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Gaming in Education

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Virtual Reality, Simulation & Gaming in Education : Virtual Reality, Simulation & Gaming in Education Heather Weisse MAGPI Applications Coordinator


Immersive Segmentation : Immersive Segmentation


PROJECT TOUCH : PROJECT TOUCH Telehealth Outreach for Unified Community Health Immersive virtual reality "Flatland" Access Grid Experiential Learning http://hsc.unm.edu/touch/


The Roman Forum : The Roman Forum Evaluate Technology Needs A quick trip to antiquity Developed by the Visualization Portal at UCLA Believed to be the most complex model of the archeological site ever created. http://www.ats.ucla.edu/portal/default.htm


Orthopedic Education : Orthopedic Education High Bandwidth Blended Learning Links videoconferencing, live surgery and 3-D models into one cohesive educational experience http://www.ats.ucla.edu/portal/default.htm


Telepresence : Telepresence The PEBBLES Project Providing Education By Bringing Learning Environments to Students http://www.usatoday.com/tech/news/robotics/2006-06-04-classroom-robots_x.htm http://www.pebbles.ryerson.ca/


Trends in Education : Trends in Education Second Life 101 ways to use Second Life in the Collegiate Classroom http://trumpy.cs.elon.edu/metaverse/gst364Win2005/handout.html Virtual U Multiplayer Game where student teams compete to run a university http://www.virtual-u.org/ Educational Gaming


Games for Health : Games for Health http://www.gamesforhealth.org/index3.html REMISSION ACLS TRAINER BY LEGACY INTERACTIVE


Educational Games on I2 : Educational Games on I2 UN World Food Program Food-Force Game ACLS Trainer by Legacy Interactive ACLS Trainer by Legacy Interactive http://www.food-force.com/


Innovation & Creativity : Innovation & Creativity The world is but a canvas to the imagination. - Henry David Thoreau


Contact Information : Contact Information Contact Info: Heather Weisse Applications Coordinator hweisse@magpi.net 215-573-6417