Adhoc Tutorial 2003 August

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Mobile Ad Hoc Networks:Routing, MAC and Transport Issues: Mobile Ad Hoc Networks: Routing, MAC and Transport Issues Nitin H. Vaidya University of Illinois at Urbana-Champaign nhv@uiuc.edu http://www.crhc.uiuc.edu/~nhv © 2003 Nitin Vaidya


Note: Note Versions of this tutorial have been presented at several conferences These slides for the most part consist of a compilation of the slides used in prior tutorials by Nitin Vaidya at MobiCom 2001 (Rome) and 2000 (Boston), MobiHoc 2003 (Annapolis) and 2002 (Lausanne), Hot Interconnects 2002 (Palo Alto) and VTC 2000 (Boston)


Notes: Notes Names in brackets, as in [Xyz00], refer to a document in the list of references The handout may not be as readable as the original slides, since the slides contain colored text and figures Note that different colors in the colored slides may look identically black in the black-and-white handout


Statutory Warnings: Statutory Warnings Only most important features of various schemes are typically discussed, i.e, features I consider as being important Others may disagree Most schemes include many more details, and optimizations Not possible to cover all details in this tutorial Be aware that some protocol specs have changed several times, and the slides may not reflect the most current specifications Jargon used to discuss a scheme may occasionally differ from that used by the proposers


Coverage: Coverage Not intended to be exhaustive Many interesting papers not covered in the tutorial due to lack of time No judgement on those papers is implied


Tutorial Outline: Tutorial Outline Introduction Unicast routing Multicast routing Geocast routing Medium Access Control Performance of UDP and TCP Security Issues Implementation Issues Distributed Algorithms Standards activities Open problems


Mobile Ad Hoc Networks (MANET)Introduction and Generalities: Mobile Ad Hoc Networks (MANET) Introduction and Generalities


Mobile Ad Hoc Networks: Mobile Ad Hoc Networks Formed by wireless hosts which may be mobile Without (necessarily) using a pre-existing infrastructure Routes between nodes may potentially contain multiple hops


Mobile Ad Hoc Networks: Mobile Ad Hoc Networks May need to traverse multiple links to reach a destination


Mobile Ad Hoc Networks (MANET): Mobile Ad Hoc Networks (MANET) Mobility causes route changes


Why Ad Hoc Networks ?: Why Ad Hoc Networks ? Ease of deployment Speed of deployment Decreased dependence on infrastructure


Many Applications: Many Applications Personal area networking cell phone, laptop, ear phone, wrist watch Military environments soldiers, tanks, planes Civilian environments taxi cab network meeting rooms sports stadiums boats, small aircraft Emergency operations search-and-rescue policing and fire fighting


Many Variations: Many Variations Fully Symmetric Environment all nodes have identical capabilities and responsibilities Asymmetric Capabilities transmission ranges and radios may differ battery life at different nodes may differ processing capacity may be different at different nodes speed of movement Asymmetric Responsibilities only some nodes may route packets some nodes may act as leaders of nearby nodes (e.g., cluster head)


Many Variations: Many Variations Traffic characteristics may differ in different ad hoc networks bit rate timeliness constraints reliability requirements unicast / multicast / geocast host-based addressing / content-based addressing / capability-based addressing May co-exist (and co-operate) with an infrastructure-based network


Many Variations: Many Variations Mobility patterns may be different people sitting at an airport lounge New York taxi cabs kids playing military movements personal area network Mobility characteristics speed predictability direction of movement pattern of movement uniformity (or lack thereof) of mobility characteristics among different nodes


Challenges: Challenges Limited wireless transmission range Broadcast nature of the wireless medium Hidden terminal problem (see next slide) Packet losses due to transmission errors Mobility-induced route changes Mobility-induced packet losses Battery constraints Potentially frequent network partitions Ease of snooping on wireless transmissions (security hazard)


Hidden Terminal Problem: Hidden Terminal Problem Nodes A and C cannot hear each other Transmissions by nodes A and C can collide at node B Nodes A and C are hidden from each other


Research on Mobile Ad Hoc Networks: Research on Mobile Ad Hoc Networks Variations in capabilities andamp; responsibilities X Variations in traffic characteristics, mobility models, etc. X Performance criteria (e.g., optimize throughput, reduce energy consumption) + Increased research funding = Significant research activity


The Holy Grail: The Holy Grail A one-size-fits-all solution Perhaps using an adaptive/hybrid approach that can adapt to situation at hand Difficult problem Many solutions proposed trying to address a sub-space of the problem domain


Assumption: Assumption Unless stated otherwise, fully symmetric environment is assumed implicitly all nodes have identical capabilities and responsibilities


Unicast RoutinginMobile Ad Hoc Networks: Unicast Routing in Mobile Ad Hoc Networks


Why is Routing in MANET different ?: Why is Routing in MANET different ? Host mobility link failure/repair due to mobility may have different characteristics than those due to other causes Rate of link failure/repair may be high when nodes move fast New performance criteria may be used route stability despite mobility energy consumption


Unicast Routing Protocols: Unicast Routing Protocols Many protocols have been proposed Some have been invented specifically for MANET Others are adapted from previously proposed protocols for wired networks No single protocol works well in all environments some attempts made to develop adaptive protocols


Routing Protocols: Routing Protocols Proactive protocols Determine routes independent of traffic pattern Traditional link-state and distance-vector routing protocols are proactive Reactive protocols Maintain routes only if needed Hybrid protocols


Trade-Off: Trade-Off Latency of route discovery Proactive protocols may have lower latency since routes are maintained at all times Reactive protocols may have higher latency because a route from X to Y will be found only when X attempts to send to Y Overhead of route discovery/maintenance Reactive protocols may have lower overhead since routes are determined only if needed Proactive protocols can (but not necessarily) result in higher overhead due to continuous route updating Which approach achieves a better trade-off depends on the traffic and mobility patterns


Overview of Unicast Routing Protocols: Overview of Unicast Routing Protocols


Flooding for Data Delivery: Flooding for Data Delivery Sender S broadcasts data packet P to all its neighbors Each node receiving P forwards P to its neighbors Sequence numbers used to avoid the possibility of forwarding the same packet more than once Packet P reaches destination D provided that D is reachable from sender S Node D does not forward the packet


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Represents that connected nodes are within each other’s transmission range Z Y Represents a node that has received packet P M N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Represents transmission of packet P Represents a node that receives packet P for the first time Z Y Broadcast transmission M N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Node H receives packet P from two neighbors: potential for collision Z Y M N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Node C receives packet P from G and H, but does not forward it again, because node C has already forwarded packet P once Z Y M N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Z Y M Nodes J and K both broadcast packet P to node D Since nodes J and K are hidden from each other, their transmissions may collide =andgt; Packet P may not be delivered to node D at all, despite the use of flooding N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Z Y Node D does not forward packet P, because node D is the intended destination of packet P M N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Flooding completed Nodes unreachable from S do not receive packet P (e.g., node Z) Nodes for which all paths from S go through the destination D also do not receive packet P (example: node N) Z Y M N L


Flooding for Data Delivery: Flooding for Data Delivery B A S E F H J D C G I K Flooding may deliver packets to too many nodes (in the worst case, all nodes reachable from sender may receive the packet) Z Y M N L


Flooding for Data Delivery: Advantages: Flooding for Data Delivery: Advantages Simplicity May be more efficient than other protocols when rate of information transmission is low enough that the overhead of explicit route discovery/maintenance incurred by other protocols is relatively higher this scenario may occur, for instance, when nodes transmit small data packets relatively infrequently, and many topology changes occur between consecutive packet transmissions Potentially higher reliability of data delivery Because packets may be delivered to the destination on multiple paths


Flooding for Data Delivery: Disadvantages: Flooding for Data Delivery: Disadvantages Potentially, very high overhead Data packets may be delivered to too many nodes who do not need to receive them Potentially lower reliability of data delivery Flooding uses broadcasting -- hard to implement reliable broadcast delivery without significantly increasing overhead Broadcasting in IEEE 802.11 MAC is unreliable In our example, nodes J and K may transmit to node D simultaneously, resulting in loss of the packet in this case, destination would not receive the packet at all


Flooding of Control Packets: Flooding of Control Packets Many protocols perform (potentially limited) flooding of control packets, instead of data packets The control packets are used to discover routes Discovered routes are subsequently used to send data packet(s) Overhead of control packet flooding is amortized over data packets transmitted between consecutive control packet floods


Dynamic Source Routing (DSR) [Johnson96]: Dynamic Source Routing (DSR) [Johnson96] When node S wants to send a packet to node D, but does not know a route to D, node S initiates a route discovery Source node S floods Route Request (RREQ) Each node appends own identifier when forwarding RREQ


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y Represents a node that has received RREQ for D from S M N L


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Represents transmission of RREQ Z Y Broadcast transmission M N L [S] [X,Y] Represents list of identifiers appended to RREQ


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Node H receives packet RREQ from two neighbors: potential for collision Z Y M N L [S,E] [S,C]


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once Z Y M N L [S,C,G] [S,E,F]


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y M Nodes J and K both broadcast RREQ to node D Since nodes J and K are hidden from each other, their transmissions may collide N L [S,C,G,K] [S,E,F,J]


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y Node D does not forward RREQ, because node D is the intended target of the route discovery M N L [S,E,F,J,M]


Route Discovery in DSR: Route Discovery in DSR Destination D on receiving the first RREQ, sends a Route Reply (RREP) RREP is sent on a route obtained by reversing the route appended to received RREQ RREP includes the route from S to D on which RREQ was received by node D


Route Reply in DSR: Route Reply in DSR B A S E F H J D C G I K Z Y M N L RREP [S,E,F,J,D] Represents RREP control message


Route Reply in DSR: Route Reply in DSR Route Reply can be sent by reversing the route in Route Request (RREQ) only if links are guaranteed to be bi-directional To ensure this, RREQ should be forwarded only if it received on a link that is known to be bi-directional If unidirectional (asymmetric) links are allowed, then RREP may need a route discovery for S from node D Unless node D already knows a route to node S If a route discovery is initiated by D for a route to S, then the Route Reply is piggybacked on the Route Request from D. If IEEE 802.11 MAC is used to send data, then links have to be bi-directional (since Ack is used)


Dynamic Source Routing (DSR): Dynamic Source Routing (DSR) Node S on receiving RREP, caches the route included in the RREP When node S sends a data packet to D, the entire route is included in the packet header hence the name source routing Intermediate nodes use the source route included in a packet to determine to whom a packet should be forwarded


Data Delivery in DSR: Data Delivery in DSR B A S E F H J D C G I K Z Y M N L DATA [S,E,F,J,D] Packet header size grows with route length


When to Perform a Route Discovery: When to Perform a Route Discovery When node S wants to send data to node D, but does not know a valid route node D


DSR Optimization: Route Caching: DSR Optimization: Route Caching Each node caches a new route it learns by any means When node S finds route [S,E,F,J,D] to node D, node S also learns route [S,E,F] to node F When node K receives Route Request [S,C,G] destined for node, node K learns route [K,G,C,S] to node S When node F forwards Route Reply RREP [S,E,F,J,D], node F learns route [F,J,D] to node D When node E forwards Data [S,E,F,J,D] it learns route [E,F,J,D] to node D A node may also learn a route when it overhears Data packets


Use of Route Caching: Use of Route Caching When node S learns that a route to node D is broken, it uses another route from its local cache, if such a route to D exists in its cache. Otherwise, node S initiates route discovery by sending a route request Node X on receiving a Route Request for some node D can send a Route Reply if node X knows a route to node D Use of route cache can speed up route discovery can reduce propagation of route requests


Use of Route Caching: Use of Route Caching B A S E F H J D C G I K [P,Q,R] Represents cached route at a node (DSR maintains the cached routes in a tree format) M N L [S,E,F,J,D] [E,F,J,D] [C,S] [G,C,S] [F,J,D],[F,E,S] [J,F,E,S] Z


Use of Route Caching:Can Speed up Route Discovery: Use of Route Caching: Can Speed up Route Discovery B A S E F H J D C G I K Z M N L [S,E,F,J,D] [E,F,J,D] [C,S] [G,C,S] [F,J,D],[F,E,S] [J,F,E,S] RREQ When node Z sends a route request for node C, node K sends back a route reply [Z,K,G,C] to node Z using a locally cached route [K,G,C,S] RREP


Use of Route Caching:Can Reduce Propagation of Route Requests: Use of Route Caching: Can Reduce Propagation of Route Requests B A S E F H J D C G I K Z Y M N L [S,E,F,J,D] [E,F,J,D] [C,S] [G,C,S] [F,J,D],[F,E,S] [J,F,E,S] RREQ Assume that there is no link between D and Z. Route Reply (RREP) from node K limits flooding of RREQ. In general, the reduction may be less dramatic. [K,G,C,S] RREP


Route Error (RERR): Route Error (RERR) B A S E F H J D C G I K Z Y M N L RERR [J-D] J sends a route error to S along route J-F-E-S when its attempt to forward the data packet S (with route SEFJD) on J-D fails Nodes hearing RERR update their route cache to remove link J-D


Route Caching: Beware!: Route Caching: Beware! Stale caches can adversely affect performance With passage of time and host mobility, cached routes may become invalid A sender host may try several stale routes (obtained from local cache, or replied from cache by other nodes), before finding a good route An illustration of the adverse impact on TCP will be discussed later in the tutorial [Holland99]


Dynamic Source Routing: Advantages: Dynamic Source Routing: Advantages Routes maintained only between nodes who need to communicate reduces overhead of route maintenance Route caching can further reduce route discovery overhead A single route discovery may yield many routes to the destination, due to intermediate nodes replying from local caches


Dynamic Source Routing: Disadvantages: Dynamic Source Routing: Disadvantages Packet header size grows with route length due to source routing Flood of route requests may potentially reach all nodes in the network Care must be taken to avoid collisions between route requests propagated by neighboring nodes insertion of random delays before forwarding RREQ Increased contention if too many route replies come back due to nodes replying using their local cache Route Reply Storm problem Reply storm may be eased by preventing a node from sending RREP if it hears another RREP with a shorter route


Dynamic Source Routing: Disadvantages: Dynamic Source Routing: Disadvantages An intermediate node may send Route Reply using a stale cached route, thus polluting other caches This problem can be eased if some mechanism to purge (potentially) invalid cached routes is incorporated. For some proposals for cache invalidation, see [Hu00Mobicom] Static timeouts Adaptive timeouts based on link stability


Flooding of Control Packets: Flooding of Control Packets How to reduce the scope of the route request flood ? LAR [Ko98Mobicom] Query localization [Castaneda99Mobicom] How to reduce redundant broadcasts ? The Broadcast Storm Problem [Ni99Mobicom]


Location-Aided Routing (LAR) [Ko98Mobicom]: Location-Aided Routing (LAR) [Ko98Mobicom] Exploits location information to limit scope of route request flood Location information may be obtained using GPS Expected Zone is determined as a region that is expected to hold the current location of the destination Expected region determined based on potentially old location information, and knowledge of the destination’s speed Route requests limited to a Request Zone that contains the Expected Zone and location of the sender node


Expected Zone in LAR: Expected Zone in LAR X Y r X = last known location of node D, at time t0 Y = location of node D at current time t1, unknown to node S r = (t1 - t0) * estimate of D’s speed Expected Zone


Request Zone in LAR: Request Zone in LAR X Y r S Request Zone Network Space B A


LAR: LAR Only nodes within the request zone forward route requests Node A does not forward RREQ, but node B does (see previous slide) Request zone explicitly specified in the route request Each node must know its physical location to determine whether it is within the request zone


LAR: LAR Only nodes within the request zone forward route requests If route discovery using the smaller request zone fails to find a route, the sender initiates another route discovery (after a timeout) using a larger request zone the larger request zone may be the entire network Rest of route discovery protocol similar to DSR


LAR Variations: Adaptive Request Zone: LAR Variations: Adaptive Request Zone Each node may modify the request zone included in the forwarded request Modified request zone may be determined using more recent/accurate information, and may be smaller than the original request zone S B Request zone adapted by B Request zone defined by sender S


LAR Variations: Implicit Request Zone: LAR Variations: Implicit Request Zone In the previous scheme, a route request explicitly specified a request zone Alternative approach: A node X forwards a route request received from Y if node X is deemed to be closer to the expected zone as compared to Y The motivation is to attempt to bring the route request physically closer to the destination node after each forwarding


Location-Aided Routing: Location-Aided Routing The basic proposal assumes that, initially, location information for node X becomes known to Y only during a route discovery This location information is used for a future route discovery Each route discovery yields more updated information which is used for the next discovery Variations Location information can also be piggybacked on any message from Y to X Y may also proactively distribute its location information Similar to other protocols discussed later (e.g., DREAM, GLS)


Location Aided Routing (LAR): Location Aided Routing (LAR) Advantages reduces the scope of route request flood reduces overhead of route discovery Disadvantages Nodes need to know their physical locations Does not take into account possible existence of obstructions for radio transmissions


Detour: Detour Routing Using Location Information


Distance Routing Effect Algorithm for Mobility (DREAM) [Basagni98Mobicom]: Distance Routing Effect Algorithm for Mobility (DREAM) [Basagni98Mobicom] Uses location and speed information (like LAR) DREAM uses flooding of data packets as the routing mechanism (unlike LAR) DREAM uses location information to limit the flood of data packets to a small region


Distance Routing Effect Algorithm for Mobility (DREAM): Distance Routing Effect Algorithm for Mobility (DREAM) S D Expected zone (in the LAR jargon) A Node A, on receiving the data packet, forwards it to its neighbors within the cone rooted at node A S sends data packet to all neighbors in the cone rooted at node S


Distance Routing Effect Algorithm for Mobility (DREAM): Distance Routing Effect Algorithm for Mobility (DREAM) Nodes periodically broadcast their physical location Nearby nodes are updated more frequently, far away nodes less frequently Distance effect: Far away nodes seem to move at a lower angular speed as compared to nearby nodes Location update’s time-to-live field used to control how far the information is propagated


Relative Distance Micro-Discovery Routing (RDMAR) [Aggelou99Wowmom]: Relative Distance Micro-Discovery Routing (RDMAR) [Aggelou99Wowmom] Estimates distance between source and intended destination in number of hops Sender node sends route request with time-to-live (TTL) equal to the above estimate Hop distance estimate based on the physical distance that the nodes may have traveled since the previous route discovery, and transmission range


Geographic Distance Routing (GEDIR) [Lin98]: Geographic Distance Routing (GEDIR) [Lin98] Location of the destination node is assumed known Each node knows location of its neighbors Each node forwards a packet to its neighbor closest to the destination Route taken from S to D shown below S A B D C F E obstruction H G


Geographic Distance Routing (GEDIR) [Stojmenovic99]: Geographic Distance Routing (GEDIR) [Stojmenovic99] The algorithm terminates when same edge traversed twice consecutively Algorithm fails to route from S to E Node G is the neighbor of C who is closest from destination E, but C does not have a route to E S A B D C F E obstruction H G


Routing with Guaranteed Delivery [Bose99Dialm]: Routing with Guaranteed Delivery [Bose99Dialm] Improves on GEDIR [Lin98] Guarantees delivery (using location information) provided that a path exists from source to destination Routes around obstacles if necessary A similar idea also appears in [Karp00Mobicom]


Grid Location Service (GLS) [Li00Mobicom]: Grid Location Service (GLS) [Li00Mobicom] A cryptic discussion of this scheme due to lack of time: Each node maintains its location information at other nodes in the network Density of nodes who know location of node X decreases as distance from X increases Each node updates its location periodically -- nearby nodes receive the updates more often than far away nodes A hierarchical grid structure used to define near and far


End of Detour: Back to Reducing Scope of the Route Request Flood End of Detour


Query Localization [Castaneda99Mobicom]: Query Localization [Castaneda99Mobicom] Limits route request flood without using physical information Route requests are propagated only along paths that are close to the previously known route The closeness property is defined without using physical location information


Query Localization: Query Localization Path locality heuristic: Look for a new path that contains at most k nodes that were not present in the previously known route Old route is piggybacked on a Route Request Route Request is forwarded only if the accumulated route in the Route Request contains at most k new nodes that were absent in the old route this limits propagation of the route request


Query Localization: Example: Query Localization: Example B E A S D C G F Initial route from S to D B E A S D C G F Permitted routes with k = 2 Node F does not forward the route request since it is not on any route from S to D that contains at most 2 new nodes Node D moved


Query Localization: Query Localization Advantages: Reduces overhead of route discovery without using physical location information Can perform better in presence of obstructions by searching for new routes in the vicinity of old routes Disadvantage: May yield routes longer than LAR (Shortest route may contain more than k new nodes)


Broadcast Storm Problem [Ni99Mobicom]: B D C A Broadcast Storm Problem [Ni99Mobicom] When node A broadcasts a route query, nodes B and C both receive it B and C both forward to their neighbors B and C transmit at about the same time since they are reacting to receipt of the same message from A This results in a high probability of collisions


Broadcast Storm Problem: Broadcast Storm Problem Redundancy: A given node may receive the same route request from too many nodes, when one copy would have sufficed Node D may receive from nodes B and C both B D C A


Solutions for Broadcast Storm: Solutions for Broadcast Storm Probabilistic scheme: On receiving a route request for the first time, a node will re-broadcast (forward) the request with probability p Also, re-broadcasts by different nodes should be staggered by using a collision avoidance technique (wait a random delay when channel is idle) this would reduce the probability that nodes B and C would forward a packet simultaneously in the previous example


Solutions for Broadcast Storms: B D C A F E Solutions for Broadcast Storms Counter-Based Scheme: If node E hears more than k neighbors broadcasting a given route request, before it can itself forward it, then node E will not forward the request Intuition: k neighbors together have probably already forwarded the request to all of E’s neighbors


Solutions for Broadcast Storms: E Z andlt;d Solutions for Broadcast Storms Distance-Based Scheme: If node E hears RREQ broadcasted by some node Z within physical distance d, then E will not re-broadcast the request Intuition: Z and E are too close, so transmission areas covered by Z and E are not very different if E re-broadcasts the request, not many nodes who have not already heard the request from Z will hear the request


Summary: Broadcast Storm Problem: Summary: Broadcast Storm Problem Flooding is used in many protocols, such as Dynamic Source Routing (DSR) Problems associated with flooding collisions redundancy Collisions may be reduced by 'jittering' (waiting for a random interval before propagating the flood) Redundancy may be reduced by selectively re-broadcasting packets from only a subset of the nodes


Ad Hoc On-Demand Distance Vector Routing (AODV) [Perkins99Wmcsa]: Ad Hoc On-Demand Distance Vector Routing (AODV) [Perkins99Wmcsa] DSR includes source routes in packet headers Resulting large headers can sometimes degrade performance particularly when data contents of a packet are small AODV attempts to improve on DSR by maintaining routing tables at the nodes, so that data packets do not have to contain routes AODV retains the desirable feature of DSR that routes are maintained only between nodes which need to communicate


AODV: AODV Route Requests (RREQ) are forwarded in a manner similar to DSR When a node re-broadcasts a Route Request, it sets up a reverse path pointing towards the source AODV assumes symmetric (bi-directional) links When the intended destination receives a Route Request, it replies by sending a Route Reply Route Reply travels along the reverse path set-up when Route Request is forwarded


Route Requests in AODV: Route Requests in AODV B A S E F H J D C G I K Z Y Represents a node that has received RREQ for D from S M N L


Route Requests in AODV: Route Requests in AODV B A S E F H J D C G I K Represents transmission of RREQ Z Y Broadcast transmission M N L


Route Requests in AODV: Route Requests in AODV B A S E F H J D C G I K Represents links on Reverse Path Z Y M N L


Reverse Path Setup in AODV: Reverse Path Setup in AODV B A S E F H J D C G I K Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once Z Y M N L


Reverse Path Setup in AODV: Reverse Path Setup in AODV B A S E F H J D C G I K Z Y M N L


Reverse Path Setup in AODV: Reverse Path Setup in AODV B A S E F H J D C G I K Z Y Node D does not forward RREQ, because node D is the intended target of the RREQ M N L


Route Reply in AODV: Route Reply in AODV B A S E F H J D C G I K Z Y Represents links on path taken by RREP M N L


Route Reply in AODV: Route Reply in AODV An intermediate node (not the destination) may also send a Route Reply (RREP) provided that it knows a more recent path than the one previously known to sender S To determine whether the path known to an intermediate node is more recent, destination sequence numbers are used The likelihood that an intermediate node will send a Route Reply when using AODV not as high as DSR A new Route Request by node S for a destination is assigned a higher destination sequence number. An intermediate node which knows a route, but with a smaller sequence number, cannot send Route Reply


Forward Path Setup in AODV: Forward Path Setup in AODV B A S E F H J D C G I K Z Y M N L Forward links are setup when RREP travels along the reverse path Represents a link on the forward path


Data Delivery in AODV: Data Delivery in AODV B A S E F H J D C G I K Z Y M N L Routing table entries used to forward data packet. Route is not included in packet header. DATA


Timeouts: Timeouts A routing table entry maintaining a reverse path is purged after a timeout interval timeout should be long enough to allow RREP to come back A routing table entry maintaining a forward path is purged if not used for a active_route_timeout interval if no is data being sent using a particular routing table entry, that entry will be deleted from the routing table (even if the route may actually still be valid)


Link Failure Reporting: Link Failure Reporting A neighbor of node X is considered active for a routing table entry if the neighbor sent a packet within active_route_timeout interval which was forwarded using that entry When the next hop link in a routing table entry breaks, all active neighbors are informed Link failures are propagated by means of Route Error messages, which also update destination sequence numbers


Route Error: Route Error When node X is unable to forward packet P (from node S to node D) on link (X,Y), it generates a RERR message Node X increments the destination sequence number for D cached at node X The incremented sequence number N is included in the RERR When node S receives the RERR, it initiates a new route discovery for D using destination sequence number at least as large as N


Destination Sequence Number: Destination Sequence Number Continuing from the previous slide … When node D receives the route request with destination sequence number N, node D will set its sequence number to N, unless it is already larger than N


Link Failure Detection: Link Failure Detection Hello messages: Neighboring nodes periodically exchange hello message Absence of hello message is used as an indication of link failure Alternatively, failure to receive several MAC-level acknowledgement may be used as an indication of link failure


Why Sequence Numbers in AODV: Why Sequence Numbers in AODV To avoid using old/broken routes To determine which route is newer To prevent formation of loops Assume that A does not know about failure of link C-D because RERR sent by C is lost Now C performs a route discovery for D. Node A receives the RREQ (say, via path C-E-A) Node A will reply since A knows a route to D via node B Results in a loop (for instance, C-E-A-B-C ) A B C D E


Why Sequence Numbers in AODV: Why Sequence Numbers in AODV Loop C-E-A-B-C A B C D E


Optimization: Expanding Ring Search: Optimization: Expanding Ring Search Route Requests are initially sent with small Time-to-Live (TTL) field, to limit their propagation DSR also includes a similar optimization If no Route Reply is received, then larger TTL tried


Summary: AODV: Summary: AODV Routes need not be included in packet headers Nodes maintain routing tables containing entries only for routes that are in active use At most one next-hop per destination maintained at each node DSR may maintain several routes for a single destination Unused routes expire even if topology does not change


So far ...: So far ... All protocols discussed so far perform some form of flooding Now we will consider protocols which try to reduce/avoid such behavior


Link Reversal Algorithm [Gafni81]: Link Reversal Algorithm [Gafni81] A F B C E G D


Link Reversal Algorithm: Link Reversal Algorithm A F B C E G D Maintain a directed acyclic graph (DAG) for each destination, with the destination being the only sink This DAG is for destination node D Links are bi-directional But algorithm imposes logical directions on them


Link Reversal Algorithm: Link Reversal Algorithm Link (G,D) broke A F B C E G D Any node, other than the destination, that has no outgoing links reverses all its incoming links. Node G has no outgoing links


Link Reversal Algorithm: Link Reversal Algorithm A F B C E G D Now nodes E and F have no outgoing links Represents a link that was reversed recently


Link Reversal Algorithm: Link Reversal Algorithm A F B C E G D Now nodes B and G have no outgoing links Represents a link that was reversed recently


Link Reversal Algorithm: Link Reversal Algorithm A F B C E G D Now nodes A and F have no outgoing links Represents a link that was reversed recently


Link Reversal Algorithm: Link Reversal Algorithm A F B C E G D Now all nodes (other than destination D) have an outgoing link Represents a link that was reversed recently


Link Reversal Algorithm: Link Reversal Algorithm A F B C E G D DAG has been restored with only the destination as a sink


Link Reversal Algorithm: Link Reversal Algorithm Attempts to keep link reversals local to where the failure occurred But this is not guaranteed When the first packet is sent to a destination, the destination oriented DAG is constructed The initial construction does result in flooding of control packets


Link Reversal Algorithm: Link Reversal Algorithm The previous algorithm is called a full reversal method since when a node reverses links, it reverses all its incoming links Partial reversal method [Gafni81]: A node reverses incoming links from only those neighbors who have not themselves reversed links 'previously' If all neighbors have reversed links, then the node reverses all its incoming links 'Previously' at node X means since the last link reversal done by node X


Partial Reversal Method: Partial Reversal Method Link (G,D) broke A F B C E G D Node G has no outgoing links


Partial Reversal Method: Partial Reversal Method A F B C E G D Now nodes E and F have no outgoing links Represents a link that was reversed recently Represents a node that has reversed links


Partial Reversal Method: Partial Reversal Method A F B C E G D Nodes E and F do not reverse links from node G Now node B has no outgoing links Represents a link that was reversed recently


Partial Reversal Method: Partial Reversal Method A F B C E G D Now node A has no outgoing links Represents a link that was reversed recently


Partial Reversal Method: Partial Reversal Method A F B C E G D Now all nodes (except destination D) have outgoing links Represents a link that was reversed recently


Partial Reversal Method: Partial Reversal Method A F B C E G D DAG has been restored with only the destination as a sink


Link Reversal Methods: Advantages: Link Reversal Methods: Advantages Link reversal methods attempt to limit updates to routing tables at nodes in the vicinity of a broken link Partial reversal method tends to be better than full reversal method Each node may potentially have multiple routes to a destination


Link Reversal Methods: Disadvantage: Link Reversal Methods: Disadvantage Need a mechanism to detect link failure hello messages may be used but hello messages can add to contention If network is partitioned, link reversals continue indefinitely


Link Reversal in a Partitioned Network: Link Reversal in a Partitioned Network A F B C E G D This DAG is for destination node D


Full Reversal in a Partitioned Network: Full Reversal in a Partitioned Network A F B C E G D A and G do not have outgoing links


Full Reversal in a Partitioned Network: Full Reversal in a Partitioned Network A F B C E G D E and F do not have outgoing links


Full Reversal in a Partitioned Network: Full Reversal in a Partitioned Network A F B C E G D B and G do not have outgoing links


Full Reversal in a Partitioned Network: Full Reversal in a Partitioned Network A F B C E G D E and F do not have outgoing links


Full Reversal in a Partitioned Network: Full Reversal in a Partitioned Network A F B C E G D In the partition disconnected from destination D, link reversals continue, until the partitions merge Need a mechanism to minimize this wasteful activity Similar scenario can occur with partial reversal method too


Temporally-Ordered Routing Algorithm(TORA) [Park97Infocom]: Temporally-Ordered Routing Algorithm (TORA) [Park97Infocom] TORA modifies the partial link reversal method to be able to detect partitions When a partition is detected, all nodes in the partition are informed, and link reversals in that partition cease


Partition Detection in TORA: Partition Detection in TORA A B E D F C DAG for destination D


Partition Detection in TORA: Partition Detection in TORA A B E D F C TORA uses a modified partial reversal method Node A has no outgoing links


Partition Detection in TORA: Partition Detection in TORA A B E D F C TORA uses a modified partial reversal method Node B has no outgoing links


Partition Detection in TORA: Partition Detection in TORA A B E D F C Node B has no outgoing links


Partition Detection in TORA: Partition Detection in TORA A B E D F C Node C has no outgoing links -- all its neighbor have reversed links previously.


Partition Detection in TORA: Partition Detection in TORA A B E D F C Nodes A and B receive the reflection from node C Node B now has no outgoing link


Partition Detection in TORA: Partition Detection in TORA A B E D F C Node A has received the reflection from all its neighbors. Node A determines that it is partitioned from destination D. Node B propagates the reflection to node A


Partition Detection in TORA: Partition Detection in TORA A B E D F C On detecting a partition, node A sends a clear (CLR) message that purges all directed links in that partition


TORA: TORA Improves on the partial link reversal method in [Gafni81] by detecting partitions and stopping non-productive link reversals Paths may not be shortest The DAG provides many hosts the ability to send packets to a given destination Beneficial when many hosts want to communicate with a single destination


TORA Design Decision: TORA Design Decision TORA performs link reversals as dictated by [Gafni81] However, when a link breaks, it looses its direction When a link is repaired, it may not be assigned a direction, unless some node has performed a route discovery after the link broke if no one wants to send packets to D anymore, eventually, the DAG for destination D may disappear TORA makes effort to maintain the DAG for D only if someone needs route to D Reactive behavior


TORA Design Decision: TORA Design Decision One proposal for modifying TORA optionally allowed a more proactive behavior, such that a DAG would be maintained even if no node is attempting to transmit to the destination Moral of the story: The link reversal algorithm in [Gafni81] does not dictate a proactive or reactive response to link failure/repair Decision on reactive/proactive behavior should be made based on environment under consideration


So far ...: So far ... All nodes had identical responsibilities Some schemes propose giving special responsibilities to a subset of nodes Even if all nodes are physically identical Core-based schemes are examples of such schemes


Asymmetric Responsibilities: Asymmetric Responsibilities


Core-Extraction Distributed Ad Hoc Routing (CEDAR) [Sivakumar99]: Core-Extraction Distributed Ad Hoc Routing (CEDAR) [Sivakumar99] A subset of nodes in the network is identified as the core Each node in the network must be adjacent to at least one node in the core Each node picks one core node as its dominator (or leader) Core is determined by periodic message exchanges between each node and its neighbors attempt made to keep the number of nodes in the core small Each core node determines paths to nearby core nodes by means of a localized broadcast Each core node guaranteed to have a core node at andlt;=3 hops


CEDAR: Core Nodes: CEDAR: Core Nodes B A C E J S K D F H G A core node Node E is the dominator for nodes D, F and K


Link State Propagation in CEDAR: Link State Propagation in CEDAR The distance to which the state of a link is propagated in the network is a function of whether the link is stable -- state of unstable links is not propagated very far whether the link bandwidth is high or low -- only state of links with high bandwidth is propagated far Link state propagation occurs among core nodes Link state information includes dominators of link end-points Each core node knows the state of local links and stable high bandwidth links far away


Route Discovery in CEDAR: Route Discovery in CEDAR When a node S wants to send packets to destination D Node S informs its dominator core node B Node B finds a route in the core network to the core node E which is the dominator for destination D This is done by means of a DSR-like route discovery (but somewhat optimized) process among the core nodes Core nodes on the above route then build a route from S to D using locally available link state information Route from S to D may or may not include core nodes


CEDAR: Core Maintenance: CEDAR: Core Maintenance B A C E J S K D F H G A core node


Link State at Core Nodes: Link State at Core Nodes B A C E J S K D F H G Links that node B is aware of


CEDAR Route Discovery: CEDAR Route Discovery B A C E J S K D F H G Partial route constructed by B Links that node C is aware of


CEDAR Route Discovery: CEDAR Route Discovery B A C E J S K D F H G Complete route -- last two hops determined by node C


CEDAR: CEDAR Advantages Route discovery/maintenance duties limited to a small number of core nodes Link state propagation a function of link stability/quality Disadvantages Core nodes have to handle additional traffic, associated with route discovery and maintenance


Asymmetric Responsibilities:Cluster-Based Schemes: Asymmetric Responsibilities: Cluster-Based Schemes Some cluster-based schemes have also been proposed [Gerla95,Krishna97,Amis00] In some cluster-based schemes, a leader is elected for each cluster of node The leader often has some special responsibilities Different schemes may differ in how clusters are determined the way cluster head (leader) is chosen duties assigned to the cluster head


Proactive Protocols: Proactive Protocols Most of the schemes discussed so far are reactive Proactive schemes based on distance-vector and link-state mechanisms have also been proposed


Link State Routing [Huitema95]: Link State Routing [Huitema95] Each node periodically floods status of its links Each node re-broadcasts link state information received from its neighbor Each node keeps track of link state information received from other nodes Each node uses above information to determine next hop to each destination


Optimized Link State Routing (OLSR) [Jacquet00ietf,Jacquet99Inria]: Optimized Link State Routing (OLSR) [Jacquet00ietf,Jacquet99Inria] The overhead of flooding link state information is reduced by requiring fewer nodes to forward the information A broadcast from node X is only forwarded by its multipoint relays Multipoint relays of node X are its neighbors such that each two-hop neighbor of X is a one-hop neighbor of at least one multipoint relay of X Each node transmits its neighbor list in periodic beacons, so that all nodes can know their 2-hop neighbors, in order to choose the multipoint relays


Optimized Link State Routing (OLSR): Optimized Link State Routing (OLSR) Nodes C and E are multipoint relays of node A A B F C D E H G K J Node that has broadcast state information from A


Optimized Link State Routing (OLSR): Optimized Link State Routing (OLSR) Nodes C and E forward information received from A A B F C D E H G K J Node that has broadcast state information from A


Optimized Link State Routing (OLSR): Optimized Link State Routing (OLSR) Nodes E and K are multipoint relays for node H Node K forwards information received from H E has already forwarded the same information once A B F C D E H G K J Node that has broadcast state information from A


OLSR: OLSR OLSR floods information through the multipoint relays The flooded itself is fir links connecting nodes to respective multipoint relays Routes used by OLSR only include multipoint relays as intermediate nodes


Destination-Sequenced Distance-Vector (DSDV) [Perkins94Sigcomm]: Destination-Sequenced Distance-Vector (DSDV) [Perkins94Sigcomm] Each node maintains a routing table which stores next hop towards each destination a cost metric for the path to each destination a destination sequence number that is created by the destination itself Sequence numbers used to avoid formation of loops Each node periodically forwards the routing table to its neighbors Each node increments and appends its sequence number when sending its local routing table This sequence number will be attached to route entries created for this node


Destination-Sequenced Distance-Vector (DSDV): Destination-Sequenced Distance-Vector (DSDV) Assume that node X receives routing information from Y about a route to node Z Let S(X) and S(Y) denote the destination sequence number for node Z as stored at node X, and as sent by node Y with its routing table to node X, respectively X Y Z


Destination-Sequenced Distance-Vector (DSDV): Destination-Sequenced Distance-Vector (DSDV) Node X takes the following steps: If S(X) andgt; S(Y), then X ignores the routing information received from Y If S(X) = S(Y), and cost of going through Y is smaller than the route known to X, then X sets Y as the next hop to Z If S(X) andlt; S(Y), then X sets Y as the next hop to Z, and S(X) is updated to equal S(Y) X Y Z


Hybrid Protocols: Hybrid Protocols


Zone Routing Protocol (ZRP) [Haas98]: Zone Routing Protocol (ZRP) [Haas98] Zone routing protocol combines Proactive protocol: which pro-actively updates network state and maintains route regardless of whether any data traffic exists or not Reactive protocol: which only determines route to a destination if there is some data to be sent to the destination


ZRP: ZRP All nodes within hop distance at most d from a node X are said to be in the routing zone of node X All nodes at hop distance exactly d are said to be peripheral nodes of node X’s routing zone


ZRP: ZRP Intra-zone routing: Pro-actively maintain state information for links within a short distance from any given node Routes to nodes within short distance are thus maintained proactively (using, say, link state or distance vector protocol) Inter-zone routing: Use a route discovery protocol for determining routes to far away nodes. Route discovery is similar to DSR with the exception that route requests are propagated via peripheral nodes.


ZRP: Example withZone Radius = d = 2: ZRP: Example with Zone Radius = d = 2 S F D S performs route discovery for D Denotes route request


ZRP: Example with d = 2: ZRP: Example with d = 2 S F D S performs route discovery for D Denotes route reply E knows route from E to D, so route request need not be forwarded to D from E


ZRP: Example with d = 2: ZRP: Example with d = 2 S F D S performs route discovery for D Denotes route taken by Data


Landmark Routing (LANMAR) for MANET with Group Mobility [Pei00Mobihoc]: Landmark Routing (LANMAR) for MANET with Group Mobility [Pei00Mobihoc] A landmark node is elected for a group of nodes that are likely to move together A scope is defined such that each node would typically be within the scope of its landmark node Each node propagates link state information corresponding only to nodes within it scope and distance-vector information for all landmark nodes Combination of link-state and distance-vector Distance-vector used for landmark nodes outside the scope No state information for non-landmark nodes outside scope maintained


LANMAR Routing to Nodes Within Scope: LANMAR Routing to Nodes Within Scope Assume that node C is within scope of node A Routing from A to C: Node A can determine next hop to node C using the available link state information A B C F H G E D


LANMAR Routing to Nodes Outside Scope: LANMAR Routing to Nodes Outside Scope Routing from node A to F which is outside A’s scope Let H be the landmark node for node F Node A somehow knows that H is the landmark for C Node A can determine next hop to node H using the available distance vector information A B C F H G E D


LANMAR Routing to Nodes Outside Scope: LANMAR Routing to Nodes Outside Scope Node D is within scope of node F Node D can determine next hop to node F using link state information The packet for F may never reach the landmark node H, even though initially node A sends it towards H A B C F H G E D


Slide183: LANMAR scheme uses node identifiers as landmarks Anchored Geodesic Scheme [LeBoudec00] uses geographical regions as landmarks


Geodesic Routing Without Anchors [Blazevic00,Hubaux00wcnc]: Geodesic Routing Without Anchors [Blazevic00,Hubaux00wcnc] Each node somehow keeps track of routes to nodes within its zone (intra-zone routing) Each node also records physical locations of nodes on its zone boundary Inter-zone routing: When a packet is to be routed to someone outside the zone, the packet is sent to a zone-boundary node in the direction of the destination The packet is forwarded in this manner until it reaches someone within the destination’s zone This node then uses intra-zone routing to deliver the packet Similar to the GEDIR protocol [Lin98]


Anchored Geodesic Routing [Blazevic00,Hubaux00wcnc]: Anchored Geodesic Routing [Blazevic00,Hubaux00wcnc] Anchors can be used to go around connectivity holes Anchors are physical locations/areas. The route may be specified as a series of intermediate physical areas to be traversed to reach the destination B A


Routing: Routing Protocols discussed so far find/maintain a route provided it exists Some protocols attempt to ensure that a route exists by Power Control [Ramanathan00Infocom] Limiting movement of hosts or forcing them to take detours [Reuben98thesis]


Power Control: Power Control Protocols discussed so far find a route, on a given network topology Some researchers propose controlling network topology by transmission power control to yield network properties which may be desirable [Ramanathan00Infocom] Such approaches can significantly impact performance at several layers of protocol stack [Wattwnhofer00Infocom] provides a distributed mechanism for power control which allows for local decisions, but guarantees global connectivity Each node uses a power level that ensures that the node has at least one neighbor in each cone with angle 2p/3


Other Routing Protocols: Other Routing Protocols Plenty of other routing protocols Discussion here is far from exhaustive Many of the existing protocols could potentially be adapted for MANET (some have already been adapted as discussed earlier)


Some Variations: Some Variations


Power-Aware Routing [Singh98Mobicom,Chang00Infocom]: Power-Aware Routing [Singh98Mobicom,Chang00Infocom] Define optimization criteria as a function of energy consumption. Examples: Minimize energy consumed per packet Minimize time to network partition due to energy depletion Maximize duration before a node fails due to energy depletion


Power-Aware Routing [Singh98Mobicom]: Power-Aware Routing [Singh98Mobicom] Assign a weigh to each link Weight of a link may be a function of energy consumed when transmitting a packet on that link, as well as the residual energy level low residual energy level may correspond to a high cost Prefer a route with the smallest aggregate weight


Power-Aware Routing: Power-Aware Routing Possible modification to DSR to make it power aware (for simplicity, assume no route caching): Route Requests aggregate the weights of all traversed links Destination responds with a Route Reply to a Route Request if it is the first RREQ with a given ('current') sequence number, or its weight is smaller than all other RREQs received with the current sequence number


Signal Stability Based Adaptive Routing (SSA) [Dube97]: Signal Stability Based Adaptive Routing (SSA) [Dube97] Similar to DSR A node X re-broadcasts a Route Request received from Y only if the (X,Y) link is deemed to have a strong signal stability Signal stability is evaluated as a moving average of the signal strength of packets received on the link in recent past An alternative approach would be to assign a cost as a function of signal stability


Associativity-Based Routing (ABR)[Toh97]: Associativity-Based Routing (ABR) [Toh97] Only links that have been stable for some minimum duration are utilized motivation: If a link has been stable beyond some minimum threshold, it is likely to be stable for a longer interval. If it has not been stable longer than the threshold, then it may soon break (could be a transient link) Association stability determined for each link measures duration for which the link has been stable Prefer paths with high aggregate association stability


Geography Adaptive Fidelity [Xu01MobiCom]: Geography Adaptive Fidelity [Xu01MobiCom] Each node associates itself with a square in a virtual grid Node in each grid square coordinate to determine who will sleep and how long


Preemptive Routing [Goff01MobiCom]: Preemptive Routing [Goff01MobiCom] Add some proactivity to reactive routing protocols such as DSR and AODV Route discovery initiated when it appears that an active route will break in the near future Initiating route discover before existing route breaks reduces discovery latency


QoS Routing: QoS Routing


Quality-of-Service: Quality-of-Service Several proposals for reserving bandwidth for a flow in MANET Due to lack of time, these are not being discussed in this tutorial


Performance of Unicast Routing in MANET: Performance of Unicast Routing in MANET Several performance comparisons [Broch98Mobicom,Johansson99Mobicom,Das00Infocom,Das98ic3n] We will discuss performance issue later in the tutorial


MulticastinginMobile Ad Hoc Networks: Multicasting in Mobile Ad Hoc Networks


Multicasting: Multicasting A multicast group is defined with a unique group identifier Nodes may join or leave the multicast group anytime In traditional networks, the physical network topology does not change often In MANET, the physical topology can change often


Multicasting in MANET: Multicasting in MANET Need to take topology change into account when designing a multicast protocol Several new protocols have been proposed for multicasting in MANET


AODV Multicasting [Royer00Mobicom]: AODV Multicasting [Royer00Mobicom] Each multicast group has a group leader Group leader is responsible for maintaining group sequence number (which is used to ensure freshness of routing information) Similar to sequence numbers for AODV unicast First node joining a group becomes group leader A node on becoming a group leader, broadcasts a Group Hello message


AODV Group Sequence Number: AODV Group Sequence Number In our illustrations, we will ignore the group sequence numbers However, note that a node makes use of information received only with recent enough sequence number


AODV Multicast Tree: AODV Multicast Tree E L H J D C G A K N Group and multicast tree member Tree (but not group) member Group leader B Multicast tree links


Joining the Multicast Tree: AODV: Joining the Multicast Tree: AODV E L H J D C G A K N Group leader B N wishes to join the group: it floods RREQ Route Request (RREQ)


Joining the Multicast Tree: AODV: Joining the Multicast Tree: AODV E L H J D C G A K N Group leader B N wishes to join the group Route Reply (RREP)


Joining the Multicast Tree: AODV: Joining the Multicast Tree: AODV E L H J D C G A K N Group leader B N wishes to join the group Multicast Activation (MACT)


Joining the Multicast Tree: AODV: Joining the Multicast Tree: AODV E L H J D C G A K N Group leader B N has joined the group Multicast tree links Group member Tree (but not group) member


Sending Data on the Multicast Tree: Sending Data on the Multicast Tree Data is delivered along the tree edges maintained by the Multicast AODV algorithm If a node which does not belong to the multicast group wishes to multicast a packet It sends a non-join RREQ which is treated similar in many ways to RREQ for joining the group As a result, the sender finds a route to a multicast group member Once data is delivered to this group member, the data is delivered to remaining members along multicast tree edges


Leaving a Multicast Tree: AODV: Leaving a Multicast Tree: AODV E L H J D C G A Group leader B J wishes to leave the group Multicast tree links K N


Leaving a Multicast Tree: AODV: Leaving a Multicast Tree: AODV E L H J D C G A Group leader B J has left the group Since J is not a leaf node, it must remain a tree member K N


Leaving a Multicast Tree: AODV: Leaving a Multicast Tree: AODV E L H J D C G A Group leader B K N N wishes to leave the multicast group MACT (prune)


Leaving a Multicast Tree: AODV: Leaving a Multicast Tree: AODV E L H J D C G A Group leader B K N MACT (prune) Node N has removed itself from the multicast group. Now node K has become a leaf, and K is not in the group. So node K removes itself from the tree as well.


Leaving a Multicast Tree: AODV: Leaving a Multicast Tree: AODV E L H J D C G A Group leader B K N Nodes N and K are no more in the multicast tree.


Handling a Link Failure: AODV Multicasting: Handling a Link Failure: AODV Multicasting When a link (X,Y) on the multicast tree breaks, the node that is further away from the leader is responsible to reconstruct the tree, say node X Node X, which is further downstream, transmits a Route Request (RREQ) Only nodes which are closer to the leader than node X’s last known distance are allowed to send RREP in response to the RREQ, to prevent nodes that are further downstream from node X from responding


Handling Partitions: AODV: Handling Partitions: AODV When failure of link (X,Y) results in a partition, the downstream node, say X, initiates Route Request If a Route Reply is not received in response, then node X assumes that it is partitioned from the group leader A new group leader is chosen in the partition containing node X If node X is a multicast group member, it becomes the group leader, else a group member downstream from X is chosen as the group leader


Merging Partitions: AODV: Merging Partitions: AODV If the network is partitioned, then each partition has its own group leader When two partitions merge, group leader from one of the two partitions is chosen as the leader for the merged network The leader with the larger identifier remains group leader


Merging Partitions: AODV: Merging Partitions: AODV Each group leader periodically sends Group Hello Assume that two partitions exist with nodes P and Q as group leaders, and let P andlt; Q Assume that node A is in the same partition as node P, and that node B is in the same partition as node Q Assume that a link forms between nodes A and B A P Q B


Merging Partitions: AODV: Merging Partitions: AODV Assume that node A receives Group Hello originated by node Q through its new neighbor B Node A asks exclusive permission from its leader P to merge the two trees using a special Route Request Node A sends a special Route Request to node Q Node Q then sends a Group Hello message (with a special flag) All tree nodes receiving this Group Hello record Q as the leader


Merging Partitions: AODV: Merging Partitions: AODV A P Q B Hello (Q)


Merging Partitions: AODV: Merging Partitions: AODV A P Q B RREQ (can I repair partition) RREP (Yes)


Merging Partitions: AODV: Merging Partitions: AODV A P Q B RREQ (repair)


Merging Partitions: AODV: Merging Partitions: AODV A P Q B Group Hello (update) Q becomes leader of the merged multicast tree New group sequence number is larger than most recent ones known to P and Q both


Summary: Multicast AODV: Summary: Multicast AODV Similar to unicast AODV Uses leaders to maintain group sequence numbers, and to help in tree maintenance


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) ODMRP requires cooperation of nodes wishing to send data to the multicast group To construct the multicast mesh A sender node wishing to send multicast packets periodically floods a Join Data packet throughput the network Periodic transmissions are used to update the routes


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) Each multicast group member on receiving a Join Data, broadcasts a Join Table to all its neighbors Join Table contains (sender S, next node N) pairs next node N denotes the next node on the path from the group member to the multicast sender S When node N receives the above broadcast, N becomes member of the forwarding group When node N becomes a forwarding group member, it transmits Join Table containing the entry (S,M) where M is the next hop towards node S


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) Assume that S is a sender node S T N D Join Data Multicast group member M C A B


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) S T N D Join Data Multicast group member M C A B Join Data Join Data


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) S T N D Multicast group member M C A B Join Table (S,M) Join Table (S,C)


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) S T N D F marks a forwarding group member M C A B Join Table (S,N) Join Table (S,N) F F


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) S T N D Multicast group member M C A B Join Table (S,S) F F F


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) S T N D Multicast group member M C A B F F F Join Data (T)


On-Demand Multicast Routing Protocol (ODMRP): On-Demand Multicast Routing Protocol (ODMRP) S T N D Multicast group member M C A B F F F Join Table (T,C) Join Table (T,C) Join Table (T,D) F Join Table (T,T)


ODMRP Multicast Delivery: ODMRP Multicast Delivery A sender broadcasts data packets to all its neighbors Members of the forwarding group forward the packets Using ODMRP, multiple routes from a sender to a multicast receiver may exist due to the mesh structure created by the forwarding group members


ODMRP: ODMRP No explicit join or leave procedure A sender wishing to stop multicasting data simply stops sending Join Data messages A multicast group member wishing to leave the group stops sending Join Table messages A forwarding node ceases its forwarding status unless refreshed by receipt of a Join Table message Link failure/repair taken into account when updating routes in response to periodic Join Data floods from the senders


Other Multicasting Protocols: Other Multicasting Protocols Several other multicasting proposals have been made For a comparison study, see [Lee00Infocom]


GeocastinginMobile Ad Hoc Networks: Geocasting in Mobile Ad Hoc Networks


Multicasting and Geocasting: Multicasting and Geocasting Multicast members may join or leave a multicast group whenever they desire Geocast group is defined as the set of nodes that reside in a specified geographical region Membership of a node to a geocast group is a function of the node’s physical location Unlike multicasting Geocasts are useful to deliver location-dependent information


Geocasting [Navas97Mobicom]: Geocasting [Navas97Mobicom] Navas et al. proposed the notion of geocasting in the traditional internet Need new protocols for geocasting in mobile ad hoc networks Geocast region: Region to which a geocast message is to be delivered


Geocasting in MANET: Geocasting in MANET Flooding-based protocol [Ko99Wmcsa] Graph-based protocol [Ko2000icnp,Ko2000tech]


Simple Flooding-Based Geocasting: Simple Flooding-Based Geocasting Use the basic flooding algorithm, where a packet sent by a geocast sender is flooded to all reachable nodes in the network The geocast region is tagged onto the geocast message When a node receives a geocast packet by the basic flooding protocol, the packet is delivered (to upper layers) only if the node’s location is within the geocast region


Simple Flooding-Based Geocasting: Simple Flooding-Based Geocasting Advantages: Simplicity Disadvantages High overhead Packet reaches all nodes reachable from the source


Geocasting based onLocation-Aided Routing (LAR)[Ko99Wmcsa]: Geocasting based on Location-Aided Routing (LAR) [Ko99Wmcsa] Similar to unicast LAR protocol Expected zone in unicast LAR now replaced by the geocast region Request zone determined as in unicast LAR Only nodes in the request zone forward geocast packets


Geocast LAR: Geocast LAR X Y r S Request Zone Network Space B A Geocast region


Geocast LAR: Geocast LAR If all routes between a geocast member and the source may contain nodes that are outside the request zone, geocast will not be delivered to that member Trade-off between accuracy and overhead Larger request zone increases accuracy but may also increase overhead Advantage of LAR for geocasting: No need to keep track of network topology Good approach when geocasting is performed infrequently


GeoTORA [Ko2000icnp,Ko2000tech]: GeoTORA [Ko2000icnp,Ko2000tech] Based on link reversal algorithm TORA for unicasting in MANET TORA maintains a Directed Acyclic Graph (DAG) with only the destination node being a sink


Anycasting with Modified TORA [Ko2000tech]: Anycasting with Modified TORA [Ko2000tech] A packet is delivered to any one member of an anycast group Maintain a DAG for each anycast group Make each member of the anycast group a sink By using the outgoing links, packets may be delivered to any one sink


Anycasting: Anycasting A F B C E G D Maintain an directed acyclic graph (DAG) for each anycast group, with each group member being a sink Link between two sinks is not directed Links are bi-directional But algorithm imposes logical directions on them Anycast group member


DAG for Anycasting: DAG for Anycasting Since links between anycast group members are not given a direction, the graph is not exactly a 'directed' acyclic graph So use of the term DAG here is imprecise Ignoring links between anycast group members, rest of the graph is a DAG


Geocasting using Modified Anycasting: Geocasting using Modified Anycasting A F B C E G D All nodes within a specified geocasting region are made sinks When a group member receives a packet, it floods it within the geocast region Geocast group member Geocast region


Geocasting using Modified Anycasting: Geocasting using Modified Anycasting A F B C E G D Links may have to be updated when a node leaves geocast region Geocast group member Geocast region


Geocasting using Modified Anycasting: Geocasting using Modified Anycasting A F B C E G D Links may have to be updated when a node enters geocast region Geocast group member Geocast region


Other Geocasting Schemes: Other Geocasting Schemes [Macwan01thesis] divides space into a grid, and maintains a graph structure for each grid square. Data transmitted using grid structures for the grid squares that intersect with the geocast region. d a b e f c


Other Geocasting Schemes: Other Geocasting Schemes Mesh-based geocast routing [Boleng01]


Some Related Work: Some Related Work Content-based Multicasting [Zhou00MobiHoc] Recipients of a packet are determined by the contents of a packet Example: A soldier may receive information on events within his 1-mile radius Role-Based Multicast [Briesmeister00MobiHoc] Characteristics such as direction of motion are used to determine relevance of data to a node Application: Informing car drivers of road accidents, emergencies, etc.


Capacity of Ad Hoc Networks: Capacity of Ad Hoc Networks


Capacity of Fixed Ad Hoc Networks [Gupta00it]: Capacity of Fixed Ad Hoc Networks [Gupta00it] n nodes in area A transmitting at W bits/sec using a fixed range (distance between a random pair of nodes is O(sqrt(n)) Bit-distance product that can be transported by the network per second is Q ( W sqrt (A n) ) Throughput per node Q ( W / sqrt (n) )


Capacity of Mobile Ad Hoc Networks [Grossglauser01Infocom]: Capacity of Mobile Ad Hoc Networks [Grossglauser01Infocom] Assume random motion Any two nodes become neighbors once in a while Each node assumed sender for one session, and destination for another session Relay packets through at most one other node Packet go from S to D directly, when S and D are neighbors, or from S to a relay and the the relay to D, when each pair becomes neighbor respectively Throughput of each session is O(1) Independent of n


Continues from last slide …: Continues from last slide … Delay in packet delivery can be large if O(1) throughput is to be achieved Delay incurred waiting for the destination to arrive close to a relay or the sender Trade-off between delay and throughput


Measured Capacity [Li01MobiCom]: Measured Capacity [Li01MobiCom] Confirms intuition In fixed networks, capacity is higher if average distance between source-destination pairs is small


Measured Scaling Law [Gupta01]: Measured Scaling Law [Gupta01] Measured in static networks Throughput declines worse with n than theoretically predicted Due to limitations of existing MAC protocols Unable to exploit 'parallelism' in channel access


Capacity: Capacity How to design MAC and routing protocols to approach theoretical capacity ? Open problem


Medium Access Control Protocols: Medium Access Control Protocols


Medium Access Control: Medium Access Control Wireless channel is a shared medium Need access control mechanism to avoid interference MAC protocol design has been an active area of research for many years [Chandra00survey]


MAC: A Simple Classification: MAC: A Simple Classification Wireless MAC Centralized Distributed Guaranteed or controlled access Random access This tutorial


This tutorial: This tutorial Mostly focus on random access protocols Not a comprehensive overview of MAC protocols Provides discussion of some example protocols


Hidden Terminal Problem [Tobagi75]: Hidden Terminal Problem [Tobagi75] Node B can communicate with A and C both A and C cannot hear each other When A transmits to B, C cannot detect the transmission using the carrier sense mechanism If C transmits, collision will occur at node B


Busy Tone [Tobagi75,Haas98] : Busy Tone [Tobagi75,Haas98] A receiver transmits busy tone when receiving data All nodes hearing busy tone keep silent Avoids interference from hidden terminals Requires a separate channel for busy tone


MACA Solution for Hidden Terminal Problem [Karn90]: MACA Solution for Hidden Terminal Problem [Karn90] When node A wants to send a packet to node B, node A first sends a Request-to-Send (RTS) to A On receiving RTS, node A responds by sending Clear-to-Send (CTS), provided node A is able to receive the packet When a node (such as C) overhears a CTS, it keeps quiet for the duration of the transfer Transfer duration is included in RTS and CTS both


Reliability: Reliability Wireless links are prone to errors. High packet loss rate detrimental to transport-layer performance. Mechanisms needed to reduce packet loss rate experienced by upper layers


A Simple Solution to Improve Reliability: A Simple Solution to Improve Reliability When node B receives a data packet from node A, node B sends an Acknowledgement (Ack). This approach adopted in many protocols [Bharghavan94,IEEE 802.11] If node A fails to receive an Ack, it will retransmit the packet


IEEE 802.11 Wireless MAC: IEEE 802.11 Wireless MAC Distributed and centralized MAC components Distributed Coordination Function (DCF) Point Coordination Function (PCF) DCF suitable for multi-hop ad hoc networking DCF is a Carrier Sense Multiple Access/Collision Avoidance (CSMA/CA) protocol


IEEE 802.11 DCF : IEEE 802.11 DCF Uses RTS-CTS exchange to avoid hidden terminal problem Any node overhearing a CTS cannot transmit for the duration of the transfer Uses ACK to achieve reliability Any node receiving the RTS cannot transmit for the duration of the transfer To prevent collision with ACK when it arrives at the sender When B is sending data to C, node A will keep quite


Collision Avoidance: Collision Avoidance With half-duplex radios, collision detection is not possible CSMA/CA: Wireless MAC protocols often use collision avoidance techniques, in conjunction with a (physical or virtual) carrier sense mechanism Carrier sense: When a node wishes to transmit a packet, it first waits until the channel is idle. Collision avoidance: Nodes hearing RTS or CTS stay silent for the duration of the corresponding transmission. Once channel becomes idle, the node waits for a randomly chosen duration before attempting to transmit.


IEEE 802.11: C F A B E D RTS RTS = Request-to-Send IEEE 802.11 Pretending a circular range


IEEE 802.11: C F A B E D RTS RTS = Request-to-Send IEEE 802.11 NAV = 10 NAV = remaining duration to keep quiet


IEEE 802.11: C F A B E D CTS CTS = Clear-to-Send IEEE 802.11


IEEE 802.11: C F A B E D CTS CTS = Clear-to-Send IEEE 802.11 NAV = 8


IEEE 802.11: C F A B E D DATA DATA packet follows CTS. Successful data reception acknowledged using ACK. IEEE 802.11


IEEE 802.11: IEEE 802.11 C F A B E D ACK


IEEE 802.11: C F A B E D ACK IEEE 802.11 Reserved area


IEEE 802.11: IEEE 802.11 C F A B E D DATA


CSMA/CA: CSMA/CA Physical carrier sense, and Virtual carrier sense using Network Allocation Vector (NAV) NAV is updated based on overheard RTS/CTS/DATA/ACK packets, each of which specified duration of a pending transmission Nodes stay silent when carrier sensed (physical/virtual) Backoff intervals used to reduce collision probability


Backoff Interval : Backoff Interval When transmitting a packet, choose a backoff interval in the range [0,cw] cw is contention window Count down the backoff interval when medium is idle Count-down is suspended if medium becomes busy When backoff interval reaches 0, transmit RTS


DCF Example: DCF Example B1 and B2 are backoff intervals at nodes 1 and 2 cw = 31


Backoff Interval: Backoff Interval The time spent counting down backoff intervals is a part of MAC overhead Choosing a large cw leads to large backoff intervals and can result in larger overhead Choosing a small cw leads to a larger number of collisions (when two nodes count down to 0 simultaneously)


Slide288: Since the number of nodes attempting to transmit simultaneously may change with time, some mechanism to manage contention is needed IEEE 802.11 DCF: contention window cw is chosen dynamically depending on collision occurrence


Binary Exponential Backoff in DCF: Binary Exponential Backoff in DCF When a node fails to receive CTS in response to its RTS, it increases the contention window cw is doubled (up to an upper bound) When a node successfully completes a data transfer, it restores cw to Cwmin cw follows a sawtooth curve


MILD Algorithm in MACAW [Bharghavan94]: MILD Algorithm in MACAW [Bharghavan94] When a node successfully completes a transfer, reduces cw by 1 In 802.11 cw is restored to cwmin In 802.11, cw reduces much faster than it increases MACAW: cw reduces slower than it increases Exponential Increase Linear Decrease MACAW can avoid wild oscillations of cw when large number of nodes contend for the channel


Alternative Contention Resolution Mechanism [Hiperlan]: Alternative Contention Resolution Mechanism [Hiperlan] Elimination phase A node transmits a burst for a random number (geometrically distributed) of slots If medium idle at the end of the burst, go to yield phase, else give up until next round Yield phase Stay silent for a random number (geometrical distributed) of slots If medium still silent, transmit


Receive-Initiated Mechanism [Talucci97,Garcia99]: Receive-Initiated Mechanism [Talucci97,Garcia99] In most protocols, sender initiates a transfer Alternatively, a receiver may send a Ready-To-Receive (RTR) message to a sender requesting it to being a packet transfer Sender node on receiving the RTR transmits data How does a receiver determine when to poll a sender with RTR? Based on history, and prediction of traffic from the sender


Fairness: Fairness


Fairness Issue: Fairness Issue Many definitions of fairness plausible Simplest definition: All nodes should receive equal bandwidth A B C D Two flows


Fairness Issue: Fairness Issue Assume that initially, A and B both choose a backoff interval in range [0,31] but their RTSs collide Nodes A and B then choose from range [0,63] Node A chooses 4 slots and B choose 60 slots After A transmits a packet, it next chooses from range [0,31] It is possible that A may transmit several packets before B transmits its first packet A B C D Two flows


Fairness Issue: Fairness Issue Unfairness occurs when one node has backed off much more than some other node A B C D Two flows


MACAW Solution for Fairness: MACAW Solution for Fairness When a node transmits a packet, it appends the cw value to the packet, all nodes hearing that cw value use it for their future transmission attempts Since cw is an indication of the level of congestion in the vicinity of a specific receiver node, MACAW proposes maintaining cw independently for each receiver Using per-receiver cw is particularly useful in multi-hop environments, since congestion level at different receivers can be very different


Another MACAW Proposal: Another MACAW Proposal For the scenario below, when node A sends an RTS to B, while node C is receiving from D, node B cannot reply with a CTS, since B knows that D is sending to C When the transfer from C to D is complete, node B can send a Request-to-send-RTS to node A [Bharghavan94Sigcomm] Node A may then immediately send RTS to node B A B C D


Slide299: This approach, however, does not work in the scenario below Node B may not receive the RTS from A at all, due to interference with transmission from C A B C D


Weighted Fair Queueing [Keshav97book]: Weighted Fair Queueing [Keshav97book] Assign a weight to each node Bandwidth used by each node should be proportional to the weight assigned to the node


Distributed Fair Scheduling (DFS) [Vaidya00Mobicom]: Distributed Fair Scheduling (DFS) [Vaidya00Mobicom] A fully distributed algorithm for achieving weighted fair queueing Chooses backoff intervals proportional to (packet size / weight) DFS attempts to mimic the centralized Self-Clocked Fair Queueing algorithm [Golestani] Works well on a LAN


Distributed Fair Scheduling (DFS): Distributed Fair Scheduling (DFS) B1 = 15 (DFS actually picks a random value with mean 15) B2 = 5 (DFS picks a value with mean 5) Weight of node 1 = 1 Weight of node 2 = 3 Assume equal packet size B1 = 5 B2 = 5 Collision !


Impact of Collisions: Impact of Collisions After collision resolution, either node 1 or node 2 may transmit a packet The two alternatives may have different fairness properties (since collision resolution can result in priority inversion)


Distributed Fair Scheduling (DFS): Distributed Fair Scheduling (DFS) data wait B1 = 5 B2 = 5 Collision resolution data wait data


Distributed Fair Scheduling: Distributed Fair Scheduling DFS uses randomization to reduce collisions Alleviates negative impact of synchronization DFS also uses a shifted contention window for choosing initial backoff interval Reduces priority inversion (which leads to short-term unfairness) 0 31 0 31 802.11 DFS


DFS: DFS Due to large cw, DFS can potentially yield lower throughput than IEEE 802.11 trade-off between fairness and throughput On multi-hop network, properties of DFS still need to be characterized Fairness in multi-hop case affected by hidden terminals May need use of a copying technique, analogous to window copying in MACAW, to share some protocol state


Fairness in Multi-Hop Networks: Fairness in Multi-Hop Networks Several definitions of fairness [Ozugur98,Vaidya99MSR,Luo00Mobicom, Nandagopal00Mobicom] Hidden terminals make it difficult to achieve a desired notion of fairness


Balanced MAC [Ozugur98]: Balanced MAC [Ozugur98] Variation on p-persistent protocol A link access probability p_ij is assigned to each link (i,j) from node i to node j p_ij is a function of the 1-hop neighbors of node i and 1-hop neighbors of all neighbors of node i Node i picks a back-off interval, and when it counts to 0, node i transmits with probability p_ij Otherwise, it picks another backoff interval, and repeats


Balanced MAC: Balanced MAC degree of node j p_ij is typically = -------------------------------------------------- maximum degree of all neighbors of node i With an exception for the node whose degree is highest among all neighbors of i For this neighbor k, link access probability is set to min (1,degree of i/degree of k)


Balanced MAC: Balanced MAC K E D B J L F C A H G 2/3 2/3 2/3 2/3 2/5 2/5 2/5 2/5 2/5 3/5 3/5 1/2 1/4 1/4 1/4 1/2 1/5 1/2 4/5 4/5 1 3/4 3/5 1/5 1/3 3/4 1 2 2 4 3 5


Balanced MAC: Balanced MAC Results show that it can sometimes (not always) improve fairness Fairness definition used here: max throughput / min throughout Large fairness index indicates poor fairness Balanced MAC does not seem to be based on a mathematical argument Not clear what properties it satisfies (approximates) in general


Estimation-Based Fair MAC [Bansou00MobiHoc]: Estimation-Based Fair MAC [Bansou00MobiHoc] Attempts to equalize throughput/weight ratio for all nodes Two parts of the algorithm Fair share estimation Window adjustment Each node estimates how much bandwidth (W) it is able to use, and the amount of bandwidth used by each station in its vicinity Estimation based on overheard RTS, CTS, DATA packets


Estimation-Based Fair MAC: Estimation-Based Fair MAC Fair share estimation: Node estimates how much bandwidth (Wi) it is able to use, and the amount of bandwidth (Wo) used by by all other neighbors combined Estimation based on overheard RTS, CTS, DATA packets


Estimation-Based Fair MAC: Estimation-Based Fair MAC Define: Ti = Wi / weight of i To = Wo / weight assigned to the group of neighbors of i Fairness index = Ti / To Window adjustment: If fairness index is too large, cw = cw * 2 Else if fairness index is too small, cw = cw / 2 Else no change to cw (contention window)


Proportional Fair Contention Resolution (PFCR) [Nandagopal00Mobicom]: Proportional Fair Contention Resolution (PFCR) [Nandagopal00Mobicom] Proportional fairness: Allocate bandwidth Ri to node i such that any other allocation Si has the following property Si (Si-Ri) / Ri andlt; 0 Link access probability is dynamically changed depending on success/failure at transmitting a packet On success: Link access probability is increased by an additive factor a On failure: Link access probability is decreased by a multiplicative factor (1-b)


Proportional Fair Contention Resolution (PFCR): Proportional Fair Contention Resolution (PFCR) Comparison with Balanced MAC Both dynamically choose link access probability, but balanced MAC chooses it based on connectivity, while PFCR bases it on link access success/failure Balanced MAC does not attempt to achieve any particular formal definition of fairness, unlike PFCR Comparison with Estimation-based MAC Estimation-based MAC needs an estimate of bandwidth used by other nodes Estimation-based MAC chooses contention window dynamically, while PFCR chooses link access probability


Sender-Initiated Protocols: Sender-Initiated Protocols The protocols discussed so far are sender-initiated protocols The sender initiates a packet transfer to a receiver


Receive-Initiated Collision Avoidance [Garcia99Mobicom]: Receive-Initiated Collision Avoidance [Garcia99Mobicom] A receiver sends a message to a sender requesting it to being a packet transfer Difficulty: The receiver must somehow know (or poll to find out) when a sender has a packet to send Issue of fairness using receiver-based protocols has not been studied (to my knowledge) No reason to believe that receiver-initiated approach can achieve better fairness than source-initiate approach


Using Receiver’s Help in a Sender-Initiated Protocol: Using Receiver’s Help in a Sender-Initiated Protocol For the scenario below, when node A sends an RTS to B, while node C is transmitting to D, node B cannot reply with a CTS, since B knows that D is sending to C When the transfer from C to D is complete, node B can send a Request-to-send-RTS to node A [Bharghavan94Sigcomm] Node A then immediately sends RTS to node B A B C D


Slide320: This approach, however, does not work in the scenario below Node B may not receive the RTS from A at all, due to interference with transmission from C A B C D


Capacity and MAC Protocols: Capacity and MAC Protocols The MAC protocols such as 802.11 are unable to achieve performance close to theoretical capacity Recent work attempts to improve on this [Rozosvsky01] Distributed a pseudo-random transmission schedule to one-hop and two-hop neighbors (pseudo-random schedule can be distributed by distributing a seed) Transmit state, listen state specified for each slot In each transmit slot, transmission probability is chosen as a function of number of nearby nodes in transmit state


Energy Conservation: Energy Conservation


Energy Conservation: Energy Conservation Since many mobile hosts are operated by batteries, MAC protocols which conserve energy are of interest Two approaches to reduce energy consumption Power save: Turn off wireless interface when desirable Power control: Reduce transmit power


Power Aware Multi-Access Protocol (PAMAS) [Singh98]: Power Aware Multi-Access Protocol (PAMAS) [Singh98] A node powers off its radio while a neighbor is transmitting to someone else Node A sending to B Node C stays powered off C B A


Power Aware Multi-Access Protocol (PAMAS): Power Aware Multi-Access Protocol (PAMAS) What should node C do when it wakes up and finds that D is transmitting to someone else C does not know how long the transfer will last Node A sending to B C stays powered off C B A D E Node D sending to E C wakes up and finds medium busy


PAMAS: PAMAS PAMAS uses a control channel separate from the data channel Node C on waking up performs a binary probe to determine the length of the longest remaining transfer C sends a probe packet with parameter L All nodes which will finish transfer in interval [L/2,L] respond Depending on whether node C see silence, collision, or a unique response it takes varying actions Node C (using procedure above) determines the duration of time to go back to sleep


Disadvantages of PAMAS: Disadvantages of PAMAS Use of a separate control channel Nodes have to be able to receive on the control channel while they are transmitting on the data channel And also transmit on data and control channels simultaneously A node (such as C) should be able to determine when probe responses from multiple senders collide


Another Proposal in PAMAS: Another Proposal in PAMAS To avoid the probing, a node should switch off the interface for data channel, but not for the control channel (which carries RTS/CTS packets) Advantage: Each sleeping node always know how long to sleep by watching the control channel Disadvantage: This may not be useful when hardware is shared for the control and data channels It may not be possible turn off much hardware due to the sharing


Power Save in IEEE 802.11 Ad Hoc Mode: Power Save in IEEE 802.11 Ad Hoc Mode Time is divided into beacon intervals Each beacon interval begins with an ATIM window ATIM = Beacon interval ATIM window


Power Save in IEEE 802.11 Ad Hoc Mode: Power Save in IEEE 802.11 Ad Hoc Mode If host A has a packet to transmit to B, A must send an ATIM Request to B during an ATIM Window On receipt of ATIM Request from A, B will reply by sending an ATIM Ack, and stay up during the rest of the beacon interval If a host does not receive an ATIM Request during an ATIM window, and has no pending packets to transmit, it may sleep during rest of the beacon interval


Power Save in IEEE 802.11 Ad Hoc Mode: Power Save in IEEE 802.11 Ad Hoc Mode ATIM Req ATIM Ack Ack Data Sleep Node A Node C Node B


Power Save in IEEE 802.11 Ad Hoc Mode: Power Save in IEEE 802.11 Ad Hoc Mode Size of ATIM window and beacon interval affects performance [Woesner98] If ATIM window is too large, reduction in energy consumption reduced Energy consumed during ATIM window If ATIM window is too small, not enough time to send ATIM request


Power Save in IEEE 802.11 Ad Hoc Mode: Power Save in IEEE 802.11 Ad Hoc Mode How to choose ATIM window dynamically? Based on observed load [Jung02infocom] How to synchronize hosts? If two hosts’ ATIM windows do not overlap in time, they cannot exchange ATIM requests Coordination requires that each host stay awake long enough (at least periodically) to discover out-of-sync neighbors [Tseng02infocom] ATIM ATIM


Impact on Upper Layers: Impact on Upper Layers If each node uses the 802.11 power-save mechanism, each hop will require one beacon interval This delay could be intolerable Allow upper layers to dictate whether a node should enter the power save mode or not [Chen01mobicom]


Energy Conservation: Energy Conservation Power save Power control


Power Control: Power Control Power control has two potential benefit Reduced interference andamp; increased spatial reuse Energy saving


Power Control: Power Control When C transmits to D at a high power level, B cannot receive A’s transmission due to interference from C B C D A


Power Control: Power Control If C reduces transmit power, it can still communicate with D Reduces energy consumption at node C Allows B to receive A’s transmission (spatial reuse) B C D A


Power Control: Power Control Received power level is proportional to 1/d , a andgt;= 2 If power control is utilized, energy required to transmit to a host at distance d is proportional to d + constant Shorter hops typically preferred for energy consumption (depending on the constant) [Rodoplu99] Transmit to C from A via B, instead of directly from A to C a a


Power Control with 802.11: Power Control with 802.11 Transmit RTS/CTS/DATA/ACK at least power level needed to communicate with the received A/B do not receive RTS/CTS from C/D. Also do not sense D’s data transmission B’s transmission to A at high power interferes with reception of ACK at C B C D A


A Plausible Solution: A Plausible Solution RTS/CTS at highest power, and DATA/ACK at smallest necessary power level A cannot sense C’s data transmission, and may transmit DATA to some other host This DATA will interfere at C This situation unlikely if DATA transmitted at highest power level Interference range ~ sensing range B C D A RTS Data Interference range Ack Data sensed


Slide342: Transmitting RTS at the highest power level also reduces spatial reuse Nodes receiving RTS/CTS have to defer transmissions


Modification to Avoid Interference: Modification to Avoid Interference Transmit RTS/CTS at highest power level, DATA/ACK at least required power level Increase DATA power periodically so distant hosts can sense transmission [Jung02tech] Need to be able to change power level rapidly Power level


Caveat: Caveat Energy saving by power control is limited to savings in transmit energy Other energy costs may not change For some 802.11 devices, the energy consumption of the wireless interface reduces only by a factor of 2 when transmit power reduced from max to min possible for the device


Power Controlled Multiple Access (PCMA) [Monks01infocom]: Power Controlled Multiple Access (PCMA) [Monks01infocom] If receiver node R can tolerate noise E, it sends a busy tone at power level C/E, where C is an appropriate constant When some node X receives a busy-tone a power level Pr, it may transmit at power level Pt andlt;= C/Pr R S data X busy tone C/E Y Pt


Power Controlled Multiple Access (PCMA) [Monks01infocom]: Power Controlled Multiple Access (PCMA) [Monks01infocom] If receiver node R can tolerate noise E, it sends a busy tone at power level C/E, where C is an appropriate constant When some node X receives a busy-tone a power level Pr, it may transmit at power level Pt andlt;= C/Pr Explanation: Gain of channel RX = gain of channel XR = g Busy tone signal level at X = Pr = g * C / E Node X may transmit at level = Pt = C/Pr = E/g Interference received by R = Pt * g = E


PCMA: PCMA Advantage Allows higher spatial reuse, as well as power saving using power control Disadvantages: Need a separate channel for the busy tone Since multiple nodes may transmit the busy tones simultaneously, spatial reuse is less than optimal


Small Addresses Save Energy [Schurgers01mobihoc]: Small Addresses Save Energy [Schurgers01mobihoc] In sensor networks, packet sizes are small, and MAC addresses may be a substantial fraction of the packet Observation: MAC addresses need only be unique within two hops Fewer addresses are sufficient: Address size can be smaller. [Schurgers00mobihoc] uses Huffman coding to assign variable size encoding to the addresses Energy consumption reduced due to smaller addresses C0 D3 A2 E1 F2 B1 G0


Adaptive Modulation: Adaptive Modulation


Adaptive Modulation: Adaptive Modulation Channel conditions are time-varying Received signal-to-noise ratio changes with time A B


Adaptive Modulation: Adaptive Modulation Multi-rate radios are capable of transmitting at several rates, using different modulation schemes Choose modulation scheme as a function of channel conditions Distance Throughput Modulation schemes provide a trade-off between throughput and range


Adaptive Modulation: Adaptive Modulation If physical layer chooses the modulation scheme transparent to MAC MAC cannot know the time duration required for the transfer Must involve MAC protocol in deciding the modulation scheme Some implementations use a sender-based scheme for this purpose [Kamerman97] Receiver-based schemes can perform better


Sender-Based “Autorate Fallback” [Kamerman97]: Sender-Based 'Autorate Fallback' [Kamerman97] Probing mechanisms Sender decreases bit rate after X consecutive transmission attempts fail Sender increases bit rate after Y consecutive transmission attempt succeed


Autorate Fallback: Autorate Fallback Advantage Can be implemented at the sender, without making any changes to the 802.11 standard specification Disadvantage Probing mechanism does not accurately detect channel state Channel state detected more accurately at the receiver Performance can suffer Since the sender will periodically try to send at a rate higher than optimal Also, when channel conditions improve, the rate is not increased immediately


Receiver-Based Autorate MAC [Holland01mobicom]: Receiver-Based Autorate MAC [Holland01mobicom] Sender sends RTS containing its best rate estimate Receiver chooses best rate for the conditions and sends it in the CTS Sender transmits DATA packet at new rate Information in data packet header implicitly updates nodes that heard old rate


Receiver-Based Autorate MAC Protocol: Receiver-Based Autorate MAC Protocol D C B A RTS (2 Mbps)


Multiple Channels: Multiple Channels


Multiple Channels: Multiple Channels Multiple channels in ad hoc networks: typically defined by a particular code (CDMA) or frequency band (FDMA) TDMA requires time synchronization among hosts in ad hoc network Difficult Many MAC protocols have been proposed


Multi-Channel MAC: A simple approach: Multi-Channel MAC: A simple approach Divide bandwidth into multiple channels Choose any one of the idle channels Use a single-channel protocol on the chosen channel ALOHA MACA


Multi-Channel MAC with Soft Reservation [Nasipuri00]: Multi-Channel MAC with Soft Reservation [Nasipuri00] Similar to the simple scheme, channel used recently for a successful transmission preferred Tends to 'reserve' channels


Another Protocol: Another Protocol Use one (control) channel for RTS/CTS and remaining (data) channels for DATA/ACK Each host maintains NAV table, with one entry for each data channel Sender sends RTS to destination, specifying the channels that are free per sender’s table Receiver replies with CTS specifying a channel that it also thinks is free A channel is used only if both sender and receiver conclude that it is free


Impact of Directional Antennason MAC and Routing: Impact of Directional Antennas on MAC and Routing


Impact of Antennas on MAC: Impact of Antennas on MAC Wireless hosts traditionally use single-mode antennas Typically, the single-mode = omni-directional Recently, antennas with multiple modes (often, but not necessarily, directional) have been develop We will now focus on directional antennas with multiple modes


IEEE 802.11: IEEE 802.11 Implicitly assumes single mode antennas Typically, omnidirectional antennas (though not necessarily)


IEEE 802.11: C F A B E D RTS IEEE 802.11 Reserved area CTS


Omni-Directional Antennas: C D X Y Omni-Directional Antennas Red nodes Cannot Communicate presently


Directional Antennas: Directional Antennas C D X Y Not possible using Omni


Question: Question How to exploit directional antennas in ad hoc networks ? Medium access control Routing


MAC Protocols forDirectional Antennas: MAC Protocols for Directional Antennas


Antenna Model: Antenna Model 2 Operation Modes: Omni and Directional A node may operate in any one mode at any given time


Antenna Model: Antenna Model In Omni Mode: Nodes receive signals with gain Go While idle a node stays in omni mode In Directional Mode: Capable of beamforming in specified direction Directional Gain Gd (Gd andgt; Go) Symmetry: Transmit gain = Receive gain


Antenna Model: Antenna Model More recent work models sidelobes approximately


Directional Communication: Directional Communication Received Power  (Transmit power) *(Tx Gain) * (Rx Gain) Directional gain is higher


Potential Benefits ofDirectional Antennas: Potential Benefits of Directional Antennas Increase 'range', keeping transmit power constant Reduce transmit power, keeping range comparable with omni mode Reduces interference, potentially increasing spatial reuse


Neighbors: Neighbors Notion of a 'neighbor' needs to be reconsidered Similarly, the notion of a 'broadcast' must also be reconsidered


Directional Neighborhood: B Directional Neighborhood A When C transmits directionally Node A sufficiently close to receive in omni mode Node C and A are Directional-Omni (DO) neighbors Nodes C and B are not DO neighbors C Transmit Beam Receive Beam


Directional Neighborhood: Directional Neighborhood A B C When C transmits directionally Node B receives packets from C only in directional mode C and B are Directional-Directional (DD) neighbors Transmit Beam Receive Beam


Potential Benefits ofDirectional Antennas: Potential Benefits of Directional Antennas Increase 'range', keeping transmit power constant Reduce transmit power, keeping range comparable with omni mode Several proposal focus on this benefit Assume that range of omni-directional and directional transmission is equal Directional transmissions at lower power


Caveats: Caveats Only most important features of the protocols discussed here Antenna characteristics assumed are often different in different papers


Simple Tone Sense (STS) Protocol[Yum1992IEEE Trans. Comm.]: Simple Tone Sense (STS) Protocol [Yum1992IEEE Trans. Comm.]


STS Protocol: STS Protocol Based on busy tone signaling: Each host is assigned a tone (sinusoidal wave at a certain frequency) Tone frequency unique in each host’s neighborhood When a host detects a packet destined to itself, it transmit a tone If a host receive a tone on directional antenna A,it assumes that some host in that direction is receiving a packet Cannot transmit using antenna A presently OK to transmit using other antennas


STS Protocol: STS Protocol Tone duration used to encode information Duration t1 implies transmitting node is busy Duration t2 implies the transmitting node successfully received a transmission from another node


Example: Example S R B C A DATA Tone t1 Node A cannot Initiate a transmission. But B can send to C Because B does not receive t1


STS Protocol: STS Protocol Issues: Assigning tones to hosts Assigning hosts to antennas: It is assumed that the directions/angles can be chosen distribute neighbor hosts evenly among the antennas choose antenna angles such that adjacent antennas have some minimum separation


D-MAC Protocol[Ko2000Infocom]: D-MAC Protocol [Ko2000Infocom]


IEEE 802.11: DATA DATA RTS RTS CTS CTS ACK ACK B C E D Reserved area A F IEEE 802.11


Directional MAC (D-MAC) : Directional MAC (D-MAC) Directional antenna can limit transmission to a smaller region (e.g., 90 degrees). Basic philosophy: MAC protocol similar to IEEE 802.11, but on a per-antenna basis


D-MAC: D-MAC IEEE802.11: Node X is blocked if node X has received an RTS or CTS for on-going transfer between two other nodes D-MAC: Antenna T at node X is blocked if antenna T received an RTS or CTS for an on-going transmission Transfer allowed using unblocked antennas If multiple transmissions are received on different antennas, they are assumed to interfere


D-MAC Protocols: D-MAC Protocols Based on location information of the receiver, sender selects an appropriate directional antenna Several variations are possible


D-MAC Scheme 1: D-MAC Scheme 1 Uses directional antenna for sending RTS, DATA and ACK in a particular direction, whereas CTS sent omni-directionally Directional RTS (DRTS) and Omni-directional CTS (OCTS)


D-MAC Scheme 1: DRTS/OCTS: DATA DRTS(B) OCTS(B,C) OCTS(B,C) ACK A B C E D DRTS(D) DATA ACK OCTS(D,E) DRTS(B) - Directional RTS including location information of node B OCTS(B,C) – Omni-directional CTS including location information of nodes B and C D-MAC Scheme 1: DRTS/OCTS


Drawback of Scheme 1: DATA DRTS(B) OCTS(B,C) OCTS(B,C) ACK A B C D DRTS(A) ? DRTS(A) Drawback of Scheme 1 Collision-free ACK transmission not guaranteed


D-MAC Scheme 2: D-MAC Scheme 2 Scheme 2 is similar to Scheme 1, except for using two types of RTS Directional RTS (DRTS) / Omni-directional RTS (ORTS) both used If none of the sender’s directional antennas are blocked, send ORTS Otherwise, send DRTS when the desired antenna is not blocked


D-MAC Scheme 2: D-MAC Scheme 2 Probability of ACK collision lower than scheme 1 Possibilities for simultaneous transmission by neighboring nodes reduced compared to scheme 1


Variations: Variations Paper discusses further variations on the theme Reducing ACK collisions Reducing wasteful transmission of RTS to busy nodes


Performance Comparison: Performance Comparison Which scheme will perform better depends on location of various hosts traffic patterns antenna characteristics


Performance Evaluation: Performance Evaluation Mesh topology No mobility Bulk TCP traffic 2 Mbps channel


Performance Measurement: Performance Measurement Reference throughput of single TCP connection using IEEE 802.11 1 hop (1383 Kbps) 2 hops (687 Kbps) 3 hops (412 Kbps) 4 hops (274 Kbps)


Performance Measurement: Performance Measurement Scenario 1 1 2


Performance Measurement: Performance Measurement Scenario 2: Best case for scheme 1 3 4


Performance Measurement: Performance Measurement Scenario 3 5 6


Performance Measurement: Performance Measurement Scenario 4


Limitations of D-MAC : Limitations of D-MAC No guarantee of collision-free ACK Some improvements suggested in paper Inaccurate/outdated location information can degrade performance


Conclusion: Conclusion Benefit: Can allow more simultaneous transmissions by improving spatial reuse Disadvantage: Can increase Ack collisions Alternatives for determining location information should be considered Location information does not always correlate well with direction


Busy Tone Directional MAC[Huang2002MILCOM]: Busy Tone Directional MAC [Huang2002MILCOM] Extends the busy tone (DBTMA) protocol originally proposed by omni-directional antennas [Deng98ICUPC] Three channels Data channel Two Busy Tone channels Receive tone (BTr) Transmit tone (BTt)


DBTMA: DBTMA Sender: Sense BTr. If sensed busy, defer transmission. If BTr idle, transmit RTS to receiver Receiver On receiving RTS, sense BTt. If BTt idle, reply with a CTS, and transmit BTr until DATA is completely received Sender On receiving CTS, transmit DATA and BTt both


DBTMA + Directional Antennas: DBTMA + Directional Antennas DBTMA reduces reduction in throughput caused by collisions by hidden terminals Directional antennas can be used to transmit the busy tones directionally RTS/CTS, DATA, busy tones all may be sent directionally Trade-offs similar to directional versus omni-directional transmission of RTS/CTS


Another Directional MAC protocol[Roychoudhury02mobicom]: Another Directional MAC protocol [Roychoudhury02mobicom] Derived from IEEE 802.11 (similar to [Takai02mobihoc]) A node listens omni-directionally when idle Sender transmits Directional-RTS (DRTS) towards receiver RTS received in Omni mode (idle receiver in when idle) Receiver sends Directional-CTS (DCTS) DATA, ACK transmitted and received directionally


Directional MAC: C F A B E D RTS RTS = Request-to-Send Directional MAC Pretending a circular range for omni X


Directional MAC: C F A B E D CTS CTS = Clear-to-Send Directional MAC X


Directional MAC: C F A B E D DATA DATA packet follows CTS. Successful data reception acknowledged using ACK. Directional MAC X


Directional MAC: C F A B E D ACK Directional MAC X


Directional NAV (DNAV) [Roychoudhury02mobicom]: Nodes overhearing RTS or CTS set up directional NAV (DNAV) for that Direction of Arrival (DoA) X D Y C CTS Directional NAV (DNAV) [Roychoudhury02mobicom] Similar DNAV mechanism proposed in [Takai02mobihoc]


Directional NAV (DNAV): Nodes overhearing RTS or CTS set up directional NAV (DNAV) for that Direction of Arrival (DoA) X Y Directional NAV (DNAV) D C DNAV


Directional NAV (DNAV): Directional NAV (DNAV) A B C θ DNAV D New transmission initiated only if direction of transmission does not overlap with DNAV, i.e., if (θ andgt; 0) RTS


DMAC Example: DMAC Example B C A D E B and C communicate D and E cannot: D blocked with DNAV from C D and A communicate


Issues with DMAC: Issues with DMAC Two types of Hidden Terminal Problems Due to asymmetry in gain C A B A’s RTS may interfere with C’s reception of DATA A is unaware of communication between B and C


Issues with DMAC: Issues with DMAC Node A beamformed in direction of D C B D A Two types of Hidden Terminal Problems Due to unheard RTS/CTS Node A does not hear RTS/CTS from B andamp; C


Issues with DMAC: Issues with DMAC Node A may now interfere at node C by transmitting in C’s direction C B D A Two types of Hidden Terminal Problems Due to unheard RTS/CTS


Issues with DMAC: Issues with DMAC RTS RTS RTS X does not know node A is busy. X keeps transmitting RTSs to node A A B Using omni antennas, X would be aware that A is busy, and defer its own transmission X Z Y Deafness DATA


Issues with DMAC: Issues with DMAC Uses DO links, but not DD links


DMAC Tradeoffs: DMAC Tradeoffs Benefits Better Network Connectivity Spatial Reuse Disadvantages Hidden terminals Deafness No DD Links


Using Training Sequences[Bellofiore2002IEEETrans.Ant.Prop]: Using Training Sequences [Bellofiore2002IEEETrans.Ant.Prop] Training packets used for DoA determination, after RTS/CTS exchange omni-directionally RTS CTS RXTRN TXTRN DATA ACK Sender Receiver


Slide424: Performance depends on the TXTRN and RXTRN delays If direction is known a priori, then these delays can potentially be avoided But mobility can change direction over time


Another Variation[Nasipuri2000WCNC]: Another Variation [Nasipuri2000WCNC] Similar to 802.11, but adapted for directional antennas Assumptions: Antenna model: Several directional antennas which can all be used simultaneously Omni-directional reception is possible (by using all directional antennas together) Direction of arrival (DoA) can be determined when receiving omni-directionally Range of directional and omni transmissions are identical


Protocol Description: Protocol Description Sender sends omni-directional RTS Receiver sends omni-directional CTS Receiver also records direction of sender by determining the antenna on which the RTS signal was received with highest power level Similarly, the sender, on receiving CTS, records the direction of the receiver All nodes overhearing RTS/CTS defer transmissions Sender then sends DATA directionally to the receiver Receiver sends directional ACK


Discussion: Discussion Protocol takes advantage of reduction in interference due to directional transmission/reception of DATA All neighbors of sender/receiver defer transmission on receiving omni-directional RTS/CTS  spatial reuse benefit not realized


Enhancing DMAC: Enhancing DMAC Are improvements possible to make DMAC more effective ? Possible improvements: Make Use of DD Links Overcome deafness [Roychoudhury03 – UIUC Tech report under preparation]


Using DD Links: Using DD Links Exploit larger range of Directional antennas A and C are DD neighbors, but cannot communicate using DMAC Transmit Beam Receive Beam A C


Exploiting Larger Range of Directional Antennas [Roychoudhury02tech]: Exploiting Larger Range of Directional Antennas [Roychoudhury02tech] When transmission needs to be scheduled, receiving node is in omni-receive mode  smaller gain A B C D E F G Omni neighbors Directional neighbors


Multi Hop RTS (MMAC) – Basic Idea: Multi Hop RTS (MMAC) – Basic Idea A source-routes RTS to D through adjacent DO neighbors (i.e., A-B-C-D) When D receives RTS, it beamforms towards A, forming a DD link


Exploiting Larger Range of Directional Antennas: Exploiting Larger Range of Directional Antennas Cannot send RTS from A to D directly Send RTS over multiple hops A-B-C-D Send CTS directionally from D to A Send DATA directionally from D to A (single hop) Send ACK directionally from A to D A B C D E F G Omni neighbors Directional neighbors


Exploiting Larger Range of Directional Antennas: Exploiting Larger Range of Directional Antennas Reduces number of hops traversed by data Can improve delay and throughput A B C D E F G Omni neighbors Directional neighbors


Performance of DMAC and MMAC[Roychoudhury02mobicom]: Performance of DMAC and MMAC [Roychoudhury02mobicom]


Impact of Topology: Impact of Topology Nodes arranged in 'linear' configuration reduce spatial reuse 802.11 – 1.19 Mbps DMAC – 2.7 Mbps 802.11 – 1.19 Mbps DMAC – 1.42 Mbps Aggregate throughput Aggregate throughput A B C Power control may improve performance


Slide436: Aligned Routes in Grid


Slide437: Unaligned Routes in Grid


Slide438: 'Random' Topology


Slide439: 'Random' Topology: delay


MMAC - Concerns: MMAC - Concerns Neighbor discovery overheads may offset the advantages of MMAC Lower probability of RTS delivery Multi-hop RTS may not reach DD neighbor due to deafness or collision


TDMA with Directional Antennas[Bao2002MobiCom]: TDMA with Directional Antennas [Bao2002MobiCom] Each node uses multiple beams, and can participate in multiple transmissions simultaneously Link activation schedule determined for each slot, by a priori coordination among the nodes Protocol needs neighborhood information (obtained using periodic broadcasts on a common control channel)


Directional MAC: Summary: Directional MAC: Summary Directional MAC protocols show improvement in aggregate throughput and delay But not always Performance dependent on topology


Routing with Directional Antennas: Routing with Directional Antennas


Routing Protocols: Routing Protocols Many routing protocols for ad hoc networks rely on broadcast messages For instance, flood of route requests (RREQ) Using omni antennas for broadcast will not discover DD links Need to implement broadcast using directional transmissions


Dynamic Source Routing [Johnson]: Dynamic Source Routing [Johnson] Sender floods RREQ through the network Nodes forward RREQs after appending their names Destination node receives RREQ and unicasts a RREP back to sender node, using the route in which RREQ traveled


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y Represents a node that has received RREQ for D from S M N L


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Represents transmission of RREQ Z Y Broadcast transmission M N L [S] [X,Y] Represents list of identifiers appended to RREQ


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y M N L [S,E] [S,C]


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once Z Y M N L [S,C,G] [S,E,F]


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y M Nodes J and K both broadcast RREQ to node D N L [S,C,G,K] [S,E,F,J]


Route Reply in DSR: Route Reply in DSR B A S E F H J D C G I K Z Y M N L RREP [S,E,F,J,D] Represents RREP control message


DSR over Directional Antennas [Roychoudhury03PWC, Roychoudhury02UIUCTechrep]: DSR over Directional Antennas [Roychoudhury03PWC, Roychoudhury02UIUCTechrep] RREQ broadcast by sweeping To use DD links


Route Discovery in DSR: Route Discovery in DSR B A S E F H J D C G I K Z Y M Nodes J and K both broadcast RREQ to node D N L [S,C,G,K] [S,E,F,J]


Directional Routing : Larger Tx Range Fewer Hop Routes Few Hop Routes Low Data Latency Small Beamwidth High Sweep Delay More Sweeping High Overhead Directional Routing Tradeoffs Broadcast by sweeping


Issues: Issues Sub-optimal routes may be chosen if destination node misses shortest request, while beamformed Broadcast storm: Using broadcasts, nodes receive multiple copies of same packet D misses request from K Optimize by having destination wait before replying RREP RREQ Use K antenna elements to forward broadcast packet


Performance: Performance Preliminary results indicate that routing performance can be improved using directional antennas


Route discovery latency … Single flow, grid topology (200 m distance): Route discovery latency … Single flow, grid topology (200 m distance) DSR DDSR4 DDSR6


Observations: Observations Advantage of higher transmit range significant only at higher distance of separation. Grid distance = 200 m --- thus no gain with higher tx range of DDSR4 (350 m) over 802.11 (250 m). However, DDSR4 has sweeping delay. Thus route discovery delay higher


Throughput: Throughput Sub-optimal routes chosen by DSR because destination node misses the shortest RREQ, while beamformed. DDSR18 DDSR9 DSR


Route Discovery in DSR: Route Discovery in DSR F J D receives RREQ from J, and replies with RREP D misses RREQ from K N J RREP RREQ D K


Delayed RREP Optimization: Delayed RREP Optimization Due to sweeping – earliest RREQ need not have traversed shortest hop path. RREQ packets sent to different neighbors at different points of time If destination replies to first arriving RREP, it might miss shorter-path RREQ Optimize by having DSR destination wait before replying with RREP


Routing Overhead: Routing Overhead Using omni broadcast, nodes receive multiple copies of same packet - Redundant !!! Broadcast Storm Problem Using directional Antennas – can do better ?


Routing Overhead: Use K antenna elements to forward broadcast packet. K = N/2 in simulations Routing Overhead Footprint of Tx


Routing Overhead: Routing Overhead Control overhead reduces Beamwidth of antenna element (degrees)


Mobility: Mobility Link lifetime increases using directional antennas. Higher transmission range - link failures are less frequent Nodes moving out of beam coverage in order of packet-transmission-time Low probability


Mobility: Antenna handoff If no response to RTS, MAC layer uses N adjacent antenna elements to transmit same packet Route error avoided if communication re-established [RoyChoudhury02UIUC Techrep] Mobility


Aggregate throughput over random mobile scenarios: Aggregate throughput over random mobile scenarios


Performance: Performance Control overhead Throughput Vs Mobility Control overhead higher using DDSR Throughput of DDSR higher, even under mobility Latency in packet delivery lower using DDSR


Observations: Observations Randomness in topology aids DDSR. Voids in network topology bridged by higher transmission range (prevents partition) Higher transmission range increases link lifetime – reduces frequency of link failure under mobility Antenna handoff due to nodes crossing antenna elements – not too serious


Other Approaches to Routingwith Directional Antennas[Nasipuri2000ICCCN]: Other Approaches to Routing with Directional Antennas [Nasipuri2000ICCCN] Modified version of DSR Transmit Route Request in the last known direction of the receiver If the source S perceives receiver R to have been in direction d, then all nodes forward the route request from S in direction d.


Example 1: Example 1 B A S E F H J D C G I K Z Y M N L


Example 1: Example 1 B A S E F H J D C G I K Z Y M N L Route Reply


Example 2: Example 2 B A S E F H J D C G I K Z Y M N L D does not receive RREQ


Limited Forwarding: Limited Forwarding Benefit: Limits the forwarding of the Route Request Disadvantage: Effectively assumes that each node has a sense of orientation


Routing with Directional Antennas: Conclusion: Routing with Directional Antennas: Conclusion Directional antennas can improve routing performance But suitable protocol adaptations necessary


Directional Antennas: Conclusion: Directional Antennas: Conclusion Directional antennas can potentially benefit But also create difficulties in MAC and routing protocol design


UDP onMobile Ad Hoc Networks: UDP on Mobile Ad Hoc Networks


User Datagram Protocol (UDP): User Datagram Protocol (UDP) UDP provides unreliable delivery Studies comparing different routing protocols for MANET typically measure UDP performance Several performance metrics are often used Routing overhead per data packet Packet loss rate Packet delivery delay


UDP Performance: UDP Performance Several relevant studies [Broch98Mobicom,Das9ic3n,Johansson99Mobicom,Das00Infocom,Jacquet00Inria] Results comparing a specific pair of protocols do not always agree, but some general (and intuitive) conclusions can be drawn Reactive protocols may yield lower routing overhead than proactive protocols when communication density is low Reactive protocols tend to loose more packets (assuming than network layer drops packets if a route is not known) Proactive protocols perform better with high mobility and dense communication graph


UDP Performance: UDP Performance Many variables affect performance Traffic characteristics one-to-many, many-to-one, many-to-many small bursts, large file transfers, real-time, non-real-time Mobility characteristics low/high rate of movement do nodes tend to move in groups Node capabilities transmission range (fixed, changeable) battery constraints Performance metrics delay throughput latency routing overhead Static or dynamic system characteristics (listed above)


UDP Performance: UDP Performance Difficult to identify a single scheme that will perform well in all environments Holy grail: Routing protocol that dynamically adapts to all environments so as to optimize 'performance' Performance metrics may differ in different environments


TCP onMobile Ad Hoc Networks: TCP on Mobile Ad Hoc Networks


Overview ofTransmission Control Protocol / Internet Protocol(TCP/IP): Overview of Transmission Control Protocol / Internet Protocol (TCP/IP)


Internet Protocol (IP): Internet Protocol (IP) Packets may be delivered out-of-order Packets may be lost Packets may be duplicated


Transmission Control Protocol (TCP): Transmission Control Protocol (TCP) Reliable ordered delivery Implements congestion avoidance and control Reliability achieved by means of retransmissions if necessary End-to-end semantics Acknowledgements sent to TCP sender confirm delivery of data received by TCP receiver Ack for data sent only after data has reached receiver


TCP Basics: TCP Basics Cumulative acknowledgements An acknowledgement ack’s all contiguously received data TCP assigns byte sequence numbers For simplicity, we will assign packet sequence numbers Also, we use slightly different syntax for acks than normal TCP syntax In our notation, ack i acknowledges receipt of packets through packet i


Cumulative Acknowledgements: 40 39 37 38 35 33 Cumulative Acknowledgements A new cumulative acknowledgement is generated only on receipt of a new in-sequence packet 41 40 38 39 35 37 36 34 36 34 i data ack i


Duplicate Acknowledgements: Duplicate Acknowledgements A dupack is generated whenever an out-of-order segment arrives at the receiver


Window Based Flow Control: Window Based Flow Control Sliding window protocol Window size minimum of receiver’s advertised window - determined by available buffer space at the receiver congestion window - determined by the sender, based on feedback from the network 2 3 4 5 6 7 8 9 10 11 13 1 12 Sender’s window Acks received Not transmitted


Window Based Flow Control: Window Based Flow Control 2 3 4 5 6 7 8 9 10 11 13 1 12 Sender’s window Ack 5


Window Based Flow Control: Window Based Flow Control Congestion window size bounds the amount of data that can be sent per round-trip time Throughput andlt;= W / RTT


Ideal Window Size: Ideal Window Size Ideal size = delay * bandwidth delay-bandwidth product What if window size andlt; delay*bw ? Inefficiency (wasted bandwidth) What if andgt; delay*bw ? Queuing at intermediate routers increased RTT due to queuing delays Potentially, packet loss


How does TCP detect a packet loss?: How does TCP detect a packet loss? Retransmission timeout (RTO) Duplicate acknowledgements


Detecting Packet Loss Using Retransmission Timeout (RTO): Detecting Packet Loss Using Retransmission Timeout (RTO) At any time, TCP sender sets retransmission timer for only one packet If acknowledgement for the timed packet is not received before timer goes off, the packet is assumed to be lost RTO dynamically calculated


Retransmission Timeout (RTO) calculation: Retransmission Timeout (RTO) calculation RTO = mean + 4 mean deviation Standard deviation s : s = average of (sample – mean) Mean deviation d = average of |sample – mean| Mean deviation easier to calculate than standard deviation Mean deviation is more conservative: d andgt;= s 2 2


Exponential Backoff: Exponential Backoff Double RTO on each timeout Packet transmitted Time-out occurs before ack received, packet retransmitted Timeout interval doubled T1 T2 = 2 * T1


Fast Retransmission: Fast Retransmission Timeouts can take too long how to initiate retransmission sooner? Fast retransmit


Detecting Packet Loss Using Dupacks:Fast Retransmit Mechanism : Detecting Packet Loss Using Dupacks: Fast Retransmit Mechanism Dupacks may be generated due to packet loss, or out-of-order packet delivery TCP sender assumes that a packet loss has occurred if it receives three dupacks consecutively 12 11 7 8 9 10 Receipt of packets 9, 10 and 11 will each generate a dupack from the receiver. The sender, on getting these dupacks, will retransmit packet 8.


Congestion Avoidance and Control: Congestion Avoidance and Control Slow Start: cwnd grows exponentially with time during slow start When cwnd reaches slow-start threshold, congestion avoidance is performed Congestion avoidance: cwnd increases linearly with time during congestion avoidance Rate of increase could be lower if sender does not always have data to send


Slide500: Slow start Congestion avoidance Slow start threshold Example assumes that acks are not delayed


Congestion Control: Congestion Control On detecting a packet loss, TCP sender assumes that network congestion has occurred On detecting packet loss, TCP sender drastically reduces the congestion window Reducing congestion window reduces amount of data that can be sent per RTT


Congestion Control -- Timeout: Congestion Control -- Timeout On a timeout, the congestion window is reduced to the initial value of 1 MSS The slow start threshold is set to half the window size before packet loss more precisely, ssthresh = maximum of min(cwnd,receiver’s advertised window)/2 and 2 MSS Slow start is initiated


Slide503: ssthresh = 8 ssthresh = 10 cwnd = 20 After timeout


Congestion Control - Fast retransmit: Congestion Control - Fast retransmit Fast retransmit occurs when multiple (andgt;= 3) dupacks come back Fast recovery follows fast retransmit Different from timeout : slow start follows timeout timeout occurs when no more packets are getting across fast retransmit occurs when a packet is lost, but latter packets get through ack clock is still there when fast retransmit occurs no need to slow start


Fast Recovery: Fast Recovery ssthresh = min(cwnd, receiver’s advertised window)/2 (at least 2 MSS) retransmit the missing segment (fast retransmit) cwnd = ssthresh + number of dupacks when a new ack comes: cwnd = ssthreh enter congestion avoidance Congestion window cut into half


Slide506: After fast retransmit and fast recovery window size is reduced in half. Receiver’s advertised window After fast recovery


TCP Reno: TCP Reno Slow-start Congestion avoidance Fast retransmit Fast recovery


TCP PerformanceinMobile Ad Hoc Networks: TCP Performance in Mobile Ad Hoc Networks


Performance of TCP: Performance of TCP Several factors affect TCP performance in MANET: Wireless transmission errors Multi-hop routes on shared wireless medium For instance, adjacent hops typically cannot transmit simultaneously Route failures due to mobility


Random Errors: Random Errors If number of errors is small, they may be corrected by an error correcting code Excessive bit errors result in a packet being discarded, possibly before it reaches the transport layer


Random Errors May Cause Fast Retransmit: Random Errors May Cause Fast Retransmit Example assumes delayed ack - every other packet ack’d


Random Errors May Cause Fast Retransmit: Random Errors May Cause Fast Retransmit 41 40 38 39 36 34 Example assumes delayed ack - every other packet ack’d


Random Errors May Cause Fast Retransmit: Random Errors May Cause Fast Retransmit 42 41 39 40 36 Duplicate acks are not delayed 36 dupack


Random Errors May Cause Fast Retransmit: Random Errors May Cause Fast Retransmit 40 36 36 36 Duplicate acks 41 43 42


Random Errors May Cause Fast Retransmit: Random Errors May Cause Fast Retransmit 41 36 36 3 duplicate acks trigger fast retransmit at sender 42 44 43 36


Random Errors May Cause Fast Retransmit: Random Errors May Cause Fast Retransmit Fast retransmit results in retransmission of lost packet reduction in congestion window Reducing congestion window in response to errors is unnecessary Reduction in congestion window reduces the throughput


Sometimes Congestion Response May be Appropriate in Response to Errors: Sometimes Congestion Response May be Appropriate in Response to Errors On a CDMA channel, errors occur due to interference from other user, and due to noise [Karn99pilc] Interference due to other users is an indication of congestion. If such interference causes transmission errors, it is appropriate to reduce congestion window If noise causes errors, it is not appropriate to reduce window When a channel is in a bad state for a long duration, it might be better to let TCP backoff, so that it does not unnecessarily attempt retransmissions while the channel remains in the bad state [Padmanabhan99pilc]


Impact of Random Errors [Vaidya99]: Impact of Random Errors [Vaidya99] Exponential error model 2 Mbps wireless full duplex link No congestion losses


Burst Errors May Cause Timeouts: Burst Errors May Cause Timeouts If wireless link remains unavailable for extended duration, a window worth of data may be lost driving through a tunnel passing a truck Timeout results in slow start Slow start reduces congestion window to 1 MSS, reducing throughput Reduction in window in response to errors unnecessary


Random Errors May Also Cause Timeout: Random Errors May Also Cause Timeout Multiple packet losses in a window can result in timeout when using TCP-Reno (and to a lesser extent when using SACK)


Impact of Transmission Errors: Impact of Transmission Errors TCP cannot distinguish between packet losses due to congestion and transmission errors Unnecessarily reduces congestion window Throughput suffers


This Tutorial: This Tutorial This tutorial does not consider techniques to improve TCP performance in presence of transmission errors Please refer to the Tutorial on TCP for Wireless and Mobile Hosts presented by Vaidya at MobiCom 1999, Seattle The tutorial slides are presently available from http://www.cs.tamu.edu/faculty/vaidya/ (follow the link to Seminars) [Montenegro00-RFC2757] discusses related issues


This Tutorial: This Tutorial This tutorial considers impact of multi-hop routes and route failures due to mobility


Mobile Ad Hoc Networks: Mobile Ad Hoc Networks May need to traverse multiple links to reach a destination


Mobile Ad Hoc Networks: Mobile Ad Hoc Networks Mobility causes route changes


Throughput over Multi-Hop Wireless Paths [Gerla99]: Throughput over Multi-Hop Wireless Paths [Gerla99] Connections over multiple hops are at a disadvantage compared to shorter connections, because they have to contend for wireless access at each hop


Impact of Multi-Hop Wireless Paths [Holland99]: Impact of Multi-Hop Wireless Paths [Holland99] TCP Throughput using 2 Mbps 802.11 MAC


Throughput Degradations withIncreasing Number of Hops: Throughput Degradations with Increasing Number of Hops Packet transmission can occur on at most one hop among three consecutive hops Increasing the number of hops from 1 to 2, 3 results in increased delay, and decreased throughput Increasing number of hops beyond 3 allows simultaneous transmissions on more than one link, however, degradation continues due to contention between TCP Data and Acks traveling in opposite directions When number of hops is large enough, the throughput stabilizes due to effective pipelining


Ideal Throughput: Ideal Throughput f(i) = fraction of time for which shortest path length between sender and destination is I T(i) = Throughput when path length is I From previous figure Ideal throughput = S f(i) * T(i)


Impact of MobilityTCP Throughput: Impact of Mobility TCP Throughput Ideal throughput (Kbps) Actual throughput 2 m/s 10 m/s


Impact of Mobility: Impact of Mobility Ideal throughput Actual throughput 20 m/s 30 m/s


Throughput generally degrades with increasing speed …: Throughput generally degrades with increasing speed … Speed (m/s) Average Throughput Over 50 runs Ideal Actual


But not always …: But not always … Mobility pattern # Actual throughput 20 m/s 30 m/s


Why Does Throughput Degrade?: Why Does Throughput Degrade?


Why Does Throughput Degrade?: Why Does Throughput Degrade?


Why Does Throughput Improve?Low Speed Scenario: Why Does Throughput Improve? Low Speed Scenario C B D A C B D A C B D A 1.5 second route failure Route from A to D is broken for ~1.5 second. When TCP sender times after 1 second, route still broken. TCP times out after another 2 seconds, and only then resumes.


Why Does Throughput Improve?Higher (double) Speed Scenario: Why Does Throughput Improve? Higher (double) Speed Scenario C B D A C B D A C B D A 0.75 second route failure Route from A to D is broken for ~ 0.75 second. When TCP sender times after 1 second, route is repaired.


Why Does Throughput Improve?General Principle: Why Does Throughput Improve? General Principle The previous two slides show a plausible cause for improved throughput TCP timeout interval somewhat (not entirely) independent of speed Network state at higher speed, when timeout occurs, may be more favorable than at lower speed Network state Link/route status Route caches Congestion


How to Improve Throughput(Bring Closer to Ideal): How to Improve Throughput (Bring Closer to Ideal) Network feedback Inform TCP of route failure by explicit message Let TCP know when route is repaired Probing Explicit notification Reduces repeated TCP timeouts and backoff


Performance Improvement: Performance Improvement Without network feedback Ideal throughput 2 m/s speed With feedback Actual throughput


Performance Improvement: Performance Improvement Without network feedback With feedback Ideal throughput 30 m/s speed Actual throughput


Performance with Explicit Notification[Holland99]: Performance with Explicit Notification [Holland99]


IssuesNetwork Feedback: Issues Network Feedback Network knows best (why packets are lost) + Network feedback beneficial Need to modify transport andamp; network layer to receive/send feedback Need mechanisms for information exchange between layers [Holland99] discusses alternatives for providing feedback (when routes break and repair) [Chandran98] also presents a feedback scheme


Impact of Caching: Impact of Caching Route caching has been suggested as a mechanism to reduce route discovery overhead [Broch98] Each node may cache one or more routes to a given destination When a route from S to D is detected as broken, node S may: Use another cached route from local cache, or Obtain a new route using cached route at another node


To Cache or Not to Cache: To Cache or Not to Cache Average speed (m/s) Actual throughput (as fraction of expected throughput)


Why Performance Degrades With Caching: Why Performance Degrades With Caching When a route is broken, route discovery returns a cached route from local cache or from a nearby node After a time-out, TCP sender transmits a packet on the new route. However, the cached route has also broken after it was cached Another route discovery, and TCP time-out interval Process repeats until a good route is found


IssuesTo Cache or Not to Cache: Issues To Cache or Not to Cache Caching can result in faster route 'repair' Faster does not necessarily mean correct If incorrect repairs occur often enough, caching performs poorly Need mechanisms for determining when cached routes are stale


Caching and TCP performance: Caching and TCP performance Caching can reduce overhead of route discovery even if cache accuracy is not very high But if cache accuracy is not high enough, gains in routing overhead may be offset by loss of TCP performance due to multiple time-outs


TCP Performance: TCP Performance Two factors result in degraded throughput in presence of mobility: Loss of throughput that occurs while waiting for TCP sender to timeout (as seen earlier) This factor can be mitigated by using explicit notifications and better route caching mechanisms Poor choice of congestion window and RTO values after a new route has been found How to choose cwnd and RTO after a route change?


Issues Window Size After Route Repair: Issues Window Size After Route Repair Same as before route break: may be too optimistic Same as startup: may be too conservative Better be conservative than overly optimistic Reset window to small value after route repair Let TCP figure out the suitable window size Impact low on paths with small delay-bw product


IssuesRTO After Route Repair: Issues RTO After Route Repair Same as before route break If new route long, this RTO may be too small, leading to timeouts Same as TCP start-up (6 second) May be too large May result in slow response to next packet loss Another plausible approach: new RTO = function of old RTO, old route length, and new route length Example: new RTO = old RTO * new route length / old route length Not evaluated yet Pitfall: RTT is not just a function of route length


Out-of-Order Packet Delivery: Out-of-Order Packet Delivery Out-of-order (OOO) delivery may occur due to: Route changes Link layer retransmissions schemes that deliver OOO Significantly OOO delivery confuses TCP, triggering fast retransmit Potential solutions: Deterministically prefer one route over others, even if multiple routes are known Reduce OOO delivery by re-ordering received packets can result in unnecessary delay in presence of packet loss Turn off fast retransmit can result in poor performance in presence of congestion


Impact of Acknowledgements: Impact of Acknowledgements TCP Acks (and link layer acks) share the wireless bandwidth with TCP data packets Data and Acks travel in opposite directions In addition to bandwidth usage, acks require additional receive-send turnarounds, which also incur time penalty To reduce frequency of send-receive turnaround and contention between acks and data


Impact of Acks: Mitigation [Balakrishnan97]: Impact of Acks: Mitigation [Balakrishnan97] Piggybacking link layer acks with data Sending fewer TCP acks - ack every d-th packet (d may be chosen dynamically) but need to use rate control at sender to reduce burstiness (for large d) Ack filtering - Gateway may drop an older ack in the queue, if a new ack arrives reduces number of acks that need to be delivered to the sender


Security Issues: Security Issues


Caveat: Caveat Much of security-related stuff is mostly beyond my expertise So coverage of this topic is very limited


Security Issues in Mobile Ad Hoc Networks: Security Issues in Mobile Ad Hoc Networks Not much work in this area as yet Many of the security issues are same as those in traditional wired networks and cellular wireless What’s new ?


What’s New ?: What’s New ? Wireless medium is easy to snoop on Due to ad hoc connectivity and mobility, it is hard to guarantee access to any particular node (for instance, to obtain a secret key) Easier for trouble-makers to insert themselves into a mobile ad hoc network (as compared to a wired network)


Resurrecting Duckling [Stajano99]: Resurrecting Duckling [Stajano99] Battery exhaustion threat: A malicious node may interact with a mobile node often with the goal of draining the mobile node’s battery Authenticity: Who can a node talk to safely? Resurrecting duckling: Analogy based on a duckling and its mother. Apparently, a duckling assumes that the first object it hears is the mother A mobile device will trust first device which sends a secret key


Secure Routing [Zhou99]: Secure Routing [Zhou99] Attackers may inject erroneous routing information By doing so, an attacker may be able to divert network traffic, or make routing inefficient [Zhou] suggests use of digital signatures to protect routing information and data both Such schemes need a Certification Authority to manage the private-public keys


Secure Routing: Secure Routing Establishing a Certification Authority (CA) difficult in a mobile ad hoc network, since the authority may not be reachable from all nodes at all times [Zhou] suggests distributing the CA function over multiple nodes


MANET Authentication Architecture[Jacobs99ietf-id]: MANET Authentication Architecture [Jacobs99ietf-id] Digital signatures to authenticate a message Key distribution via certificates Need access to a certification authority [Jacobs99ietf-id] specifies message formats to be used to carry signature, etc.


Techniques for Intrusion-Resistant Ad Hoc Routing Algorithms (TIARA) [Ramanujan00Milcom]: Techniques for Intrusion-Resistant Ad Hoc Routing Algorithms (TIARA) [Ramanujan00Milcom] Flow disruption attack: Intruder (or compromised) node T may delay/drop/corrupt all data passing through, but leave all routing traffic unmodified A C B D T intruder


Techniques for Intrusion-Resistant Ad Hoc Routing Algorithms (TIARA) [Ramanujan00Milcom]: Techniques for Intrusion-Resistant Ad Hoc Routing Algorithms (TIARA) [Ramanujan00Milcom] Resource Depletion Attack: Intruders may send data with the objective of congesting a network or depleting batteries A C B D T intruder U intruder Bogus traffic


Intrusion Detection [Zhang00Mobicom]: Intrusion Detection [Zhang00Mobicom] Detection of abnormal routing table updates Uses 'training' data to determine characteristics of normal routing table updates (such as rate of change of routing info) Efficacy of this approach is not evaluated, and is debatable Similar abnormal behavior may be detected at other protocol layers For instance, at the MAC layer, normal behavior may be characterized for access patterns by various hosts Abnormal behavior may indicate intrusion Solutions proposed in [Zhang00Mobicom] are preliminary, not enough detail provided


Preventing Traffic Analysis [Jiang00iaas,Jiang00tech]: Preventing Traffic Analysis [Jiang00iaas,Jiang00tech] Even with encryption, an eavesdropper may be able to identify the traffic pattern in the network Traffic patterns can give away information about the mode of operation Attack versus retreat Traffic analysis can be prevented by presenting 'constant' traffic pattern independent of the underlying operational mode May need insertion of dummy traffic to achieve this


Packet Purse Model [Byttayn00MobiHoc]: Packet Purse Model [Byttayn00MobiHoc] Cost-based approach for motivating collaboration between mobile nodes The packet purse model assigns a cost to each packet transfer Link-level recipient of a packet pays the link-level sender for the service Virtual money ('beans') used for this purpose Security issues: How to ensure that some node does not sale the same packet to too many people to make money ? How to ensure that each receiver indeed has money to pay for service?


Implementation Issues: Implementation Issues


Existing Implementations: Existing Implementations Several implementations apparently exist (see IETF MANET web site) Only a few available publicly [Maltz99,Broch99] Most implementations focus on unicast routing


CMU Implementation [Maltz99]: CMU Implementation [Maltz99] Physical devices Kernel space Kernel space WaveLan-I CDPD User space IP TCP/UDP DSR option processing (RREQ, RREP,…) Route cache DSR Output dsr_xmit Send buffer rexmit buffer Route table


CMU Implementation: Lessons Learned: CMU Implementation: Lessons Learned Multi-level priority queues helpful: Give higher priority to routing control packets, and lower for data If retransmission is implemented above the link layer, it must be adaptive to accommodate congestion Since Wavelan-I MAC does not provide retransmissions, DSR performs retransmits itself DSR per-hop ack needs to contend for wireless medium Time to get the ack (RTT) is dependent on congestion TCP-like RTT estimation and RTO used for triggering retransmits by DSR on each hop This is not very relevant when using IEEE 802.11 where the ack is sent immediately after data reception


CMU Implementation: Lessons Learned: CMU Implementation: Lessons Learned 'Wireless propagation is not what you would expect' [Maltz99] Straight flat areas with line-of-sight connectivity had worst error rates 'Bystanders will think you are nuts' [Maltz99] If you are planning experimental studies in the streets, it may be useful to let police and security guards know in advance what you are up to


BBN Implementation [Ramanathan00Wcnc]: BBN Implementation [Ramanathan00Wcnc] Density and Asymmetric-Adaptive Wireless Network (DAWN) Quote from [Ramanathan00Wcnc]: DAWN is a 'subnet' or 'link' level system from IP’s viewpoint and runs 'below' IP


DAWN Features: DAWN Features Topology control by transmit power control To avoid topologies that are too sparse or too dense To extend battery life Scalable link state routing: Link state updates with small TTL (time-to-live) sent more often, than those with greater TTL As a packet gets closer to the destination, more accurate info is used for next hop determination Elastic Virtual Circuits (VC): Label switching through the DAWN nodes (label = VC id) Path repaired transparent to the endpoints when hosts along the path move away


Implementation Issues:Where to Implement Ad Hoc Routing: Implementation Issues: Where to Implement Ad Hoc Routing Link layer Network layer Application layer


Implementation Issues:Address Assignment: Implementation Issues: Address Assignment Restrict all nodes within a given ad hoc network to belong to the same subnet Routing within the subnet using ad hoc routing protocol Routing to/from outside the subnet using standard internet routing Nodes may be given random addresses Routing to/from outside world becomes difficult unless Mobile IP is used


Implementation Issues:Address Assignment: Implementation Issues: Address Assignment How to assign the addresses ? Non-random address assignment: DHCP for ad hoc network ? Random assignment What happens if two nodes get the same address ? Duplicate address detection needed One procedure for detecting duplicates within a connected component [Perkins00ietf-id]: When a node picks address A, it first performs a few route discoveries for destination A. If no route reply is received, then address A is assumed to be unique.


Duplicate Address Detection: Duplicate Address Detection Duplicate address detection harder when partitioned networks merge Problem can be solved by associating a unique identifier to each node (such as MAC address), and including the unique identifier with IP address when sending routing-related control packet [Patchipulusu01thesis] Duplicate addresses detected when routing information for identical IP addresses is received with different unique identifiers


Implementation Issues:Security: Implementation Issues: Security How can I trust you to forward my packets without tampering? Need to be able to detect tampering How do I know you are what you claim to be ? Authentication issues Hard to guarantee access to a certification authority


Implementation Issues: Implementation Issues Can we make any guarantees on performance? When using a non-licensed band, difficult to provide hard guarantees, since others may be using the same band Must use an licensed channel to attempt to make any guarantees


Implementation Issues: Implementation Issues Only some issues have been addresses in existing implementations Security issues typically ignored Address assignment issue also has not received sufficient attention


Integrating MANET with the Internet [Broch99]: Integrating MANET with the Internet [Broch99] Mobile IP + MANET routing At least one node in a MANET should act as a gateway to the rest of the world Such nodes may be used as foreign agents for Mobile IP IP packets would be delivered to the foreign agent of a MANET node using Mobile IP. Then, MANET routing will route the packet from the foreign agent to the mobile host.


Distributed Algorithms forMobile Ad Hoc Networks: Distributed Algorithms for Mobile Ad Hoc Networks


Distributed Algorithms: Distributed Algorithms For traditional networks, there is a rich history of work on distributed algorithms for various problems including clock synchronization mutual exclusion leader election Byzantine agreement ….


Distributed Algorithms: Distributed Algorithms There is also a large body of work on distributed algorithms for dynamic networks wherein links may come up or down [Afek89] Similarity: Work on dynamic networks is applicable to ad hoc networks, since both share the dynamic topology change property Difference: In ad hoc networks, link failure and repair caused by the movement of a single node are likely to be in vicinity of each other, and hence correlated In dynamic networks research, link events are usually assumed to be independent


Distributed Algorithms: Research Opportunities: Distributed Algorithms: Research Opportunities Evaluation of existing algorithms for dynamic networks when applied to MANET Identify shortcomings, if any Design improvements New distributed algorithms designed for mobile ad hoc networks Limited research on distributed algorithms designed for MANET. Some examples: Mutual exclusion [Walter98DialM] Leader election [Royer99Mobicom,Malpani00DialM] …


Related Standards Activities: Related Standards Activities


Internet Engineering Task Force (IETF)Activities: Internet Engineering Task Force (IETF) Activities IETF manet (Mobile Ad-hoc Networks) working group http://www.ietf.org/html.charters/manet-charter.html IETF mobileip (IP Routing for Wireless/Mobile Hosts) working group http://www.ietf.org/html.charters/mobileip-charter.html


Internet Engineering Task Force (IETF)Activities: Internet Engineering Task Force (IETF) Activities IETF pilc (Performance Implications of Link Characteristics) working group http://www.ietf.org/html.charters/pilc-charter.html http://pilc.grc.nasa.gov Refer [RFC2757] for an overview of related work


Related Standards Activities: Related Standards Activities BlueTooth http://www.bluetooth.com HomeRF [Lansford00ieee] http://www.homerf.org IEEE 802.11 http://grouper.ieee.org/groups/802/11/ Hiperlan/2 http://www.etsi.org/technicalactiv/hiperlan2.htm


Bluetooth[Haartsen98,Bhagawat00Tutorial]: Bluetooth [Haartsen98,Bhagawat00Tutorial] Features: Cheaper, smaller, low power, ubiquitous, unlicensed frequency band Spec version 1.0B released December 1999 (1000+ pages) Promoter group consisting of 9 Ericsson, IBM, Intel, Nokia, Toshiba, 3Com, Lucent, Microsoft, Motorola 1800+ adopters


Bluetooth: Link Types: Bluetooth: Link Types Designed to support multimedia applications that mix voice and data Synchronous Connection-Oriented (SCO) link Symmetrical, circuit-switched, point-to-point connections Suitable for voice Two consecutive slots (forward and return slots) reserved at fixed intervals Asynchronous Connectionless (ACL) link Symmetrical or asymmetric, packet-switched, point-to-multipoint Suitable for bursty data Master units use a polling scheme to control ACL connections


Bluetooth: Piconet: Bluetooth: Piconet A channel is characterized by a frequency-hopping pattern Two or more terminals sharing a channel form a piconet 1 Mbps per Piconet One terminal in a piconet acts as a master and up to 7 slaves Other terminals are slaves Polling scheme: A slave may send in a slave-to-master slot when it has been addressed by its MAC address in the previous master-to-slave slot


Inter-Piconet Communication: Inter-Piconet Communication A slave can belong to two different piconets, but not at the same time A slave can leave its current piconet (after informing its current master the duration of the leave) and join another piconet A maser of one piconet can also join another piconet temporarily as a slave


Bluetooth: Scatternet: Bluetooth: Scatternet Several piconets may exist in the same area (such that units in different piconets are in each other’s range) Each piconet uses a different channel and gets 1 Mbps for the piconet Since two independently chosen hopping patterns may select same hop simultaneously with non-zero probability, some collisions between piconets are possible, reducing effective throughput A group of piconets is called a scatternet


Routing: Routing Ad hoc routing protocols needed to route between multiple piconets Existing protocols may need to be adapted for Bluetooth [Bhagwat99Momuc] For instance, not all nodes within transmission range of node X will hear node X Only nodes which belong to node X’s current piconet can hear the transmission from X Flooding-based schemes need to take this limitation into account


Open IssuesinMobile Ad Hoc Networking: Open Issues in Mobile Ad Hoc Networking


Open Problems: Open Problems Issues other than routing have received much less attention so far Other interesting problems: Address assignment problem MAC protocols Improving interaction between protocol layers Distributed algorithms for MANET QoS issues Applications for MANET


Related Research Areas: Related Research Areas Algorithms for dynamic networks (e.g., [Afek89]) Sensor networks [DARPA-SensIT] Ad hoc network of sensors Addressing based on data (or function) instead of name 'send this packet to a temperature sensor'


References: References Please see attached listing for the references cited in the tutorial


Thank you !!For more information, send e-mail toNitin Vaidya atnhv@uiuc.edu: Thank you !! For more information, send e-mail to Nitin Vaidya at nhv@uiuc.edu © 2003 Nitin Vaidya