logging in or signing up rules Maitane Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 185 Category: Education License: All Rights Reserved Like it (0) Dislike it (0) Added: April 22, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Lock-In effect & Networks externality: Lock-In effect & Networks externality Seungkyoon ShinRecognizing Lock-In: Recognizing Lock-In Cost of switching Compare Ford v. GM Mac v. PCWhat’s the Difference?: What’s the Difference? Durable investments in complementary assets Hardware Software Netware Switching cost and lock-in are ubiquitous in information systems Supplier wants to lock-in customer Customer wants to avoid lock-in Basic principle: Look ahead and reason backExamples of lock-in: Examples of lock-in Bell Atlantic and AT&T 5ESS digital switch used proprietary operating system Large switching costs to change switches Computer Associates Vender Level Locking System Level Locking Small Switching Costs Matter: Small Switching Costs Matter Look at lock-in costs on a per customer basis Phone number portability Email addresses (Mail Forwarding issue) Hotmail (advertising, portability) $400 mil for 9.5 mil subscribers ACM, CalTech Provide forwarding service to approach possible donorsValuing an Installed Base: Valuing an Installed Base Customer C switches from A to "same position" w/ B Total switching costs = customer costs + B's costs Example Switching ISPs costs customer $50 new ISP $25 New ISP make $100 on customer, switch New ISP makes $70 on customer, no switch In a competitive market, Profit=switching costsProfits & Switching CostsIn General:: Profits & Switching Costs In General: Profits from a customer = total switching costs + quality/cost advantages In commodity market like telephony, profit per customer = total switching costs per customer Use of this rule of thumb How much to invest to get locked-in base Evaluate a target acquisition (e.g., Hotmail) Product and design decisions that affect switching costsClassification of Lock-In: Classification of Lock-In Durable purchases and replacement: declines with time Brand-specific training: rises with time Information and data: rises with time Specialized suppliers: may rise Search costs: learn about alternatives Loyalty programs: rebuild cumulative usage Contractual commitments: damagesDurable Purchases: Durable Purchases Telephone switches, Mainframe, OS After-market sales (supplies, maintenance) Depends on (true) depreciation Usually fall with time due to depreciation Watch out for multiple pieces of hardware Supplier will want to stagger vintages Contract renewal Technology lock-in vs. vendor lock-inBrand-specific Training: Brand-specific Training When personnel are trained General training/brand specific training How much is transferable? Software, an obvious example Competitors want to lower switching costs Borland’s Quattro Pro help for Lotus 123 users MS Word and WordPerfect helpInformation & Databases: Information & Databases Data files Insist on standard formats S/W and database Whether information can be easily ported over to another system Zip - CD - DVD TransitionSpecialized Suppliers: Specialized Suppliers If durable equipment or S/W is highly specialized, it will be hard to find alternatives Pentagon: Joint strike fighter project Structuring competition among suppliers Boeing, Lockheed Martin, McDonald IBM Dual sourcing Intel and AMDSearch Costs: Search Costs Consumers’ Search Cost Psychological costs of change Time and efforts Risk to customers Suppliers’ Search Cost Promotional cost Cost of actually closing the deal Cost of setting up a new account Risk to suppliers Example of Risk: Credit Cards $100 million in receivables is worth about $120 million Market valuation of “loyalty”Loyalty Programs: Loyalty Programs Constructed by firm (artificial lock-in) Frequent flyer programs Getting more popular in E-Commerce Keep track of history sales: consumer information Personalized Pricing Gold status Example: Amazon and Barnes and Noble Amazon Associates Program v. B&N's Affiliates program Add nonlinearity?Suppliers and partners: Suppliers and partners Bilateral, or two-sided lock-in Railroad spur lines Customized software Game for the Nintendo 64 platform S/W for Apple computerFollow the Lock-in cycle: Follow the Lock-in cycle Brand Selection Sampling Lock-In Entrenchment Networks and Positive Feedback: Networks and Positive FeedbackOld and New: Old and New Industrial Economy Populated with oligopolies Economies of Scale Information Economy Temporary monopolies Economies of Networks Important Ideas: Important Ideas Positive feedback Network effects Returns to scale Demand side Supply sidePositive Feedback: Positive Feedback Strong get stronger, weak get weaker Negative feedback: stabilizing Makes a market “tippy” Examples: VHS v. Beta, Wintel v. Apple “Winner take all markets”Sources of Positive Feedback: Sources of Positive Feedback Supply side economies of scale Declining average cost Marginal cost less than average cost Example: information goods, Automobile industry Demand side economies of scale Network effects In general: fax, email, Web In particular: Sony v. Beta, Wintel v. AppleNetwork Effects: Network Effects Real networks: Fax machines, compatible modems, email Virtual networks Mac users, CD-ROM driver, Nintendo 64 Computer (both S/W and H/W) buyers are picking a network, not simply a product. E.g. user group Number of users Metcalfe’s Law: Value of network of size n proportional to n2 Importance of expectationsLock-In and Switching Costs: Lock-In and Switching Costs Network effects lead to substantial collective switching costs Even worse than individual lock-in Due to coordination costs Example: QWERTYDon’t Get Carried Away: Don’t Get Carried Away Network externalities don’t always apply ISPs (but watch out for QoS) PC production Likelihood of tipping See next slideLikelihood of Tipping: Likelihood of TippingChicken & Eggs: Chicken & Eggs Fax and fax machines VCRs and tapes Internet browsers and JavaIgniting Positive Feedback: Igniting Positive Feedback Evolution Give up some performance to ensure compatibility, thus easing consumer adoption Revolution Wipe the slate clean and come up with the best product possible Evolution: Evolution Offer a migration path Failure of CBS Examples Microsoft Borland v Lotus Build new network by links to old one Problems: technical and legalTechnical Obstacles: Technical Obstacles Compatibility/Performance Trade-off Use Creative design Think in terms of system (NBC/CBS) Converters and bridge technologies One-way compatibility Office 97/95 Boland Q-pro/Lotus 1-2-3Legal Obstacles: Legal Obstacles Need IP licensing Example: Sony and Philips CDs Amazon.com’ banner adRevolution: Revolution Users will bear the switching cost when production is so much better than what people are currently using Groves’ law: “10X rule” But depends on switching costs Example: Nintendo vs. SegaOpenness v. Control: Openness v. Control “Open” approach: offering to make the necessary interfaces and specifications available to others “Control” approach: keeping your system proprietary The goal is to maximize the value of your technology, not controlTo maximize the value…: To maximize the value… Your reward = Total value added to industry x your share of industry value Value added to industry Depends on product and Size of network Your share Depends on how openOpenness: Openness More cautious strategy than control Full openness Anybody can make the product Problem: no champion Alliance Only members of alliance can use Problem: holding alliance togetherControl: Control Control standard and go it alone A strategy for Market leaders: AT&T, MS, and Intel If several try this strategy, it may lead to standards wars Generic Strategies: Generic StrategiesPerformance Play: Performance Play Introduce new, incompatible technology Examples Palm Pilot Iomega Zip Attractive if Great technology Outsider with no installed baseControlled Migration: Controlled Migration Compatible, but proprietary Examples Windows 98 Pentium chips Upgrades and update of S/W programsOpen Migration: Open Migration Many vendors, compatible technology Little switching cost for customers Examples Fax machines ModemsDiscontinuity: Discontinuity New technology, but incompatible with existing technology Supplied by many vendors Examples CD audio 3 1/2” disksLessons on Lock-in: Lessons on Lock-in Switching costs are ubiquitous Customers may be vulnerable Value your installed base Watch for durable purchases Be able to identify 7-types of lock-inLessons on Network and Positive feedback: Lessons on Network and Positive feedback Positive feedback means strong get stronger and weak get weaker Consumers value size of network Works for large networks, against small ones Consumer expectations are critical Fundamental tradeoff: performance and compatibilityLessons, continued: Lessons, continued Fundamental tradeoff: openness and control Generic strategies Performance play Controlled Migration Open Migration Discontinuity Lessons of history You do not have the permission to view this presentation. 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rules Maitane Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 185 Category: Education License: All Rights Reserved Like it (0) Dislike it (0) Added: April 22, 2008 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Lock-In effect & Networks externality: Lock-In effect & Networks externality Seungkyoon ShinRecognizing Lock-In: Recognizing Lock-In Cost of switching Compare Ford v. GM Mac v. PCWhat’s the Difference?: What’s the Difference? Durable investments in complementary assets Hardware Software Netware Switching cost and lock-in are ubiquitous in information systems Supplier wants to lock-in customer Customer wants to avoid lock-in Basic principle: Look ahead and reason backExamples of lock-in: Examples of lock-in Bell Atlantic and AT&T 5ESS digital switch used proprietary operating system Large switching costs to change switches Computer Associates Vender Level Locking System Level Locking Small Switching Costs Matter: Small Switching Costs Matter Look at lock-in costs on a per customer basis Phone number portability Email addresses (Mail Forwarding issue) Hotmail (advertising, portability) $400 mil for 9.5 mil subscribers ACM, CalTech Provide forwarding service to approach possible donorsValuing an Installed Base: Valuing an Installed Base Customer C switches from A to "same position" w/ B Total switching costs = customer costs + B's costs Example Switching ISPs costs customer $50 new ISP $25 New ISP make $100 on customer, switch New ISP makes $70 on customer, no switch In a competitive market, Profit=switching costsProfits & Switching CostsIn General:: Profits & Switching Costs In General: Profits from a customer = total switching costs + quality/cost advantages In commodity market like telephony, profit per customer = total switching costs per customer Use of this rule of thumb How much to invest to get locked-in base Evaluate a target acquisition (e.g., Hotmail) Product and design decisions that affect switching costsClassification of Lock-In: Classification of Lock-In Durable purchases and replacement: declines with time Brand-specific training: rises with time Information and data: rises with time Specialized suppliers: may rise Search costs: learn about alternatives Loyalty programs: rebuild cumulative usage Contractual commitments: damagesDurable Purchases: Durable Purchases Telephone switches, Mainframe, OS After-market sales (supplies, maintenance) Depends on (true) depreciation Usually fall with time due to depreciation Watch out for multiple pieces of hardware Supplier will want to stagger vintages Contract renewal Technology lock-in vs. vendor lock-inBrand-specific Training: Brand-specific Training When personnel are trained General training/brand specific training How much is transferable? Software, an obvious example Competitors want to lower switching costs Borland’s Quattro Pro help for Lotus 123 users MS Word and WordPerfect helpInformation & Databases: Information & Databases Data files Insist on standard formats S/W and database Whether information can be easily ported over to another system Zip - CD - DVD TransitionSpecialized Suppliers: Specialized Suppliers If durable equipment or S/W is highly specialized, it will be hard to find alternatives Pentagon: Joint strike fighter project Structuring competition among suppliers Boeing, Lockheed Martin, McDonald IBM Dual sourcing Intel and AMDSearch Costs: Search Costs Consumers’ Search Cost Psychological costs of change Time and efforts Risk to customers Suppliers’ Search Cost Promotional cost Cost of actually closing the deal Cost of setting up a new account Risk to suppliers Example of Risk: Credit Cards $100 million in receivables is worth about $120 million Market valuation of “loyalty”Loyalty Programs: Loyalty Programs Constructed by firm (artificial lock-in) Frequent flyer programs Getting more popular in E-Commerce Keep track of history sales: consumer information Personalized Pricing Gold status Example: Amazon and Barnes and Noble Amazon Associates Program v. B&N's Affiliates program Add nonlinearity?Suppliers and partners: Suppliers and partners Bilateral, or two-sided lock-in Railroad spur lines Customized software Game for the Nintendo 64 platform S/W for Apple computerFollow the Lock-in cycle: Follow the Lock-in cycle Brand Selection Sampling Lock-In Entrenchment Networks and Positive Feedback: Networks and Positive FeedbackOld and New: Old and New Industrial Economy Populated with oligopolies Economies of Scale Information Economy Temporary monopolies Economies of Networks Important Ideas: Important Ideas Positive feedback Network effects Returns to scale Demand side Supply sidePositive Feedback: Positive Feedback Strong get stronger, weak get weaker Negative feedback: stabilizing Makes a market “tippy” Examples: VHS v. Beta, Wintel v. Apple “Winner take all markets”Sources of Positive Feedback: Sources of Positive Feedback Supply side economies of scale Declining average cost Marginal cost less than average cost Example: information goods, Automobile industry Demand side economies of scale Network effects In general: fax, email, Web In particular: Sony v. Beta, Wintel v. AppleNetwork Effects: Network Effects Real networks: Fax machines, compatible modems, email Virtual networks Mac users, CD-ROM driver, Nintendo 64 Computer (both S/W and H/W) buyers are picking a network, not simply a product. E.g. user group Number of users Metcalfe’s Law: Value of network of size n proportional to n2 Importance of expectationsLock-In and Switching Costs: Lock-In and Switching Costs Network effects lead to substantial collective switching costs Even worse than individual lock-in Due to coordination costs Example: QWERTYDon’t Get Carried Away: Don’t Get Carried Away Network externalities don’t always apply ISPs (but watch out for QoS) PC production Likelihood of tipping See next slideLikelihood of Tipping: Likelihood of TippingChicken & Eggs: Chicken & Eggs Fax and fax machines VCRs and tapes Internet browsers and JavaIgniting Positive Feedback: Igniting Positive Feedback Evolution Give up some performance to ensure compatibility, thus easing consumer adoption Revolution Wipe the slate clean and come up with the best product possible Evolution: Evolution Offer a migration path Failure of CBS Examples Microsoft Borland v Lotus Build new network by links to old one Problems: technical and legalTechnical Obstacles: Technical Obstacles Compatibility/Performance Trade-off Use Creative design Think in terms of system (NBC/CBS) Converters and bridge technologies One-way compatibility Office 97/95 Boland Q-pro/Lotus 1-2-3Legal Obstacles: Legal Obstacles Need IP licensing Example: Sony and Philips CDs Amazon.com’ banner adRevolution: Revolution Users will bear the switching cost when production is so much better than what people are currently using Groves’ law: “10X rule” But depends on switching costs Example: Nintendo vs. SegaOpenness v. Control: Openness v. Control “Open” approach: offering to make the necessary interfaces and specifications available to others “Control” approach: keeping your system proprietary The goal is to maximize the value of your technology, not controlTo maximize the value…: To maximize the value… Your reward = Total value added to industry x your share of industry value Value added to industry Depends on product and Size of network Your share Depends on how openOpenness: Openness More cautious strategy than control Full openness Anybody can make the product Problem: no champion Alliance Only members of alliance can use Problem: holding alliance togetherControl: Control Control standard and go it alone A strategy for Market leaders: AT&T, MS, and Intel If several try this strategy, it may lead to standards wars Generic Strategies: Generic StrategiesPerformance Play: Performance Play Introduce new, incompatible technology Examples Palm Pilot Iomega Zip Attractive if Great technology Outsider with no installed baseControlled Migration: Controlled Migration Compatible, but proprietary Examples Windows 98 Pentium chips Upgrades and update of S/W programsOpen Migration: Open Migration Many vendors, compatible technology Little switching cost for customers Examples Fax machines ModemsDiscontinuity: Discontinuity New technology, but incompatible with existing technology Supplied by many vendors Examples CD audio 3 1/2” disksLessons on Lock-in: Lessons on Lock-in Switching costs are ubiquitous Customers may be vulnerable Value your installed base Watch for durable purchases Be able to identify 7-types of lock-inLessons on Network and Positive feedback: Lessons on Network and Positive feedback Positive feedback means strong get stronger and weak get weaker Consumers value size of network Works for large networks, against small ones Consumer expectations are critical Fundamental tradeoff: performance and compatibilityLessons, continued: Lessons, continued Fundamental tradeoff: openness and control Generic strategies Performance play Controlled Migration Open Migration Discontinuity Lessons of history