Ser 16 USA National Update

Uploaded from authorPOINTLite
Views:
 
Category: Entertainment
     
 

Presentation Description

No description available.

Comments

Presentation Transcript

Slide1: 

ARMY SIMULATIONS IN SUPPORT OF OEF/OIF & COE 19 September 2005

Slide2: 

Acronyms: CBS – Corps Battle Simulation COE – Contemporary Operational Environment. CSSTSS – Combat Service Support Training Simulation System IED – Improvised Explosive Device ISM – Independent Stimulation Module ITV – In-Transit Visibility JAWS – Joint Asymmetric Warfare Simulation JCATS – Joint Conflict and Tactical Simulation JDLM – Joint Deployment and Logistics Model MOUT – Military Operations in Urban Terrain MSEL – Military Scenario Events List SOSO – Stability Operations and Support Operations TACSIM – Tactical Simulation TAV – Total Asset Visibility TUAV – Tactical Unmanned Aerial Vehicle UA – Unit of Action UE – Unit of Employment Simulation Support for the COE

Slide3: 

A Large-Scale Exercise ala BCTP WFX Where we were… Corps Battle Simulation (CBS)

Slide4: 

High-Intensity Conflict Mid-Intensity Conflict Non-linear Urban/restricted terrain Simultaneity Modular forces; Joint distributed/collaborative C2, Joint integrated ISR Networked Joint fires Joint Precision Strikes Peacekeeping JSTARS Feed UAV Feed Where we are… Logistics Reach Back, point-to-point throughput Multiple sides/factions A Large-Scale Exercise / BCTP WFX Air/Space Constructive Environment (ACE) Asymmetric operations Joint Land Component Constructive Training Federation (JLCCTF)

Slide5: 

What constructive models and simulations contribute to training for the current fight? The current models/simulations bring specific capabilities to represent the Contemporary Operational Environment. Model Corps Battle Simulation (CBS) Joint Conflict and Tactical Simulation (JCATS) Tactical Simulation (TACSIM) Independent Simulation Model (ISM) Joint Deployment and Logistics Model (JDLM) Joint Asymmetric Warfare Simulation (JAWS) Joint Land Component Constructive Training Federation Simulation Support for the COE Specific Functionality Multi-resolution models, 5 Sides/Factions, Digital C4I stimulation, selected COE (IEDs, etc.) Entity-resolution models, Unlimited Sides/Factions, Digital C4I stimulation, MOUT, selected COE (IEDs, etc.) Visualization sensor systems (UAV, JSTARS, COMINT, ELINT, HUMINT, etc.) Automated Master Scenario Events List (MSEL) events and intelligence information injected into scenarios Digital C4I stimulation, In-Transit Visibility (ITV) ‘Non-kinetic’ factors (Cultural, Political, Religious) and effects

Slide6: 

Question: “What are the limitations on CBS with respect to the current fight (Iraq) scenario?” Answer: CBS is an aggregate simulation; the detail of both the visible models and the underlying rules that govern behavior approximate reality, but do not replicate it. The goal of an aggregate simulation is a ‘reasonable representation of reality’. However, the current version of CBS is much better than previous iterations. ‘Old’ CBS – ‘Cold War’ ‘New’ CBS – ‘COE’ Platoon to Battalion Models Dismounted Squad/Vehicle to Battalion Models Unit ‘Center of Mass’ Location Specific Squad/Vehicle Location Low Resolution Combat (Bn) Medium Resolution Combat (Sqd/Plt/Co) Combat Damage ‘Averaged’ to Unit Combat Damage to Specific Squad/Vehicle Attrition (Biggest Force Wins) Maneuver (Position & Synchronization Wins) Blue v. Red Multiple Sides (5) Stand-Alone Execution (Maneuver) Interoperate with JCATS (Entity Models, MOUT) Support to analog C2 Support to digital C2 Bottom Line, CBS is still an aggregate simulation, albeit much better at providing COE/SOSO environments than previously, especially for Training Audiences at Division/UEx and higher levels. But, the limitations inherent in an aggregate simulation still exist, and in order to provide support for training in the full range of military operations, CBS must be federated with other simulation tools. Simulation Support for the COE

Slide7: 

Enhanced Training Capabilities Multi-echelon Training; UE x,y; UA/BCT; down to individual squads Operations in a Joint Common Operational Environment / Joint Interagency Intergovernmental environment Train digital operators and leader management of the Common Operational Picture CBS/CSSTSS/TACSIM JCATS/TACSIM JLCCTF (ACTF V2.0) Provides Integration of JLCCTF systems in a common network, with consistent representations CBS/JCATS aggrega-tion/deaggregation; multiple sides/factions Intel sensors display individual platforms; individual platforms are targetable/attackable/kill-able Interoperability with other constructive simulations; JLCCTF interoperable with ACE Air platform and indirect fires across simulation boundaries; precision weapons kills Validated, security accredited, certified for training federation LCCTF Multi-Resolution Federation Entity Resolution Federation Multi-Resolution Federation

Virtual Trainers: 

Virtual Trainers Improvements continue Immersive Environment Baghdad Terrain Database now includes Green Zone with 10K radius and 10K structures, will eventually include every structure approx. 200K in the area Indigenous population replication, although non-interactive within the simulation Look and feel of Baghdad replicated with street traffic, trash, etc. Beginnings of Virtual Mission Rehearsal capability Not geo-specific terrain and building detail, limited terrain area Conducted prior to deployment No Close Combat Tactical Trainers (CCTT) sets in either Iraq or Afghanistan Other Training Capabilities Virtual Convoy trainers Hood to Kirtland (JCAS training) ONESAF: Modeling new behaviors SW Blockings (FBCB2)

Slide9: 

LIVE VIRTUAL TE OE LVC Common Capabilities Efforts Objective End State Logical migration from current capabilities, further integration of all 3 LVC capabilities into a scalable distributed training solution  Constructive simulations continue modifications to enable application of COE environment Continued improvement in virtual simulations realism, terrain availability and reconfigurable platform simulators Live Homestation, Deployable and CTC instrumentation Training Use Cases will likely expand to employ a stronger mix of constructive and virtual simulations, with ties to live training when needed, and joint and combined interoperability