logging in or signing up nl Paolina Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 125 Category: Education License: All Rights Reserved Like it (0) Dislike it (0) Added: January 24, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Slide1: The Terminator and the Spectator: Does Media Violence Cause Societal Violence? Brad J. BushmanSlide2: Movie violence is like eating salt. The more you eat, the more you need to eat to taste it. That's why death counts have quadrupled and blast power is increasing by the megaton. — Alan J. Pakula Director, All the President's MenSome Statistics: Some Statistics There are more TV sets in America than there are toilets. By age 18, the average child will have watched 22,000 hours of TV. By age 18, the average child will have observed 13,000 violent deaths on TV.National TV Violence Study: National TV Violence Study Researchers analyzed the content of over 8,000 hours of programming on cable and broadcast television for 3 years. About 60% of programs contained violence. Less than 4% of the violent programs contained an anti-violence theme. Nearly 40% of the violent acts were perpetrated by "good" characters.National TV Violence Study: National TV Violence Study Even when the perpetrators of violence were "bad" characters, over 40% went unpunished. Almost three fourths (73%) of the perpetrators of violence showed no remorse for their actions. Over half (55%) of the violence victims show no pain or suffering.National TV Violence Study: National TV Violence Study Over one third (36%) of the victims experienced unrealistically low harm. Only 15% of the violent programs showed the long-term consequences of the violence to the victim’s family, friends, and community. Even though 53% of the violent scenes on TV were lethal, over 40% of the violent scenes were portrayed as humorous.Slide7: Television characters are now 1,000 times more likely to be murdered than are real people.Slide8: “The most violent ghetto isn’t in South Central L.A. or Southeast Washington D.C.; it’s on TV. About 350 characters appear each night on prime-time TV, but studies show an average of 7 of these people are murdered every night. If this rate applied in reality, then in just 50 days everyone in the United States would be killed and the last left could turn off the TV.” — Michael Medved, Film CriticOutline: Outline Does Exposure to Violent Media Increase Aggression? Why Does Exposure to Violent Media Increase Aggression? Who is Most Affected by Violent Media?Outline: Outline Does Exposure to Violent Media Increase Aggression?Third Person Effect: Third Person Effect The belief that media presentations have a stronger effect on others than on oneself.Video Game Industry: Video Game Industry "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.” Kristian Wilson, Nintendo, Inc., 1989Hate E-Mail: Hate E-Mail “Your all wrong. Look im 13 and im not affected at all by any videogame. Ive been playing since i was 4 and i would never think about going into school wiht a shotgun and killing my peers. Its not the violence, its yourselves. Stop targetting our fun! I dont care what the testing says. there is NO way your going to succeed.”How Large is the Impact?: How Large is the Impact? Suppose that a violent program makes only 1% of viewers more aggressive afterwards. Should society be concerned about a percentage so small? If 20 million people watch a violent program, and 1% are affected, then 200,000 people will behave more aggressively afterwards!Slide16: “If you cut the wires of all TV sets today, there would still be no less violence on the streets in two years.” — Jack Valenti, President of MPAAParadox: Paradox On the one hand, the TV industry claims that a few minutes of advertising can sell soap, salsa, or cereal to viewers. On the other hand, the TV industry claims that the hours of programming surrounding the few minutes of advertising have no effect on viewers.Smoking Analogy: Smoking Analogy Not everyone who smokes gets lung cancer, and not everyone who gets lung cancer is a smoker. Not everyone who watches violent media becomes aggressive, and not everyone who is aggressive watches violent media.Smoking Analogy: Smoking Analogy Smoking isn’t the only factor that causes lung cancer, but it is an important factor. Violent media isn’t the only factor that causes aggression, but it is an important factor. Smoking Analogy: Smoking Analogy The first cigarette can make a person nauseous. Repeated exposure reduces these sickening effects and leaves the person craving more. The first exposure to violent media can make a person nauseous, anxious, and afraid. Repeated exposure reduces these effects and leaves the person craving more.Smoking Analogy: Smoking Analogy The short-term effects of smoking are relatively innocuous. Smoking one cigarette has numerous physiological and behavioral effects, but these usually dissipate within an hour. Watching one violent show has numerous physiological and behavioral effects, but these usually dissipate within an hour.Smoking Analogy: Smoking Analogy The long-term effects of smoking can be serious. One cigarette has little impact on lung cancer. But repeated exposure greatly increases the risk of lung cancer. Watching one violent show has little impact on making a person aggressive. But repeated exposure greatly increases the risk of a person becoming aggressive.Smoking Analogy: Smoking Analogy For years the tobacco industry denied the harmful effects of tobacco, even though the U.S. Surgeon General warned the public about these effects in 1964. For years the entertainment industry has denied the harmful effects of violent media, even though the U.S. Surgeon General warned the public about these effects in 1972.Surgeon General Warning: Surgeon General Warning “It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action… There comes a time when the data are sufficient to justify action. That time has come.” — Jesse Steinfeld, Surgeon General of the United States, March 1972Slide25: Bushman & Anderson (2001) American PsychologistSlide26: "I don’t think there is any correlation between violence on TV and violence in society." — Jim Burke of Rysher Entertainment Slide27: Bushman & Anderson (2001) American PsychologistSlide28: Bushman & Anderson (2001) American PsychologistSlide29: Bushman & Anderson (2001) American PsychologistSlide30: Bushman & Anderson (2001) American PsychologistSlide31: Bushman & Anderson (2001) American PsychologistSlide32: Bushman & Anderson (2001) American PsychologistSlide33: Bushman & Anderson (2001) American PsychologistSlide34: Bushman & Anderson (2001) American PsychologistSlide35: Based on 287 studies involving 51,597 subjects (Anderson & Bushman, 2002, Science). Red bars: average correlations. Blue bars: 95% confidence intervals. Triangles: Proportional to number of studies.American Psychological Association Commission on Violence & Youth (1993): American Psychological Association Commission on Violence & Youth (1993) “There is absolutely no doubt that higher levels of violence viewing on television are correlated with increased aggressive behavior.” “Among the questions to be answered are: By what mechanisms do these media effects occur? Who is most susceptible to these media effects?”Outline: Outline Does Exposure to Violent Media Increase Aggression? Why Does Exposure to Violent Media Increase Aggression?Slide38: Anderson & Bushman (2002) Annual Review of PsychologySlide39: Anderson & Bushman (2002) Annual Review of PsychologyAggressive Cognition: Aggressive Cognition Cognitive Tasks: Thought-listing task Story completion task Word association task Lexical decision taskThought-Listing Task: Thought-Listing Task “Record only those ideas that you were thinking about while watching the video.” Participant #75: “At the end I would have emptied my pistol on the guy.” Participant #24: “I enjoyed the violence, it made me smile. I wondered why I was in a bad mood and this cheered me up. I thought about the fight I almost got into this weekend.” Bushman & Geen (1990) Journal of Personality and Social PsychologyStory Completion Task: Story Completion Task Todd was on his way home from work one evening when he had to brake quickly for a yellow light. The person in the car behind him must have thought Todd was going to run the light because he crashed into the back of Todd's car, causing a lot of damage to both vehicles. Fortunately, there were no injuries. Todd got out of his car and surveyed the damage. He then walked over to the other car. What happens next? List 20 things that Todd will do or say, think, and feel as the story continues.Slide43: Bushman & Anderson (2002) Personality & Social Psychology BulletinDo/Say:: Do/Say: Kick the other guy’s butt. Todd starts throwing punches. What the hell is wrong with you? Say “shit,” then call the guy an “idiot.” Todd shot or stabbed the other driver.Think:: Think: This guy’s dead meat! I’m gonna kill him. Stupid! Idiot! Moron! Where did this idiot learn how to drive? I want to punch this driver’s lights out!Feel:: Feel: Hate for that guy. Pissed off! Furious. Vicious. Angry because he didn’t get hurt!Word Association Task: Word Association Task Homonyms: Box Deck Hit Punch Slug Control words: Button Flavor Glue Read WallSlide48: Bushman (1998) Personality and Social Psychology BulletinLexical Decision Task: Lexical Decision Task Fixation cue (490 msec) Letter string (154 msec): 24 violent words (e.g., BLOOD) 24 nonviolent words (e.g., BUTTON) 48 nonwords (e.g., LEMPARKER) Mask (490 msec) Press WORD or NONWORD keySlide50: BLOOD + XXXXXXXX Slide51: Aggressive Words Bushman (1998) Personality and Social Psychology BulletinSlide52: Anderson & Bushman (2002) Annual Review of PsychologySlide53: Anderson & Bushman (2001) Psychological Science, 85 studies, 6,750 subjects Red bars: average correlations. Blue bars: 95% confidence intervals. Triangles: Proportional to number of studies.Outline: Outline Does Exposure to Violent Media Increase Aggression? Why Does Exposure to Violent Media Increase Aggression? Who is Most Affected by Violent Media?Slide57: Cheese Aggression Questionnaire(Buss & Perry, 1992): Aggression Questionnaire (Buss & Perry, 1992) Sample items: ( = .85) Once in a while I cannot control my urge to strike another person. If somebody hits me, I hit back. I have threatened people I know.Similarity Rating Task: Similarity Rating Task Participants high (> 75%) or low (< 25%) in trait aggressiveness rated how similar, associated, or related 190 word pairs were. Aggressive-aggressive (e.g., fight, gun) Aggressive-ambiguous (e.g, fight, alley) Ambiguous-ambiguous (e.g., alley, bottle)Slide60: Bushman (1996) Personality and Social Psychology BulletinSlide61: Nonaggressive IndividualsSlide62: Aggressive IndividualsSlide63: Nicoline Chester isn't your average femme fatale. She's a hired killer who has a way with words. She even has the police fooled into believing her innocence. Lieutenant David Otello isn't convinced, though. He pursues her forcefully after she kills his uncle, only to learn that he's the next target. Their final confrontation leads them into the Dallas Museum of Natural History where a bloodbath ensues. Otello discovers that Nicoline won't let anyone get in the way of her work.Slide64: Based on the true story of Robert Smitty, this film is about the man who invented a water powered engine. In the 1960s, Smitty was an Iowa farmer and inventor. He perfected the hydrogen and oxygen engine, powered entirely by water. The prototype is built and waiting for a patent when the oil companies begin calling, wanting to buy the design from him. Smitty refuses to sell in order to save the oil industry and finds himself harassed by a force much bigger than he realized. The end marks the death of a man and an invention that could have changed the way we think of automobiles today.Slide65: 1 2 3 4 Rating Interesting Exciting Violent Dimension Violent film Nonviolent filmSlide66: Bushman (1995) Journal of Personality and Social PsychologyReciprocal Relationship: Reciprocal Relationship Violent media AggressionMultiple Affect Adjective Checklist: Multiple Affect Adjective Checklist Describe how you feel at this moment: Sample items: ( = .95) Angry Annoyed Hostile Irritated MadSlide69: Bushman (1995) Journal of Personality and Social Psychology“The Killing Screens”: “The Killing Screens” Produced by: Panorama (BBC) April 4, 1995Slide73: Bushman (1995) Journal of Personality and Social PsychologyConclusions: Conclusions Violent media increase aggression, and the effects are not trivial. Violent media increase aggressive thoughts, angry feelings, and arousal levels. Violent media effects are largest for individuals who are characteristically aggressive. 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nl Paolina Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 125 Category: Education License: All Rights Reserved Like it (0) Dislike it (0) Added: January 24, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Slide1: The Terminator and the Spectator: Does Media Violence Cause Societal Violence? Brad J. BushmanSlide2: Movie violence is like eating salt. The more you eat, the more you need to eat to taste it. That's why death counts have quadrupled and blast power is increasing by the megaton. — Alan J. Pakula Director, All the President's MenSome Statistics: Some Statistics There are more TV sets in America than there are toilets. By age 18, the average child will have watched 22,000 hours of TV. By age 18, the average child will have observed 13,000 violent deaths on TV.National TV Violence Study: National TV Violence Study Researchers analyzed the content of over 8,000 hours of programming on cable and broadcast television for 3 years. About 60% of programs contained violence. Less than 4% of the violent programs contained an anti-violence theme. Nearly 40% of the violent acts were perpetrated by "good" characters.National TV Violence Study: National TV Violence Study Even when the perpetrators of violence were "bad" characters, over 40% went unpunished. Almost three fourths (73%) of the perpetrators of violence showed no remorse for their actions. Over half (55%) of the violence victims show no pain or suffering.National TV Violence Study: National TV Violence Study Over one third (36%) of the victims experienced unrealistically low harm. Only 15% of the violent programs showed the long-term consequences of the violence to the victim’s family, friends, and community. Even though 53% of the violent scenes on TV were lethal, over 40% of the violent scenes were portrayed as humorous.Slide7: Television characters are now 1,000 times more likely to be murdered than are real people.Slide8: “The most violent ghetto isn’t in South Central L.A. or Southeast Washington D.C.; it’s on TV. About 350 characters appear each night on prime-time TV, but studies show an average of 7 of these people are murdered every night. If this rate applied in reality, then in just 50 days everyone in the United States would be killed and the last left could turn off the TV.” — Michael Medved, Film CriticOutline: Outline Does Exposure to Violent Media Increase Aggression? Why Does Exposure to Violent Media Increase Aggression? Who is Most Affected by Violent Media?Outline: Outline Does Exposure to Violent Media Increase Aggression?Third Person Effect: Third Person Effect The belief that media presentations have a stronger effect on others than on oneself.Video Game Industry: Video Game Industry "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.” Kristian Wilson, Nintendo, Inc., 1989Hate E-Mail: Hate E-Mail “Your all wrong. Look im 13 and im not affected at all by any videogame. Ive been playing since i was 4 and i would never think about going into school wiht a shotgun and killing my peers. Its not the violence, its yourselves. Stop targetting our fun! I dont care what the testing says. there is NO way your going to succeed.”How Large is the Impact?: How Large is the Impact? Suppose that a violent program makes only 1% of viewers more aggressive afterwards. Should society be concerned about a percentage so small? If 20 million people watch a violent program, and 1% are affected, then 200,000 people will behave more aggressively afterwards!Slide16: “If you cut the wires of all TV sets today, there would still be no less violence on the streets in two years.” — Jack Valenti, President of MPAAParadox: Paradox On the one hand, the TV industry claims that a few minutes of advertising can sell soap, salsa, or cereal to viewers. On the other hand, the TV industry claims that the hours of programming surrounding the few minutes of advertising have no effect on viewers.Smoking Analogy: Smoking Analogy Not everyone who smokes gets lung cancer, and not everyone who gets lung cancer is a smoker. Not everyone who watches violent media becomes aggressive, and not everyone who is aggressive watches violent media.Smoking Analogy: Smoking Analogy Smoking isn’t the only factor that causes lung cancer, but it is an important factor. Violent media isn’t the only factor that causes aggression, but it is an important factor. Smoking Analogy: Smoking Analogy The first cigarette can make a person nauseous. Repeated exposure reduces these sickening effects and leaves the person craving more. The first exposure to violent media can make a person nauseous, anxious, and afraid. Repeated exposure reduces these effects and leaves the person craving more.Smoking Analogy: Smoking Analogy The short-term effects of smoking are relatively innocuous. Smoking one cigarette has numerous physiological and behavioral effects, but these usually dissipate within an hour. Watching one violent show has numerous physiological and behavioral effects, but these usually dissipate within an hour.Smoking Analogy: Smoking Analogy The long-term effects of smoking can be serious. One cigarette has little impact on lung cancer. But repeated exposure greatly increases the risk of lung cancer. Watching one violent show has little impact on making a person aggressive. But repeated exposure greatly increases the risk of a person becoming aggressive.Smoking Analogy: Smoking Analogy For years the tobacco industry denied the harmful effects of tobacco, even though the U.S. Surgeon General warned the public about these effects in 1964. For years the entertainment industry has denied the harmful effects of violent media, even though the U.S. Surgeon General warned the public about these effects in 1972.Surgeon General Warning: Surgeon General Warning “It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action… There comes a time when the data are sufficient to justify action. That time has come.” — Jesse Steinfeld, Surgeon General of the United States, March 1972Slide25: Bushman & Anderson (2001) American PsychologistSlide26: "I don’t think there is any correlation between violence on TV and violence in society." — Jim Burke of Rysher Entertainment Slide27: Bushman & Anderson (2001) American PsychologistSlide28: Bushman & Anderson (2001) American PsychologistSlide29: Bushman & Anderson (2001) American PsychologistSlide30: Bushman & Anderson (2001) American PsychologistSlide31: Bushman & Anderson (2001) American PsychologistSlide32: Bushman & Anderson (2001) American PsychologistSlide33: Bushman & Anderson (2001) American PsychologistSlide34: Bushman & Anderson (2001) American PsychologistSlide35: Based on 287 studies involving 51,597 subjects (Anderson & Bushman, 2002, Science). Red bars: average correlations. Blue bars: 95% confidence intervals. Triangles: Proportional to number of studies.American Psychological Association Commission on Violence & Youth (1993): American Psychological Association Commission on Violence & Youth (1993) “There is absolutely no doubt that higher levels of violence viewing on television are correlated with increased aggressive behavior.” “Among the questions to be answered are: By what mechanisms do these media effects occur? Who is most susceptible to these media effects?”Outline: Outline Does Exposure to Violent Media Increase Aggression? Why Does Exposure to Violent Media Increase Aggression?Slide38: Anderson & Bushman (2002) Annual Review of PsychologySlide39: Anderson & Bushman (2002) Annual Review of PsychologyAggressive Cognition: Aggressive Cognition Cognitive Tasks: Thought-listing task Story completion task Word association task Lexical decision taskThought-Listing Task: Thought-Listing Task “Record only those ideas that you were thinking about while watching the video.” Participant #75: “At the end I would have emptied my pistol on the guy.” Participant #24: “I enjoyed the violence, it made me smile. I wondered why I was in a bad mood and this cheered me up. I thought about the fight I almost got into this weekend.” Bushman & Geen (1990) Journal of Personality and Social PsychologyStory Completion Task: Story Completion Task Todd was on his way home from work one evening when he had to brake quickly for a yellow light. The person in the car behind him must have thought Todd was going to run the light because he crashed into the back of Todd's car, causing a lot of damage to both vehicles. Fortunately, there were no injuries. Todd got out of his car and surveyed the damage. He then walked over to the other car. What happens next? List 20 things that Todd will do or say, think, and feel as the story continues.Slide43: Bushman & Anderson (2002) Personality & Social Psychology BulletinDo/Say:: Do/Say: Kick the other guy’s butt. Todd starts throwing punches. What the hell is wrong with you? Say “shit,” then call the guy an “idiot.” Todd shot or stabbed the other driver.Think:: Think: This guy’s dead meat! I’m gonna kill him. Stupid! Idiot! Moron! Where did this idiot learn how to drive? I want to punch this driver’s lights out!Feel:: Feel: Hate for that guy. Pissed off! Furious. Vicious. Angry because he didn’t get hurt!Word Association Task: Word Association Task Homonyms: Box Deck Hit Punch Slug Control words: Button Flavor Glue Read WallSlide48: Bushman (1998) Personality and Social Psychology BulletinLexical Decision Task: Lexical Decision Task Fixation cue (490 msec) Letter string (154 msec): 24 violent words (e.g., BLOOD) 24 nonviolent words (e.g., BUTTON) 48 nonwords (e.g., LEMPARKER) Mask (490 msec) Press WORD or NONWORD keySlide50: BLOOD + XXXXXXXX Slide51: Aggressive Words Bushman (1998) Personality and Social Psychology BulletinSlide52: Anderson & Bushman (2002) Annual Review of PsychologySlide53: Anderson & Bushman (2001) Psychological Science, 85 studies, 6,750 subjects Red bars: average correlations. Blue bars: 95% confidence intervals. Triangles: Proportional to number of studies.Outline: Outline Does Exposure to Violent Media Increase Aggression? Why Does Exposure to Violent Media Increase Aggression? Who is Most Affected by Violent Media?Slide57: Cheese Aggression Questionnaire(Buss & Perry, 1992): Aggression Questionnaire (Buss & Perry, 1992) Sample items: ( = .85) Once in a while I cannot control my urge to strike another person. If somebody hits me, I hit back. I have threatened people I know.Similarity Rating Task: Similarity Rating Task Participants high (> 75%) or low (< 25%) in trait aggressiveness rated how similar, associated, or related 190 word pairs were. Aggressive-aggressive (e.g., fight, gun) Aggressive-ambiguous (e.g, fight, alley) Ambiguous-ambiguous (e.g., alley, bottle)Slide60: Bushman (1996) Personality and Social Psychology BulletinSlide61: Nonaggressive IndividualsSlide62: Aggressive IndividualsSlide63: Nicoline Chester isn't your average femme fatale. She's a hired killer who has a way with words. She even has the police fooled into believing her innocence. Lieutenant David Otello isn't convinced, though. He pursues her forcefully after she kills his uncle, only to learn that he's the next target. Their final confrontation leads them into the Dallas Museum of Natural History where a bloodbath ensues. Otello discovers that Nicoline won't let anyone get in the way of her work.Slide64: Based on the true story of Robert Smitty, this film is about the man who invented a water powered engine. In the 1960s, Smitty was an Iowa farmer and inventor. He perfected the hydrogen and oxygen engine, powered entirely by water. The prototype is built and waiting for a patent when the oil companies begin calling, wanting to buy the design from him. Smitty refuses to sell in order to save the oil industry and finds himself harassed by a force much bigger than he realized. The end marks the death of a man and an invention that could have changed the way we think of automobiles today.Slide65: 1 2 3 4 Rating Interesting Exciting Violent Dimension Violent film Nonviolent filmSlide66: Bushman (1995) Journal of Personality and Social PsychologyReciprocal Relationship: Reciprocal Relationship Violent media AggressionMultiple Affect Adjective Checklist: Multiple Affect Adjective Checklist Describe how you feel at this moment: Sample items: ( = .95) Angry Annoyed Hostile Irritated MadSlide69: Bushman (1995) Journal of Personality and Social Psychology“The Killing Screens”: “The Killing Screens” Produced by: Panorama (BBC) April 4, 1995Slide73: Bushman (1995) Journal of Personality and Social PsychologyConclusions: Conclusions Violent media increase aggression, and the effects are not trivial. Violent media increase aggressive thoughts, angry feelings, and arousal levels. Violent media effects are largest for individuals who are characteristically aggressive.