Presentation Transcript
Slide1: :
Club Coaching and Games Development
How to Plan and Implement an
Efficient and Effective Club Coaching Structure
Tutors:
Terence McWilliams: Ulster Games Development Manager
Tony Scullion: Football Development Officer
Frankie Quinn: Hurling Development Officer Cumann Lúthchleas Gael – Builds Character
Slide2: Clar
7.00pm Welcome + Introduction.
7.15pm Aim-Objectives-Outcome.
7.20pm - Structures.
- Roles/Duties/Skills
8.20pm Tea
8.30pm The 'Comhairle Uladh' Vision.
-Content - LTPDP
- What should we be Coaching?
- Planning a Programme
9.45pm Questions
10.00pm Finish
Slide3: Aim
To help You plan and implement a sustainable, effective and efficient Coaching and Games Development Structure with in your club.
Slide4: Objectives:
1. Structures: To define the structures necessary for producing a successful club
2. Roles: To define the role of the Coordinator and the Head Coach with in a club
3. Content: To explain what we should be coaching when
.
Slide5: Outcome
At the end of this session you should be able to go back
to your club and put a Coaching and Games Structure in place.
Slide6: A Plan Never Goes To Plan Unless… You set Long , Medium, and Short term GOALS
Goals provide the Direction and a Target to focus your efforts and measure your success
Goals let you:
Make the most of your talents
Get more out of your time
Get better results
Slide7: Club Audit?
SWOT Analysis?
We need to know were we currently are before
we can plan for the future ! Where do we start?
Slide8: Structures
In groups discuss
(Use Flip Chart)
Q 1.
How was your current coaching and games programme formulated?
Q.2.
Who Should be in involved in formulating the plan?
Club Audit - Where Are We Now?: Club Audit - Where Are We Now?
Prioritizing Key Issues:
Record the Issues you would like to address in your club.
Prioritise them by placing a number in the box opposite each Statement.
Slide10: Roles
In groups discuss
(Use Flip Chart)
Q 1.
What Key personnel are required within your coaching structure?
Q 2
What Roles should they play ?
Q 3
What duties should they carry out?
Q 4
What skills do you feel they should have?
Slide11: Club Coordinator
Head Coach
Senior Head Coach
Junior Head Coach
Schools Liaison Officer
Children’s Officer
Club Coaching & Games Structure: Club Coaching andamp; Games Structure
Club Coaching & Games Structure: Club Coaching andamp; Games Structure
Slide14: Key Personnel Development:
Child Protection Awareness Training
FUNdamentals Training
Foundation Course
Level 1 Course
Level 2 Course
First Aid Training
Club Mark Award
CPD – Continuous Professional Development
Recruiting Parents:: Recruiting Parents: How and Why would you recruit
Parents to your club?
Parents/Volunteers need to be:
Asked
Kept informed
Acknowledged for their efforts
Skills - None
Mentoring
No expertise in playing or coaching needed
Slide16: Who do we Recruit?
Parents of under age players
Senior Players
Ex Players
Retired personnel – Teachers Etc.
Other Club Members
Local Education Boards
3rd Level Institutions
Ethnic/Religious Groups
Slide17: Start Up Meeting Reason:
The coordinator can put in place many of the organisational elements and delegate tasks that are required for
implementing a successful club programme
and delegate tasks appropriately.
Slide18: Tea Time
Slide19: Primary School P. 6-7
Club U.10/12’s Secondary Education /County Development Squads U. 14/15/16 Club U.16 Primary Schools P 3-5;
Club U.8’s U18/19 Rookie Squads
County U21 Squads, F.E.+ H.E. Inter Provincial
Senior County + Club
Sports Institute NI FUNdamentals Learning to Train Training To Train Training To Compete Training to Win Training for Excellence Active Start 0-6 yrs. Infants and Higher Infants Active For Life Under 15/16 – 21/23 Long Term Player Development Pathway
Slide20: How will you plan for these stages to be developed in your club? Long Term Player Development Pathway
Slide21: Coaching Content
In groups discuss
(Use Flip Chart)
Q 1
What is your coaching plan ?
Q 2
Do you have a plan for each age group ?
Q 3
Who sets this plan ?
Q 4
Do you have a ratio of Coaching to Competition ?
Season Planning: For Different Age Groups: Season Planning: For Different Age Groups
Slide23:
Slide24: Go Games What are Go Games? Go Hurling Go Gaelic LTPDP
FUNdamentals
( 6 To 8 yrs.)
7 v 7
Learn TO Train/Play 1
(8 To 10 yrs.)
9 v 9
Play TO Train/Play 2
(10 To 12 yrs.)
11 v 11
Slide25: 45m
Group 1:Beginners
4/5 Yrs.
P.1/Infants
Group 2:
5/6 yrs.P2
First Class Group 3:
6/7 Yrs.
P.3/Second Class
Drills Area 45m Group 4:
4 v 2 Possession
Game Group 5:
Punt Volleyball
Group 6:
7 V 7 Go Game 6 Grids set up for Different Ability Groups
Magherafelt GAC Co. Derry
Slide26: Active Start - Under 6 Agility
Balance Warm
Co-ordination Up
Speed - Tag Games
Running
Jumping
Technical
Play Through lots Of involvement in: CPKS:-
Catch- Roll/bounce
Pass – Roll/Bounce
Kick – Ground/punt
Strike – Hand/Bat/Stick in a:
Multi Sport Environment
Through individual, partner and group relays
Tactical
Unstructured play
Experimentation and
Familiarisation
Spatial awareness
Co-operation
Target Games
Simple rules and ethics
Mental
Little attention span
Develop self confidence
Physical – provide 1 Hour per day
Own body strength exercises
Competition V Self/Partner
FUN and Participation
Physical Literacy through playful movement involving:
Slide27: FUNdamentals Under 8 Physical Literacy – Athleticism
Use in Warm Up
Agility/Balance / Co-ordination
Speed – First Speed Window
Running
Jumping
Technical
Catch
Pass
Kick
Strike
Tactical
Spatial awareness
Co-operation
Court/Non invasive games
Go Games – First Touch
Simple rules and ethics
Mental
Positive Attitude to Sport
Develop self confidence
Physical
Own body strength exercises
Well structured programmes
Coaching / Competition Ratios
75: 25 Mini Blitzes Learn all the Fundamental skills before moving to the next stage
Develop Generic Movement Skills through FUN and Participation involving:
Slide28: Learn To Train 1: Under 10 Physical Literacy –
Warm up:
Agility
Balance
Co-ordination
Speed
Athleticism
Running
Jumping
Technical – Motor Development Window
Catch
Pass
Kick
Strike
Tactical
Spatial awareness – Better Scanning Ability
Simple Attack andamp; Defence
Non invasive/Invasive games
Go Games – 9 V 9 Quick Touch
Simple rules and ethics
Play 4/5 sports
Mental
Positive Attitude to Sport
Develop self confidence
Perception of worth vital – Drop out
Physical
Own body strength exercises
Well structured programmes
Coaching / Competition Ratios
75: 25 Mini Blitzes Refine all the Fundamental skills before moving to the next stage
This is the stage where children develop their specific Sport Skills
Slide29: Learning To Train 2: Under 12
Technical
Major skill learning phase
All basic sports skills should be learnt before entering next phase
Develop individual team play in a team performance rather than winning at all costs
Ancillary Capacities
Hydration practices - Nutrition
Tactical
Spatial Awareness-Creating andamp; Exploiting Space
Develop ‘Game Sense’ through ‘Problem Solving’
Go Games: 11v11 ( Smart Touch)
Coaching / Competition Ratios
75: 25 Mini Blitzes
Mental
Introduction to mental preparation
Cognitive Development
Emotional development
Winning V Development
Physical
Medicine ball, Swiss ball,
Own body strength exercises
Speed andamp; Agility development
Build the Overall sports skills into games
Advanced Physical Literacy (PL)
Incorporate the ball into the key PL components:
Refine: ABC’S, RJTS, CPKS into Gaelic Games
Slide30: Train To Train 1: Under 14
Technical
Major skill learning phase
All basic sports skills should be learnt before entering next phase
Develop unit team play (half forwards) in a team performance rather than winning at all costs
Ancillary Capacities
Hydration practices - Nutrition
Tactical
Spatial Awareness-Creating andamp; Exploiting Space
Develop ‘Game Sense’ through ‘Problem Solving’
Mental
Introduction to mental preparation
Cognitive Development
Emotional development
Winning V Development
Learn to cope with the physical and mental challenge of competition.
Physical
PHV will determine strength programme
Medicine ball, Swiss ball,
Own body strength exercises
Speed andamp; Agility development
Consolidate Sport Specific Skills by progressing to the full Gaelic game to perform as a team player in formal competitions
Performance and Development should be the Focus rather than Winning
During these stages we Make or Break a Player.
Slide31: Train To Train 2: Under 16 Physical:
Year round training
Development of Strength:
Introduce lifts
Fitness within the games
Speed andamp; Speed Endurance
Flexibility
Ancillary Capacities:
Monitor PHV - posture
Nutritional Awareness
Video Feedback
Periodisation:
Single or Double
Training / Competition Ratios
60: 40 Technical:
Advanced Technical Skill
development
Skills developed under pressure
Fitness within skills drills
Tactical
Understanding of Principles of Play in grids and small-sided games.
Application of skills in game
Mental
Understand the use of psychology
Use skills based goal setting
Use mental imagery training Broad base skills andamp; sport specific skills- Major fitness development phase - Anaerobic and Strength,
(PHV is the reference point)
Slide32: Training to Compete Under 18 Technical
Position specific technical playing
skills preparation
Skill development within small
sided games leading to full games
Tactical
Position specific tactical and
playing skills under competitive
conditions
Refining Games SENSE
Model high performance in training
Mental
Mental rehearsal
Focusing and refocusing
Relaxation techniques
Advanced mental preparation Physical
Specific physical conditioning
Light weights
Flexibility
Core Stability
Ancillary Capacities
Optimise Ancillary capacities
Hydration and Nutrition
Managing training loads
Managing Competition load
Performance Analysis
Recovery methods
Periodisation
Double/ Triple Periodisation
Training / Competition Ratios
40: 60
Sports position specific skills
Slide33: Training To Win U21 to Senior
Technical
Further refinement of technical
skills
Development within full games
Tactical
Further refinement of position
specific tactical and playing skills
in full games
Video Analysis
Mental
Modelling all possible aspects of
training and performance Physical
Maximise Fitness Performance
Majority of training should be high intensity to represent match conditions
Weights program
Core Stability
Flexibility
Build rest into the program
Ancillary Capacities
Training diary
Food diaries
Heart rate monitoring
Fatigue monitoring
Recovery Strategies
Hot and cold / pool
Health Check
Periodisation
Double, triple or multiple
Training / Competition Ratios 20: 80
Position specific and team play skills
Season Planning: U. 16’s: Season Planning: U. 16’s Reverse Planning
Sample Yearly Plan: U. 8/10 & 12’s: Sample Yearly Plan: U. 8/10 andamp; 12’s
Questions ?: Questions ? ?