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Premium member Presentation Transcript Human Needs and Mobile Devices:Small, Fast & FunBen Shneiderman ben@cs.umd.eduFounding Director (1983-2000), Human-Computer Interaction LabProfessor, Department of Computer ScienceMember, Institutes for Advanced Computer Studies &Systems ResearchUniversity of MarylandCollege Park, MD 20742: Human Needs and Mobile Devices: Small, Fast andamp; Fun Ben Shneiderman ben@cs.umd.edu Founding Director (1983-2000), Human-Computer Interaction Lab Professor, Department of Computer Science Member, Institutes for Advanced Computer Studies andamp; Systems Research University of Maryland College Park, MD 20742 Slide2: Human-Computer Interaction Laboratory Interdisciplinary research community - Computer Science andamp; Psychology - Information Studies andamp; Education (www.cs.umd.edu/hcil) User Interface Design Goals: User Interface Design Goals Cognitively comprehensible: Consistent, predictable andamp; controllable Affectively acceptable: Mastery, satisfaction andamp; responsibility NOT: Adaptive, autonomous andamp; anthropomorphic Scientific Approach (beyond user friendly): Scientific Approach (beyond user friendly) Specify users and tasks Predict and measure time to learn speed of performance rate of human errors human retention over time Assess subjective satisfaction (Questionnaire for User Interface Satisfaction) Accommodate individual differences Consider social, organizational andamp; cultural context Design Issues: Design Issues Input devices andamp; strategies Keyboards, pointing devices, voice Direct manipulation Menus, forms, commands Output devices andamp; formats Screens, windows, color, sound Text, tables, graphics Instructions, messages, help Collaboration andamp; communities Manuals, tutorials, training www.awl.com/DTUI hcibib.org useit.com Library of Congress: Library of Congress Scholars, Journalists, Citizens Teachers, Students Visible Human Explorer (NLM): Visible Human Explorer (NLM) Doctors Surgeons Researchers Students NASA Environmental Data: NASA Environmental Data Scientists Farmers Land planners Students Bureau of Census: Bureau of Census Economists, Policy makers, Journalists Teachers, Students NSF Digital Government Initiative: NSF Digital Government Initiative Find what you need Understand what you Find www.ils.unc.edu/govstat/ International Children’s Digital Libary: International Children’s Digital Libary Zooming User Interfaces: Zooming User Interfaces www.cs.umd.edu/hcil/jazz www.cs.umd.edu/hcil/datelens ZUI: Pocket PhotoMesa: ZUI: Pocket PhotoMesa www.windsorinterfaces.com Slide14: Leonardo’s Laptop The old computing is about what computers can do, The New Computing is about what people can do mitpress.mit.edu/leonardoslaptop www.cs.umd.edu/hcil/newcomputing An Inspirational Muse: Leonardo da Vinci (1452-1519): An Inspirational Muse: Leonardo da Vinci (1452-1519) Renaissance Man Combined science andamp; art Integrated engineering andamp; esthetics Balanced technology advances andamp; human values Merged visionary andamp; practical Health & Wellness Devices: Health andamp; Wellness Devices More people are familiar with technologies Low cost makes them widely available ?Social shift? to take greater responsibility for personal health care, fitness andamp; wellness Personal health andamp; wellness devices However: Lack of common interface inhibits growth Lack of common file format prevents collaboration Surveys: www.cs.umd.edu/hcil/iHealth/ Class Projects: www.cs.umd.edu/class/spring2004/cmsc434/ Health & Wellness Devices: Health andamp; Wellness Devices Monitoring chronic conditions Asthma, diabetes, obesity, high blood pressure Depression, anxiety, sleep disorders Aging in place Cognitive andamp; memory aids, monitoring, social interaction Sports andamp; training Pedometers, body fat meters, bathroom scales Family history andamp; personal health records Genetic history, vaccinations, medications, allergies Emergency treatment info, medical contacts www.marketresearch.com/map/prod/924670.html Slide18: Blood Glucose www.homediagnosticsinc.com/ Slide19: Slide20: Slide21: Blood Pressure & Pulse Rate: Blood Pressure andamp; Pulse Rate www.promedproducts.com Heart Rate & Thermometer: Heart Rate andamp; Thermometer Body Fat: Body Fat www.linear-software.com/digitalcalipers.html Slide25: Standardize andamp; Improve Health andamp; Wellness Devices Issues Ease of use Accuracy of device in use Logging to common file format Save/Send to health providers Annotation by patient andamp; physician Interpretation of results Visualize to spot patterns HCI Theories: HCI Theories Beneficial theories: - Descriptive - Explanatory - Predictive - Prescriptive but the big step forward will be - Generative Theories to guide our invention of new technologies Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? What do you want to store? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? What do you want to store? What messages do you want to get? Send? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? What do you want to store? What messages do you want to get? Send? Do you see a pattern yet? Mobile Device User Interface Taxonomy (DUIT): Mobile Device User Interface Taxonomy (DUIT) (1) capture info from a location share info to a location (2) monitor info stream output alert when info stream changes (3) locate objects (nearest cafe or hotspot) identify objects (name of a person or flower) (4) gather messages from many people spread message to many people (5) participate as individual in a group relate to individual in a group Slide33: Relationships Self: working on your own Family andamp; Friends: 2-50 close intimates Colleagues andamp; Neighbors: 50-5000 acquaintances Citizens andamp; Markets: 5000 and more Human Needs for Relationships Slide34: Activities Collect: Information Relate: Communication Create: Innovation Donate: Dissemination Human Needs for Activities Activities and Relationship Table (ART): Activities and Relationship Table (ART) Relationships Self Family andamp; Friends Colleagues andamp; Neighbors Citizenry andamp; Markets Activities Collect Relate Create Donate Skeptics corner - Are relationships more complex? - Are these useful activities? Activities and Relationship Table (ART): Activities and Relationship Table (ART) Relationships Self Family andamp; Friends Colleagues andamp; Neighbors Citizenry andamp; Markets Activities Collect Relate Create Donate Activities and Relationship Table (ART): Activities and Relationship Table (ART) Activities Collect Relate Create Donate Relationships Self Family andamp; Friends Colleagues andamp; Neighbors Citizenry andamp; Markets Takeaway Messages: Takeaway Messages Mobile devices are huge opportunity Small, fast andamp; fun Low-cost, easy-to-use, specific service Focusing on human needs will guide you to more successful product designs Device User Interface Taxonomy (DUIT) Activities andamp; Relationship Table (ART) Slide39: Human-Computer Interaction Laboratory www.cs.umd.edu/hcil The old computing is about what computers can do, The New Computing is about what people can do Takeaway Messages: Takeaway Messages Design functions to serve human needs Usability + reliability to prevent frustration Engage users with fun Alluring metaphors Compelling content Attractive graphics Appealing animations Satisfying sounds Photo Annotation: Photo Annotation Annotating andamp; repurposing photos in the Semantic Web context Retrieve by personal attributes: name, date, topic? age, country, organization?? weight, necksize, hair color????? Retrieve by mediated attributes: numbers of papers/citations in WWW other conferences they attended names of students they supervised Goals of Public Access : Goals of Public Access Enable full participation by every citizen Voting, social security services, passports, licenses, registrations, permits, recreation, state-county-city government services Offer services to many residents andamp; visitors Visa applications, tourism info, employment, healthcare, police, fire, education, training, museums, parks, libraries Universal Usability Challenges: Universal Usability Challenges Technology variety Fast andamp; slow modems, small andamp; large displays Diverse platforms, multiple versions User diversity Novice andamp; expert, old andamp; young Users with disabilities, poor literacy, or low motivation Bridge the gap between what users know and what they need to know Multi-layer interfaces Help vs. ShowMe! Slide44: Technology variety 1 to 100 range in processor speeds 286 486 Pentium 1 to 100 range in screen sizes Palm devices Laptops Large Desktop or Wall Display 30,000 480,000 3,840,000 pixels Software Versions Compatibility File conversion Multiple platforms Device Independence Input: keyboard, speech,... Output: visual, auditory,... Conversion Slide45: User diversity: Accommodate all users Skills Computer newbie to hacker Knowledge Domain novice to expert Age Young to old Gender Male or Female Income Impoverished to wealhy Disabilities Visual, auditory, motoric, cognitive Disabling conditions Mobility, injury, noise, sunlight Slide46: Race Ethnicity Religion National Origin Literacy Fluent to illiterate Multiple languages Culture Western, Eastern, developing... Personality Introvert vs extravert Thinking vs feeling Risk aversion Locus of control Planful vs playful User diversity: Accommodate all users Gaps in User Knowledge-Strategies: Online help Context sensitive, tables of contents, Indexes, Keyword search, FAQs, answer gardens Gaps in User Knowledge-Strategies Bridge the gap between what users know and what they need to know Design Multi-Layered Task-oriented Training Fade-able scaffolding Training wheels Minimalist Online Learning (evolutionary, phased) Introductory tutorials Getting started manuals, Cue cards Walkthroughs/Demos Minimalist/Active Gaps in User Knowledge-Strategies: Community Newsgroups, online communities Chat rooms Customer service Email Phone Help desks Gaps in User Knowledge-Strategies Bridge the gap between what users know and what they need to know Supplements Online manuals, paper Audio, video, Live lecture, peer training, personal trainer Public Access & Universal Usability: Public Access andamp; Universal Usability Our Project Resources www.ils.unc.edu/govstat www.cs.umd.edu/hcil/newcomputing www.universalusability.org www.otal.umd.edu/uupractice Government Access www.usability.gov www.firstgov.gov www.fedstats.gov Guidelines www.usability.gov/pdfs/guidelines.html www.access-board.gov/sec508/status.htm Designing the User Interface: 4th Edition: Designing the User Interface: 4th Edition I: Introduction 1 Usability of Interactive Systems 2 Guidelines, Principles, and Theories II: Development Processes 3 Managing Design Processes 4 Evaluating Interface Designs 5 Software Tools III: Interaction Styles 6 Direct Manipulation and Virtual Environments 7 Menu Selection, Form Fillin, and Dialog Boxes 8 Command and Natural Languages 9 Interaction Devices 10 Collaboration IV: Design Issues 11 Quality of Service 12 Balancing Function and Fashion 13 User Manuals, Online Help, and Tutorials 14 Information Search and Visualization Slide51: Treemap – Monitoring www.hivegroup.com Treemap – Gene Ontology: Treemap – Gene Ontology www.cs.umd.edu/hcil/treemap/ Dynamometers & Inclinometers: Dynamometers andamp; Inclinometers Information Visualization: Information Visualization The eye… the window of the soul, is the principal means by which the central sense can most completely and abundantly appreciate the infinite works of nature. Leonardo da Vinci (1452 - 1519) PhotoMesa: PhotoMesa www.cs.umd.edu/hcil/photomesa Slide56: LifeLines www.cs.umd.edu/hcil/lifelines/ Slide57: Treemap: Stock market, industry clustered : Treemap: Stock market, industry clustered Slide59: www.hivegroup.com Treemap – Product catalogs Personal Medical : Personal Medical Anxiety andamp; Depression Asthma You do not have the permission to view this presentation. In order to view it, please contact the author of the presentation.
Mobisys 2004 Boston 2 Haggrid Download Post to : URL : Related Presentations : Share Add to Flag Embed Email Send to Blogs and Networks Add to Channel Uploaded from authorPOINT Insert YouTube videos in PowerPont slides with aS Desktop Copy embed code: (To copy code, click on the text box) Embed: URL: Thumbnail: WordPress Embed Customize Embed The presentation is successfully added In Your Favorites. Views: 72 Category: Entertainment License: All Rights Reserved Like it (0) Dislike it (0) Added: August 07, 2007 This Presentation is Public Favorites: 0 Presentation Description No description available. Comments Posting comment... Premium member Presentation Transcript Human Needs and Mobile Devices:Small, Fast & FunBen Shneiderman ben@cs.umd.eduFounding Director (1983-2000), Human-Computer Interaction LabProfessor, Department of Computer ScienceMember, Institutes for Advanced Computer Studies &Systems ResearchUniversity of MarylandCollege Park, MD 20742: Human Needs and Mobile Devices: Small, Fast andamp; Fun Ben Shneiderman ben@cs.umd.edu Founding Director (1983-2000), Human-Computer Interaction Lab Professor, Department of Computer Science Member, Institutes for Advanced Computer Studies andamp; Systems Research University of Maryland College Park, MD 20742 Slide2: Human-Computer Interaction Laboratory Interdisciplinary research community - Computer Science andamp; Psychology - Information Studies andamp; Education (www.cs.umd.edu/hcil) User Interface Design Goals: User Interface Design Goals Cognitively comprehensible: Consistent, predictable andamp; controllable Affectively acceptable: Mastery, satisfaction andamp; responsibility NOT: Adaptive, autonomous andamp; anthropomorphic Scientific Approach (beyond user friendly): Scientific Approach (beyond user friendly) Specify users and tasks Predict and measure time to learn speed of performance rate of human errors human retention over time Assess subjective satisfaction (Questionnaire for User Interface Satisfaction) Accommodate individual differences Consider social, organizational andamp; cultural context Design Issues: Design Issues Input devices andamp; strategies Keyboards, pointing devices, voice Direct manipulation Menus, forms, commands Output devices andamp; formats Screens, windows, color, sound Text, tables, graphics Instructions, messages, help Collaboration andamp; communities Manuals, tutorials, training www.awl.com/DTUI hcibib.org useit.com Library of Congress: Library of Congress Scholars, Journalists, Citizens Teachers, Students Visible Human Explorer (NLM): Visible Human Explorer (NLM) Doctors Surgeons Researchers Students NASA Environmental Data: NASA Environmental Data Scientists Farmers Land planners Students Bureau of Census: Bureau of Census Economists, Policy makers, Journalists Teachers, Students NSF Digital Government Initiative: NSF Digital Government Initiative Find what you need Understand what you Find www.ils.unc.edu/govstat/ International Children’s Digital Libary: International Children’s Digital Libary Zooming User Interfaces: Zooming User Interfaces www.cs.umd.edu/hcil/jazz www.cs.umd.edu/hcil/datelens ZUI: Pocket PhotoMesa: ZUI: Pocket PhotoMesa www.windsorinterfaces.com Slide14: Leonardo’s Laptop The old computing is about what computers can do, The New Computing is about what people can do mitpress.mit.edu/leonardoslaptop www.cs.umd.edu/hcil/newcomputing An Inspirational Muse: Leonardo da Vinci (1452-1519): An Inspirational Muse: Leonardo da Vinci (1452-1519) Renaissance Man Combined science andamp; art Integrated engineering andamp; esthetics Balanced technology advances andamp; human values Merged visionary andamp; practical Health & Wellness Devices: Health andamp; Wellness Devices More people are familiar with technologies Low cost makes them widely available ?Social shift? to take greater responsibility for personal health care, fitness andamp; wellness Personal health andamp; wellness devices However: Lack of common interface inhibits growth Lack of common file format prevents collaboration Surveys: www.cs.umd.edu/hcil/iHealth/ Class Projects: www.cs.umd.edu/class/spring2004/cmsc434/ Health & Wellness Devices: Health andamp; Wellness Devices Monitoring chronic conditions Asthma, diabetes, obesity, high blood pressure Depression, anxiety, sleep disorders Aging in place Cognitive andamp; memory aids, monitoring, social interaction Sports andamp; training Pedometers, body fat meters, bathroom scales Family history andamp; personal health records Genetic history, vaccinations, medications, allergies Emergency treatment info, medical contacts www.marketresearch.com/map/prod/924670.html Slide18: Blood Glucose www.homediagnosticsinc.com/ Slide19: Slide20: Slide21: Blood Pressure & Pulse Rate: Blood Pressure andamp; Pulse Rate www.promedproducts.com Heart Rate & Thermometer: Heart Rate andamp; Thermometer Body Fat: Body Fat www.linear-software.com/digitalcalipers.html Slide25: Standardize andamp; Improve Health andamp; Wellness Devices Issues Ease of use Accuracy of device in use Logging to common file format Save/Send to health providers Annotation by patient andamp; physician Interpretation of results Visualize to spot patterns HCI Theories: HCI Theories Beneficial theories: - Descriptive - Explanatory - Predictive - Prescriptive but the big step forward will be - Generative Theories to guide our invention of new technologies Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? What do you want to store? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? What do you want to store? What messages do you want to get? Send? Human Needs: Human Needs What makes a mobile device different from a Desktop/Laptop? What sensors do you want? What do you want to store? What messages do you want to get? Send? Do you see a pattern yet? Mobile Device User Interface Taxonomy (DUIT): Mobile Device User Interface Taxonomy (DUIT) (1) capture info from a location share info to a location (2) monitor info stream output alert when info stream changes (3) locate objects (nearest cafe or hotspot) identify objects (name of a person or flower) (4) gather messages from many people spread message to many people (5) participate as individual in a group relate to individual in a group Slide33: Relationships Self: working on your own Family andamp; Friends: 2-50 close intimates Colleagues andamp; Neighbors: 50-5000 acquaintances Citizens andamp; Markets: 5000 and more Human Needs for Relationships Slide34: Activities Collect: Information Relate: Communication Create: Innovation Donate: Dissemination Human Needs for Activities Activities and Relationship Table (ART): Activities and Relationship Table (ART) Relationships Self Family andamp; Friends Colleagues andamp; Neighbors Citizenry andamp; Markets Activities Collect Relate Create Donate Skeptics corner - Are relationships more complex? - Are these useful activities? Activities and Relationship Table (ART): Activities and Relationship Table (ART) Relationships Self Family andamp; Friends Colleagues andamp; Neighbors Citizenry andamp; Markets Activities Collect Relate Create Donate Activities and Relationship Table (ART): Activities and Relationship Table (ART) Activities Collect Relate Create Donate Relationships Self Family andamp; Friends Colleagues andamp; Neighbors Citizenry andamp; Markets Takeaway Messages: Takeaway Messages Mobile devices are huge opportunity Small, fast andamp; fun Low-cost, easy-to-use, specific service Focusing on human needs will guide you to more successful product designs Device User Interface Taxonomy (DUIT) Activities andamp; Relationship Table (ART) Slide39: Human-Computer Interaction Laboratory www.cs.umd.edu/hcil The old computing is about what computers can do, The New Computing is about what people can do Takeaway Messages: Takeaway Messages Design functions to serve human needs Usability + reliability to prevent frustration Engage users with fun Alluring metaphors Compelling content Attractive graphics Appealing animations Satisfying sounds Photo Annotation: Photo Annotation Annotating andamp; repurposing photos in the Semantic Web context Retrieve by personal attributes: name, date, topic? age, country, organization?? weight, necksize, hair color????? Retrieve by mediated attributes: numbers of papers/citations in WWW other conferences they attended names of students they supervised Goals of Public Access : Goals of Public Access Enable full participation by every citizen Voting, social security services, passports, licenses, registrations, permits, recreation, state-county-city government services Offer services to many residents andamp; visitors Visa applications, tourism info, employment, healthcare, police, fire, education, training, museums, parks, libraries Universal Usability Challenges: Universal Usability Challenges Technology variety Fast andamp; slow modems, small andamp; large displays Diverse platforms, multiple versions User diversity Novice andamp; expert, old andamp; young Users with disabilities, poor literacy, or low motivation Bridge the gap between what users know and what they need to know Multi-layer interfaces Help vs. ShowMe! Slide44: Technology variety 1 to 100 range in processor speeds 286 486 Pentium 1 to 100 range in screen sizes Palm devices Laptops Large Desktop or Wall Display 30,000 480,000 3,840,000 pixels Software Versions Compatibility File conversion Multiple platforms Device Independence Input: keyboard, speech,... Output: visual, auditory,... Conversion Slide45: User diversity: Accommodate all users Skills Computer newbie to hacker Knowledge Domain novice to expert Age Young to old Gender Male or Female Income Impoverished to wealhy Disabilities Visual, auditory, motoric, cognitive Disabling conditions Mobility, injury, noise, sunlight Slide46: Race Ethnicity Religion National Origin Literacy Fluent to illiterate Multiple languages Culture Western, Eastern, developing... Personality Introvert vs extravert Thinking vs feeling Risk aversion Locus of control Planful vs playful User diversity: Accommodate all users Gaps in User Knowledge-Strategies: Online help Context sensitive, tables of contents, Indexes, Keyword search, FAQs, answer gardens Gaps in User Knowledge-Strategies Bridge the gap between what users know and what they need to know Design Multi-Layered Task-oriented Training Fade-able scaffolding Training wheels Minimalist Online Learning (evolutionary, phased) Introductory tutorials Getting started manuals, Cue cards Walkthroughs/Demos Minimalist/Active Gaps in User Knowledge-Strategies: Community Newsgroups, online communities Chat rooms Customer service Email Phone Help desks Gaps in User Knowledge-Strategies Bridge the gap between what users know and what they need to know Supplements Online manuals, paper Audio, video, Live lecture, peer training, personal trainer Public Access & Universal Usability: Public Access andamp; Universal Usability Our Project Resources www.ils.unc.edu/govstat www.cs.umd.edu/hcil/newcomputing www.universalusability.org www.otal.umd.edu/uupractice Government Access www.usability.gov www.firstgov.gov www.fedstats.gov Guidelines www.usability.gov/pdfs/guidelines.html www.access-board.gov/sec508/status.htm Designing the User Interface: 4th Edition: Designing the User Interface: 4th Edition I: Introduction 1 Usability of Interactive Systems 2 Guidelines, Principles, and Theories II: Development Processes 3 Managing Design Processes 4 Evaluating Interface Designs 5 Software Tools III: Interaction Styles 6 Direct Manipulation and Virtual Environments 7 Menu Selection, Form Fillin, and Dialog Boxes 8 Command and Natural Languages 9 Interaction Devices 10 Collaboration IV: Design Issues 11 Quality of Service 12 Balancing Function and Fashion 13 User Manuals, Online Help, and Tutorials 14 Information Search and Visualization Slide51: Treemap – Monitoring www.hivegroup.com Treemap – Gene Ontology: Treemap – Gene Ontology www.cs.umd.edu/hcil/treemap/ Dynamometers & Inclinometers: Dynamometers andamp; Inclinometers Information Visualization: Information Visualization The eye… the window of the soul, is the principal means by which the central sense can most completely and abundantly appreciate the infinite works of nature. Leonardo da Vinci (1452 - 1519) PhotoMesa: PhotoMesa www.cs.umd.edu/hcil/photomesa Slide56: LifeLines www.cs.umd.edu/hcil/lifelines/ Slide57: Treemap: Stock market, industry clustered : Treemap: Stock market, industry clustered Slide59: www.hivegroup.com Treemap – Product catalogs Personal Medical : Personal Medical Anxiety andamp; Depression Asthma