logging in or signing up OpenEd2005 Bradley Laurie Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 8 Category: Entertainment License: All Rights Reserved Like it (0) Dislike it (0) Added: December 06, 2007 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Slide1: Generating Open Courseware using Podcasting, Screencasting, Blogs and Games Jean-Claude Bradley E-Learning Coordinator College of Arts and Sciences Drexel University September 30, 2005 Open Education Conference, Logan Utah This work is licensed under a Creative Commons Attribution 2.5 License (http://creativecommons.org/licenses/by/2.5/)Slide2: Barriers to Open Courseware in Higher Education Time Risk Failure Risk Intellectual Property Risk Institutional Recognition Approaches to Open Courseware in Higher Education Top-Down (CMS, formal peer-review, institutional oversight) Bottom-Up (blogs, wikis, podcasts and other RSS technologies)Slide3: Does a Podcast Make a Sound if it Lives Behind a Firewall? Anyone Can do it so Someone Will do it Either be First or be Forgotten High Quality Open Courseware is InevitableSlide4: Content Assessment Interaction Discussion Board Components of E-Learning Chat E-mail Surveys Tests Quizzes Multimedia Images Text WebCT Lecture Recording Metrics Peer reviewSlide5: Content Assessment Interaction Blogs WebCT Games E-Learning is multi-dimensionalSlide6: Risk Minimization in An E-Learning Migration Strategy chalkboard overheads laptop Tablet PC recording Voluntary Online quizzes Tests/exams Student feedback Student behavior procrastination OFFLINE laptop HYBRID FULLY ONLINE Paper quizzes/tests No quizzes screencast archive podcast archive CONTENT ASSESSMENT Email or survey Slide7: Podcasting: the automatic distribution of audio files to computers or portable audio devices through a subscription system Screencasting: the delivery of audio and screen capture recordings via download or streaming media links Platform: blog Component: Content Channel: podcasting Platform: WebCT/ blog Component: Content Channel: screencastingSlide8: Lecture Recording Process Start Camtasia Recording Teach on laptop or tablet PC as usual Stop Camtasia Recording Convert avi to Flash or Real Media Upload to Server (screencast) Modularize Podcast CORE OPTIONAL Slide9: Platform: blog Component: content Channel: screencast, podcast, lecture notes Platform: blog Component: interaction Channel: commentsSlide12: Using Blogger and Feedburner to create podcastsSlide13: Podcasting MP3s and PDFs through iTunesSlide14: Replication of the Bottom-Up Model: Michelle Francl at Bryn MawrSlide15: CHEM 241 89 students CHEM 243 64 students Natural migration from F2F to screencast/podcast channelsSlide16: CHEM 241 89 students CHEM 243 64 students Midterm Feedburner statsSlide17: CHEM 241 130 students this term CHEM 243 2 students this term Long term trends for Open Courseware RSS feedsSlide18: Archived Lectures change the role of the teacherSlide19: Platform: blog Component: interaction Channel: FAQ, commentsSlide20: Platform: blog Component: assessment Channel: post assignmentsSlide22: Platform: blog Component: assessment Channel: peer-reviewed reference citationSlide23: Platform: blog Component: interaction (student-student) Channel: advice in blog postSlide24: Feedback-Intensive Teaching Strategy using WebCT Voluntary Quizzes Test Automatic Make-up In-class review based on histograms of test results Platform: WebCT Component: Assessment Channel: QuizSlide25: Correlation of procrastination with performance One day procrastinated = 5% drop in score Platform: WebCT Component: Assessment Channel: QuizSlide26: The Game Platform: The EduFrag Project Assessment Content Interaction Quizzes in a 3-D world The Study Room Student-Student Collaboration or Competition Instructor Guided Tours First Person Shooter Modding (Unreal Tournament) Slide27: EduFrag Design Modularity Simplicity Quiz-Based – Not Simulation Portability of textures Flexible gameplay modes: non-competitive maze, race, deathmatch, capture the flag, king of the hill, etc. Even in competitive play gore level can be adjusted for each playerSlide28: Platform: game (Unreal Tournament) Component: content, assessment Channel: quiz questions on walls Platform: game (Unreal Tournament) Channel: chat, body gestures Component: interactionSlide29: The EduFrag Wiki and Blog: Open Source CollaborationSlide30: Platform: game (Wheel of Orgo), blog Component: interaction, content, assessment Channel: Tablet PC, F2FSlide31: MakeGames: The Class that Didn’t RunSlide32: Don’t Underestimate the Impact of Open Courseware and RSSSlide33: Take-home message Think in terms of multiple channels and platforms to meet your teaching objectives http://drexel-coas-elearning.blogspot.com http://drexel-coas-talks-mp3-podcast.blogspot.com http://edufrag.blogspot.com Bottom-up open courseware strategies have an important role to play in global educationSlide40: Classes Podcast and Screencast in Spring 05 at Drexel You do not have the permission to view this presentation. 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OpenEd2005 Bradley Laurie Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINTLite Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 8 Category: Entertainment License: All Rights Reserved Like it (0) Dislike it (0) Added: December 06, 2007 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Slide1: Generating Open Courseware using Podcasting, Screencasting, Blogs and Games Jean-Claude Bradley E-Learning Coordinator College of Arts and Sciences Drexel University September 30, 2005 Open Education Conference, Logan Utah This work is licensed under a Creative Commons Attribution 2.5 License (http://creativecommons.org/licenses/by/2.5/)Slide2: Barriers to Open Courseware in Higher Education Time Risk Failure Risk Intellectual Property Risk Institutional Recognition Approaches to Open Courseware in Higher Education Top-Down (CMS, formal peer-review, institutional oversight) Bottom-Up (blogs, wikis, podcasts and other RSS technologies)Slide3: Does a Podcast Make a Sound if it Lives Behind a Firewall? Anyone Can do it so Someone Will do it Either be First or be Forgotten High Quality Open Courseware is InevitableSlide4: Content Assessment Interaction Discussion Board Components of E-Learning Chat E-mail Surveys Tests Quizzes Multimedia Images Text WebCT Lecture Recording Metrics Peer reviewSlide5: Content Assessment Interaction Blogs WebCT Games E-Learning is multi-dimensionalSlide6: Risk Minimization in An E-Learning Migration Strategy chalkboard overheads laptop Tablet PC recording Voluntary Online quizzes Tests/exams Student feedback Student behavior procrastination OFFLINE laptop HYBRID FULLY ONLINE Paper quizzes/tests No quizzes screencast archive podcast archive CONTENT ASSESSMENT Email or survey Slide7: Podcasting: the automatic distribution of audio files to computers or portable audio devices through a subscription system Screencasting: the delivery of audio and screen capture recordings via download or streaming media links Platform: blog Component: Content Channel: podcasting Platform: WebCT/ blog Component: Content Channel: screencastingSlide8: Lecture Recording Process Start Camtasia Recording Teach on laptop or tablet PC as usual Stop Camtasia Recording Convert avi to Flash or Real Media Upload to Server (screencast) Modularize Podcast CORE OPTIONAL Slide9: Platform: blog Component: content Channel: screencast, podcast, lecture notes Platform: blog Component: interaction Channel: commentsSlide12: Using Blogger and Feedburner to create podcastsSlide13: Podcasting MP3s and PDFs through iTunesSlide14: Replication of the Bottom-Up Model: Michelle Francl at Bryn MawrSlide15: CHEM 241 89 students CHEM 243 64 students Natural migration from F2F to screencast/podcast channelsSlide16: CHEM 241 89 students CHEM 243 64 students Midterm Feedburner statsSlide17: CHEM 241 130 students this term CHEM 243 2 students this term Long term trends for Open Courseware RSS feedsSlide18: Archived Lectures change the role of the teacherSlide19: Platform: blog Component: interaction Channel: FAQ, commentsSlide20: Platform: blog Component: assessment Channel: post assignmentsSlide22: Platform: blog Component: assessment Channel: peer-reviewed reference citationSlide23: Platform: blog Component: interaction (student-student) Channel: advice in blog postSlide24: Feedback-Intensive Teaching Strategy using WebCT Voluntary Quizzes Test Automatic Make-up In-class review based on histograms of test results Platform: WebCT Component: Assessment Channel: QuizSlide25: Correlation of procrastination with performance One day procrastinated = 5% drop in score Platform: WebCT Component: Assessment Channel: QuizSlide26: The Game Platform: The EduFrag Project Assessment Content Interaction Quizzes in a 3-D world The Study Room Student-Student Collaboration or Competition Instructor Guided Tours First Person Shooter Modding (Unreal Tournament) Slide27: EduFrag Design Modularity Simplicity Quiz-Based – Not Simulation Portability of textures Flexible gameplay modes: non-competitive maze, race, deathmatch, capture the flag, king of the hill, etc. Even in competitive play gore level can be adjusted for each playerSlide28: Platform: game (Unreal Tournament) Component: content, assessment Channel: quiz questions on walls Platform: game (Unreal Tournament) Channel: chat, body gestures Component: interactionSlide29: The EduFrag Wiki and Blog: Open Source CollaborationSlide30: Platform: game (Wheel of Orgo), blog Component: interaction, content, assessment Channel: Tablet PC, F2FSlide31: MakeGames: The Class that Didn’t RunSlide32: Don’t Underestimate the Impact of Open Courseware and RSSSlide33: Take-home message Think in terms of multiple channels and platforms to meet your teaching objectives http://drexel-coas-elearning.blogspot.com http://drexel-coas-talks-mp3-podcast.blogspot.com http://edufrag.blogspot.com Bottom-up open courseware strategies have an important role to play in global educationSlide40: Classes Podcast and Screencast in Spring 05 at Drexel