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Media in performance: Interactive spaces for dance, theater, circus, and museum exhibits: 

Media in performance: Interactive spaces for dance, theater, circus, and museum exhibits By F. Sparacino G. Davenport A. Pentland 2002. 6. 4 표현아

Contents: 

Contents Introduction Interactive systems Proposed new authoring technique  “media actor” Describe applications in interactive dance, theater and circus Describe applications in interactive museum exhibit design

Introduction: 

Introduction Future of artistic and expressive communication in the varied forms of film, theater, dance, and narrative  blend of real and imaginary worlds Conjunction with real-time computer-vision-based body tracking and gesture recognition techniques  “media actors” software architecture Applications to traditional performance stages ( dance, theater, and the circus ) Applications to interactive museum exhibit design

Interactive systems (1/2): 

Interactive systems (1/2) Scripted systems Central program coordinates the presentation of visual or audio material to an audience Responsive systems Control is distributed over the component modules of the system Behavioral systems Response of the system is a function of the sensory input as well as its own internal state

Interactive systems (2/2): 

Interactive systems (2/2) Learning systems to learn new behaviors or to modify the existing ones by dynamically modifying parameters of the original behaviors Intentional systems Modeled according to a new way of thinking about authoring interactive media

Media actor (1/2): 

Media actor (1/2) New media modeling technique for authoring interactive experiences images, video, sound, speech, and text objects able to respond to humans in a believable, esthetical, expressive, and entertaining manner Applications built with media actors  intentional systems

Media actor (2/2): 

Media actor (2/2) Interprets the external data through its sensory system  generates an internal perception filtered by its own personality Updates its internal state on the basis of the internal perception, the previous states, the expectation generated by the participant’s intention, and its own personality profile Selects an appropriate action based on a repertoire of expressive actions: show, move, scale, transform, change color, etc.

Interactive spaces: 

Interactive spaces IVE ( Interactive Virtual Environment ) stage Real-time computer vision input system  Pfinder Artistic and technical details ON Dance Space Virtual studio dance stage Networked digital circus Improvisational theater space

IVE stage (1/2): 

IVE stage (1/2)

IVE stage (2/2): 

IVE stage (2/2)

Pfinder: 

Pfinder Person finder : system for body tracking and interpretation of movement of a single performer Labeling human body : head, torso, legs, hands, and feet

Dance space (1/4): 

Dance space (1/4) Different parts of the dancer’s body  different musical instruments Graphical output

Dance space (2/4): 

Dance space (2/4)

Dance space (3/4): 

Dance space (3/4)

Dance space (4/4): 

Dance space (4/4)

Virtual studio dance stage (1/3): 

Virtual studio dance stage (1/3) Virtual studio : new forms of TV video productions that combine real foreground images shot in the studio Instead of blue screen  Pfinder

Virtual studio dance stage (2/3): 

Virtual studio dance stage (2/3)

Virtual studio dance stage (3/3): 

Virtual studio dance stage (3/3)

Networked digital circus: 

Networked digital circus Focus on the theme of transformations appearance or disappearance of objects scaling the image large or small Triggering events

Improvisational theater space: 

Improvisational theater space

Interactive museum exhibit design: 

Interactive museum exhibit design Main challenges Give life to the objects on display by telling their story within the context determined by other objects in the exhibit Select the right subset of representative objects among the many belonging to the collections available Two areas of technological intervention Engage the public Enrich its experience during a museum visit

Louis Kahn interactive: Unbuilt Ruins: 

Louis Kahn interactive: Unbuilt Ruins

Louis Kahn interactive: Unbuilt Ruins: 

Louis Kahn interactive: Unbuilt Ruins

Louis Kahn interactive: Unbuilt Ruins: 

Louis Kahn interactive: Unbuilt Ruins

Louis Kahn interactive: Unbuilt Ruins: 

Louis Kahn interactive: Unbuilt Ruins

Louis Kahn interactive: Unbuilt Ruins: 

Louis Kahn interactive: Unbuilt Ruins