Presentation Transcript
Principles of Universal Design : Principles of Universal Design Jim Mueller
"The only important thing about design is how it relates to people.”(Pananek, 1968) : "The only important thing about design is how it relates to people.” (Pananek, 1968) “The only thing important about design is how it relates to people.”
Victor Papanek, 1968
Designs we love to *%#@ : Designs we love to *%#@ Cell phone?
Adult-proof caps?
“Blister” packages?
___________________?
What flavor is YOUR bathroom cleanser? : What flavor is YOUR bathroom cleanser?
Why universal design? : Why universal design?
ADA - architectural accessibility : ADA - architectural accessibility
ADA - reasonable accommodation : ADA - reasonable accommodation
Section 255 of Telecommunications Act : Section 255 of Telecommunications Act
Section 508 of Rehab Act : Section 508 of Rehab Act
Workplace stresses : Workplace stresses
Working seniors : Working seniors
“Aging in place” : “Aging in place”
Home healthcare : Home healthcare
Competing for customers : Competing for customers About 1 in 7 Americans has a disability
About 1 in 3 Americans has a family member or coworker with a disability
Better products for everyone : Better products for everyone
Tales of universal design in Industry : Tales of universal design in Industry
Six lessons of universal design : Six lessons of universal design Personal experience breeds champions
Support of top management is vital
You can’t make what you can’t market
Competition is a great motivator
Customers’ voices are heard
Legislation is only a start
Some others lessons…
Acela Express : Acela Express Seniors and people with disabilities are especially important in highly competitive markets.
Photo courtesy of Amtrak
Duracell hearing aid batteries : Duracell hearing aid batteries
Packaging that reduces effort is as important to usability as the product itself.
Photo courtesy of Duracell
Florian Ratchet-Cut Shears : Florian Ratchet-Cut Shears
Addressing the needs of customers with disabilities results in products everyone wants.
Photo courtesy of American Standard
Ford’s “Third Age Suit” : Ford’s “Third Age Suit”
Young designers and engineers can be taught to “think ageless”.
Photo courtesy of Loughborough University
Gold Violin : Gold Violin
Successful marketing respects customers’ lifestyles – whatever their age or ability.
Photo: “Growing Old is Not for Sissies II”
Leviton Manufacturing Company : Leviton Manufacturing Company
“Universal design has become an extremely important idea to us – maybe the most important idea.”
Oxo Good Grips : Oxo Good Grips
Sometimes universal design markets itself.
Philips Healthcare Services : Philips Healthcare Services
Simple, intuitive use is critical to success of home healthcare technologies.
Photo courtesy of Philips Interactive Healthcare
Tupperware : Tupperware
Products that last through several generations should be usable by people of all ages and abilities.
Photo courtesy of Tupperware Worldwide
Designing for “average” users : Designing for “average” users Some of us are just a little more average than others
Age, disabilities, and situations make each of us unique…
Remember that you are unique – Just like 300 million others : Remember that you are unique – Just like 300 million others
15% of us have disabilities : 15% of us have disabilities American Community Survey, 2004
5% of us have cognitive disabilities : 5% of us have cognitive disabilities American Community Survey, 2004
Thinking : Thinking
4% of us have sensory disabilities : 4% of us have sensory disabilities American Community Survey, 2004
Seeing : Seeing
Hearing : Hearing
9% of us have physical disabilities : 9% of us have physical disabilities American Community Survey, 2004
Handling : Handling
Mobility : Mobility
11% of us live with someone with a disability : 11% of us live with someone with a disability
Some things we may not live to see… : Some things we may not live to see…
…but most of us will live long enough to experience disability for ourselves because of…
Modern medical care : Modern medical care
Returning war veterans : Returning war veterans
The way we live, work, … : The way we live, work, …
…and play : …and play Numb and numb-er
Baby Boomers : Baby Boomers
Extended careers
Active lifestyles
½ are sandwiched between children and parents
Seniors : Seniors
Most rapid growth worldwide
Desire to age in place
Most caregivers are females over 75
Rising number care for grandchildren
Slide46 : What is universal design?
What is universal design? : What is universal design?
Universal Design is the design of all products and environments to be usable by people of all ages and abilities, to the greatest extent possible.
- Ronald L. Mace, 1991
Slide48 :
Accessible Design: for people with disabilities
Universal Design: for everyone, including people with disabilities
Accessible vs. universal
Usability for all ages and abilities:The 7 Principles of Universal Design ©1997The Center for Universal DesignNorth Carolina State University : Usability for all ages and abilities: The 7 Principles of Universal Design ©1997 The Center for Universal Design North Carolina State University
Slide50 : Equitable Use
Flexibility in Use
Simple and Intuitive Use
Perceptible Information
Tolerance for Error
Low Physical Effort
Size and Space for Approach and Use The 7 Principles of Universal Design
Principle 1: Equitable Use : Principle 1: Equitable Use The design is useful and marketable
to people with diverse abilities.
Slide52 : Principle 1: Equitable Use
Principle 2: Flexibility in Use : Principle 2: Flexibility in Use The design accommodates a wide range of individual preferences and abilities.
Principle 2: Flexibility in Use : Principle 2: Flexibility in Use
Principle 3: Simple and Intuitive Use : Principle 3: Simple and Intuitive Use Use of the design is easy to understand, regardless of the user’s experience, knowledge, language skills or concentration.
Principle 3: Simple and Intuitive Use : Principle 3: Simple and Intuitive Use
Principle 4: Perceptible Information : Principle 4: Perceptible Information The design communicates information effectively to the user, regardless of the environment or the user’s abilities
Principle 4: Perceptible Information : Principle 4: Perceptible Information
Principle 5: Tolerance for Error : Principle 5: Tolerance for Error The design minimizes hazards and negative consequences of accidental actions.
Principle 5: Tolerance for Error : Principle 5: Tolerance for Error The design minimizes hazards and negative
consequences of accidental actions.
“CAUTION: It is not recommended that children or pets regularly drink water from the toilet, even though the bowl water is not harmful to children or pets.”
Label on toilet bowl cleaner bottle
Principle 6: Low Physical Effort : Principle 6: Low Physical Effort The design can be used efficiently
and comfortably and with a
minimum of fatigue.
Principle 6: Low Physical Effort : Principle 6: Low Physical Effort The design can be used efficiently
and comfortably and with a
minimum of fatigue.
Principle 7: Size and Space for Approach and Use : Principle 7: Size and Space for Approach and Use Appropriate size and space is provided for use, regardless of user’s body size or posture.
Principle 7: Size and Space for Approach and Use : Principle 7: Size and Space for Approach and Use
Principle 7: Size and Space for Approach and Use : Principle 7: Size and Space for Approach and Use
Next steps: Promoting universal design : Next steps: Promoting universal design
Ford’s “Third Age Suit” : Ford’s “Third Age Suit” Goggles
Ear plugs
Elbow braces
Gloves
Wrist weights
Knee braces
Ankle weights
Personifying user needs : Personifying user needs
Connecting with real people : Connecting with real people
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