CAGD Structure Presentation

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Slide1: : Club Coaching and Games Development How to Plan and Implement an Efficient and Effective Club Coaching Structure Tutors: Terence McWilliams: Ulster Games Development Manager Tony Scullion: Football Development Officer Frankie Quinn: Hurling Development Officer Cumann Lúthchleas Gael – Builds Character


Slide2: Clar 7.00pm Welcome + Introduction. 7.15pm Aim-Objectives-Outcome. 7.20pm - Structures. - Roles/Duties/Skills 8.20pm Tea 8.30pm The 'Comhairle Uladh' Vision. -Content - LTPDP - What should we be Coaching? - Planning a Programme 9.45pm Questions 10.00pm Finish


Slide3: Aim To help You plan and implement a sustainable, effective and efficient Coaching and Games Development Structure with in your club.


Slide4: Objectives: 1. Structures: To define the structures necessary for producing a successful club 2. Roles: To define the role of the Coordinator and the Head Coach with in a club 3. Content: To explain what we should be coaching when .


Slide5: Outcome At the end of this session you should be able to go back to your club and put a Coaching and Games Structure in place.


Slide6: A Plan Never Goes To Plan Unless… You set Long , Medium, and Short term GOALS Goals provide the Direction and a Target to focus your efforts and measure your success Goals let you: Make the most of your talents Get more out of your time Get better results


Slide7: Club Audit? SWOT Analysis? We need to know were we currently are before we can plan for the future ! Where do we start?


Slide8: Structures In groups discuss (Use Flip Chart) Q 1. How was your current coaching and games programme formulated? Q.2. Who Should be in involved in formulating the plan?


Club Audit - Where Are We Now?: Club Audit - Where Are We Now? Prioritizing Key Issues: Record the Issues you would like to address in your club. Prioritise them by placing a number in the box opposite each Statement.


Slide10: Roles In groups discuss (Use Flip Chart) Q 1. What Key personnel are required within your coaching structure? Q 2 What Roles should they play ? Q 3 What duties should they carry out? Q 4 What skills do you feel they should have?


Slide11: Club Coordinator Head Coach Senior Head Coach Junior Head Coach Schools Liaison Officer Children’s Officer


Club Coaching & Games Structure: Club Coaching andamp; Games Structure


Club Coaching & Games Structure: Club Coaching andamp; Games Structure


Slide14: Key Personnel Development: Child Protection Awareness Training FUNdamentals Training Foundation Course Level 1 Course Level 2 Course First Aid Training Club Mark Award CPD – Continuous Professional Development


Recruiting Parents:: Recruiting Parents: How and Why would you recruit Parents to your club? Parents/Volunteers need to be: Asked Kept informed Acknowledged for their efforts Skills - None Mentoring No expertise in playing or coaching needed


Slide16: Who do we Recruit? Parents of under age players Senior Players Ex Players Retired personnel – Teachers Etc. Other Club Members Local Education Boards 3rd Level Institutions Ethnic/Religious Groups


Slide17: Start Up Meeting Reason: The coordinator can put in place many of the organisational elements and delegate tasks that are required for implementing a successful club programme and delegate tasks appropriately.


Slide18: Tea Time


Slide19: Primary School P. 6-7 Club U.10/12’s Secondary Education /County Development Squads U. 14/15/16 Club U.16 Primary Schools P 3-5; Club U.8’s U18/19 Rookie Squads County U21 Squads, F.E.+ H.E. Inter Provincial Senior County + Club Sports Institute NI FUNdamentals Learning to Train Training To Train Training To Compete Training to Win Training for Excellence Active Start 0-6 yrs. Infants and Higher Infants Active For Life Under 15/16 – 21/23 Long Term Player Development Pathway


Slide20: How will you plan for these stages to be developed in your club? Long Term Player Development Pathway


Slide21: Coaching Content In groups discuss (Use Flip Chart) Q 1 What is your coaching plan ? Q 2 Do you have a plan for each age group ? Q 3 Who sets this plan ? Q 4 Do you have a ratio of Coaching to Competition ?


Season Planning: For Different Age Groups: Season Planning: For Different Age Groups


Slide23:


Slide24: Go Games What are Go Games? Go Hurling Go Gaelic LTPDP FUNdamentals ( 6 To 8 yrs.) 7 v 7 Learn TO Train/Play 1 (8 To 10 yrs.) 9 v 9 Play TO Train/Play 2 (10 To 12 yrs.) 11 v 11


Slide25: 45m Group 1:Beginners 4/5 Yrs. P.1/Infants Group 2: 5/6 yrs.P2 First Class Group 3: 6/7 Yrs. P.3/Second Class Drills Area 45m Group 4: 4 v 2 Possession Game Group 5: Punt Volleyball Group 6: 7 V 7 Go Game 6 Grids set up for Different Ability Groups Magherafelt GAC Co. Derry


Slide26: Active Start - Under 6 Agility Balance Warm Co-ordination Up Speed - Tag Games Running Jumping Technical Play Through lots Of involvement in: CPKS:- Catch- Roll/bounce Pass – Roll/Bounce Kick – Ground/punt Strike – Hand/Bat/Stick in a: Multi Sport Environment Through individual, partner and group relays Tactical Unstructured play Experimentation and Familiarisation Spatial awareness Co-operation Target Games Simple rules and ethics Mental Little attention span Develop self confidence Physical – provide 1 Hour per day Own body strength exercises Competition V Self/Partner FUN and Participation Physical Literacy through playful movement involving:


Slide27: FUNdamentals Under 8 Physical Literacy – Athleticism Use in Warm Up Agility/Balance / Co-ordination Speed – First Speed Window Running Jumping Technical Catch Pass Kick Strike Tactical Spatial awareness Co-operation Court/Non invasive games Go Games – First Touch Simple rules and ethics Mental Positive Attitude to Sport Develop self confidence Physical Own body strength exercises Well structured programmes Coaching / Competition Ratios 75: 25 Mini Blitzes Learn all the Fundamental skills before moving to the next stage Develop Generic Movement Skills through FUN and Participation involving:


Slide28: Learn To Train 1: Under 10 Physical Literacy – Warm up: Agility Balance Co-ordination Speed Athleticism Running Jumping Technical – Motor Development Window Catch Pass Kick Strike Tactical Spatial awareness – Better Scanning Ability Simple Attack andamp; Defence Non invasive/Invasive games Go Games – 9 V 9 Quick Touch Simple rules and ethics Play 4/5 sports Mental Positive Attitude to Sport Develop self confidence Perception of worth vital – Drop out Physical Own body strength exercises Well structured programmes Coaching / Competition Ratios 75: 25 Mini Blitzes Refine all the Fundamental skills before moving to the next stage This is the stage where children develop their specific Sport Skills


Slide29: Learning To Train 2: Under 12 Technical Major skill learning phase All basic sports skills should be learnt before entering next phase Develop individual team play in a team performance rather than winning at all costs Ancillary Capacities Hydration practices - Nutrition Tactical Spatial Awareness-Creating andamp; Exploiting Space Develop ‘Game Sense’ through ‘Problem Solving’ Go Games: 11v11 ( Smart Touch) Coaching / Competition Ratios 75: 25 Mini Blitzes Mental Introduction to mental preparation Cognitive Development Emotional development Winning V Development Physical Medicine ball, Swiss ball, Own body strength exercises Speed andamp; Agility development Build the Overall sports skills into games Advanced Physical Literacy (PL) Incorporate the ball into the key PL components: Refine: ABC’S, RJTS, CPKS into Gaelic Games


Slide30: Train To Train 1: Under 14 Technical Major skill learning phase All basic sports skills should be learnt before entering next phase Develop unit team play (half forwards) in a team performance rather than winning at all costs Ancillary Capacities Hydration practices - Nutrition Tactical Spatial Awareness-Creating andamp; Exploiting Space Develop ‘Game Sense’ through ‘Problem Solving’ Mental Introduction to mental preparation Cognitive Development Emotional development Winning V Development Learn to cope with the physical and mental challenge of competition. Physical PHV will determine strength programme Medicine ball, Swiss ball, Own body strength exercises Speed andamp; Agility development Consolidate Sport Specific Skills by progressing to the full Gaelic game to perform as a team player in formal competitions Performance and Development should be the Focus rather than Winning During these stages we Make or Break a Player.


Slide31: Train To Train 2: Under 16 Physical: Year round training Development of Strength: Introduce lifts Fitness within the games Speed andamp; Speed Endurance Flexibility Ancillary Capacities: Monitor PHV - posture Nutritional Awareness Video Feedback Periodisation: Single or Double Training / Competition Ratios 60: 40 Technical: Advanced Technical Skill development Skills developed under pressure Fitness within skills drills Tactical Understanding of Principles of Play in grids and small-sided games. Application of skills in game Mental Understand the use of psychology Use skills based goal setting Use mental imagery training Broad base skills andamp; sport specific skills- Major fitness development phase - Anaerobic and Strength, (PHV is the reference point)


Slide32: Training to Compete Under 18 Technical Position specific technical playing skills preparation Skill development within small sided games leading to full games Tactical Position specific tactical and playing skills under competitive conditions Refining Games SENSE Model high performance in training Mental Mental rehearsal Focusing and refocusing Relaxation techniques Advanced mental preparation Physical Specific physical conditioning Light weights Flexibility Core Stability Ancillary Capacities Optimise Ancillary capacities Hydration and Nutrition Managing training loads Managing Competition load Performance Analysis Recovery methods Periodisation Double/ Triple Periodisation Training / Competition Ratios 40: 60 Sports position specific skills


Slide33: Training To Win U21 to Senior Technical Further refinement of technical skills Development within full games Tactical Further refinement of position specific tactical and playing skills in full games Video Analysis Mental Modelling all possible aspects of training and performance Physical Maximise Fitness Performance Majority of training should be high intensity to represent match conditions Weights program Core Stability Flexibility Build rest into the program Ancillary Capacities Training diary Food diaries Heart rate monitoring Fatigue monitoring Recovery Strategies Hot and cold / pool Health Check Periodisation Double, triple or multiple Training / Competition Ratios 20: 80 Position specific and team play skills


Season Planning: U. 16’s: Season Planning: U. 16’s Reverse Planning


Sample Yearly Plan: U. 8/10 & 12’s: Sample Yearly Plan: U. 8/10 andamp; 12’s


Questions ?: Questions ? ?