3.

KID DESIGNER Approach: 

KID DESIGNER Approach Students start by writing stories that are… Interesting Creative Involve putting school knowledge to use Design teams form around the best stories Identifying individual roles Project Manager, SME, artist, programmer Initial design Must be educational Design/development cycle Academic standards Social negotiation Game day!

Structure of a PPT Game: 

Structure of a PPT Game Game Fantasy Where will the game take place? Give your game a title. Write a story for your game. Game Objects What/who are the game characters and game objects? Game Goal How does someone win the game? Will anything special happen when someone wins or loses? Game Rules What are the 2 or 3 most important rules of the game? Game Directions The goal of the game is to… To play the game you have to… To win the game you have to… Artwork

Honey Creek Elementary School: 

Honey Creek Elementary School

Sample Student Games: 

Sample Student Games Attack of the Old People Penny Power Commander The Deserted Soccer Goalie The Awful Day

Share the best class games on the…: 

Share the best class games on the… http://it.coe.uga.edu/wwild/

The WWILD Team World Wide Interactive Learning Design Team: 

The WWILD Team World Wide Interactive Learning Design Team What is it? A database with an attitude and ambition! The WWILD Team imagines the entire world as one big team dedicated to designing and evaluating the best interactive learning experiences for all people. Very egalitarian! A voice for all, including students!

The WWILD Team World Wide Interactive Learning Design Team: 

The WWILD Team World Wide Interactive Learning Design Team Who can join? Everyone: teachers, parents, students! How much is it? It’s free! How does it work?

The WWILD Team World Wide Interactive Learning Design Team: 

The WWILD Team World Wide Interactive Learning Design Team How does it work? Users: search the database for interactive resources for teaching and learning Contributors: submit URLs of the very best interactive resources you find on the web Reviewers: Review any of the contents of the WWILD Team database to let others know what you think

Slide34: 

The WWILD Team is looking for innovative and creative teachers to help us build an extensive web site of resources and examples. We are looking for teachers working with their students to contribute PowerPoint games Phase 1: Building an infrastructure

Slide35: 

Phase 1: Building an infrastructure Games should be: Easy for others to play; Easy for other teachers and students to modify or customize; Good integration of content and consistent with curriculum standards across States; No copyright restrictions - you agree to let all teachers and students copy, use, and modify your game at will; All games must include the following mandatory slides: Credits, game directions, and materials list

Slide37: 

It’s better because it’s homemade! Lloyd Rieber & Gretchen Thomas The University of Georgia http://it.coe.uga.edu/wwild

Our story begins…: 

It is the year 4028 and you are an archaeologist. You are part of a team that has uncovered a lost civilization which appears to be from around the turn of the 21st century, a period for which historians have a huge gap in their understanding. As part of the "dig", you have uncovered a large underground room housing a series of ancient documents, referred to during the time period as "letters". Apparently, during the start of the 21st century, people were still actually writing down things using stick-like instruments held in one hand containing liquid dyes (historians think they were called "pens") or pieces of wood with graphite sharpened at the end (the word for this writing instrument has been lost to the ages) on large sheets made of wood fibers (known as "paper"). These documents are all fairly intact and the language appears to be a recognizable form of ancient English. Of course, many of words are completely unknown to you. But, it is clear that each of these letters describe how to perform very specific ancient tasks and rituals. It is your job to identify what task each of the letters describes. By understanding this "lost wisdom" you hope to know more about these ancient people and how they lived their lives. And who knows, perhaps their wisdom can be helpful to us even today! Our story begins…

What task or skill is this?: 

What task or skill is this? Grab one bacle in each hand. Pull the bacles tight with a vertical pull. Cross the bacles. Pull the front bacle around the back of the other. Put that bacle through the liger. Tighten the bacle with a horizontal pull. Make a charm. Tighten the charm.

What task or skill is this?: 

What task or skill is this? Grab one bacle in each hand. Pull the bacles tight with a vertical pull. Cross the bacles. Pull the front bacle around the back of the other. Put that bacle through the liger. Tighten the bacle with a horizontal pull. Make a charm. Tighten the charm. bacle = lace liger = hole charm = bow

Our first player begins!: 

Our first player begins!

Switch to instructor…: 

Switch to instructor…

Switch back to Tom…: 

Switch back to Tom…

Nicole likewise submits a task analysis example and has it judged by the instructor: 

Nicole likewise submits a task analysis example and has it judged by the instructor

Nicole begins Phase 2: Playing Archaeologist: 

Nicole begins Phase 2: Playing Archaeologist

Tom must score the guesses: 

Tom must score the guesses

Nicole checks her score as archaeologist: 

Nicole checks her score as archaeologist

The Other Players Do the Same Over a Fixed Period of Time…: 

The Other Players Do the Same Over a Fixed Period of Time…

Two Categories of Winners: 1. Top Archaeologists 2. Top Writers of Lost Wisdom (task analyses): 

Two Categories of Winners: 1. Top Archaeologists 2. Top Writers of Lost Wisdom (task analyses)

Wanna Play?: 

Wanna Play?

Slide69: 

Eight Years of Elementary and Middle School Students Designing Educational Computer Games http://www.nowhereroad.com/kiddesigner/

Slide70: 

It’s better because it’s homemade! Revise existing PPT games Make your own Have your students create their own then… Share your game with others via the WWILD Team

Slide71: 

Give it a try! http://it.coe.uga.edu/wwild

Slide72: 

Teacher finds existing PPT templates and inserts his/her own content (Jeopardy, Who Wants to Be a Millionaire, etc.) Teacher adapts another teacher’s PPT game Teacher makes an original PPT game Students create their own! Instructionist Constructionist

authorStream Live Help